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... I'm now picturing Grimgor surprise-kicking Archaon in the nuts from behind.

'Tis a glorious picture.
Technically, the actual words used to refer to the Grimgor scene was not him kicking Archaon in the nuts, it was that he "nutted" Archaon, which is British slang for headbutt. Therefore, it would be Grimgor nutting Archaon from behind.
 
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He would've shut down the runes on the sword, leaving it a normal greatsword going towards him.
The Patron bonus was consistently ramping up, starting at a +10 and working itself all the way up to +25. I assume the beginning bonus wouldn't have given the shut down, but by the time Mathilde caught up to him the sword probably wouldn't have decapitated him if he had Khorne supporting him.
 
The Patron bonus was consistently ramping up, starting at a +10 and working itself all the way up to +25. I assume the beginning bonus wouldn't have given the shut down, but by the time Mathilde caught up to him the sword probably wouldn't have decapitated him if he had Khorne supporting him.
I mean... it would have. It was still a greatsword to the back of the neck. A clean blow would have done it anyway. Say what you will of Khorne and his skull flakes, but he has his own twisted sense of honor. As long as someone's skull is rolling, he's happy. And one would have rolled from that blow even without magic.
 
I mean... it would have. It was still a greatsword to the back of the neck. A clean blow would have done it anyway. Say what you will of Khorne and his skull flakes, but he has his own twisted sense of honor. As long as someone's skull is rolling, he's happy. And one would have rolled from that blow even without magic.
I will present to you an Exalted Champion of Khorne negating Branalhune entering his flesh, and this guy wasn't a propsective Everchosen:
A second before the Champion reaches you you vanish from vision, but they're either too lost to fury or too canny to think you've teleported and swing their axe in a great arc you're barely able to sidestep out of the way of. You swing Branulhune in an arc in return, and for the very first time since you received it, the blade judders in your hand as the Runically-enhanced force of the swing is arrested by the flesh it has only sunken partially into. You yank it free as the Champion roars in outrage, backpedalling from his next swing.
Khorne doesn't care about logic like a sword going through a neck. A Khornate's neck would be so muscular a greatsword wouldn't separate the head from the body so easily.

People think Khorne has honor, but that's a joke. Khorne has honor as he thinks of it. He buffs and roids up his champions so much that mundane humans have next to no chance of defeating them without some absurd luck or coordinated tactics. You don't fight Khornates in fair engagements.
 
[X] The Longshanks

Ulric: About time you got yourself a champion worth a damn, brother. Someone without magic would be even better, but at least she knows when to get close and personal. I also heard that you followed her example and tried to punch Khorne up north. We'll make a warrior out of you yet! On that note, you should probably start coming to the gym with me, Chaos fuckers are all heavyweights, even that nerd Tzeentch.
I don't think Ulric's got anything against magic actually? In 4e at least the only cult that's really got a problem with magic is the Cult of Sigmar. Middenheim even got shit from the Witch Hunters for their lax attitude on wizards, said attitude being hosting a fully legal guild of wizards since 113 IC.
 
I mean... it would have. It was still a greatsword to the back of the neck. A clean blow would have done it anyway. Say what you will of Khorne and his skull flakes, but he has his own twisted sense of honor. As long as someone's skull is rolling, he's happy. And one would have rolled from that blow even without magic.

Well if Khorne really wanted to save him there is a mutation to move the brain out of the skull and into the chest cavity.
 
