Mopman43
Mountain-Hermit of Nitpeak
- Location
- Vermont
If we get one we get one, but I don't think we should bother Boney about it.I sure hope we get a round of trait gains from this set of adventures if they go on for long enough.
If we get one we get one, but I don't think we should bother Boney about it.I sure hope we get a round of trait gains from this set of adventures if they go on for long enough.
The big thread-vote 'trait events' you're likely thinking of have tended to be at the end of entire career arcs, not just adventures. Stirland culminating in Drakenhof, and the entire K8P arc. (I also note in passing that those arcs both also roughly corresponded with Collegiate promotions...)I sure hope we get a round of trait gains from this set of adventures if they go on for long enough.
Yeah but its nowhere near "you are bisected by the impossibly thin edge of shattered reality". Mathilde needs oomph. Penumbral pendulum is such a beast of a spell that it can kill a dragon. Thats what Mathilde is lacking, a native way to deal with big threats or deal tremendous area damage. She can, with fireflask, but that leaves her vulnerable for a period of time.We got this in the Player created information tab, Might be out of date, but still a source.
Found a variation of Choking Fog and something that is a mix of burning shadows and Fog, probably the acid fog idea mentioned, so direct damage fog spells are viable.
The Pendulum does D3 Wounds, Sun Dragons have 5.Penumbral pendulum is such a beast of a spell that it can kill a dragon.
I gaslit myself. I just remembered Dragon and Penumbral in the same sentence and my brain conjured the rest. I blame this.The Pendulum does D3 Wounds, Sun Dragons have 5.
Might take 2 casts, might take 5 of them.
EDIT: Wasn't it Pit of Shades that did that, actually?For comparison, getting hit with the Pendulum is comparable to a direct hit with a cannon, and Mind Razor cast even on a unit of regular spearmen makes every man hit harder than a dragon.
Didn't the Karag Dum expedition give a trait vote? And that thing only lasted a few months, in-quest.The big thread-vote 'trait events' you're likely thinking of have tended to be at the end of entire career arcs, not just adventures. Stirland culminating in Drakenhof, and the entire K8P arc. (I also note in passing that those arcs both also roughly corresponded with Collegiate promotions...)
It's possible the Waystone Project as a whole has the potential to achieve the same narrative significance as those arcs, but don't expect it from a single 'adventure jaunt' like this.
That vote was also for the entire arc that had come before it.Didn't the Karag Dum expedition give a trait vote? And that thing only lasted a few months, in-quest.
The big thread-vote 'trait events' you're likely thinking of have tended to be at the end of entire career arcs, not just adventures. Stirland culminating in Drakenhof, and the entire K8P arc. (I also note in passing that those arcs both also roughly corresponded with Collegiate promotions...)
It's possible the Waystone Project as a whole has the potential to achieve the same narrative significance as those arcs, but don't expect it from a single 'adventure jaunt' like this.
Mathilde will decide on two major themes to take away from the Expedition as a whole: one diplomatic, and one not. Vote for as many as you like from the list below, and one from each with the most votes will win. The exact mechanical effects will be revealed only for the winners.
I mean, we did get a trait from the last battle for Karak 8 Peaks. Which in lore was only about 3 days or so, and was about the same amount of updates as these last two ventures put together.Eh, my main interest in Battlemagic is if we ever want to compete for Supreme Matriarch. There's plenty of other reasons and ways we could use it, but that's the one where it's almost necessary so long as Dragomas is around and I don't particularly mind one way or the other for the rest.
That vote was also for the entire arc that had come before it.
Mind you, just an adventure can be notable enough, I think, but only really big things like the original Eight Peaks expedition. I doubt Boney would do anything with these adventures unless they broke fifty or more updates.
It was for the final retaking of K8P... but also for every single turn we had spent as councilor after the Expedition wrapped up.I mean, we did get a trait from the last battle for Karak 8 Peaks. Which in lore was only about 3 days or so, and was about the same amount of updates as these last two ventures put together.
Alakazam did tear out our spleen rather contemptuously in the initial clash, as I recall. We were already a Master Swordswoman at that point, I think.
