Have we put any thought into how we'd rebuild Salkalten?

would we even need to roll to convince the guy who designed it last time to remake it with the intent to stop a black ark, since those are 100% going to be a problem again.
 
Have we put any thought into how we'd rebuild Salkalten?

would we even need to roll to convince the guy who designed it last time to remake it with the intent to stop a black ark, since those are 100% going to be a problem again.
If anything, I think the dwarves who made the runic wall would be proud to know that the wall they built managed to stop a black ark from destroying a city. I'd bet they'd be even prouder to know that even though their hard work was destroyed, their runes and masonry led to the capture of a black ark
 
Have we put any thought into how we'd rebuild Salkalten?

would we even need to roll to convince the guy who designed it last time to remake it with the intent to stop a black ark, since those are 100% going to be a problem again.
Well first we'd need the funds, which even though Ostland has a massive income stream rebuilding a city with multiple Dawi build seawalls is an order that could beggar the Emperor himself.

We're gonna sink a ton of money into it regardless, but I dunno if we have the amount to get Dawi that can make walls to resist a moving magic island to spend years building it for us, if such people even exist in the current age.
 
I think it depends a lot on what we expect to be defending agains in the next 20-30 years. If we are more concerned about a renewed threat of Norscan raids or invasion, or some form of green skin naval attack, then I think rebuilding the defenses as they were or slightly better would be the correct play. We know the Sea Wall managed to do its job admirably and likely would have blunted most invasion fleets that didn't have a mobile mountain with dozens of super powerful sorceresses working to tear it down. No other faction has the ability to bulldoze their way through like the Druchii did.
 
Pretty sure we can ask for a discounted price. IIRC it's mention that many dwarf holds actually feel guilty/shame for not coming to Freddy's aid to the point that some were outright going to become slayers if Freddy sends an army to Black Pass.
 
I think it depends a lot on what we expect to be defending agains in the next 20-30 years. If we are more concerned about a renewed threat of Norscan raids or invasion, or some form of green skin naval attack, then I think rebuilding the defenses as they were or slightly better would be the correct play. We know the Sea Wall managed to do its job admirably and likely would have blunted most invasion fleets that didn't have a mobile mountain with dozens of super powerful sorceresses working to tear it down. No other faction has the ability to bulldoze their way through like the Druchii did.


My thought is that this is the first time Humans have taken a black ark. sure in the past Humans have bloodied the Druchii, but this is the first time that they have ever experienced any real loss. (never mind that there were both high and wood elves helping.)

The Druchii are the type to come back for blood if only for their egos.
 
Well first we'd need the funds, which even though Ostland has a massive income stream rebuilding a city with multiple Dawi build seawalls is an order that could beggar the Emperor himself.

We're gonna sink a ton of money into it regardless, but I dunno if we have the amount to get Dawi that can make walls to resist a moving magic island to spend years building it for us, if such people even exist in the current age.
Pretty sure we can ask for a discounted price. IIRC it's mention that many dwarf holds actually feel guilty/shame for not coming to Freddy's aid to the point that some were outright going to become slayers if Freddy sends an army to Black Pass.

We have a black ark full of loot. I think we'll be able to afford it. We might not be entitled to all of it, but more than none.

The Druchii are the type to come back for blood if only for their egos.

That's been discussed and I'm not sure where it settled. I think the current regime of the Claw would come back for blood, if Frederick fails to depose them during his escape, but my impression is that no one else would have a personal grudge against Ostland. They'd blame the weakness of the dark elves on board more than they could even fathom the human army as responsible for defeating them.
 
Rebuilding Sakaltan won't be cheap or be short. It's going to take decades to rebuild to what it was before the Arks came. But I don't think Frederick and Ostland will have any problem's paying for the reconstruction as well as the construction of the lighthouse that was supposed to finish the first stage this turn. What with the Druuchi being handed probably their worst defeat in who knows how long. Two Black Arks unaccounted for and running from the pissed off elves. One captured and another escaping with a bunch of escaped prisoners on board that are both wanting to escape the Black Ark or if nothign else sink it while sacrificing their lives to do it. 4 black Arc's being being forced to run let alone being defeated like the ones that hit Sakaltan were, is a massive loss of face for the Druuchi and one giant pin to their ego's and myth of invincibility.
 
I just binged this whole quest over the last two days and holy shit it's been amazing.
Have you read the sidestories by the QM and the FAQ in the informational tab?

