Please note that Anti-Horizon border activity in Felis space will be supported by the Horizon Border Zone Sector Fleet rather than by a distinct task force; similarly, the Licori Border Zone Sector Fleet will be responsible for supporting Anti-Horizon activity in Licori space and the Paddah Sector Fleet will support Anti-Horizon activity in Bolian space. You will be asked to select Assets to assign to Missions against Targets.

Alright, this I can use. Here's a comparison:

Paddah Sector Briefvoice: 5 ships total: 1 Excelsior-A [Tarrak], 1 Renaissance [Pralim], 3 Centaur-B [Typhoon,Nairobi,Wonderstruck]
Paddah Sector SWB: 7 ships total: 2 Excelsior-A [Tarrak, Thalisar the Last], 2 Renaissance [Pralim, Thejal], 2 Centaur-B [Typhoon, Nairobi], 1 Kepler [Nolaeis]

Licori Border Zone Briefvoice: 6 ships total: 1 Excelsior-A [Miracht Agrad], 1 Renaissance [Revival], 1 Constellation-A [Kearsage (B)], 1 Centaur-B [Symphony], 1 Kepler [Edrondu], 1 Miranda-A [Bon Vivant (B)]
Licori Border Zone SWB: 7 ships Q1, 8 ships Q2 total: 2 Excelsior-A [Miracht Agrad, Phoenix], 2 Renaissance [Revival, Incorruptible], 1 Constellation-A [Kearsage (B)], 1 Centaur-B [Symphony], 1 Kepler [Edrondu] Q2 adds 1 Oberth [T'Mir (V)]

Horizon Border Zone Briefvoice: 9 ships Q1, 10 ships Q4 1 Excelsior-A [Excalibur (B)], 3 Renaissance [Luther, Neptune, Gokoch], 1 Centaur-B [Gale (B)], 3 Miranda-A [Dynamo, Dryad (B),Nugruch],1 Kepler [fom Gaalv] Q4 adds 1 Ambassador [Polaris]
Horizon Border Zone SWB: 9 ships Q1, 10 ships Q4 2 Excelsior-A [Excalibur (B), Sojourner (B)], 3 Renaissance [Luther, Neptune, Gokoch], 3 Centaur-B [Gale (B), Talaxana, Wonderstruck], 1 Kepler [fom Gaalv] Q2 1 Centaur-B [Talaxana] leaves and is replaced by 1 Centaur-B [Winterwind (B)] Q4 adds 1 Ambassador (8) [Polaris]

Briefvoice total: 21 ships.
SWB total: 25 ships.


Well. This is not the controversy I expected to find. :facepalm: The biggest difference I can see is that SWB's plan adds 3 extra Excelsior-As, one for each sector. SWB's plan preserves almost everything outside this from Briefvoice's plan, and is hardly the excessively large fleet that discussion made it seem.
 
There's also an issue of what a "disruption mission" really requires. SWB appears to be assuming Task Force level activity where I was thinking it's like, "loan us a Renaissance occasionally".

If they needed Task Force level ships, why not just have us assign a pool of Task Force level ships for the job?
Possibly because the missions to disrupt Harmony activities in each of three separate areas have very separate requirements and are pretty widely separated in space? I mean, one of the biggest problems with Task Force Boldly was just how far-flung its obligations were. The commander of the ships helping clear the Harmony from the Felis is going to be a long way away from, and needing to operate under a very different mindset than, the commander working on the Licori.

All I know is, when I disrupt the Harmony, I want to disrupt the SHIT out of the Harmony. I do not want our efforts to disrupt the Harmony to fail for lack of resources. I want them to have so many resources that they think of cunning new plans to use the resources. I want them to make the Harmony very, very sorry.

Because see, I hate the Harmony, or at least its Singers. I want them to fail, and fail hard. And I'd much rather have the problem of "we committed a few too many good ships to the task of making the Singers personally miserable" than the problem of "we didn't commit enough ships and the Singers aren't as miserable as I wanted."
 
[X][SQUAD] SWB Horizon-Proof Garrison
[X][FDS] Plan SWB 2325 FDS - 12P
[X][TASK] SWB 2325 Task Forces A

[X][WOLF] Shift to focus on developing relations, and possibly a defense agreement, with the Dobetian Commonwealth
[X][BUG] Shift its mission to preventing a Gorn/Ittick-Ka war.
[X][CAT] Continue to focus on disrupting the rimward slave trade
Adhoc vote count started by Godwinson on Jan 26, 2019 at 10:35 AM, finished with 103829 posts and 42 votes.
 
[X][SQUAD] SWB Horizon-Proof Garrison
[X][FDS] Plan SWB 2325 FDS - 12P
[X][TASK] SWB 2325 Task Forces A

In the end, I like sending a bunch of Mirandas to FDS, and I like having a few extra ships on the HoH border. That said, I'm really hoping the giant Comet wave which lands in...6 quarters? I think? Eases some of this deployment headache. If nothing else, I imagine Comets could swap 1-for-1 with Miris in garrisons, and those Miris could go to refit/FDS/interior sectors/etc. I'm also seeing the anti-HoH taskforces (by which I mean whatever ground units/infiltrators/whatever end up actually doing things) wanting a couple for very fast insertions and *very* fast exfil. Think we're really going to have to see what happens this year, so we know how to edit deployments next time.
 
Inserted tally
Adhoc vote count started by Derpmind on Jan 26, 2019 at 12:43 PM, finished with 103831 posts and 42 votes.
 
Then assign a pool of ships for each of the three locations.

Either disruption is going to be something that constantly pulls ships away from their other duties or it isn't.
We've been explicitly told that the ships responsible for assisting in anti-Harmony operations in each of the three locations will be drawn from the relevant sector fleets.

