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Can someone elaborate what Mindrazor does, lore-wise? All I find online is the Total War: Warhammer stat line.
 
She literally wants to genocide all the Elves, wipe them off the face of the planet. How is that a political opponent. Drycha is on very bad terms with Athel Loren. I have no idea what gives you the imrpession she doesn't murder them.
The fact that Ariel hasn't vapourized her? Like, Drycha may want the Elves genocided but she definitely isn't acting on it yet, because otherwise they'd have killed her. Like, even her 8th edition bio says that the fact she's made common cause with Coeddil is concerning for the Elves, but it doesn't say she's at war with them. It talks about stuff she's doing in Bretonnia and the Empire, but nothign direct against the Asrai.

Can someone elaborate what Mindrazor does, lore-wise? All I find online is the Total War: Warhammer stat line.
It makes you kill people with weapons made out of illusions that convince people they're dead. This makes them very good at ignoring things like armour, and blocks.
 
Can someone elaborate what Mindrazor does, lore-wise? All I find online is the Total War: Warhammer stat line.
It's in Spellbooks in this thread:
U / Okkam's Mindrazor: Summons illusory weapons for an entire group of allies within medium range that shred the very consciousness of their enemies, with strength equal to their courage.
It's one of the highest base difficulty spells in the tabletop and one of the strongest spells in the tabletop. It buffs up a group of people so that the Strength of their weapons becomes equal to their Leadership (bravery), and since Leadership tends to be very high in comparison to Strength, it can make standard units like High Elf Spearmen turn into absolute murderblenders. It's ridiculously powerful. Drycha, having Leadership 9, can make her Razor just a little weaker than our Sword, but not enough to really matter.
 
Can someone elaborate what Mindrazor does, lore-wise? All I find online is the Total War: Warhammer stat line.
Mechanically it turns a unit's Leadership value into its Strenght vallue-

Lore-wise I think it turns your will to fight into a weapon that can hurt the enemy.

Since almost all human-like units have much higher Leadership than Strenght this usually makes a unit of regulars hit like a giant or dragon, piercing armor without effort.
 
Awakening of the Forest is a very bad spell for trying to headcap heroes. That's not what it's for and it's not what it's good at. It would make the Kreml Guard bleed, but it's not going to kill a character embedded in a unit.
Okay, so the turns are instead:
1. Summon meat shields
2. Blast with impunity behind their meat shields.

Truly the fact that it will take a whole extra turn for Boris to die means my analysis is woefully flawed and your plan will go exactly as you envisioned it.
 
It's in Spellbooks in this thread:

It's one of the highest base difficulty spells in the tabletop and one of the strongest spells in the tabletop. It buffs up a group of people so that the Strength of their weapons becomes equal to their Leadership (bravery), and since Leadership tends to be very high in comparison to Strength, it can make standard units like High Elf Spearmen turn into absolute murderblenders. It's ridiculously powerful. Drycha, having Leadership 9, can make her Razor just a little weaker than our Sword, but not enough to really matter.
Does it make the enemy also use their leadership as toughness? I don't remember if that's the case... but it makes sense.
 
Killing Drycha is more likely to piss off the Asrai than make them welcoming. It's a bit like murdering a troublesome Elector Count to gain favour with the Emperor. Drycha's relationship with the Asrai is unfriendly, but rarely turns to murder. She's a political opponent, not an enemy.

It would seem Boney disagrees with you on that
Forest spirits are magical beings that arise from forests. The more magical a forest is, the more and the stronger the forest spirits. Athel Loren is the most magical forest, and the polity within it it an alliance between Elves who split off from Ulthuan ages ago called the Asrai, and the Elders who lead the forest spirits of Athel Loren. Those Elders began as three, but Adanhu died and Coeddil went crazy and was sent to Tree Jail, so there's just Durthu left. Drycha is a follower of Coeddil and wants to wipe out the Asrai, and so is not really aligned with Athel Loren as a polity.

