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I don't understand how anyone could think that facing Drycha alone, with no chance of reinforcements, is the safe option. It's not like going after her makes us immune to getting ambushed; looking for her doesn't mean finding her, and if she notices us looking (like she noticed the Hedgewise scrying) she might ambush us anyway, only then we will be completely alone and cut off from friendly forces.

There's a small chance that she'll notice us stalking her. There's a certainty that she'll notice us interfering with her spellcasters.
 
There's a small chance that she'll notice us stalking her. There's a certainty that she'll notice us interfering with her spellcasters.
No, I really don't think there is a certainty she'll notice us. Obviously Mathilde isn't going to be hidden while fighting the spellcasters, but there's a lot going on in a battle and Drycha can't follow all of it. There are numerous other things that can draw her attention, like the three other spellcasters, and the man she believes to be her target. And going after her personally is the kind of thing that might draw her personal attention.
 
If I was a betting man, I'd be doing a write-in to go all-in on that interpretation and counter-ambush Drycha when she goes for Boris, which I believe will happen when the Gryphon engages him so he can't personally fight back against her.

If the assumption held and the counter-gank worked, that would put her flat footed in the middle of our army. GG No Re, the bitch is toast.

...However, I'm not willing to bet everything on that. If she does literally anything else taking that approach would see this whole thing turn into a massive shitshow, and the arrival of our scouting force (and later, the reinforcements) are all big reasons for her plans to change even if I'm right about it.

Going after her right now is actually the safe option, in context.

I actually really like this plan, although I wouldn't lock it down to only Boris. Standing ready to teleport in to counter ambush would potentially be very cool.

The problem is the combination of Teleportation, Invisibility, Illusion to look like someone else, Cloak Activity so we can't notice the attack, the spell that causes Terror, and potentially even Mindrazor allowing her to one hit kill makes me worry that even if we're watching our for her we could still be too late to intervene when she strikes.
 
[X] Empty the dragonflask on the spellcasters
I'm hoping that this will enable us to hit all of the spellcasters, who are wood I believe. Then if any survive we will be alerting the Kislevites that they are priority targets.

The way I see it is that there are several potential threats: the treeman, the manticore, the spellcasters and Drycha. The first two are already being responded to and while we can help out that will leave the other threats unaddressed. My personal view is that we can deal with the spellcasters, and thus remove their threat faster than Drycha.
While this does leave Drycha free to do her thing, in terms of momentum change I am counting on it being countered by the arrival of the Tsar.
Tldr: I think that the spellcasters enables us to do the most impact the quickest
 
I don't know, i just sort of assume that the worst Drycha can immediately do is kill a squad or two, drop a pit of shades maybe.

Maybe i am overestimating the branchwraiths? I assumed they are going for Encore of Huorns at Helms Deep. Which feels lot more dangerous to the entire army. Sure, if we lose Boris that will be bad, but if several pulks die because some weird wizard dragged them into it, then thats even worse.
 
No, I really don't think there is a certainty she'll notice us. Obviously Mathilde isn't going to be hidden while fighting the spellcasters, but there's a lot going on in a battle and Drycha can't follow all of it. There are numerous other things that can draw her attention, like the three other spellcasters, and the man she believes to be her target. And going after her personally is the kind of thing that might draw her personal attention.

Well, okay, I suppose there's a chance she fails the Spot Check to notice a trio of her battle casters getting ganked, on a Nat 1 or something, but if you think that Drycha will miss us killing her magical support, but will notice us setting up to ambush her, you're being disingenuous.
 
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No, I really don't think there is a certainty she'll notice us. Obviously Mathilde isn't going to be hidden while fighting the spellcasters, but there's a lot going on in a battle and Drycha can't follow all of it. There are numerous other things that can draw her attention, like the three other spellcasters, and the man she believes to be her target. And going after her personally is the kind of thing that might draw her personal attention.

Your suggestion is that the Ulgu spellcaster won't notice us throwing around enormous amounts of Ulgu when no one apart from her on the battlefield should be capable of using it? As that's what taking our there three Branchwraiths quickly would require.

