[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping
[X][BETA] Centaur-A Focus
[X][AMARKI] Focus on building Centaur-As
[X][CATS] Excelsior

Free Trade, Free World! ;)
 
[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping
[X][BETA] Centaur-A Focus
[X][AMARKI] Focus on building Centaur-As
[X][CATS] Excelsior
 
[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping
[X][BETA]Centaur-A Focus
[X][AMARKI] Focus on building Centaur-As
[X][CATS] Excelsior
 
Clooooooooooosed vote!
Vote Tally : Sci-Fi - To Boldly Go... (a Starfleet quest) | Page 749 | Sufficient Velocity
##### NetTally 1.7.4
Task: AMARKI
[X][AMARKI] Focus on building Centaur-As
No. of Votes: 23
[x][AMARKI] Focus on building Amarkian Modern Cruisers
No. of Votes: 9

——————————————————————————————————————————————Task: BETA
[x][BETA] Centaur-A Focus
No. of Votes: 28
[X][BETA] Miranda-A Focus
No. of Votes: 4

——————————————————————————————————————————————Task: CATS
[X][CATS] Excelsior
No. of Votes: 28
[x][CATS] Fathership
No. of Votes: 4

——————————————————————————————————————————————Task: PRIORITY
[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping
No. of Votes: 20
[X][PRIORITY] No change
No. of Votes: 3
Total No. of Voters: 32
 
Okay, so, for our first MWCO turn we get:
[X][AMARKI] Focus on building Centaur-As
[x][BETA] Centaur-A Focus
[X][CATS] Excelsior

[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping

Okay, now time to set member shipyards, then come up with your commander candidates!
 
I understand peoples reasoning for the vote and I don't disagree with it but, I'm beginning to worry that we are going to get trapped in a cycle of there is something more pressing for us to deal with and a new escort design is going to keep getting put off.
 
I understand peoples reasoning for the vote and I don't disagree with it but, I'm beginning to worry that we are going to get trapped in a cycle of there is something more pressing for us to deal with and a new escort design is going to keep getting put off.

That's because a new escort design isn't very pressing and it absolutely should keep getting put off for probably the next decade. I mean, personally I don't feel like it's so much "trapped in a cycle" as "conscious decision made correctly".
 
I understand peoples reasoning for the vote and I don't disagree with it but, I'm beginning to worry that we are going to get trapped in a cycle of there is something more pressing for us to deal with and a new escort design is going to keep getting put off.
While we COULD do better than the Centaur-A, doing so is not a top priority when we're pouring most of our resources into building up a fleet of Excelsiors AND getting some modern cruisers to replace the extremely unsatisfactory Constellations.

Because, @cokerpilot, we really don't want to be prototyping multiple ships at once. We're in the middle of prototyping on the Renaissance-class cruiser, and we are specifically planning to start the Ambassador-class explorer after that. THEN it will be time to tackle escorts and possibly science vessels.

Furthermore, the Centaur-A is our newest design, dating back to 2300, just before game start. It makes very little sense to replace it first or even second, when all our other ships are from designs dating back to some time between 2270 and 2285.

Some time between 2320 and 2325, this logic will be reversed- we'll have good, modern cruisers and explorers designed using 2310s-era technology. Meanwhile, our escort fleet (even with the Miranda-A refit) will be starting to show its age. THEN will be the time to design the next generation escort.
 
Er the vote has little to do with Starfleet designing a new escort. The Amarki want to design their new escort, not using up any Starfleet resources. Nix did point out that Amarki could benefit from further Federation research into escorts, and as far as we know, we're the main researchers (unclear if we'll start spontaneously getting any benefit from member world research, but I have my doubts that Oneiros is simulating the game that realistically). So theoretically, it would be beneficial to wait until later for Amarki to design their new escort. I personally don't think it's worth the wait, but the vote's already closed.

I'm pretty curious to see what the Amarki come up with. If their own designs are any example, it would be a hardier yet less sciency ship than we'd design. Something more optimal for combat (perhaps even to the point that it would result in militarization if designed or built by Starfleet).
 
