Voted best in category in the Users' Choice awards.
It... looks like spending 300+ gold on living quarters. I guess I don't understand the question.
Possible clarifying question - how many rooms are we furnishing here? If it's 100 that's very different from 10. I know that hammering that down is a bit awkward, so definitely don't want you to feel like it's needed - just thinking about what would help people envision things.

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For reference, AFAICT our current bedroom cost 25 gp including the cost of digging it out of the ground. It's a decent bedroom for a Lady Magister. We're also IIRC on 25 gc for each of our other rooms such as our welcoming room, guest bedroom, bathroom, etc.

If we assume everyone gets a Mathilde-level bathroom and a Mathilde-level suite, and treat the cost of digging a room as 10 gc, so 15 gc for furnishings, we get a cost of 30 gc per person, +~60 gc for general rooms.
 
We have over 4000gc. What exactly are we planning on spending that on? Are we Arsanil and Deathfang, content to just hoard it forever? If Mathilde decides to splurge on improving her living conditions... well, fair enough? That's what people do when they have a lot of money.

We have 4000gc, and we are set to blow over half of that at the very first step for the sake of our research base. We're going to be facing a lot of obstacles in the future, and most of those obstacles will probably become a lot easier when "throw a lot of your own money at it" is applied. As far as I'm concerned, this entire fortune is our project's discretionary fund, spend it wisely to start filling our hand with cards.

To be clear though, the question about the reputational benefits of lavish living quarters is still a very important one. We just have to figure out exactly how much our project would benefit from it, and where the line of over-indulgence actually is.
 
Possible clarifying question - how many rooms are we furnishing here? If it's 100 that's very different from 10. I know that hammering that down is a bit awkward, so it's fine if you don't want to - just thinking about what would help people envision things.

--

For reference, AFAICT our current bedroom cost 25 gp including the cost of digging it out of the ground. It's a decent bedroom for a Lady Magister. We're also IIRC on 25 gc for each of our other rooms such as our welcoming room, guest bedroom, bathroom, etc.

If we assume everyone gets a Mathilde-level bathroom and a Mathilde-level suite, and treat the cost of digging a room as 10 gc, so 15 gc for furnishings, we get a cost of 30 gc per person, +~60 gc for general rooms.

You're getting lost in the weeds here. If you want basic furnishings, spend 100. If you want comfortable, spend 200. If you want nice, spend 300. if you want more than that, spend more. You don't need to start itemizing the invoice.
 
You're getting lost in the weeds here. If you want basic furnishings, spend 100. If you want comfortable, spend 200. If you want nice, spend 300. if you want more than that, spend more. You don't need to start itemizing the invoice.
Just to check, because this has come up before; spending large amounts of money doesn't increase the space available does it?
 
The problem with that as I see it is it risks tipping others off that our hand really is empty, since if it wasn't why would we be rushing to draw cards left and right. The bluff's gotten us this far, I think it can hold at least a turn more, so we can properly set up a great hand instead of just drawing what we can right now.
...I mean. To take this back from the metaphor for a second, this is basically asking "why would we want to recruit more people for our Waystones Project if we actually know anything?" And the answer is "because the premise of the project is that knowing something isn't the same as knowing everything, so bringing people with more pieces of the puzzle in is advantageous." It's not exactly a suspect priority.
WEB-MAT is headquartered in Karak Eight Peaks. The Gold Order might be convinced to help set up those facilities, but not its research outpost in Laurelorn.
Rip, so it goes I guess. I could wish we'd headquartered in Laurelorn instead, but barring some high-grade chronomancy almost certainly outside the purview of this quest we're not getting any do-overs there without wrecking our branch's credibility. So it is what it is and we need to roll with it.