If we were attacking her, she'd still sense the Ulgu, but as she felt it we'd be behind her swinging Branhule.

I don't know, i just sort of assume that the worst Drycha can immediately do is kill a squad or two, drop a pit of shades maybe.

Maybe i am overestimating the branchwraiths? I assumed they are going for Encore of Huorns at Helms Deep. Which feels lot more dangerous to the entire army. Sure, if we lose Boris that will be bad, but if several pulks die because some weird wizard dragged them into it, then thats even worse.

Drycha casting Pit of Shades or Mindrazor is probably much more consequential in the battlefield than what three branchwraiths can manage.
 
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Your suggestion is that the Ulgu spellcaster won't notice is throwing around enormous amounts of Ulgu when no one else on the battlefield should be capable of using it?
She might well become aware that there is another Ulgu caster. That doesn't mean that she will prioritize said caster over her main target, the giant Ice monster, the army currently fighting her army, the second army that appears out of nowhere etc.

If we go after Drycha then she will definitely focus on us. If Drycha decides to try gank us, between the seed and the belt we should be able to survive, and such an event will draw eye so I suspect we will be getting aid.
 
Well, okay, I suppose there's a chance she fails the Spot Check to notice a trio of her battle casters getting ganked, but if you think that Drycha will miss us killing her magical support, but will notice us setting up to ambush her, you're being disingenuous.
Your suggestion is that the Ulgu spellcaster won't notice us throwing around enormous amounts of Ulgu when no one apart from her on the battlefield should be capable of using it?
No, I'm not saying she won't literally see Mathilde - that's why I said Mathilde isn't going to be hidden. I'm saying that she's going to distracted by the many other things going on and she won't be focus on countering Mathilde out of everyone. Again, each of the Ice Witches is currently seriously hindering the enemy forces, and it is not at all obvious that Mathilde should be her first target out of the four.

EDIT: Webered. Basically what @VoiceOfTheRiders said.
 
Drycha casting Pit of Shades or Mindrazor is probably much more consequential in the battlefield than what three branchwraiths can manage.
I doubt that. If the Forest actually wakes up then its deep shit time, because thats the sort of stuff armies don't walk away from. But maybe i really am overestimating them because i misunderstand what Boney was describing they were trying to do.
 
[X] Leader

On the one hand, a chance to find Drycha is not something we can fail to pounce on, because quite simply if we don't go then she'll have freedom to do what she wants and that sounds very bad. On the other hand, the Forest of Shadows is fucking evil enough that I count the fact it dislikes her as a character reference in her favor, one of the top ten places in the Old World that deserve to be turned into parking lots for sure.
 
No, I really don't think there is a certainty she'll notice us. Obviously Mathilde isn't going to be hidden while fighting the spellcasters, but there's a lot going on in a battle and Drycha can't follow all of it. There are numerous other things that can draw her attention, like the three other spellcasters, and the man she believes to be her target. And going after her personally is the kind of thing that might draw her personal attention.
Drycha Quest turn two

A loremaster skilled in shadow magic as come out of hiding and has TP'd to your spellcasters. She is likely going to keep them tied up, or worst kill them and move on to the next key ally.

[] keep on target
'Trust your spellcasters to hold out against the swordswoman for as long as possible.

[] change priorities to the Loremaster
'No, you are the only one that has the ability to keep up with this new threat if she proves dangerous, she is currently tied down among your ranks and away from hers, it's better to TP over there now instead of letting her have free rain to do her mischief.

What would you pick if you where Drycha quest? Because I would go for the shadow magic user before she does to much damage. Every other fight is equal or to my advantage.
 