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That's because a new escort design isn't very pressing and it absolutely should keep getting put off for probably the next decade. I mean, personally I don't feel like it's so much "trapped in a cycle" as "conscious decision made correctly".
While we COULD do better than the Centaur-A, doing so is not a top priority when we're pouring most of our resources into building up a fleet of Excelsiors AND getting some modern cruisers to replace the extremely unsatisfactory Constellations.

Because, @cokerpilot, we really don't want to be prototyping multiple ships at once. We're in the middle of prototyping on the Renaissance-class cruiser, and we are specifically planning to start the Ambassador-class explorer after that. THEN it will be time to tackle escorts and possibly science vessels.

Furthermore, the Centaur-A is our newest design, dating back to 2300, just before game start. It makes very little sense to replace it first or even second, when all our other ships are from designs dating back to some time between 2270 and 2285.

Some time between 2320 and 2325, this logic will be reversed- we'll have good, modern cruisers and explorers designed using 2310s-era technology. Meanwhile, our escort fleet (even with the Miranda-A refit) will be starting to show its age. THEN will be the time to design the next generation escort.

Again I don't disagree that it's the right decision. I'm just worried that we keep being in a situation where we honestly don't feel the need to prototype a new escort any time soon until something unexpected happens and suddenly we are blind sided by something we don't see coming and are abruptly hurting for the lack of modern escorts.

This is admittedly also taking into account this threads both fascination with the Federation's big ships (Understandable given that they range from big and powerful to sleek and sexy) and a minor disinterest in the escort line until we get to end line ships (Which is again understandable given a lot of designs range from meh, ugly and/or boring at worst and at best are still frequently a pale shadow compared to the bigger counterparts.) Hell for the most part the above can be said about me as well (Though I must admit I have an odd fondness for the Marinda (One the Canon Federation seems to share given the fact it still in service and still going through refits rather then retired all the way to last point in recorded cannon))

Admittedly I could be wrong about this last bit but I was getting the vibe that Amarki where going to design their own escort independent of us. One that if worst came to worst we could use as stop gap measure until we prototype the next one.
 
Admittedly I could be wrong about this last bit but I was getting the vibe that Amarki where going to design their own escort independent of us. One that if worst came to worst we could use as stop gap measure until we prototype the next one.

Yeah but with the MWCO, member fleets now take "advice" (orders) from Starfleet and risk getting their design plans disrupted. Sometimes for good, sometimes for bad, depending on voters. There's also the risk of fleet homogenization, which I'll generally be fighting against. If there's ever a vote on changing member fleet doctrine, then I'll definitely be fighting that tooth and nail.
 
Optimizing Starfleet itself is good. As for member world fleets, I'd like to see which direction their shipbuilding will go, and see how that can improve Starfleet's own designs. They could take pointers from Starfleet ship designs too. We learn from them, and they learn from us.
 
2311.Q1 - Anti-Syndicate Task Force Commanders
Starfleet Personnel Command Progress Report

Promotions

Michel Thuir to Commodore - Pending Assignment
Nash ka'Sharren to Commodore - Pending Assignment

Addendum:
It is the considered opinion of Personnel Command that Nash ka'Sharren requires a year in a shore assignment of some form before consideration for assignment to a sector command in order to prepare her for these senior management roles, as her entire career has consisted of Explorer Corps assignments until now.

-

[X][AMARKI] Focus on building Centaur-As
[x][BETA] Centaur-A Focus
[X][CATS] Excelsior

[X][PRIORITY] Amarkia Mid Term to Focus on more cargo shipping

Starfleet Commander's Log, Stardate 24015.4

With the passing of new legislation to ramp up the pressure upon the Orion Syndicate, we have a much more substantial collection of Starfleet and Federation assets. I'm going to need to find some reliable sorts to run this circus for me. And make no mistake, Alukk and its surrounds is a circus in the old Roman sense. Blood and sacrifices, as senseless as it is gruesome. I'll need someone to run the Intel show, someone to run the fleet, and someone to sit overwatch on the whole mess.

On an interesting note, Mr Sulu has forwarded on a note from an old friend of his.