Have we put any thought into how we'd rebuild Salkalten?

would we even need to roll to convince the guy who designed it last time to remake it with the intent to stop a black ark, since those are 100% going to be a problem again.
The Greatest Offense, Part 3: There was a reason this part came second. The second half of the defenses involves restructuring the things behind the new wall. Protected as they are now, the docks you've already built can be improved on, in terms of protection against nature or possible attack, as well as properly expanded without compromising on overall structural integrity for the docks and city as a whole. Stone reinforced warehouses with materials for immediate maintenance or entirely new production can be built, along with areas built by the Barak Varr engineers for seafood storage and sorting. But also, they intend to drop shaped stone just below the waves in front of the Sea Wall, invisible thanks to the coloration of the waters but protective all the same. Artificial defensive reefs, something only possible due to the amount of foundation and defense built up thus far, as well as indulging these engineers in their less-than-traditional fantasies. Once this is complete, only ships and captains of Ostland will know the proper paths to get into the gates. No fleet will be able to approach the walls without being ruined, forced into the paths demanded by the jagged blocks. Towers will rise from the walls, allowing for simply more surface area for weapons firing while also providing greater visibility in clear skies and without – possessing hollows in the center through which lights can blaze bright. The docks will also be enlarged and enhanced. The breadth of what you have built in terms of defense has granted you a not insignificant amount of space to build up inside of. Cost: 7,500. Time: 3 Years. Reward: Second Half of Salkalten Defenses (Revised) Constructed. Slight Fishing Income Increase. Ship capacity increase. Will Complete This Turn.

- If you wish to do anything more to improve the defenses of Salkalten, you'll have to outright station an entire new army there, or just a whole lot of new cannons. Or both. Its walls are just slightly thicker than should be reasonable. Defensive reefs built so that those who do not follow the directives of its defenders will be utterly ruined. Towers have risen with scorpions and great cannons alike, a vast array of smaller swivel guns at checkpoints and along the walls in case of infantry-based assaults. The walls themselves are high enough and thick enough that their innards can be lighthouses in terms of bonfires. Within the confines of the walls, the docks have been vastly improved, allowing for more ships to be berthed, maintained, and even constructed. Obviously, the fleet itself does not spend every waking day there either, they can be out on the water for weeks at a time on patrol, and sometimes longer. This, in turn, allows for more merchant ships to come inside, unload their goods, and leave again before berthing becomes an issue. Obviously, there are small sections dedicated for military vessels, but that is simply part and parcel of the new Salkalten Docks. In truth, the city is actually remarkably empty, by comparison to the size expansions you keep throwing at it, but that only allows those going there for work to easily fit in. Other settlements in Ostland who were beginning to feel just a bit tight have sent many young sons to Salkalten to seek their fortune, flooding it with young professionals and apprentices, as well as new businessmen opening up brand new establishments of all sorts. Plus, the streets themselves have been re-organized, buildings demolished and rebuilt over the course of these years to make them more defensible in material and placement. The streets are themselves a tactical consideration, in case the walls should fail somehow and an army allowed in. Some are wide for crossfires, others are smaller, forcing would-be invaders to march in smaller number and be picked off. Whole sections of the city are now walled and gated, meaning that in the case of total emergency, they can be shut off and contained. Smaller towers, just enough to let the Salkalten Guard see above the crowds, and checkpoints to let them keep watch over the populace as closely as possible. Minor commercial interest aids as well, with a remarkably militarized Salkalten Fish Market now in existence. You've also got multiple bird bomber flocks that now reside in Salkalten, ready and waiting to deliver death out upon the waters as required. Reward: Second Half of Salkalten Defenses (Revised) Constructed. +50 Fishing Income Increase Per Turn. Ship Capacity Increased To 100 Due To Improved Berths/Docks.

Last time got partly retconed. Last time we used to have a rune spike in our artificial reef, but that got retconned for unknown reasons later on in the quest. The dwarfs that designed the Greatest Offense we payed a lot for was led by Brogan Wavebreaker (This was also near immediately after Karak Ungor).

Let's see, the survey took a year, there was a year's delay for the actual construction of the wall designed. The second part of the Greatest Offence took three years. The third part of the Greatest Offence took another three years. LOTS OF MONEY! (1000+7500+7,500 = 16,000 and 8 years to get the project done).

One positive of all this is that the main city of Salkalten was not completely destroyed (saving us the expense of remodelling Salkalten completely), and we still have one wall standing. Which means we're working with a lot more than a complete rebuild required. We have to take a survey of the new terrain as the Black Arks remodelled the landscape. Might be able to repair one wall to make it so Salkalten has two walls standing, but we should probably pay for dwarf advice to repair our walls still around. Leaving us with the new real estate.

