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I think we will murder the trio in a straight fight, they are battle mages but we have no indication that they are any tougher than a normal dryad in a straight fight, which is to say not very. On top of that they are distracted and we have the belt to fall back on. Drycha depends on what she is doing and what the forest might be able to do to help. Ideally we beat her and then the local fey help us drive off the interlopers, but it's like that time we fought Evil Dumbledore only worse because she is older, stronger and using our wind... then again Mathy has grown since then as well.
I was under the impression that these were Branchwraiths, and thus considerably more dangerous in close combat than regular dryads?
 
[X] Leader

I'd rather flask the treeman and recover among the foot but since that's not happening I'm going with spooking Drycha before she make her move.
 
So Mathilde vs Drycha: 1d100 + 40 vs 1d100 + 60
If Drycha is swinging a bonus that's half again as big as a Greater Daemon, I am going to be very, very surprised. Admittedly I don't think Mathilde has a +40 martial, either, but she could definitely get a boost or two for ambushing or if the forest decides to help. Also having a cannon sword against a person with no weapon and made of wood.
 
Mechanics wise it's probably 3 minimal boost rolls for the dryads right?

Like Mathilde vs Dryad 1: 1d100 + 40 vs 1d100 + 10
Like Mathilde vs Dryad 2: 1d100 + 40 vs 1d100 + 10
Like Mathilde vs Dryad 3: 1d100 + 40 vs 1d100 + 10

Then heal, damage, and dodge rolls.

Then Drycha is I'm guessing a little better than Abelreich and that Chaos champion guy we fought with Milica(?)

So Mathilde vs Drycha: 1d100 + 40 vs 1d100 + 60

Also think the danger to Drycha is if we make a ostentatious splash, she'll probably target Milica or Boris for the kill. I don't think Drycha is all that wary of Mathilde yet.

Right, but that's not really the situation.

Our choice is something like:

Attack Drycha:
1d100 + 40 + 15 (Ambush) vs. 1d100 + 60

Attack Spellcasters:
1d100 + 40 + 15 (Ambush) vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 60 + 15 (Ambush)
 
If Drycha is swinging a bonus that's half again as big as a Greater Daemon, I am going to be very, very surprised. Admittedly I don't think Mathilde has a +40 martial, either, but she could definitely get a boost or two for ambushing or if the forest decides to help. Also having a cannon sword against a person with no weapon and made of wood.
We're actually at a little over +40 when you combine our martial with our magic boosts, based on the fight in the chaos wastes. drycha is presumably rocking something similar, though.
 
Basically, once Mathidle reveals herself and how incredibly dangerous she is, such as, by example, mulching a trio of Branchwraiths with a cannon-sword, it's going to be a top strategic priority for the enemy commander to kill her and remove her from the board before she does too much more damage.

The trivially obvious way to do that is to do exactly what Mathilde has just done to said Branchwraiths, wait a few moments for her to get stuck in somewhere else and then teleport in to backstab her while loaded with buffs.

There's basically no way I can imagine any enemy general just letting her operate unhindered when they can almost certainly do exactly what she can if not better.
 
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Mechanics wise it's probably 3 minimal boost rolls for the dryads right?

Like Mathilde vs Dryad 1: 1d100 + 40 vs 1d100 + 10
Like Mathilde vs Dryad 2: 1d100 + 40 vs 1d100 + 10
Like Mathilde vs Dryad 3: 1d100 + 40 vs 1d100 + 10

Then heal, damage, and dodge rolls.

Then Drycha is I'm guessing a little better than Abelreich and that Chaos champion guy we fought with Milica(?)

So Mathilde vs Drycha: 1d100 + 40 vs 1d100 + 60

Also think the danger to Drycha is if we make a ostentatious splash, she'll probably target Milica or Boris for the kill. I don't think Drycha is all that wary of Mathilde yet.
You are underestimating the Branchwraiths, and overestimating Drycha.
A +10 is an average, barely trained human, my guess would put the Branchwraiths at +20.
If I were to guess, Drycha is between a +27 and +35.

