I think our best aplication of AV might be not in direct spellwork but in feeding it to apparitions. they are daemons, so eating raw warp-stuff should be natural to them and we get more bang for buck.
Strengthening the creatureS we're forcefully subjugating and tying to our soul sounds like a very bad idea.I think our best aplication of AV might be not in direct spellwork but in feeding it to apparitions. they are daemons, so eating raw warp-stuff should be natural to them and we get more bang for buck.
Strengthening the creatureS we're forcefully subjugating and tying to our soul sounds like a very bad idea.
I suppose. We'll just have to see.It is a matter of balance. How strong are the chains we are using? Are they just strong enough to bind a single apparition? If yes then I agree, it is a bad idea, but if we can hold stronger apparitions, but no such safe warp gribbles exist then it makes sense to give them some warp juice.
Maybe Mathilde is just being considerate.Speaking of apparitions though, I do have to wonder why Rotwyrms are so far down the list of preferences. Sure, Handmaidens and Red Riders are cool, but having a giant shadow worm that can burrow would be awesome as well.
Rotwyrm"I summoned a daemon," you say, and you're grimly pleased at the expression on her face. "At the age of sixteen. Wisdom's Asp. It followed me from the other side of mirrors and it wanted so very much to wrap itself around me and bury its thorns into my skin. It stalked me for seven years until I managed to trap it." She stares at you in horror. "Don't you worry about that - they like Ulgu and Ghur and Hysh. No, mishandled Ghyran calls to Rotwyrms, giant insubstantial daemon-maggots that hunger for flesh." You look away, so Panoramia's horror doesn't dissuade you.
In-character that makes sense, but out of character it's just surprising that the idea was basically glossed over completely. Other types make sense, since they're all either used already, attracted to Ulgu and thus dangerous, or mostly attracted to dark magic and thus would be really hard to find. But Rotwyrms are the only one other than Riders in Red and Handmaidens to not be any of those.
Depends on what I'm using it for. Sure, the Handmaidens would be exceptionally deadly, and the Knights are badass combatants, but eldritch worms made out of shadow or mist coming through the walls—or dropping from trees, if we end up fighting in Laurelorn—to devour you whole? That's the sort of psychological horror Mathilde has put to excessively good use before. They would probably synergize pretty well with Dread Aspect, actually.Also, Rotwyrms aren't aesthetically pleasing like Red Riders and Handmaidens can be. What would you prefer? A Knight riding a horse, a scary deadly woman that's only visible to the person being hunted, or a creepy worm?
AV is a lot more than just a bunch of Winds in a liquid packaging, it's the undiluted essence of the Realm Of Magic. I'm pretty sure we'll be able to do more with it than just get Winds out of it. And beyond that, it would tell us more about what magic actually is, at a very fundamental level. Putting aside direct uses of AV itself, the research might well be the magical equivalent of particle physics, the applications of which weren't immediately obvious at the time but then later made possible really quite a lot of modern technology.Anyone have any actual ideas what teclesisn applications might be? We do know quite a lot about both the AV and the teclesian paradigm, but from where I sit AV would interact with it as a problematic version of the waaaghsoak mushrooms- problematic in the sense that all winds are present and that is kinda begging for Dhar. I mean, we could make a temporary storm of magic just by tripping with a gallon jar, but I get the impression people think more is possible.
Apparitions feed on Winds, or other groupings of magic, including that used to bind them if it's a 'tasty' colour. They are also clearly very magical.I could see vitae acting as some sort of blood infusion for apparition surgery, removing the Steed from the Rider being such, or even Frankensteining together several for a designer apparition. Perhaps you take a Handmaiden and then take a sword from a Red Rider and you combine the Handmaiden and the sword to get an apparition cosplaying as Mathilde, add the horse from the Red Rider and you get the Dämmerlichtreiter.
Mentality of the Grey College
Shadowmancers seldom stay long in one place. They are restless, curious and independent individuals and their character and duties mean that they spend most of their lives travelling from place to place. Due to the nature of their duties, the journeys Shadowmancers embark upon are often undertaken under the cover of darkness, and therefore nearly always seem to imply some evil purpose or ulterior motive to the few ordinary people that witness them. Shadowmancers do not talk easily of their deeds, or much of other matters, for they are aware of the suspicion with which they are viewed by their fellow men, and prefer to remain inconspicuous and discreet.
The Shadowmancers are renowned for their practicality. A grave sense of responsibility and a sharp mind are prerequisites for potential apprentices to their Order. The Shadowmancers prize diplomacy and the skills of debate and rhetoric, especially for those times that they choose to become involved in disputes, where they take the part of open mediators. The history of the Order of Shadows has, with very few exceptions, been one of great asceticism, skilful diplomacy, and absolute opposition to all things associated with the Dark Powers.
Magisters of the Grey Order may rarely be viewed as honest individuals, but they are incredibly loyal to their Order and the Empire as a whole. Teclis chose the most dependable and honourable of his Human protégés to study the Grey Wind because he knew full well the temptations that would soon come their way.
The symbol of their Order (the Sword of Judgement) is a reminder to them as scholars of magic that seeking knowledge and wisdom is not enough in itself. They are worthless if not actively used to better society.
These are generalities, and many, possibly most Magisters would vary from it in one way or another, but it is a useful insight into what the College as an institution values.
