You were talking about a running battle. Unless battle magic is what you think Mathilde should be slinging in that sort of fight, guns are a good option.Given that this is a lord who gets stronger the more wounded she is I do not think chipping away at her with guns is a good idea
You were talking about a running battle. Unless battle magic is what you think Mathilde should be slinging in that sort of fight, guns are a good option.
You were talking about a running battle. Unless battle magic is what you think Mathilde should be slinging in that sort of fight, guns are a good option.
I mean, she might choose not to engage Mathilde like this, but it would be a serious tactical mis-step on her part, and I don't think we should rely on our enemies screwing up and letting us get a free hit in. Possibly more than anyone else we've ever faced, Drycha should know how dangerous Ulgu battlemages that are also heavily geared and trained for close combat can do. Not only is she basically one herself, but I'd expect that the Shadowdancers of Loec have fought her plenty of times using similar tools. We probably get to surprise her with our presence once, and that's it, after that she should know how to deal with someone like us.
It is worth keeping in mind that she does not know what a Mathilde is. In fact judging by how simplistic and just plain wrong her assessment of the locals is I am not even sure she would know that the Colleges of Magic are, much less guess that we have a one hit sword. If she were doing this as a Ulgu user odds are she would use Mindrazor which we obviously are not using. I mean hell it's not like she would have any reason to guess 'fights like a Loec worshiper' and 'uses top of the line dwarf equipment'.
That said everyone else is busy and as things stand she has every reason to think the battle will turn in her favor as she does not know about the City Rotas, so Drycha will think she has a free hand. It would thus make sense to go after the most mobile enemy asset, the one that is teleporting.
@Boney do we know the effects of Mathilde's sword on magical beings? I am asking like any buffs a magical being would get for being say a Dryad get temporary debuffed.
The way the vote goes, I suppose this is one of the rare times we'll put this advice to action.
I doubt that. Stopping buffs and enchantments is kind of like taking the magic out of the object/person and reversing them temporarily to their base, mundane state.@Boney do we know the effects of Mathilde's sword on magical beings? I am asking like any buffs a magical being would get for being say a Dryad get temporary debuffed.
Hard to say what she could have in terms of magic items.Well, if Drycha has any active magical effects up or magic items worn it'll at least deal with those.
At minimum it'll probably dispel whatever anti-scrying thing she had active.
Okkam's is a buff yes. I'm just going to say though, if Drycha has Okkam's up when Mathilde hits her with the sword, something went wrong. The best situation for us is an ambush before she gets a buff up. Once she's aware of Mathilde and has Okkam's up, the battle has to turn into survival. Drycha is as fast as an Elven Prince (Initiative 7, Weapon Skill 7 and Movement 5). Trying to outplay her in direct combat is a death sentence when she has a deadly razor in her hand.and if she fights mathilde style with a ton of buffs, then Branalhune will probably knock them out.
Would Ockham's mindrazor count as a buff? Cos that would be great. Making her recast her one-hit kill combo every time would be great
Edit: it says "positive spell effect", and i'm guessing "shred target's mind with a touch" counts as hella positive.
Killing Drycha is more likely to piss off the Asrai than make them welcoming. It's a bit like murdering a troublesome Elector Count to gain favour with the Emperor. Drycha's relationship with the Asrai is unfriendly, but rarely turns to murder. She's a political opponent, not an enemy.I mean, having a reputation for assassinating an intrigue lord would rather make Mathilde scarier, and the elves might be a bit more welcoming given Drycha's history with them.![]()
The forest is making it harder for Drycha to hide. Not impossible. Mathilde knows she's out there, but hasn't actually spotted her yet.We won't be playing hide and seek with Ulgu because the forest won't let Drycha try - we can see her right now without even trying.
I suspect Drycha is the "hyper-focus on like, two things" kind of caster. She's probably really good at whatever her tricks are, but doesn't have very many of them.I mean if the armies of Kislev cannot hold against one relatively weak Ghyan battle magic spell how are they going to deal with Drycha unleashing her mastery of Ulgu? I think that even if that spell goes off (and it might not) it is less dangerous than Drycha on the loose.
Uh, the casting number? Where did you see that?I mean it is relatively weak for battle magic, we know that because of the casting number, we also know Drycha is a Lord and we know just what high level Ulgu looks like. Methinks the armies of Kislev will have more of an issue if their prince gets killed or if they fall screaming into a Pit of Shades than if they have to fight trees, even a lot of trees.
Did Mathilde actually hit the Daemon? I thought it blocked all her attacks and then got zapped by Horstmann and Pals.Also, we already fought a magical creature, namely a Greater Demon. I don't remember it stopping being demony after we hit it.
FixedJust gaming out what could happen in a bit more detail:
Let's first consider both sides tactical objectives for this phase of the engagement:
Forest Spirits
Kislev
- Kill/capture 'the Boyar', who they believe Boris to be.
- Withdraw their forces in good order.
- Although they don't know it yet, they have a very limited time to do both the above as the Tsar is on hie way. If Drycha is given time to think, she may well realise this and move up her timeline.
- Remain in contact with the enemy until the Tsar arrives with the cavalry.
- Don't take too many high value casualties in the process.
Then let's consider the choices available to Mathilde and Drycha and their consequences
- Mathilde attacks the Branchwraiths. Drycha has to decide how to respond.
- Drycha then counter attacks Mathilde
- Drycha kills Mathilde supported by the surviving Branchwraiths
- Drcycha teleports and kills one of Boris and Liljana supported by the manticore/treeman
- Drycha and the manticore and the treeman kill the survivor of Boris and Liljana, and can then withdraw in good order
- Drycha attacks Boris/Liljana while Mathilde kills the Branchwraiths
- Drycha kills Boris/Liljana supported by the manticore/treeman.
- Mathilde teleports to support the survivor out of Liljana/Boris.
- Liljana/Boris and Mathilde fight against Drycha, the manticore, and the Treemen
- It's a tough fight, Mathilde probably loses, possibly surviving by teleporting out with a long shot of victory against the superior forces. The Tsar may or may not arrive in time to save the day or deny the forests spirits a complete victory by preventing a clean disengagement
- Drycha does nothing and let's us have a free hit. Why would she do this? I think this option can be dismissed.
- Mathilde attacks Drycha with the following expected consequences
- The Branchwraith bleed the Kreml guard with their spell, but are ridden down afterwards by the returning scouts, but not before probably killing Boris.
- The Treeman and manticore fight Liljana and Boris but the stalematw continues
- Then, the following things can happen:
- Fair chance that Mathilde alpha strikes Drchya from stealth.
- If so, she teleports back in to help one of Boris/Liljana kill their opponent, then teams up with them to take out the remaining manticore/treeman alongside the other.
- Good chance that Mathilde stalemates Drycha. If so, eventually either 1 or 3 above happen, or:
- The Tsar shows up with overwhelming force and defeats the treeman and manticore and other forest spirits, and Mathilde can pull back to safety.
- Drycha notices the Tsar is incoming and tries to extricate her forces, making her more vulnerable to Mathilde and risking losing valuable assets as they disengage.
- Small chance that Drycha kills Mathilde and then 1.1 at the very top happens.
She literally wants to genocide all the Elves, wipe them off the face of the planet. How is that a political opponent. Drycha is on very bad terms with Athel Loren. I have no idea what gives you the imrpession she doesn't murder them.Killing Drycha is more likely to piss off the Asrai than make them welcoming. It's a bit like murdering a troublesome Elector Count to gain favour with the Emperor. Drycha's relationship with the Asrai is unfriendly, but rarely turns to murder. She's a political opponent, not an enemy.