If we do not engage the Branchwraiths intelligently, Mathilde will lose.

Mathilde is also +23, with maybe a +10 from surprise.
 
Dragonflask isn't really something we can pull out in the middle of being overwhelmed. It's a good alpha strike, but takes a few seconds to prepare and use, can be countered by magic users—which these are—and blinds Mathilde for a bit afterwards. Not a good idea.
It blinds everyone for a bit, it's a huge explosion. The Dryads are going to be just as blind as Mathilde and also they will be on fire, which should give Mathilde a chance to disengage. The dryads could maybe dispel, but this is a pretty potent item, I don't think it's that easy to counter.

Obviously there is some danger dealing with the Dryads, no course of action in a battle is risk free. But I think there are definitely scenarios where the dragonflask helps up against them, it's not a sure thing but it's definitely something that reduces the risk.

Right, but that's not really the situation.

Our choice is something like:

Attack Drycha:
1d100 + 40 + 15 (Ambush) vs. 1d100 + 60

Attack Spellcasters:
1d100 + 40 + 15 (Ambush) vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 10
1d100 + 40 vs. 1d100 + 60 + 15 (Ambush)
I see people keep assuming that Drycha is going to ambush us specifically, and...why?
If Drycha reaches the battlefield unimpeded and joins the fight in the time it takes us to kill the Dryards - which she might not - her likelist target is Boris. If she doesn't attack Boris, she might attack the Ice Witch freezing the lake, or the Ice Witch facing that's blasting the Treeman with Ice Magic, or the Ice Witch that's reaping a harvest from her Dryads. What reason does she have to single out Mathilde out of all the forces she is attacking?
 
You are underestimating the Branchwraiths, and overestimating Drycha.
A +10 is an average, barely trained human, my guess would put the Branchwraiths at +20.
If I were to guess, Drycha is between a +27 and +35.

If we do not engage the Branchwraiths intelligently, Mathilde will lose.

Mathilde is also +23, with maybe a +10 from surprise.

If Drycha teleports in with the full set of Ulgu buffs active, possibly up to and including Mindrazor, I could fully believe that she'd get up to +60.

I see people keep assuming that Drycha is going to ambush us specifically, and...why?
If Drycha reaches the battlefield unimpeded and joins the fight in the time it takes us to kill the Dryards - which she might not - her likelist target is Boris. If she doesn't attack Boris, she might attack the Ice Witch freezing the lake, or the Ice Witch facing that's blasting the Treeman with Ice Magic, or the Ice Witch that's reaping a harvest from her Dryads. What reason does she have to single out Mathilde out of all the forces she is attacking?

Because if Mathilde teleports over to the Branchwraiths and mulches them with a cannon-sword, she's demonstrated that she has a combination of mobility and firepower that makes her the most dangerous threat on the battlefield and one that has to be removed first. She can't be allowed to run around any longer.

All the other Kislievite assets are pinned, whether by the Treeman, manticore, units of dryads. Only Mathilde can act as a mobile reserve to reinforce any location to produce local force superiority, or deal with an unexpected threat. That's exactly the role Drcha is currently playing.

And Drycha teleporting around and killing our other high value assets while Mathilde is committed is also a major problem.
 
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When I look at these kind of choices, I try to look at it from the other sides POV first, before looking at what is best for my side.

If I was Drycha Quest, I would be voting to sneak attack the High Born target while he was distracted and his mage bodyguard was busy or wait to see how things change.

If I was Drycha Quest, and i found out that their was a TPing loremaster going for my key allies. I would change my priorities to getting her.

If I was Drycha, I would attack boris this turn and then counter attack Mathy next turn. So thinking like that, I want to get her first.

If two hidden groups are looking at a battle field, the one that moves first is vunable to the one that moves second.

But that dynamic changes if the second group is aware of the first group, and the first group doesn't know they are out of the fog of war.
 
It blinds everyone for a bit, it's a huge explosion. The Dryads are going to be just as blind as Mathilde and also they will be on fire, which should give Mathilde a chance to disengage. The dryads could maybe dispel, but this is a pretty potent item, I don't think it's that easy to counter.