The only trait I could see us getting from this little round of adventures is a nega-trait if we get killed and the seed bails us out.
That said, they'll definitely count as progression towards the next big milestone we eventually hit that does give us a trait - maybe once we have a major success on the Waystone project?
[Skill increased: Colleges of Magic, Advanced: You've worked with your fellow Wizard of the Eight Colleges of Altdorf on numerous occasions. +1 Diplomacy]
[Skill increased: Kislev (2/2): You've developed a basic understanding of the northern realm of Kislev. +1 Diplomacy]
[Skill gained: Kurgan (1/2)]
[Skill gained: Strategy - Knights (1/3)]
[Skill gained: Strategy - Wizards (1/3)]
[Skill gained: Tactics - Wizards (1/3)]
[Skill gained: Scouting (2/3)]
[Skill gained: Logistics (1/3)]
[Skill gained: Kislev Pantheon (1/3)]
[Skill increased: Bibliothecography (2/3)]
[Skill gained: History (Old World) (2/3)]
[Skill gained: Linguistics: You've gone beyond a mere knowledge of languages and are developing an understanding of language itself. +1 Learning]
Yeah finishing the sword style is probably the best bet. Though I don't know how accurate the terms "advanced" and "master" are even in our progression. Cause even when we hit Master level I expect that people like the Swordmasters of Hoeth will still be able to roundly kick our ass at swordplay.On a nat 1. After that we fought him pretty evenly and then chopped off his arms.
As for being a 'Master Swordswoman', its a bit odd. We have a trait called Master Swordswoman but our actual sword swinging skill was and is still only at Advanced.
Finishing off our custom sword style is definitely my vote for the next self improvement actions to squeeze in somewhere. Its guaranteed to be useful and we know exactly how long it will take.
(Also I think its best to not even bring up trait votes unless one is already up or Boney actually asks for input.)
If I recall correctly, Master assassination was mentioned once as explicitly verging on the supernatural, even for Warhammer. Like, Alith Anar and Deathmaster Snikch levels, so among the best of the best in the entire world. On the other hand, there is no Grandmaster Assassination or anything like that, and I think there is supposed to be one for swordsmanship even after we finish our sword style?Yeah finishing the sword style is probably the best bet. Though I don't know how accurate the terms "advanced" and "master" are even in our progression. Cause even when we hit Master level I expect that people like the Swordmasters of Hoeth will still be able to roundly kick our ass at swordplay.
Though that does maybe mean that advancement in that skill set is still possible even after we complete our sword style.
In pure technical skill, sure, but funnily enough the Rune of Superior Skill disabling all enchantments means Mathilde should have an unexpected edge against units that normally equip themselves with magical swords.Yeah finishing the sword style is probably the best bet. Though I don't know how accurate the terms "advanced" and "master" are even in our progression. Cause even when we hit Master level I expect that people like the Swordmasters of Hoeth will still be able to roundly kick our ass at swordplay.
Though that does maybe mean that advancement in that skill set is still possible even after we complete our sword style.
Yeah im gonna need a quote for that.If I recall correctly, Master assassination was mentioned once as explicitly verging on the supernatural, even for Warhammer. Like, Alith Anar and Deathmaster Snikch levels, so among the best of the best in the entire world. On the other hand, there is no Grandmaster Assassination or anything like that, and I think there is supposed to be one for swordsmanship even after we finish our sword style?
I think Mastery, for swordsmanship, will basically mean one of the best in the Old World—while our style gives us extra advantages on top of that—and Grandmastery would be one of the best fighters, period.
I'm terrible at quotes, and it honestly could just be my memory screwing with me. The conversation happened a while ago, if ever. Hopefully someone else can confirm or deny?
Only thing I found was this, from around the final battle for K8P:I'm terrible at quotes, and it honestly could just be my memory screwing with me. The conversation happened a while ago, if ever. Hopefully someone else can confirm or deny?
Transcendent is because it transcends the skill scale. Anything above Advanced is yet to be determined. Achieve it and find out.@BoneyM are you willing to talk about the Skill scale since we have Transcendent Ranald in Piety? I'm assuming it goes something like Basic, Advanced, Master, Grandmaster, Transcendent?