[X] Look Over Here! You have cannons, rifles, and a little bit of magic of your own, though the Ice Mages are still quite tired. If you were to set up a bombardment of the enemy with said cannons and set your knights, swordsmen, and ogres correctly, you could bleed off the forces of the enemy and potentially allow the Elves to do something. Besides, the more time you can just attack them without them managing to shamble over to you, the less casualties you'll have. Once the enemy has taken enough damage, you can move forward. Maybe the Elves will just finish off whatever doesn't attack you, maybe they won't. How many cannon balls does it take to blow up a daemonic portal?

Bombard them to soften them up.
 
[X] Look Over Here!

Goring them is speed at the cost of casualties.

We reduced the travel time by a day due to a crit. They have a demon portal. The Elves are keeping their distance.

I am currently in favour of preserving troops so we outnumber the Kessel Siege force more strongly.

Charging in now would take us close to the daemon portal, the rotting corpses of the dead and might make it harder for the Elves to continue killing their targets from afar.

Charges are best left for the Calvary anyway...
 
[X] Look Over Here!

Take enough pressure of the Elves so that Aurelion can nuke the portal or blast it apart with cannons, if they can do that.
 
[x] Rocky Road to Heilidorf
- It's time to make good use of our allies from the north, specifically the remaining cavalry from Kislev. Their skill in using light arms such as short-ranged bows is well-know for a reason, and it's time to use the vast number of ungol horse archers to our advancement by instructing them to begin a short range assault on the Chaotic forces surrounding the further sides of the city, fighting in a staggered manner to prevent them from being caught in close combat, avoiding direct conflict. In doing so, they'll hopefully begin pulling more Chaos forces away from the main body towards disadvantaged areas of the city and unable to effectively counter-attack.

As they do, begin setting up a ranged bombardment of Chaotic forces with our current cannons. Now this is to primarily focus on eliminating key figures within the Chaos forces, specifically the portal itself and any targets of import such as siege engines (they may have a few somewhere), until those have primarily been dealt with. After that, they're to focus on any approaching heavy Chaos forces, such as Warriors while our own heavy forces such as the Ogres, Bull Warriors, Kreml Guard, etc, are to form an armoured first through the center and smash a hole through the Chaotic forces ringing the city.

This plan should work on 3 levels.

Firstly, it forces the chaotic forces into disarray over trying to strike at our mobile forces (which is mainly playing of the Norscan desire for close-combat/plague zombies idiocy) and strengthening unimportant points that will be unable to strengthen their own forces when we strike.

Secondly, by eliminating the portal and any artillery owned by Chaotic forces, it pretty much allows us complete dominance of the outer battlefield, as their forces will be pretty much constricted in staying inside their siege-works or suffer being cut down by the Ungol cavalry or being picked off by our forces.

Third, and finally, an armoured fist cracking the centre of the Chaos lines allows the Elves to ride forth from the city and allows them to join the wider battle, either through their own cavalry or freeing up their mage to focus on the Norscan attackers from behind, leaving the mope up of Chaotic forces for us.

Basically, we've got to distract them then whack them in the face as hard as we can. While they're reeling, our forces need to hammer them again and keep them down, hopefully after having knocked out their magical support.

Of course, we do need to cover positioning of our general State Force, but I'm not to sure on what to do with them. Most likely starting from a protective position around the cannons till they're hammered down the portal, which once done requires them moving into combat lines against the main Chaos force. A detachment is to remain behind to protect our artillery, of course. That shit's expensive.
 
Last edited:
[x] Gore From Behind – Okay. That portal is spewing daemons and Warriors of Chaos, specifically aligned to Nurgle. You hate Nurglings, you despite Plaguebearers, and you hate Chaos in general. You need to get over there, while they are distracted and have the majority of their forces attacking Heilidorf and hit the portal from behind. By assaulting the rear of their formation, and succeeding, you will have knocked out their main source of reinforcements besides the apparently periodical trains of plague zombies and creatures up towards thecoast. Sure, more dangerous to your people as you throw them into bodily combat with Gruber's forces directly for the first time, but you can't just avoid them all at range forever.
 