"Okay, fine. It's true, and it doesn't take much more than basic Wind theory to spot it. Ulgu doesn't make for terrifying ethereal assassins unless you really put your mind to it. It makes mystics and showmen."
"Of course not, it's terribly gauche to boast.
Ulgu isn't about control. It's about mystry and ambiguity. It makes showmen in the sense of RL stage magicians, where the entertainment is in trying to puzzle out clever misdirections, and the Ulgu is in misdirecting. It wants you to be the man behind the curtain because there's a curtain, and it would be just as happy with you standing before the curtain so long as someone is behind it (and even happier if the man before the curtain actually directs things, but solely because that's another layer of misdirection and cofusion).Mystics and Showmen. Now the wind of Ulgu is not mind control, it merely influences who you are, but so does your parents, your culture, your education. And Ulgu wants you to be the "man behind the curtain". It wants you to be the "Ringmaster". It wants you to organise and control and lead, letting the action be taken by someone else. It wants you to be the one in control of the circus.
It can't make you into any of these things, you have to do it yourself—just like making terrifying ethereal assassins. But it does explain why Mathilde took to leading the duckling club like... well, like a duck to water. It was her circus, and she was its ringmaster.
Alas the dread fate of paperwork has taken him. What does this mean for poor Mathilde's future?
Note that it says these are only generalities, and are simply personality traits favoured by the college. And those traits themselves? Restless, Independent, Curious, Inconspicuous, Practical, Diplomatic, and Loyal. And Mathilde is all of those things (although we tend to cheat on the diplomacy thing a lot).
"Harathoi lalinoi horinar-enthlai, caladai-indrion," is your reply, and it's one you've been working on since Nordland.
Shortly after dawn, the Expedition trundling along the Skull Road comes across you sitting atop a stack of barrels in the middle of the empty wasteland as you skim through the books. You project an air of aloof smugness as you ignore the many bewildered questions directed your way, which redouble after someone finds the markings on one of the barrels confirming that they came from a Marienburg trade ship.
This is what it is to be a Wizard. The robes, the rituals, the titles, the books, they were just decoration. To be a Wizard is to face the tide of power that would kill the world, and to bend that power to its defence.
"Maybe more than slightly," you hear Borek mutter to himself behind you, and your smile widens.
"Take a seat, Journeyman Barbitus," you reply, gesturing to the chair opposite yours. There's a moment of hesitation before he obeys, glancing around the room and then jumping as the door swings shut behind you. That was another thing your dramatic side wanted, but credit here goes to the design of the doors which makes them swing shut unless actively held open.
"Behold!" you say, pulling the sheet off the finished painting with a flourish.
All this just really makes me want to interact with a Kurgan Shaman of the Shadowed One. Because they would be the kind to take the mental influence of Ulgu and ascribe it an actual will to appease and court. It would show what Ulgu is without a specific pro-social goal that includes being an effective secret police.Re: the Ulgu mindset, there's a few things to consider:
From the Important Information threadmark is the following:
Note that it says these are only generalities, and are simply personality traits favoured by the college. And those traits themselves? Restless, Independent, Curious, Inconspicuous, Practical, Diplomatic, and Loyal. And Mathilde is all of those things (although we tend to cheat on the diplomacy thing a lot).
Secondly, Mathilde says this on her date with Pan:
Mystics and Showmen. Now the wind of Ulgu is not mind control, it merely influences who you are, but so does your parents, your culture, your education. And Ulgu wants you to be the "man behind the curtain". It wants you to be the "Ringmaster". It wants you to organise and control and lead, letting the action be taken by someone else. It wants you to be the one in control of the circus.
It can't make you into any of these things, you have to do it yourself—just like making terrifying ethereal assassins. But it does explain why Mathilde took to leading the duckling club like... well, like a duck to water. It was her circus, and she was its ringmaster.
Elves usually prize being above the mental influences of the Winds, no? In fact, I would not at all be surprised if Teclis specifically tried to model the Grey College after the Shadow Warriors. As for Shadowed Shamans, what makes you say that they aren't reputed as showmen and ringmasters? The only one we encountered was some dude which we prevented from casting battle magic and who didn't get to do pretty much anything else of note on screen.the shaman of the shadowed of the Kurgan, the shadow warrior elves, and the eshin sorcerers. None of which really have a reputation as showmen or ringmasters, save maybe the skaven.
As for Shadowed Shamans, what makes you say that they aren't reputed as showmen and ringmasters? The only one we encountered was some dude which we prevented from casting battle magic and who didn't get to do pretty much anything else of note on screen.
There are, after all, at least three other groups that are heavily ulgu-focused: the shaman of the shadowed of the Kurgan, the shadow warrior elves, and the eshin sorcerers. None of which really have a reputation as showmen or ringmasters, save maybe the skaven.
He lifts a hand to his long, snow-white hair, and though you could swear it was unadorned, he plucks a tiny black raven carved from onyx from his locks and holds it out to you.
He made a micro power stone in a second, without Mathilde noticingDon't forget the only shadow elf we've met was that diplomat, and he literally pulled the token out from behind his ear.
Elves in general are the sort to be very Extra about how they do things.Don't forget the only shadow elf we've met was that diplomat, and he literally pulled the token out from behind his ear.