A giant habor, with maybe a dwarf built sea wall, or layered?
 
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Just loudly say near a dwarf 'oh boy, if only there was someone who felt they owed a debt who could help us build these walls back up'

They'll be built back twice as big before Freddy gets back

(Joking aside, i'd be very surprised if we didn't get significant assistance from Magnus and the Dwarfs)
 
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Battle of the Everpeak Excerpt 1
Battle of the Everpeak Excerpt 1
When one gazed upon the Everpeak, Karaz-a-Karak, greatest of the dwarf holds, one would of course see the massive statuary lining the final approach. The enormous walls, buttressed and built into the mountains itself, carved so expertly and seamlessly that the mountain and hold had long been one and the same. One would expect, perhaps, that the tops of those walls would be bristling with defenses and artillery at all times, ready with all the steely and tireless determination of the dawi people. One would be right. But only the foolish would believe that the dwarfs would only grant themselves a single line of guns and a nigh-impervious gate. Instead, as the men of the Old World learned despite the great grumbling of many longbeards, that the walls in fact retained tiers within themselves. Concealed from the outside world by masterful engineering, masonry, and runework, with panels the size of castle gatehouses sliding away to reveal multiple floors of firing lines ready to aim straight down the sole path to the entrance of the Everpeak. There were five in total, including the uppermost portion of the walls that were normally exposed to open air, and all of them stuffed with all a manner of cannons and grudge throwers. There were, in fact, even more than there had ever been in the past, the High King's demands causing a great outpouring of productivity from the workshops. Again, the longbeards grumbled, but the umgi siege weapons that they had brought – though not that many due to both wishes for expediency on the march as well as an entirely correct assumption that the dwarfs would have plenty of their own – were granted some small portions to themselves to fire from. Each firing floor was further supplied with vast stockpiles of blackpowder and rocks for the grudge throwers, rails installed for carts to bring forth or remove was necessary to keep up any expenditure of firepower.

It was from one of these now exposed floors, squinting out through the few flurries of snow that dared show themselves, that a great gathering of the powerful stood. The High King and the Emperor of Sigmar's Empire were only two of the many lords, thanes, wizards, runelords, and more. There was even, much to the disgust and consternation of many, a vampire who showed no fear whatsoever at her true nature being known. All had been granted the usage of superior dwarf spyglasses, with intricate runes carved not just into the sides of the metallic telescoping tubes, but on the sides of the glass themselves. Somehow doing so neither impaired vision when looking through them while also providing unmatched clarity.

"And so they come," Thorgrim rumbled, glaring through the spyglass.

"Indeed," Magnus said. "How many did your rangers say they managed to slay with their traps?"

"More than should have been enough," Thorgrim answered with a grim sneer. "The pits, the explosives, tricking wild beasts and creatures into attacking their foragers, poison in their supplies, hmph."

"That's not even counting the mountains we've cracked apart for this," Kragg the Grim snorted, his beard swaying as he shook his head. "Every avalanche we've slowly prepared and built up, things to see off isolated tribes and crush WAAAAGHS! and everything in between, all used up just to try and slow them down. Not that it seemed to."

That had been some of the grimmest news. The greenskins had simply accepted the losses, some of them even laughing about it, and just tromped through the rubble and aftermath. Sometimes they smashed apart the stones and mashed bodies of their fellows, sometimes they didn't need to, but either way, the momentum of the enemy had hardly seemed slowed no matter what the rangers did. They simply kept coming, their advance inxolerable and their numbers seemingly endless. Magnus, and a few other particularly pale looking wizards and lords, had accepted an invitation by the Everpeak Sky Corps to scout out the enemy. He had ridden his gryphon, the others the machines of the dwarfs, and none had been able to comprehend what they had seen at first. That shifting green and black sea had almost seemed like a forest, until he realized it was moving. The only reason that Magnus had been able to comprehend it was to compare it to the horde of Asavar Kul himself, and even then, he could not perfectly say whether or not if the Everchosen would have been able to match the green tide. There had been giants, stomping and bellowing, as well as goliaths of stone and other materials animated by the foul and strange powers of the greenskin shamans. He had seen chained together groups of trolls, and strange beasts, and even more that were concealed from his sight be enormous tents of hide that stretched over certain items in the vast column approaching them.