Obviously there is some danger dealing with the Dryads, no course of action in a battle is risk free. But I think there are definitely scenarios where the dragonflask helps up against them, it's not a sure thing but it's definitely something that reduces the risk.


I see people keep assuming that Drycha is going to ambush us specifically, and...why?
If Drycha reaches the battlefield unimpeded and joins the fight in the time it takes us to kill the Dryards - which she might not - her likelist target is Boris. If she doesn't attack Boris, she might attack the Ice Witch freezing the lake, or the Ice Witch facing that's blasting the Treeman with Ice Magic, or the Ice Witch that's reaping a harvest from her Dryads. What reason does she have to single out Mathilde out of all the forces she is attacking?

That's even worse. Mathilde has an auto-revive, she's the most likely person on this battlefield to have a chance of surviving a Drycha alpha strike. If Drycha pops in and murders the fuck out of Boris, then things end up significantly more fucked than they would have been if Mathilde distracted her instead.
 
We're actually at a little over +40 when you combine our martial with our magic boosts, based on the fight in the chaos wastes. drycha is presumably rocking something similar, though.
Fair, though given how much people were concerned about using magic against Drycha I'm not sure if it'll work that way. Would be nice if it does though.

Hmm… not sure if Warrior of Fog's +5 to ambushes is the only ambush bonus we would get, or if it just means we would get a bigger bonus, but I'm willing to bet Drycha has a much nastier version that we don't want her to proc. Or possibly even that +40 to assassination we passed up once.
It blinds everyone for a bit, it's a huge explosion. The Dryads are going to be just as blind as Mathilde and also they will be on fire, which should give Mathilde a chance to disengage. The dryads could maybe dispel, but this is a pretty potent item, I don't think it's that easy to counter.

Obviously there is some danger dealing with the Dryads, no course of action in a battle is risk free. But I think there are definitely scenarios where the dragonflask helps up against them, it's not a sure thing but it's definitely something that reduces the risk.
The real problem is that we've got another supernatural assassin on the battlefield who could and probably would take advantage of her blindness to kill somebody that can pull an explosion out of her pocket. Since it might not be clear we can only do that once.
 
I'd assume Drycha's plan involved either the kidnapping or blood of the Boyar.

So she presumably has the same plan for Boris (because she thinks he's the Boyar)
 
[X] Spellcasters

If it's Drycha who is behind this, then I don't want to chance a game of hide and seek with her. And who knows what the casters are doing.
 
I'd assume Drycha's plan involved either the kidnapping or blood of the Boyar.

So she presumably has the same plan for Boris (because she thinks he's the Boyar)
If I was a betting man, I'd be doing a write-in to go all-in on that interpretation and counter-ambush Drycha when she goes for Boris, which I believe will happen when the Gryphon engages him so he can't personally fight back against her.

If the assumption held and the counter-gank worked, that would put her flat footed in the middle of our army. GG No Re, the bitch is toast.

...However, I'm not willing to bet everything on that. If she does literally anything else taking that approach would see this whole thing turn into a massive shitshow, and the arrival of our scouting force (and later, the reinforcements) are all big reasons for her plans to change even if I'm right about it.

Going after her right now is actually the safe option, in context.
 
Another way of looking at this is that it's like a sniper versus sniper scenario. The first sniper to have their location discovered loses.

We probably have two teleporting assassins on the field, both effectively in reserve. Both can launch devastating alpha strikes.

We have the enormous advantage that we know the other one is out there, and they don't know about us, because they comprehensively failed their battlefield scouting.

We need to leverage this advantage, not throw it away by revealing ourself for a temporary advantage while opening ourself open to be alpha striked ourself or the enemy commander taking other counter-measures to deal with us
 
I don't understand how anyone could think that facing Drycha alone, with no chance of reinforcements, is the safe option. It's not like going after her makes us immune to getting ambushed; looking for her doesn't mean finding her, and if she notices us looking (like she noticed the Hedgewise scrying) she might ambush us anyway, only then we will be completely alone and cut off from friendly forces.
 
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