I don't think Ulric's got anything against magic actually? In 4e at least the only cult that's really got a problem with magic is the Cult of Sigmar. Middenheim even got shit from the Witch Hunters for their lax attitude on wizards, said attitude being hosting a fully legal guild of wizards since 113 IC.
4E isn't always canonical to the quest, but Boney actually said something about this topic. Something about how he thinks that the reason Ulric is more tolerant of magic than Sigmar in 4th is to differentiate the two cults. I can't remember the exact phrasing, but Boney has some issues with 4th Edition and doesn't always pick up stuff from it. Aside from that, there is this canonical tidbit from Mathilde's view:
It is well known that Ulric does not approve of magic, but it is equally true that Ulric does not approve of gunpowder, and yet Middenheim bristles with cannon. In the South of the Empire, Ulric is often seen as a primitive and backwards God, but mainstream Ulrican belief is that Ulric's first commandment is survival. All His other virtues - self-reliance, bravery, honour, honesty - are second to surviving the war and weathering the Winter. So apart from a few extremists in the woods, the Cult of Ulric is capable of negotiation, compromise, and coexistence. Despite Algard's concern, the Ar-Ulric is no more hostile to the Colleges of Magic than he is to the Gunnery School of Nuln.
Ulric doesn't approve of magic, but he also does not approve of gunpowder. And yet, Middenheim is well known for its artillery.
 
Does Ulric approve of pants?
I mean, the reason Ulric does not approve of gunpowder is, to my understanding, because of the whole self reliance thing.
But most people would not be able to make their own pants anymore than they can make their own gunpowder.
I have in my mind a picture of Ulric disapproving of pretty much everything, but accepting most things as long as it is in the service of survival.
 
The exact strictures of Ulric from Page 67 of Tome of Salvation:

• Obey your betters.
• Defend your honour whenever it is challenged.
• Stand honest and true. Deception and trickery is not Ulric's way.
• Wolfskin may only be worn if you have killed the wolf yourself with weapons you have hand-crafted from nature.
• Black-powder weapons, crossbows and helmets are not favoured by Ulric. Use of them shows a lack of courage.
• The sacred fires in the holy places of Ulric must never be allowed to go out.
 
It is also stated that a person with a Witch Lore can only learn one Witch Lore, and may never learn a Divine, Arcane, Dark or another Witch lore. I'm not sure this extends to DL, as Kurtis Krammovitch seems able to use Hedge and Grey Magic.
I'm struggling to recall a time we've actually seen him cast magic of any sort.

I'd naturally assume that a Lord Magister of the grey order would have to know grey magic, but that sounds like the sort of thing where the Ulgu approach to life might just go "But technically..." and let him be a Lord Magister without ever casting a single spell that isn't Hedge Magic - as long as he keeps that fact quiet.
 
I'm struggling to recall a time we've actually seen him cast magic of any sort.

I'd naturally assume that a Lord Magister of the grey order would have to know grey magic, but that sounds like the sort of thing where the Ulgu approach to life might just go "But technically..." and let him be a Lord Magister without ever casting a single spell that isn't Hedge Magic - as long as he keeps that fact quiet.
It's a possibility, but one that requires a lot more leaps and mental gymnastics to justify than him just being able to cast both magical traditions because they don't interfere with each other. One involves him immersing himself in the Wind of Ulgu, and another being a ritualistic set of ingredients, actions, phrases and beliefs that lets him utilise an external (the Hedge) force to cast the other Lore. The Hedgefolk believe that the source of their magic isn't themselves, it's the Hedge, and they compare themselves to Divine Casters, even if their magic doesn't actually fall in that field. It could be possible that it isn't incompatible with Wind Magic.
 
It's a possibility, but one that requires a lot more leaps and mental gymnastics to justify than him just being able to cast both magical traditions because they don't interfere with each other. One involves him immersing himself in the Wind of Ulgu, and another being a ritualistic set of ingredients, actions, phrases and beliefs that lets him utilise an external (the Hedge) force to cast the other Lore. The Hedgefolk believe that the source of their magic isn't themselves, it's the Hedge, and they compare themselves to Divine Casters, even if their magic doesn't actually fall in that field. It could be possible that it isn't incompatible with Wind Magic.
Sure, and I personally suspect that it's compatible with Ulgu and perhaps some other winds, but not with all of them (not with Chamon or Aqshy for instance)

It's just that rereading your comment it occurred to me that in interactions with other grey mages we tend to see them casually using magic of some sort, mostly to surprise us/each other by being ever-better at disguise/invisibility - but with Kurtis, as far as I can recall, there's been nothing.