The Emperor knew, as well did now the rest of the greatest leaders of the Empire that had come with him, and then the proud leaders of the knights, and engineers, and all the others after they had taken their own trips to the skies, one thing and one thing only – if they had challenged this horde alone they would have been as a pebble into the ocean itself. Swallowed without the slightest of ripples. The damage to the morale amongst the troops had been ruinous afterwards, only buoyed by repeated sermons from the priests and the pride of the dwarfs in repeatedly and exhaustively informing anyone who looked even slightly worried about the invulnerability of the Everpeak and its defenses. That had seemed enough, until now. It was one thing to see it from the air, it was another to see it coming at you head on.

"Now, however, it begins in truth," Thorgrim said gravely before turning to a nearby red-robed dwarf with a hefty tome in their hands, and a belt full of ink wells and quills. "Rememberer, note this down."

There was, in the far, far distance, a great series of booms and pops. Impossible to see the source, thanks to the sheer twistiness of the path required to reach the entrance of the Everpeak, but it was one that Magnus knew.

"That we have done all we could to slow the tide, slaughtered many with our ingenuity. But that it is now up to another, a human's invention, to perform its own contributions."

Magnus turned, as did a number of the other humans present, as the High King jabbed a finger at the Rememberer who had already begun writing furiously.

"Human, not umgi, Rememberer. The explosives," Thorgrim said as much to the dwarf as to Magnus and the others. "Lining the path, you remember them?"

"Very much so, yes," Magnus tutted, thinking of a particularly foolish knight and an incredibly unfortunate squire. "A human invention, you say? They would not happen to be boomdiscs, then? An invention of Anna von Hohenzollern?"

"Good work, those," the Count of Averland spoke up.

"Indeed they are. Years of production put into them, hillocks of black powder," Thorgrim nodded before turning back towards the path, his hands behind his back. "Let's see how many her invention kills."

There were more and more explosions now, in the distance.

================================================================

Thousands of goblins were prodded into charging forward, and thousands of goblins died. Some of them were in control of their faculties, and were screaming and beating at their fellows to try and escape from the oncoming crush, but far too many other goblins were frenzied enough to stab the rebellious ones and keep going. It had taken a lot of fungus beer and other noxious concoctions from the night goblins, not to mention a smidge of nudging from the shamans, but the goblins went and that really was all that was required at this point. Heck, some of them were even happy to do it, sort of. Maybe. The rictus grin and froth pouring out of the faces of many of them gave credence to the extra encouragement they'd had to give plenty of them. There were even thousands more snotlings being prodded into doing it. That was practically the easiest part. They were so stupid they didn't have the capacity for fear, and only a few mild beatings was needed to send them forward without any thought in their little heads about stopping or turning or anything like that. Then there were the squigs, those incapable of being trained even by the standards of the greenskins but fully capable of surrendering to their hungry instincts and doing their best to leap and hop forward to scoop up newly cooked flesh before exploding themselves from whatever it was that had made the path so volatile.

It wasn't like any of the greenskins particularly cared about those who were being pushed forward to deal with the stunties latest trick.

In fact, a great many of the orcs were laughing it up, pointing and counting how far some of them got with a great deal of teef going around as they made bets.

One in particular was raking it in, laughing all the while with his boyz, all of them gleaming extremely brightly in the sunlight of the day. Gleaming blasphemously, dwarfs might say of them. To be fair to the shorter folk, it would not be that big of a stretch, all things considered. The leader of the shining orcs, one of the largest to have ever stepped into the Old World, did not have a single spot of dark green skin exposed to the outside world, concealed as he was within a great deal of the precious metal known as gromril. To the dwarfs, to know that so many suits of precious gromril armor had been steadily and carefully beaten into 'propa' shape would have had them spitting blood and tearing out their beard hairs by the fistful, and indeed such had happened to a great many of the rangers who had been able to get close enough to closely observe him. For this black orc, and his personal guard, did not have the same beaten black and grey plate of so many other black orcs. They shined with all their stolen and repurposed arms and armor. Only their eyes and tusks – the latter capped with gromril of course – could be seen.

"Gonna have to rename this place th' Boom Road, 'stead of Silver Road, eh?" Ghazghka chortled, red piggish eyes squinting as he made another pile of teef. "Eh?" He turned, glancing at the other two Warbosses present.

