Well, I wouldn't say that they're immune to Dhar, a Doombolt will blow them up and incinerate them just fine.

They're just highly resistant to magic, not immune to it.

I'd say that sorceresses are liable to just have regular human slaves, rather than halflings. There's a far greater abundance to the former compared to the latter across the world in general. Like, halflings get around, certainly, there are a few amongst humans in most places of the Old World save perhaps Araby, but still.

It's said that they can certainly handle magical objects and the like with far greater ease and lack of concern than most others, even dark magic related ones, yes, but having one around would likely require a lot more customized equipment and tools made especially for them whereas a human slave can be about nominal in exchange. I'm not saying that it wouldn't or couldn't happen, just that I've seen very little evidence for it. Additionally, they might well be more difficult to discipline and keep control of specifically because of magical resistance, whereas certain magical efforts to contain and bind humans would be easier.
 
Gotcha, just curious, and at least halflings can be happy they are not sought after by cruel slavers.

Their biggest defense is that the forces of darkest tend to ignore them/not see them as a threat.

Back to sidestory, I really hope Norse dearest survive now just to see the friendly rivalry of Bugman's peer kick off, lol. :p
 
Contact with the Norse holds has been very on and off, and when Thorgrim met with them the one time to see if they were even alive or not as part of his litany of grand deeds to become High King, it wasn't like he could regale them with literally everything. Or at least that every Norse dwarf would have heard about it, if they were just apprentice beardlings, that is.
Yeah, plus, telling of Bugman at the time would have almost certainly entailed telling them about how he no longer actively brewed and why and that would be a downer and thus not the best regalement.
 
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Another reason to survive the ark (that is if we even needed more). Imagine if we were to trek through Norsca, meet Norscan dwarves and then challenge their Bugman to a drinking contest :V
We can have two brewmaster complexes! They can be directly opposite each other, meaning they can glare at each and grumble, driving them to greater brewery hights!
 
I can see it now.

Fred: this is just as good as Bugman!

Uldin Frostcrown glare: what do you mean just as good?!

And then they meet in the middle of the ocean. Frostcrown on his way to Bugman's and Bugman on his way to Frostcrown's. :V

Another reason to survive the ark (that is if we even needed more). Imagine if we were to trek through Norsca, meet Norscan dwarves and then challenge their Bugman to a drinking contest :V

And then end up with another Legendary Brewery Compound.



Yes, everything. Including sending free stuff to Albion which indirectly caused the Albion campaign which caused druchii getting pissed off which caused the ark attack which caused the capture which caused the prison break which caused the landing in Norsca which caused the meeting with the Norscan Dawi which caused the later drinking contest.

Freddie is three levels of beer mugs ahead of everyone else. :V
 
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Honestly? I see Bugman and Frostcrown grumbling, boasting, sampling each other's beers, and then waking up 80 pints later with a massive hangover, at which point they give each other a manly nod of respect. They then spend a year or so working together to make the best brew the world has ever seen and ever will see.

Then Freddy buys their entire stock of it.
 
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Ok how tenuous is the line of communication between the norse dawi and their kin? If they control a port on the southern coast of Norsca surely that is but a skip away from Salkalten?
Currently? Communication is nonexistent as chaos has been actively killing any messenger that try to call for help from the south.

Also the port isn't in the south it on the eastern coast of Norsca, in modern canon the Norse dwarf build an underground canal to be able to access the sea of claws but they haven't done that yet.
 
Also, Alexandra and the Death Twins now have some Clan Moulder kills.

It seems Alex gathered more traits too and her description changed a bit. Regarding skaven kills, a warlord, master moulder and chieftain are huge but I don't know if these will be enough to stop Clan Moulder. Rather than a single expedition they seemed to be going all in to Kislev. Tho I hope at least these losses will somehow slow their advance.
 
It seems Alex gathered more traits too and her description changed a bit. Regarding skaven kills, a warlord, master moulder and chieftain are huge but I don't know if these will be enough to stop Clan Moulder. Rather than a single expedition they seemed to be going all in to Kislev. Tho I hope at least these losses will somehow slow their advance.
To be fair, those are just notable kills. They probably have plenty of others that weren't worth listing. Though I wonder if they got those kills in one big battle with Clan Moulder, or in several skirmishes?
 
To be fair, those are just notable kills. They probably have plenty of others that weren't worth listing. Though I wonder if they got those kills in one big battle with Clan Moulder, or in several skirmishes?

I can't believe torroar forgot about skaven slave number 27451 :( jk. Otherwise, I agree with you and now that you said I guess at least vanguard of Moulder got cooked? Regarding battle or skirmish, I think it can be both and it would depend on what Alex ordered mercenaries to do.