And if anyone was going to be bluffing their way through a lack of spellcasting ability double triple Moebius-Agent Kurtis Krammovitch would be the guy
 
I'm struggling to recall a time we've actually seen him cast magic of any sort.

I'd naturally assume that a Lord Magister of the grey order would have to know grey magic, but that sounds like the sort of thing where the Ulgu approach to life might just go "But technically..." and let him be a Lord Magister without ever casting a single spell that isn't Hedge Magic - as long as he keeps that fact quiet.
He infiltrated the Grey Orders for years after already being able to cast Hedge Magic. To stay hidden for long, he has to be able to cast using pure Ulgu.
 
@Boney I have a vague recollection that there was a discussion in which you confirmed that the spell could be optimized after the Karag Dum expedition. But I don't recall whether that was before we decided to push an extra overwork action to make it better last minute. And it's not in the list of options. Who if the two of us has the faulty memory? Usually it's me.

I believe that optimization ended up being performed before the Expedition.

Also, if we were to codify it, what would be the CF cost to get a LM (or just a Battle Mage) to try and teach them a tested and finished spell? I could imagine it being free, but if I were to make the judgement call I would make it a normal hiring with a discount based on interest, with the resulting CF won from "publishing" the spell having a -1 for shared credit, like with papers.

The way to teach a spell to someone you don't already know very well is to give them a scroll and leave them to it.

Woah that's sad and new to me. Thanks for sharing. By the way, are Hedgewise and Hedgefolk the same thing or are Hedgefolk the non-magical lay version of this secretive underground culture. If it's the latter, how are they treated?

The Hedgewise are the leadership, Hedgefolk is the generic term for all of them.

May I ask what the other Gods could have done here? Assuming the supernatural reflexes were gifted by Slaanesh on the spot.

I would have decided that after that result came up.

Also, now that he's dead, are we allowed to know whether Alberic was a Slaaneshi who recently got some attention from the others on his path to Everchosen candidate or if he had always favored Chaos Undivided and just always randomly happened to get Slaanesh associated mutations and boons due to the ever mocking whim of the dice?

If you wanted to know that, you should have taken him alive and asked.

Considering how the Longshanks travel and act as Taal's Templar's across the empire and even beyond I would think they would have members in Ostermark who might have information we could use and Taal also seem to be at least respected by the Ice Witches and so could help with us working with Kislevites in finding and dealing with the problem.

Individual Longshanks in Ostermark might have useful information. A dude in charge of Longshanks in Talabecland only will not, because their jurisdiction as a Templar organization is limited to Talabecland. In Ostermark they're protectors of shrines and pilgrimages only, and they don't report to Talabheim.

What are the main gods worshipped there and/or the most prevalent Witch Hunter organizations? For some reason I'd have thought that Taal would still be more prevalent than Ulric there. Some vague memory tells me Taal is northeast while Ulric is north-northwest (Sigmar west-southwest, Morr southeast, Manaan on the coast and everyone else without wide primacy).

Primarily Sigmar and Morr, so Templars of Sigmar and the Order of the Shroud.

There's an established list for post game questions asked by the thread? What else is on there? Other than Karag Dum of course.

No, there's just a bunch of notes on quest lore in general, and now the loot of the Unfahigers is part of those notes.

How often does Mathilde act in worship or show sincere reverence towards the other gods of the Empire? I know that she is a Ranaldite (who have a complicated view on other religions) and a Wizard (who are supposed to lean secular-ish), but she is also an Stirlander and a faithful citizen of the Empire. We haven't seen her do any non-Ranaldite professions or rituals of faith other than warding off Manhavok and avoiding water, but we also don't see her close the windows when Morrslieb waxes, participate in various holy day feasts or use the bathroom, so I don't know how much of it is just off screen.

I ask because if the lack of on screen reverence is actually indicative of Mathilde's constant behavior and being neglectful of other gods is her default, then I'd like to have her show thanks and appreciation towards Ulric and Taal for once, even if "slaying a Chaos Cultist is thanks enough" as you say.