Neither Mag, or Thraka, seemed particularly inclined to join in on his gambling, however. The other two black orc Warbosses just rolled their eyes and kept grunting to each other and at the messenger goblins who ran back and forth across the WAAAAGH!!. Ghazghka snorted at their lack of greed and just shuffled about to look back up the path. There was a hefty cloud of smoke hanging over it now, as they kept running the goblins along the path, and every now and then the entire WAAAAGH!! took a few lumbering steps forward after them into bloody smears and craters. Every now and then, the stunties had tried to shoot at them, but a few good hundred arrows sent at each and every one had proven to be enough to see them off so far.

"Dunno what's got you two all buggered. Zog me," Ghazghka sniffed from within his helm, "This is the life, innit? Big booms, death, violence, nice clear day for murderin', and you two got big ol' sour faces on."

He leered at them for a moment and then scoffed.

"Least, I guess you are, what with the, you know," he waved his hand in front of his face and then gestured at their similarly covered faces.

Mag and Thraka just glowered at him, at which point Ghazghka threw up his hands and stomped away, grabbing a goblin and throttling it to death absentmindedly while kicking a screeching snotling hard enough its stomach exploded.

"S'not my fault Uruk went and got hisself kill't," he grumbled as he moved away, casually killing as he went, "Coulda gone and had me some fun at the Bastion, but nooo."

Only after he left, simply leaving behind a fortune in teef that had a great many lesser orcs and goblins wrestling and stabbing each other to take possession, did Mag and Thraka actually speak again.

"I hate that stupid, shiny git. Cares more about shine than fights, but acts like he doesn't," Mag growled.

"Forget him," Thraka shook his head. "We'ze on schedule, clearing the path. We'll be dere soon enough, besides. Is everythin' ready?"

"Should be," Mag shrugged with a great clatter of his armor. "Gonna show them stunties a real fight."

Then Mag slapped at his belt, where a dark bronze cylinder rested, clanging slightly as his armored gauntlet hit it. Though his face was concealed by his helm, his smile was a moist and audible one as his lips peeled open. Thraka responded with a nasty smile of his own, then turned over to a large chest, one that likely could have featured in any number of portraits representing a treasure hoard. This one, however, had had holes punched into the top of it, literally so, and had no lock. Thraka hefted the chest open with a single meaty finger, and chuckled darkly as the one within blinked blearily up at the sky with the one eyelid that still worked.

"Ahoy dere, Overseer," Thraka sneered. "Wakey-wakey. It's almost time fer your biiiiig reunion."

And a thin, reedy voice came through a face turned half to stone in response.

"Hashut damn you!"

=============================================================
The carnage determined by the best reckoning of the rangers was near incalculable. It was impossible to try and track just how many goblins, snotlings, and squigs were thrown into the massive explosive path set up by the dwarfs for years in the making. For all that they were umgi devices, they worked precisely as advertised, and that was what the rangers had cared about more than anything even with engineers tutting behind them all the while. Layer after layer, line after line, the dwarfs had first built an utterly massive stockpile and then laid it down as comprehensively and thoroughly as was possible. Which, for dwarfs, was rather significant. Not to the point that the mines would set each other off if they were set off at all, but neither so spread out that one could simply carefully advance their way through. Then again, they had also been preparing for greenskins, and so had laid down the boomdiscs knowing it was highly unlikely they would be trying anything so dexterous in the first place.

What was known, was that the greenskins pushed, and the greenskins died, and the greenskins made progress.

Hour after hour passed since they had first begun, and yet again their advance seemed impossible to truly deny by any measure. The gyrobombers and gyrocopters had started going out on regular runs, letting loose with their devastating bombs, but that only created temporary gaps in the sea that was quickly filled in. When they had tried to approach the main center of the greenskin column, to go towards their concealed wargear, they were repelled by blasts of WAAAGH!! magic and many flurries of arrows from orc and goblin hands. Even those braver and calculating pilots who tried to drop their bombs from higher up were frustrated to find the winds blowing their bombs off course, killing greenskins but failing to land on the main targets. They did confirm, however, that what they faced were no mere giants, lumbering fools with loincloths and clubs. No, these were something far worse, something which set many longbeards and beardlings alike into a frenzy. It had been reported by the rangers already, on the path up, but no one had wanted to believe it, not really.

Armored Slave Giants.

There was but one group that could assemble such creatures in such numbers with their equipment matching so perfectly.

A set of accursed beings from the Dark Lands.