There are also the Eonir, the Elves of Laurelorn, which is a forest less magical than Athel Loren but still pretty magical. The Grey Lords have bound the forest spirits of Laurelorn to the service of the Eonir.

The phrase 'Wood Elves' can refer to any or all of the Asrai, the polity of Athel Loren, the Eonir, or the polity of Laurelorn. Technically, this force is none of those: it contains no Asrai and these forest spirits are followers of a now-deposed former leader of Athel Loren.
She's dedicated to a being believed to be insane and/or corrupted by Chaos, she is extremely fantasy-racist against Elves, and she obsessively chants a mantra of the name of every forest spirit that she believes died due to Elves. The root of the tension between Dryads and Elves is that the Dryads used to be the dominant force in Athel Loren and the favourites of the Elders, but now the more flexible and reliable Elves have that status.

A merely "Troublesome Elector Count" would still be a member of your polity
And one you would at least hypothetically be able to call upon in times of need
There might be some tension and butting heads, but at the end of the day you'd still be on the same side and wouldn't have to be concerned that they'd knife you in the back

Drycha isn't any of that
Drycha's current singular goal is killing every last Asrai in Athel Loren, that's not a troublesome ally, that's an existential threat
And Boney's outline of her specifies outright that she isn't really aligned with the rest of Athel Loren anymore

So this is less like a troublesome Elector Count and more like a semi active rebellion from a coalition loyal to Dieter IV


Mind, I wouldn't count on it making the Asrai more welcoming exactly, because the Asrai are very seldomly welcoming to literally anyone
But killing Drycha, assuming we actually manage that, is unlikely to make them significantly less welcoming than they otherwise would have been
 
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Okay, so the turns are instead:
1. Summon meat shields
2. Blast with impunity behind their meat shields.

Truly the fact that it will take a whole extra turn for Boris to die means my analysis is woefully flawed and your plan will go exactly as you envisioned it.

If they're casting Awakening of the Wood, it gets the trees to make a one off attack on the targeted unit. No meat shields, and pretty limited blasting. It will make the Kreml Guard bleed, no doubt, but in the same way that a volley from a unit of archers would.

It's dangerous, and it's legitimate battle magic because it can affect the course of a battle, but it's not going to be great at headcapping a lord.

Note to mention the chance that the Ice Witch with Boris might just counter-spell it.
 
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It would seem Boney disagrees with you on that



A merely "Troublesome Elector Count" would still be a member of your polity
And one you would at least hypothetically be able to call upon in times of need
There might be some tension and butting heads, but at the end of the day you'd still be on the same side and wouldn't have to be concerned that they'd knife you in the back

Drycha isn't any of that
Drycha's current singular goal is killing every last Asrai in Athel Loren, that's not a troublesome ally, that's an existential threat
And Boney's outline of her specifies outright that she isn't really aligned with the rest of Athel Loren anymore

So this is less like a troublesome Elector Count and more like a semi active rebellion from a coalition loyal to Dieter IV


Mind, I wouldn't count on it making the Asrai more welcoming exactly, because the Asrai are very seldomly welcoming to literally anyone
But killing Drycha, assuming we actually manage that, is unlikely to make them significantly less welcoming than they otherwise would have been
I mean, not really? I get the point you're making, but even based off those quotes, Drycha's relationship with the Elves is more complex than existential threat. Especially as "has plans to eventually kill you all" is not an uncommon state of affairs for the Asrai. Bretonnia kind of wants to do it, the Karaz Ankor kind of wants to do it and so on. I compared Drycha to a political opponent because ultimately there's no indication Ariel is hunting her, or that the Asrai have kill on sight orders for her. There's no indication in canon that she goes around attacking the Asrai either. She seems to largely spend her time trying to free Coeddil so she can finally get enough political support that the Forest Spirits will cease to ally with the Elves and then help her do a murder on them.