[X] Look Over Here! You have cannons, rifles, and a little bit of magic of your own, though the Ice Mages are still quite tired. If you were to set up a bombardment of the enemy with said cannons and set your knights, swordsmen, and ogres correctly, you could bleed off the forces of the enemy and potentially allow the Elves to do something. Besides, the more time you can just attack them without them managing to shamble over to you, the less casualties you'll have. Once the enemy has taken enough damage, you can move forward. Maybe the Elves will just finish off whatever doesn't attack you, maybe they won't. How many cannon balls does it take to blow up a daemonic portal?

Wait, you went for the Elves first?

But if you rescue Kessel, odds are good you would then have a very friendly elector count next door- you need to start on that power block!

True... but that should be true of any other Elector Count that comes from that province. It will be very hard for them to move against the liberator of the country. (And who knows.. without a clear successor and so much of the land devastated Magnus may decide to split it between the other states- ala Drakenwald- which should net us some nice land)
 
[X] Gore From Behind

That's an open portal spawning daemons. The more time we spend destroying it, as we would if we made it a ranged engagement, the more daemons we have to fight.

Casualties now > MORE casualties later.
 
[X] Gore From Behind

Bombarding your enemies when they have an endless supply of reinforcements seem rather useless. Go for the summoners/healers first, then the bulk of the forces.
 
That's an open portal spawning daemons. The more time we spend destroying it, as we would if we made it a ranged engagement, the more daemons we have to fight.

Casualties now > MORE casualties later.

Bombarding your enemies when they have an endless supply of reinforcements seem rather useless. Go for the summoners/healers first, then the bulk of the forces.

It probably depends on the rolls.

The description does explicitly question how many cannonballs are required to destroy a portal after all...

Basically:
-Look over there: Aim cannons at portal, keep firing at it while the Nurglites shamble towards us.
-Gore from behind: Charge the Nurglites, get closer to the portal while not destroying it with artillery ASAP in favour of trying to destroy it in melee combat.

They both try to destroy the portal first, the difference is that GFB means we can capitalize on the momentum from good rolls better while also being punished harder by bad rolls.

I think the amount of rolls here is roughly equal, as is the success threshold.

Edit: Question?
Everyone around you was most concerned when your eye began bleeding from the socket lightly. You had turned the eyeglass onto a portal, similar to the one opened at Ockholm. It was not good to look at long, or even for a short time.

It wounded our eye merely by the act of us looking at it through a spyglass and from a distance.

Do we really want to send our troops near that thing?
 
Last edited:
[X] Look Over Here!

Had we still had meaningful cavalry I would vote for Gore from Behind.
We do not.
While we charge, by foot, the Nurglites will probably have enough time to meet said charge.
Let's hope our artillerists are up to the task.
 
Last edited:
I think we should smash the chaos caster or their portal first.

Whatever we do kill the chaos caster first that rule to survive waahammer.
 
I think we should smash the chaos caster or their portal first.

Whatever we do kill the chaos caster first that rule to survive waahammer.

Both votes are for smashing the portal first(and presumably the chaos caster).

Gore them tries to achieve this by blitzing them in a surprise attack and Look over here tries it from a safe distance. With firepower.

First one relies on stealth and damage, second one relies on accuracy and damage.
 
[X] Look Over Here
-[X] Have Priests of Simgar bless the cannonballs so when they are fired they cause lots of damage to the enemy and when they hit the portal destroy it or distrupt it enough that the Elf can do whatever she is trying to do with magic.

Let the mage counter the magic. All we need to do is give the mage some breathing room to cast the big spells.
 
Last edited:
Both votes are for smashing the portal first(and presumably the chaos caster).

Gore them tries to achieve this by blitzing them in a surprise attack and Look over here tries it from a safe distance. With firepower.

First one relies on stealth and damage, second one relies on accuracy and damage.
However....we only have 4 cannon and 2 master mages.
 
However....we only have 4 cannon and 2 master mages.

True... On the other hand, that portal to hell/Nurgle's garden is some major bad juju.

Just looking at it made our eyes bleed. I don't want to find out what it does to our troops if they get close.

I'd be fine with it if we only sent in the Ogres until that gate was destroyed. Maybe some Halfling saboteurs...
 
Back
Top