The path continued to explode beneath the feet of the green tide, but still the green tide came on. Until finally after six more hours had passed, and more greenskins than were enough to overwhelm whole provinces of the Empire were dead, and then finally the explosions came to a slow trickling halt. In the distance, now perfectly visible without any need of enhanced runic spyglasses at all, were the outskirts of the WAAAAGH!! coming to a shuddering halt. Not by any means of the dwarfs, despite their best efforts, but by the will of those guiding the savage horde. All knew it as they watched some stumble forward into further mines, but without being followed like had occurred all the way up until that point. Some particularly enterprising engineers did their finest calibrations and measurements before arcing their shots to fire cannon and boulder out to land amongst the greenskins, but other than dozens dying to each hit they did not react overmuch beside guffaws and shrugs.

"What are they waiting for…?" Magnus murmured, hefting Ghal Maraz against his shoulder.

His heart beat, heavily, but stilled as he inhaled and exhaled slowly. Around him, many hefted their weapons despite the unlikeness of any of them getting into melee combat anytime soon. Many of the dwarfs even continued to drink and talk amongst themselves, refusing to even acknowledge that the enemy had come so far, burning a great many lesser outposts on their way here. After all, they would surely be stopped here and now, would they not? By the powerful defenses of the dawi? Magnus hoped that their pride and stubbornness would be proven correct, but the pragmatist within him refused to rest so easy. The same seemed true of the rest of those who had come from the Empire with him, with even the vampire Genevieve scrutinizing the enemy with an unreadable expression on her face. But then Magnus felt it, all of them did, even the dwarfs, as a pulse of something rippled through the air and across the gulf between the gates of the Everpeak and those that wished to destroy it.

"Izzit workin'? Better be…hurr, yeah, now dat's a good spell, shaman!."

The disgusting sounds of a greenskin's voice, deep and reverberating, echoed out to them loudly enough as if the orc was right in front of their faces.

"I can'tz hear you, but you can hearz me, and dat's enough," the orc continued, chuckling. "Now den…today…," the orc inhaled and then exhaled happily, "Is gonna be a big one, fer you stunties. See, all we hear about dis place, dis Everpeak, is the stories. 'Oh, it can't be beat, can't be broken, can't be nuffin' doin'. All you stunties looove to tell yer stories about old Ugrok Beard Burner! How 'e failed, oh boo hoo, wiv his 'greatest uv war machines' and ZOG DAT!" The ending sudden bellow was deafening.

Some of the dwarf thanes and lords were shouting now, trying to be heard, but their voices did not have whatever it was that was boosting the voice of the orc.

"EEE 'AD A BLOODY BIG RAM AND SOME SPEAR CHUKKAS AND SOME ROCK LOBBAS!" The orc went on, murderously incredulous now before laughing darkly. "But…oh ho ho…we'ze got more den dat, now."

More of the engineers at different levels had begun firing their own cannons and grudge throwers in outrage.

"Now, dere wuz gonna be three of em comin' to bash you up, yeah? Mag, Uruk, and Thraka. 'Cept Uruk got hisself into a spot of dyin' back in the Blood Bowl. So now I'm here! Me, Ghazgka da Invincible! You 'ad yersselves a nice little boomy road den…but now? Now we'z comin' in! AHAHAHAH!"

Then there was a pause.

"DAT MEANS GET MOVIN' YA GETS!"

A great roar rose up, one that seemed to heat the very air itself with its fury, and then the green tide advanced. Once more, they did so into a field of boomdiscs, but once more did they keep pushing forward, uncaring of how many died so long as they had many more to take the place of the dead. As they came closer, Magnus felt his grip on Ghal Maraz tighten, then had to take the proffered wax cloths offered by various dwarfs to plug his ears as the many, many, many guns of Karaz-a-Karak opened up. It was, to Magnus' knowledge, the greatest single expenditure of black powder in a single engagement in the history of the Old World within the first volley, let alone the second and third or anything counted for the black powder used to prepare path towards the hold in the first place. It felt as if his very bones were going to shake their way out of his body from the rumbling and booming.

But still, the greenskins came.
 
Really highlights the alien mindset of the orks. Throw the chaff at the sea of landmines, and then repeat it over and over until theres no more mines left.
Yes, but even the Greenskins only have so much chaff. They only seem without number. Every blast was a goblin or snotling dead without dawi or human casualty. Every drop of green blood spilled was a drop that never reached the gates of Everpeak.
 
"Ya see, boomdiscs have a preset kill limit. Knowing dere weakness, I sent wav' afta wav' of me own boyz at 'em until they reached dere limit and shut down. Mag, show 'em da medal I won."

- Ghazgka da Invincible
 
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