Possible alternate idea for getting assistance with furnishing the lab to Laurelorn standards: recruit the House (Ecthelion) that's from Saphery and looks down on humans, then con persuade them into decking out our labs to "Laurelorn-grade" by playing on their desire to show the lowly humans how it's really done. The attitude's only annoying if you aren't exploiting it while snickering behind your hand. :V

Honestly though, I'm inclined to aim for either Ecthelion or Thyriolan. They're opposed to being open to the Empire, but that just gives us a chance to win them over. And they're magically-inclined without worshipping the Goddess of Dark Magic, so it's more likely they'd both have a lot to contribute if they could be persuaded AND wouldn't raise a ton of eyebrows for people bound by the Articles for working with them. I think Thyriolan might be easier to work with in the long run though? Either way I don't want to rush into it too much without getting at least one other partner on board (ideally both the runesmiths and a minimum of one Order) and grounding ourselves a little more in local culture/context though.
 
You're getting lost in the weeds here. If you want basic furnishings, spend 100. If you want comfortable, spend 200. If you want nice, spend 300. if you want more than that, spend more. You don't need to start itemizing the invoice.
At least personally the question is more where those adjectives fall in the grander scheme of things. Like...how would 'nice' compare to, say, Anton's furnishings? Our existing Karag Nar furnishings? The noticeable-from-the-street-during-her-quick-tour elvish shop furnishings? My instinct is that 200 is around where Mathilde's current setup is, 300 is Blutdorf/'standard' baron/lower rank noble furnishings would be, but then 400 or 500 would be the 'standard' in (the fancy everyone-wears-silks city part of) Laurelorn? is that vaguely accurate, or completely off base?
 
At least personally the question is more where those adjectives fall in the grander scheme of things. Like...how would 'nice' compare to, say, Anton's furnishings? Our existing Karag Nar furnishings? The noticeable-from-the-street-during-her-quick-tour elvish shop furnishings? My instinct is that 200 is around where Mathilde's current setup is, 300 is Blutdorf/'standard' baron/lower rank noble furnishings would be, but then 400 or 500 would be the 'standard' in (the fancy everyone-wears-silks city part of) Laurelorn? is that vaguely accurate, or completely off base?

It's all by Mathilde's standards, so 'comfortable' would be equivalent to Magister quarters in the Colleges and 'nice' would be about equal to the furnishings of her home in Karag Nar. Mathilde doesn't have enough of a grasp of Laurelorn culture to know what their standards would be.
 
This would be a great opportunity for him to learn, then.
I apologize for the potentially dumb/repetitive question, but just to be absolutely clear: does this mean "Johann should take the opportunity to learn Eltharin before establishing Himbo Club," or does it mean "Himbo Club will provide an opportunity for him to learn Eltharin"?

I'm hoping for the latter, because I really want to see the Divided Loyalties version of this:
 
I apologize for the potentially dumb/repetitive question, but just to be absolutely clear: does this mean "Johann should take the opportunity to learn Eltharin before establishing Himbo Club," or does it mean "Himbo Club will provide an opportunity for him to learn Eltharin"?

I'm hoping for the latter, because I really want to see the Divided Loyalties version of this:


If there was nothing to be gained from throwing Johann in the general direction of Kadoh, it would not be an option.
 
[] Plan Redshirt v2
-[] JOHANN: Have Johann spend time getting to know Kadoh, who has expressed an interest in meeting the 'fist metal-Mage'.
-[] Attempt to bring a Karak's Runesmiths into the Waystone Project (Karak Azul)
--[] COIN: The Gambler
-[] Furnish the living spaces of the Waystone Project HQ (600gc)
-[] Immerse yourself in the culture of the 'Cityborn' Toriour inhabitants of Tor Lithanel
-[] Immerse yourself in the culture of the 'Forestborn' Faniour inhabitants of the woods surrounding Tor Lithanel
-[] Experiment with integrating the Vitae into enchantments.
-[] EIC: Have a blackpowder factory built in Wurtbad.
-[] SERENITY: Observations of Karag Dum and its unusual guardian

With the additional clarifications, here's where I'm at. I think we're fine with leaving the research funding for next turn, where it can be tuned to our resident runesmith's specifications. With the freed up slot, I choose to study AV some more, since there's a decent chance that AV enchanting will be relevant to some degree. I've been convinced by Pickle that doing the two cultural immersion actions will give us the greatest returns when it comes to a broad overview of the state of Laurelorn. And I'm spending 600g on furnishings because it amuses me to roll with Ranald's will.
 