[Nash zh'Rhashaan now an agent of Starfleet on Alukk]

Computer, End Log

From: Rear Admiral Seruk, Director, Starfleet Personnel Command
To: Admiral Vitalia Yukiko Kahurangi, Starfleet, Commanding; Rear Admiral Shey ch'Tharvasse, Chief of Staff, Starfleet Command; Rear Admiral Scott Linderley, Director, Starfleet Intelligence; Vice Admiral Hikaru Sulu, Director, Starfleet Tactical Command

Subject: Anti-Syndicate Task Force Candidates

Greetings Admiral,

I have compiled a list of candidates for the key posts of the Anti-Syndicate Task Force, as requested. As agreed upon, we have the following chain of command [billets up for consideration herein listed in blue]:

  • Director, Anti-Syndicate Operations, Rear Admiral
    • Chief of Staff, Captain
      • Personnel, Lieutenant
      • Operations, Lt-Commander
      • Intelligence Liaison, Lieutenant
      • Logistics, Lieutenant
    • Commander, Starfleet Task Force, Commodore
      • Commander, USS Kearsage, Captain Min-Jee Lee
      • Commander, USS Yukikaze, Captain Iorin Grann
      • Commander, USS Dryad, Captain Sabek
    • Commander, Starfleet Ground Assets, Commodore
      • Coordinator, Starfleet Intelligence Task Force, Captain
        • Assistant, Lieutenant-Commander
        • Supervisor, Office 8 (Orion Field Intel), Commander
        • Supervisor, Office 24 (Special Ops Team), Commander
        • Supervisor, Office 36 (Orion Decryption), Commander
        • Various Other Intelligence Assets
      • Commander, Caitian Frontier Police, General K'Harss
        • Commander, Caitian Justices, Colonel M'Hiel
      • Chief, Rixx Scrutineers, Chief Detective Dearre Nixa
    • Liaison, CA Navy, Knight Pirainai
    • Liaison, Caitian Grand Navy, Commander N'Harkess
    • Liaison, Orion Union Government, Ms Zoran ne Coltoun
    • Liaison, Federation Diplomatic Service, Senior Diplomat

I have attached to these candidate profiles annotations from our xenopsychological profiles.

[Rule Abiding = Low means they are more likely to try unconventional things, more likely to cause you political grief, High means they will play things straight and narrow]
[Aggression = High means more likely to go on the attack, less likely to sit back on their heels, Low means more likely to play a defensive game]
[Nerve = High means they will hold their course while taking losses, low nerve means losses will be more likely to make them regroup]

[Here you get to pick an overall commander, plus space and ground commanders for your campaign against the Orion Syndicate. Success or failure here will reflect on those you pick, advancing, or potentially ending, their careers. Pick according to who you want to rely on, the sort of campaign you want run here. Things will progress according to the personality of the officer you select.]

Anti-Syndicate Force Director
[ ][RA] Rear Admiral Patricia Chen
Current Posting: Director, Utopia Planitia Fleet Yards
Rule-Abiding: Medium
Aggression: Medium
Nerve: Medium
Diplomacy: Low
Politics: Medium

[ ][RA] Rear Admiral Nyota Uhura
Current Posting: Chief of Staff, Starfleet Tactical Command
Rule-Abiding: Low
Aggression: High
Nerve: High
Diplomacy: High
Politics: Medium

[ ][RA] Rear Admiral T'Faer
Current Posting: Director, Starfleet Logistics Command
Rule-Abiding: High
Aggression: Low
Nerve: Medium
Diplomacy: Medium
Politics: Low

[ ][RA] Rear Admiral Shey ch'Tharvasse
Current Posting: Chief of Staff, Starfleet Command
Rule-Abiding: High
Aggression: Low
Nerve: High
Diplomacy: Medium
Politics: High

Starfleet Task Force Commander
[ ][FLT] Commodore Jessica Rivers
Current Posting: Commander, Sol Sector
Rule-Abiding: Medium
Aggression: Medium
Nerve: High
Diplomacy: Low
Politics: Medium

[ ][FLT] Commodore Victoria Eaton
Current Posting: Chief of Staff, Starfleet Ship Design Bureau
Rule-Abiding: High
Aggression: High
Nerve: High
Diplomacy: Medium
Politics: High