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[X] Leader

On the one hand, a chance to find Drycha is not something we can fail to pounce on, because quite simply if we don't go then she'll have freedom to do what she wants and that sounds very bad. On the other hand, the Forest of Shadows is fucking evil enough that I count the fact it dislikes her as a character reference in her favor, one of the top ten places in the Old World that deserve to be turned into parking lots for sure.
I mean, the Forest of Shadows contains numerous terrible things (the Blood Fane, Beastmen, Melkhior/Zacharias, etc) but I'm not sure that the Forest itself is at fault?
 
Your suggestion is that the Ulgu spellcaster won't notice us throwing around enormous amounts of Ulgu when no one apart from her on the battlefield should be capable of using it?
Remember eshin friend? Just because we're using ulgu doesn't mean we're painting a target on ourselves for other Ulgu users. Really doesn't work that way.

Especially not if the forest is helping us, which so far it actively has been. The forest which has its own Spites that Drycha can't use because she's no friend to it.

Odds that it sends what it's got to help dogpile Drycha when we catch her out alone in the forest of shadows? Better than you might think. It's waiting for the right moment just like we are -
Though the trees of this strange place are too deadened by the local magics to call for vengeance, they will still have it, and then one more tool of deliverance will be at hand.
And Drycha has no idea.
 
No, I'm not saying she won't literally see Mathilde - that's why I said Mathilde isn't going to be hidden. I'm saying that she's going to distracted by the many other things going on and she won't be focus on countering Mathilde out of everyone. Again, each of the Ice Witches is currently seriously hindering the enemy forces, and it is not at all obvious that Mathilde should be her first target out of the four.

EDIT: Webered. Basically what @VoiceOfTheRiders said.

Drycha is very well aware of how dangerous teleporting Ulgu mages with one hit kill weapons are. She probably is one herself.

As a result, if Mathilde reveals herself to be that, she is going straight to the top of the list of threats that need removing, and the best way to kill a teleporting Ulgu wizard is another teleporting Ulgu wizard, herself.

If she still prioritises other targets on the battlefield because she considers them higher value, that's still a thing we need to prevent by attacking her first, as she might be right, and we don't want her killing our allies and weakening our forces while they're busy fighting something like else.

If she targets and kills Mathilde while Mathilde is distracted, that's a very bad thing. If she targets and kills other valuable units of the army while Mathilde is distracted, that's also a bad thing. If she successfully does something to the forest that is currently keeping her from engaging, that's also very likely a bad thing.

Hence why we don't surrender the initiative to her. You're right, Drycha could choose not to attack Mathilde. We, however, don't want to give her that choice, as anything she chooses to do would be bad for us. We want to deny her the ability to choose to do anything and instead force her to act on our terms.
 
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There's two sets of incoming forces: the krugs who were scouting who will show up right behind Mathilde, and the Winged Lancers who are coming down the path with Johann who are further off. The krugs are coming in from the 'side' like Mathilde did so they'd be able to attack the magic users directly, but the Lancers will be coming from the other side of the battle from them.
I'm not sure how you arranged for a situation where "The Winged Hussars Lancers arrived" is an actual thing that we can say about this quest with confidence.
 
Re Drycha battlemagic. Remeber that regardless of who Dycha's actual target is, she has still chosen to make use of an army and to find her target in battle using said army. Leaving Drycha alone isn't an auto loss
 
I mean, the Forest of Shadows contains numerous terrible things (the Blood Fane, Beastmen, Melkhior/Zacharias, etc) but I'm not sure that the Forest itself is at fault?
Yes it is. As demonstrated by both the substantial amount of forest spirits currently trying to kill us, and the apparent ability to just rat out Drycha's hiding spot, forests could help fight those things if they wanted. They just don't give a fuck, and probably consider the killing of men who might otherwise chop wood beneficial.
 
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Well, yes it is. As demonstrated by both the substantial amount of forest spirits currently trying to kill us, and the apparent ability to just rat out Drycha, the forest could fight those things if it wanted. It just doesn't give a fuck, and probably considers the killing of men who might otherwise chop wood beneficial.
The Forest Spirits are Drycha's, they aren't locals.

Some (presumed) amount of ability does not necessarily mean it could unilaterally attack threats.
 
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