I don't think AV enchanting will pay off as much as the other two options, but I'm prepared to be wrong. I also don't think spending twice as much as the base "nice" level is really worth it when 300gc will suffice to furnish it as amazingly as what we've got back home*, but "I rolled a die and it landed on Ranald's holy number" is absolutely the sort of decision-making heuristic Mathilde would apply, so sure, why the hell not.

[] Plan Redshirt v2

*Reminder, we have a nicer bathroom than I bet almost all of the readers of this thread have in real life:
A bathroom, which used a combination of petty enchantment you performed yourself and small pieces of runecraft performed by apprentices borrowed from the project above during downtime. The combined effect allowed for water of just about any temperature on demand, which in turn allowed for an Kislev-style sauna, a Wurtbad-style hot bath, and water sprays quickly put to use when Wolf got into the mud of newly-irrigated fields.
 
It's all by Mathilde's standards, so 'comfortable' would be equivalent to Magister quarters in the Colleges and 'nice' would be about equal to the furnishings of her home in Karag Nar. Mathilde doesn't have enough of a grasp of Laurelorn culture to know what their standards would be.
Hmm... well, Mathilde does have pretty fancy furnishings... by human standards at least. And probably Dwarven standards. But elves do seem to have heightened standards compared to either of those, so... meh, I'll see how I feel when the actual voting rolls around. I'm currently leaning towards Redshirt's pricing to follow Ranald's will.
 
Yeah, honestly, Mathilde's Karag Nar Penthouse is quite posh, it seems impractical to go significantly more than that.

I mean I can get behind RANALD WILLS IT but any more than that feels like overkill.
 
Side-note, given that Boney has said that Elf wizards would tend to view College wizards as akin to a master craftsman's views on the guy who replaced his fingers with chisels, I do wonder how they feel about Gold Wizards that take it to the next step and turn their bodies into the platonic ideal of chisels?
 
I don't think AV enchanting will pay off as much as the other two options, but I'm prepared to be wrong. I also don't think spending twice as much as the base "nice" level is really worth it when 300gc will suffice to furnish it as amazingly as what we've got back home*, but "I rolled a die and it landed on Ranald's holy number" is absolutely the sort of decision-making heuristic Mathilde would apply, so sure, why the hell not.

[] Plan Redshirt v2

*Reminder, we have a nicer bathroom than I bet almost all of the readers of this thread have in real life:
I feel I should point out that Mathilde's bathroom is basically just "hot and cold running water on demand with a shower nozzle option". Like, it's super fancy for the tech era she's in, but the only hard thing to replicate from her list with my bathroom right now would be a sauna, and that's just because I don't know if my shower can produce enough steam to be a sauna.
 
I'll vote redshirt too, I think, V2 I think satisfies a lot of my goals and metagoals. I would be fascinated to see Horstmann's reaction to AV as well, if that could be the scene where we talk to him.

Cultural dive go!

As a side note, I really liked the way that elves were described as bowing to the winds and then straightening. It's the sort of thing that would be learned be leaning a tiny bit further into the winds in every direction while returning to center, which definitely gives insight into elf testing practices.
 
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What are the arcane marks of the wind of light?
Also is there a better place for me to ask?
1) Your voice becomes like a whole chorus when you sing.
2) Eureka! People around you keep coming to realisations. These realisations aren't necessarily true, relevant or helpful - but they sure are distracting.
3) Pale - you're so pale your skin is semi-translucent.
4) Your irises turn milky white, or a kind of glowing gold. This is actively disturbing to people - more so than the skin thing.
5) Arrogant - you become more certain of things, especially your own superiority in intellectual pursuits, and people don't tend to take it well.
6) Paranoid - You become more aware of danger, and less able to face it.
7) You take a penalty to doing magic in the dark.
8) Lights around you become brighter
9) You shed light equal to torchlight from your whole body. Unsurprisingly this makes sneaking difficult.
10) You gain a rune of Hysh on your body - it helps channel magic.
 
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I think we're coming at this from too limited an angle. We're here to Perform right? To Deceive and Beguile and Enchant in such a way that we can trick even the most conservative of elves into giving us a shot. And then pull the greatest bamboozle of all, and actually deliver LMAO

Laurelorn isn't a social battlefield we're acquainted with. In fact, we know almost nothing about it. While our "opponents" (potential allies) have lived here their whole lives and grown well accustomed to the ins-and-outs of this place.