So we know skaven have been appearing all over the Kislev, tho Moulder's main push is likely from Hellpit, and due to PR reasons Alex didn't want mercenaries to fight against other Kislevites in the civil war. Now that Bokha aren't as prominent as they were at the beginning, regent may tell mercenaries to come to front due to vermintide. Or she may have told them stay put and protect civilians/supply lines as she just bolstered her numbers with that Konstantin Bokha fellow's forces. Maybe AA faced a smaller branch of skaven while Alex lead royal army+bokha against their vanguard? I'm just throwing an idea here, with how complicated things are in Kislev I can see almost anything happen there.

Any ideas about what is going on in Praag? I think last we heard there was battle royale between chaos, skaven and bokha there. I hope Moulder will try to siege it too. It will be good for us if "destro" factions grind down each other there.
 
And then end up with another Legendary Brewery Compound.
Not very likely. The current Bugman's Brewery is a combination of multiple factors.

There is Josef Bugman himself, a legendary brewmaster of the Karaz Ankor who lost the brewery and thus stopped selling any alcohol. But between the lines there's a bit more going on there. Josef Bugman sounds like a imperial name, implying Josef Bugman is from a imperial dwarf family, one of those dwarf families that gave up the idea of sticking hardcore to traditions of the Karaz Ankor, because the dawi are not likely to recover to a golden age. Adds a layer of political complexity to the alcohol Bugman's Best XXXXXXX. Since the alcohol came from a new brewer family, from the political faction that gave up the idea of the Karaz Ankor, and giving him legitimacy as a legendary brewmaster before the loss of his brewery may have gone against some very traditional ideals. Meaning it's unlikely the original Bugman's Brewery had Master Brewers to be so common as it is in the current brewery.

The compound's purpose is to select from Masters of the art of brewing alcohol to apprentice to Josef Bugman, and while not every single Master that tried got in, as a consolation they could work in the brewery. Which by the time the trials for the apprentice position ended had become a sort of brewing university for the Masters of alcohol.

Up in Norsca the Norscan Dwarfs may be more traditional than Josef Bugman. With no large Brewing Complex to be staffed by Master Brewers, because that's not the tradition, unless the workers all were trained from zero to master by the same master. Josef Bugman went through so many master dwarfs, and so many dwarfs accepted this, because the ones that went were masters, because this is Josef Bugman who every dwarf of the Karaz Ankor acknowledges is a bad thing to have stopped brewing.

To create a legendary brewery it may not be enough to be acknowledged as a Legendary Brewmaster to do so.
 
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Josef Bugman went through so many master dwarfs, and so many dwarfs accepted this, because the ones that went were masters, because this is Josef Bugman who every dwarf of the Karaz Ankor acknowledges is a bad thing to have stopped brewing.
this is a great point, the karaz ankor was so happy and estatic that bugman was brewing again that they didn't care at all that he was brewing it in the Empire, even the eldest and most traditional of longbeards would have only grumbled a a bit till they gave them a tankard of the new bear and they shut up. Them sending so many masters to learn under Bugman is the Karaz Ankor finally learning to spread information and knowledge as far and wide as possible so it isn't lost, at least for their bear.
 
Yes the underground canal built into the Sea of Claws is not built yet. For the moment, the Norse Dwarf Navy sails not south through the underground but north into the Sea of Chaos around the northern bend of Norsca. Which, to be fair, also means that their ships made of wood with bolt throwers and harpoons are crewed by dwarf sailors who regularly sail the Sea of Chaos. Between Norscans and the tribes and creatures of the Northern Chaos Wastes. Or Black Arks, I suppose. Or skaven, now and again. Usually they've been making short jaunts around that northern coast to trade and resupply with the various outposts and what not. Otherwise it's the Underway, which is in frankly awful condition in Norsca even compared to the rest of the Karaz Ankor because Chaos is right there, in their face, hardcore. Alongside other various underground threats. Kraka Ravnsvake can travel along the same river which Sjotraken is connected to, with Kraka Drak also making use of that passage. But they don't have easy access to the Sea of Claws and therefore the Empire/Kislev right now.
 
Yes the underground canal built into the Sea of Claws is not built yet.
when does that get build anyway ? , I figure now that the know their are friendlies they can trade with and hire mecrs from thanks to Thorgrim plus the high king of Norsica taking a good chunk of the depleted local chaos worshipers to die on high elf shafts and the Slann causing a religious civil war against the chaos worshipers they should have an easier time working on said canal , hell the second gen Slann hanging around could build the entire think himself overnight as reshaping mountains is what they do
 
Assuming they survive and push back current Chaos invasion I'm sure the Norse dwarfs will focus on building that underground river passage to have better contact with southern cousins, but as said that will be later when they can focus resources on that again.
 
when does that get build anyway ? , I figure now that the know their are friendlies they can trade with and hire mecrs from thanks to Thorgrim plus the high king of Norsica taking a good chunk of the depleted local chaos worshipers to die on high elf shafts and the Slann causing a religious civil war against the chaos worshipers they should have an easier time working on said canal , hell the second gen Slann hanging around could build the entire think himself overnight as reshaping mountains is what they do
Merc requires the Norse dwarf to have their messenger survive the journey south which none having succeeded so far, besides that the Slann is currently in danger of falling asleep.
 
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