[ ][FLT] Commodore Brufraogm Wev
Current Posting: Commander, Andor Sector
Rule-Abiding: High
Aggression: Medium
Nerve: Medium
Diplomacy: Low
Politics: High

[ ][FLT] Commodore Michel Thuir
Current Posting: Pending
Rule-Abiding: Medium
Aggression: High
Nerve: Medium
Diplomacy: Medium
Politics: High

Starfleet Ground Assets Commander
[ ][GND] Commodore Nash ka'Sharren
Current Posting: Pending
Rule-Abiding: Low
Aggression: High
Nerve: High
Diplomacy: High
Politics: Low

[ ][GND] Commodore Rachel Ainsworth
Current Posting: Director, Battle Review Division, Starfleet Tactical Command
Rule-Abiding: Medium
Aggression: High
Nerve: Medium
Diplomacy: Low
Politics: Medium

[ ][GND] Commodore T'Lorel
Current Posting: Commander, Cardassian Border Zone
Rule-Abiding: Medium
Aggression: Medium
Nerve: High
Diplomacy: High
Politics: Medium
 
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Don't have the time or energy to comment on the personnel votes for at least another two hours. Wrote this:

Again I don't disagree that it's the right decision. I'm just worried that we keep being in a situation where we honestly don't feel the need to prototype a new escort any time soon until something unexpected happens and suddenly we are blind sided by something we don't see coming and are abruptly hurting for the lack of modern escorts.
...I'm not sure you understood what I said.

The point is that designing entire new classes of ship takes time and has to fit into a plan. The plan has to be made well in advance. That's a practical reality. Yes, it may mean that ships get designed earlier or later, and that our new escort design (to replace one from 2300 or 2308) won't be available until 2325 or so.

We could have done it the other way around- but there is no interest in doing that, and there is no obvious reason TO do that. So there's nothing to be gained by "being worried" that we will somehow urgently need new escorts in 2317 or whenever, for some totally unforeseeable reason. Or that we'll need them for some problem that we CAN'T solve using our growing fleet of Excelsiors, Constitution-Bs, and Renaissances.

Admittedly I could be wrong about this last bit but I was getting the vibe that Amarki where going to design their own escort independent of us. One that if worst came to worst we could use as stop gap measure until we prototype the next one.
Either they will, or they won't, ultimately it's up to them. They might push back escort design by a few years- but there's nothing stopping them from going ahead with escort research now if they feel like it.
 
The post-Nash era has begun. :V

[x][RA] Rear Admiral Nyota Uhura
[x][FLT] Commodore Michel Thuir
[x][GND] Commodore T'Lorel

I chose ones that I think are able to adapt to an ever-changing situation that is the battle against the Syndicate.
 
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[x][RA] Rear Admiral Nyota Uhura
Uhura's canonically good at like half a dozen roles. Command, communications, tactics, she can do almost everything.

[x][FLT] Commodore Michel Thuir
Because I love Thuir. And because Thuir-Uhura dynamics should be amazing between Uhura's crazier improvs and Thuir's pragmatism.

[x][GND] Commodore T'Lorel
Hearts and Minds. T'Lorel's got excellent diplo and poltics while still knowing when to break out the big guns.

And I expect that putting T'Lorel and Thuir together will result in Syndicate bases eating orbital stun blasts.
 
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[X][RA] Rear Admiral Nyota Uhura
[x][FLT] Commodore Victoria Eaton
[X][GND] Commodore Rachel Ainsworth
 
[ ][RA] Rear Admiral Patricia Chen

If we were a bit longer in office and wanted her as our successor this could be a great pick since it could be a highly prestigious post if the whole operation is successful while her average but consistent skill would limit the risk of any disastrous failure.

However as is I prefer
[X][RA] Rear Admiral Shey ch'Tharvasse
[X][FLT] Commodore Victoria Eaton
[X][GND] Commodore T'Lorel

Having a rule abiding and politically experienced admiral should limit the risk of any disastrous political failure (which would cost us our precious pp) while the OP Victoria Eaton and experienced T'Lorel provide the necessary aggression and innovation.
 
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