So we need a smokescreen. We need to start putting out information that will fill up the rumor mills and gossip gardens of Laurelorn in a way that will boost our perceived value as well as suggest lines of inquiry that we may have explored and might have advanced our knowledge through.


This would need Cython's Approval of course, but here's one such plan-
Laurelorn has begun adopting Ulric as an acceptable Deity. Humanity has long venerated Ulric, and his greatest human champion Sigmar is who won Humanity the respect of the Dwarves. Those elves interested in the anthropology of Human Divinity could likely exchange letters with Cython, a Hysh Dragon of some age, and we could deliver such letters back and forth.
Cython long thought that Human Deities were simply alternate versions of Elven Deities, and that's likely the dominant assumption among all elves who do not study such things. Having found Ulric worthy of veneration though, it may be quite interesting for Laurelorn Elves to find out that humanity has many divinities who aren't Elven ones.

we show that we're a friend of a venerable Hysh Dragon through this, give no cards away, but give lots of information and scholarly buzz to whisper about. Even if Humans could never have found information that Elves could not, perhaps such venerable allies as Cython could have?


Another plan could be-
Remember that book we dictated for, the Epic of Asarnil? The one that sold like hotcakes in Ulthuan? Get us a contact that can print it, and the advertising campaign such a publisher would surely organize, and Presto Blammo we're involved in a best-selling novel which details the travels of an Elf who chose neither Athel Loren nor Ulthuan nor Naggaroth as he carves his way across Malus. We can even tease that we have since worked with Asarnil on adventures not included in the story, which is true.

we show that we're an acquaintance of Asarnil and Deathfang, and further cement the idea that we have connections across Malus that may have been the source of the cards and chips we have to play

An additional plan could be-
We have earned a journey to Naggarythe for both knowledge rendered and favor done without expectation of repayment in either, except the advancement of Naggarythe interests against all the enemies that plague both Elf and Man. We are the author of many, many, many scholarly articles shared throughout the Colleges and we even invented a brand new basic spell that has been adapted to all colleges. We can perhaps share such papers to those properly interested, but our work on WEB-MAT comes first of course.

Laurelorn has long been isolated from the world, and we don't know the degree to which the average Laurelorn citizen is able to see the world beyond their roots. By showing that we have not only compiled information deemed useful to the colleges, but information deemed useful to Ulthuani, we raise our perceived usefulness significantly as well as suggesting that we may have simply collated and compiled information no Laurelorn elf would have access to, given their isolation. Again, it's not that a human was able to figure out what an Elf could not, but that a human ended up taking the right notes at the right place at the right time.



In all these examples, we build mystique and interest in Lady Magister Weber without giving up any information which isn't already available to the Colleges. Then, we continually insist that our current area of interest is the Waystones, and thusly generate interest in what could be considered our next great escapade.

Seriously. Let's put on a bit of a show! If your opponents are too busy looking at smoke it becomes much easier to slide sincerity into their skulls. I mean. In the sense that we just earnestly want to work with them for the benefit of all involved. Not in the sense that there's a blade called Sincerity lololol
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as for the vote, I'd like to explore not only the city but some extremely obtuse angles such as those that would enable the plans I've laid out above. Any organized veneration of Loec, any bards or booksellers, publishers and publicists. It'll throw anyone watching us for a loop, and the trick is it's actually for a purpose not just a feint to throw them off! lol!
 
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I do wonder how they feel about Gold Wizards that take it to the next step and turn their bodies into the platonic ideal of chisels?
I wonder if its one of those things were they say that turning yourself actually gold is opulent to the point of indulgence, while secretly a little envious.

Like all those politicians decrying debauchery and degeneracy while hiring prostitutes on the weekends.
 
I don't think AV enchanting will pay off as much as the other two options, but I'm prepared to be wrong.
As it's main defender, it's not about the pay off, until tested I assume every experiment we do will fizzle, including this one.
But if it works, it's going to be big and effect a lot of future actions, so get it first.
 
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