I suppose she's less like a troublesome vassal or a rebel than she is a rival claimant for a title. Or potentially an unreliable vassal who really wants your title but is still willing to help you defend your lands because they're her lands too. I still think the Asrai would prefer her alive until Ariel or Orion or Durthu decides she needs to die themself. Sort of a if anyone is going to get rid of her, we will thing.
 
The fact that Ariel hasn't vapourized her?
I just wanted to comment on this point specifically- Ariel didn't vaporize any of the Forest Spirits that helped Coeddil when he tried to permanently kill Orion by killing all his Wild Riders.

Though Ariel dearly wished to slay the spirits for the damage they had caused and the blood they had shed, Ariel could no more end their existence than sever a portion of her own soul, for Coeddil was still bound to Athel Loren, and Ariel was bound to the forest. Instead she imprisoned the Elder, and the Dryads who had followed him, in the Wildwood — the dark southwestern corner of Athel Loren where no Elves dwelt. The Wildwood was then encircled with waystones, and Coeddil was abandoned amongst the shadow-glades to brood upon his betrayal.
Wanting to destroy the Asrai, and even actively killing elves up to the point of trying to keep her husband permanently dead, weren't enough for Ariel to kill them. Even if Drycha has murdered many Asrai, Ariel still probably wouldn't kill her.
 
I just wanted to comment on this point specifically- Ariel didn't vaporize any of the Forest Spirits that helped Coeddil when he tried to permanently kill Orion by killing all his Wild Riders.


Wanting to destroy the Asrai, and even actively killing elves up to the point of trying to keep her husband permanently dead, weren't enough for Ariel to kill them. Even if Drycha has murdered many Asrai, Ariel still probably wouldn't kill her.

Perhaps less wouldn't kill her, but couldn't.
 
Whatever else the Asrai might think of her they see Drycha as a person, who according to their binding agreements with the forest has rights, hence why Ariel cannot kill her. Mathilde would be regarded more like the equivalent of a man-eating animal attempting to parlay with the Emperor.
The text is that the only reason those Dryads weren't dead is because Ariel couldn't bring herself to do it.
The text all but explicitly says couldn't. Coeddil is part of Athel Loren, and Ariel is bound to the forest by magical agreement, therefore she cannot damage parts of the forest. An agreement that doesn't let you cut individuals out when they are corrupted by chaos is stupid of course but one can see how they may have arrived to it.
 
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The text all but explicitly says couldn't. Coeddil is part of Athel Loren, and Ariel is bound to the forest by magical agreement, therefore she cannot damage parts of the forest. An agreement that doesn't let you cut individuals out when they are corrupted by chaos is stupid of course but one can see how they may have arrived to it.
Alratan has argued before that Dryads don't die when they're destroyed, I was arguing against that point.
 
I'm watching playthroughs of Elden Ring (great game by the way. Very fun to watch, and most likely to play too), and there's a boss that made me kind of regret that Mathilde always uses her sword. He really makes use of conjured knives made of magical energy and it's very cool seeing him slicing with the dagger then jumping back and throwing it. Mathilde could have had a really cool style if she honed her Shadow Dagger Mastery.

Ah well. I have faith that when we finish the Branulhune Sword Style it's gonna be equally cool to have the sword flicker in and out of existence.
 
To me that quote sounds a lot like dryads ae bound it/part of their parent forest like daemons are bound to their chaos god, and they're immortal such that they can't be destroyed without great effort (perhaps unless the god they're part of is destroyed), and Ariel can't kill one of the 'daemons' of Athel Loren because she's also part of Athel Loren in the way a daemon prince is bound to their god.

Treemen may be different, in that they're bound more tightly to individual physical form.
 
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Alratan has argued before that Dryads don't die when they're destroyed, I was arguing against that point.
I mean, to be fair that quote doesn't necessarily speak as to how Ariel would be killing Dryads. It might be that hacking a Dryad's body to bits does nothing, but you can destroy their 'soul' with powerful enough magic. Or it might be that Dryads are immortal unless you destroy their specific tree. The fact Ariel was capable of killing them doesn't mean it's easy, or straightforward.
 
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