Not worshipping in any way is accepted as standard for Wizards. Her behaviour absolutely isn't 'neglectful', it's entirely normal for non-worshippers, and Mathilde met the obligation to show respect to other Gods by approaching Taal's holy warriors respectfully and worked with them to destroy an enemy of Taal. She's not going to go through the motions of worshipping Gods she doesn't actually worship and nobody in-universe wants her to do that.
 
This is Kurtis Krammovitch's canonical story in Shades of Empire Page 68. I feel comofortable posting it because Boney has made a lot of changes so it's only really relevant as a comparison rather than providing any spoilers:

"Kurtis Krammovitch was an Ostermarker Hedgewise with a grudge. When he was young, he watched his parents, both Hedgefolk, be burned as Witches by a passing Bright Magister. Krammovitch's uncle, who was also Hedgefolk, thereafter raised him. On his eighth birthday he showed his first signs of being one of the Blessed Few when he healed a calf that should have died in childbirth by using nothing but his tear-stained hands. His powers developed quickly, and by the age of nineteen Krammovitch was tremendously skilled in Hedgecraft, uncannily so; further, he had a plan.

Later that year Krammovitch was captured by a young Grey Magister after the Shadowmancer spotted him fumbling a simple curse on a shopkeeper who had clearly fleeced him. As he had planned, Krammovitch had a new master.

Fifty years later, Krammovitch is now a Lord Magister of the Grey Order, and has trained many new apprentices, all Hedgefolk, all subtly allowed to maintain their rural beliefs instead of being fully indoctrinated into the Greys. From this position he works hard to support the Hedgefolk where he can, and to manoeuvre his apprentices into positions where they can do the same. However, he is beginning to believe all may not be as it seems; what if the Greys purposefully recruited him to do exactly as he is doing: to train the Hedgefolk in proper Collegiate magic?"

There's also Markus Fischer, who doesn't exist yet because it's 2522 IC in Shades of Empire:

"One of the Blessed Few, Fischer was apprenticed to an elderly Hedgewise at the tender age of ten. He was a quick student, and soon became a Hedge Master in his own right. By his seventeenth birthday, he was eking out a simple life on the lower Reik selling charms to superstitious bargees, and supporting the local network of Hedgefolk.

However, in the early 2500s, a Magister observed him plying his trade. The young Fischer, outwitted by a cunning Shadowmancer, was captured and taken to the Colleges. There, he was given the choice of death or training as a Magister, and wisely chose the latter. A decade later, Fischer left the Colleges as one of their most talented and powerful Grey Magisters, and was soon assigned to the Reikland State Army. There he served with distinction, and was eventually attached to the Imperial Guard, the Emperor's own regimental bodyguard, before attaining the title of Lord Magister.

After twenty years of being a Grey Guardian, Markus still holds tight to his Hedgefolk beliefs. He may no longer practice Hedgecraft, but he still quietly supports the Hedgefolk and maintains his religious convictions. However, lately he has come to believe his Order may be aware of his beliefs; indeed, he fears they may be using him to gain access to the Hedgefolk he once held so dear, especially since it appears his own master in the Grey Order, Lord Magister Krammovitch, the man who captured him, may once have been one of the Hedgefolk as well"
 
Aside from that, there is this canonical tidbit from Mathilde's view:

Ulric doesn't approve of magic, but he also does not approve of gunpowder. And yet, Middenheim is well known for its artillery.
Yes, but a) it's Mathilde's POV narration, so she might be biased since b) she used that very same argument before when talking to Belegar:
He sighs. "No offence to your lot, but my ancestors needed no Wizards."

"Nor did they need gunpowder, yet I see no tugging of beards over handguns and cannon."
 
Uh. What are you trying to say here? That Middenheim doesn't use guns on walls, an observable phenomenon, or that Ulric actually secretely likes magic?
That Mathilde might be deluding herself that because one thing is accepted, that automatically means the other is too.

Of course, I do believe that she's actually right and they both are accepted, but it still might be a blind spot for her.
 
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