So yes, I want to "assign a pool of ships for each of the three locations." They're called sector fleets.
 
We've been explicitly told that the ships responsible for assisting in anti-Harmony operations in each of the three locations will be drawn from the relevant sector fleets.

So yes, I want to "assign a pool of ships for each of the three locations." They're called sector fleets.

It was a bad way fo doing it is what I'm saying more to the GMs than to you. You can feel my passion by my italics.
 
(looks at final vote result, sighs) Paddah sector is incredibly overstuffed.

Every quarter it has no events or just one event and we have an event fail in some other sector because there were not enough ships there, I'm going to just quietly comment, "Well this was your decision, those of you who voted for that." I hope the ships in Paddah sector like playing cards, because with probably 2 Events in the entire year across seven very excellent ships, they will be playing a lot of cards.

And don't talk to me about anti-Harmony operations... we didn't even vote to do anything with the Bolians.
 
Last edited:
You know that the mythical "other sector" you describe are all the same as your plan right? The only sectors that are less are the RBZ and KBZ, so you could at least be that specific. Event failures anywhere else would have happened under your deployment too.
 
(looks at final vote result, sighs) Paddah sector is incredibly overstuffed.

Every quarter it has no events or just one event and we have an event fail in some other sector because there were not enough ships there, I'm going to just quietly comment, "Well this was your decision, those of you who voted for that." I hope the ships in Paddah sector like playing cards, because with probably 2 Events in the entire year across seven very excellent ships, they will be playing a lot of cards.

And don't talk to me about anti-Harmony operations... we didn't even vote to do anything with the Bolians.



It's kinda implied via us voting on it that were responsible for the ship placements. Doesn't really need pointed out. :p
 
It was a bad way fo doing it is what I'm saying more to the GMs than to you.
Okay, but we're pretty clearly still stuck with the reality that if we want to be sure anti-Harmony operations don't fail for lack of ships, we need to, y'know, send ships to the places where they will oppose the Harmony.

You know that the mythical "other sector" you describe are all the same as your plan right? The only sectors that are less are the RBZ and KBZ, so you could at least be that specific. Event failures anywhere else would have happened under your deployment too.
Just to be clear, is that the only place you switched ships out of?
 
Okay, but we're pretty clearly still stuck with the reality that if we want to be sure anti-Harmony operations don't fail for lack of ships, we need to, y'know, send ships to the places where they will oppose the Harmony.

Just to be clear, is that the only place you switched ships out of?

He pulled an Excelsior from both the KBZ and RBZ, leaving them each with 5 ships at a time when border zone events are due to increase. He also pulled 1 ship from Alukk sector (unsupported by BZs so it's now down to 3 ships), and a Miranda from the CBZ so it only has 5 ships. He switched a Renaissance out for a Constellation in the GBZ (despite the fact that the raid on the GBZ was in 2324 and we were trying to get them some more combat capable ships). He made the REF Patrol Zone wait an extra quarter for its reinforcements, even if it's just an Oberth. He also stole TF Goodfoot's Excelsior TF leader.

Some other minor fiddling, but those were the main points.
 
Just to be clear, is that the only place you switched ships out of?
There were plenty of swaps, but the effects were not large.

RBZ: -1 Excelsior-A
KBZ: -1 Excelsior-A
Alukk: -2 Miranda-A, +1 Centaur-B. Superior response pattern for most event sets. 1 event - same, 2 events - Constellation+Miri and Centaur+Miri is arguable compared to Centaur+Centaur and Constie, Constie+Centaur and Miri+Miri and all no-pass Miri sets are completely inferior to same. 3 events - straight better. Also all cases are more likely to pull in Theater Fleet backup.
SBZ: Q1 blooded Miri over non-blooded and +1 blooded Oberth as compared to alternative. Q2 as compared to alternative, +1 Centaur-B, blooded over non-Blooded Miri, side-graded T'Mir into Centaur-B (mostly upgrade imo, matter of opinion I guess S vs P+D). Overall upgrade.
Rethelia - Q2 Docana (B) over Winterwind (B), -1S total.
CBZ: -1 Miranda-A
GBZ: -1 Renaissance, +1 blooded Constellation-A. Even.
REF: Q1 -1 blooded Oberth, Q2 Oberth returns, so even.
HBZ: Q1 +1 blooded Excelsior-A, +2 Centaur-B, -3 Miris 1 blooded, Q2 as per Q1 and upgrade one Centaur-B to blooded.
LBZ: Q1 +1 Excelsior-A, +1 Renaissance, -1 blooded Miri, Q2 as per Q1 and +1 veteran Oberth.
Paddah: +1 Excelsior-A, +1 Renaissance, -1 Centaur-B

I suppose you can argue that I downgraded the RBZ, KBZ, CBZ, and Q1REF. Rethelia is an accounting error, GBZ no difference. SBZ upgrade, Alukk is upgrade, LBZ upgrade, Paddah upgrade, HBZ upgrade. The basis for my changes was removing the Sathuli task force and shuffling its ships back into the garrison, plus the Sojourner from Goodfoot, as I said at the top of the deployment post itself.
 
Last edited:
Understood.

Who are the Sathuli again? I'm losing track.
Pre-warp species that has gone interstellar using slower-than-light tech.

Captain's Log, Stardate 23759, USS Yuudachi - Captain Poith ka'Davryth
(Centaur-B, Andor)

Sensors have picked up a faint track moving at sublight speed through interstellar space. I am redirecting Yuudachi from our present survey mission to investigate. It's probably some sort of space rock, but that's still of interest.

-

Captain's Log, Stardate 23761, USS Yuudachi
(Centaur-B, Andor)

It's not a space rock. That much was clear when it hailed us. And now I'm in a very sticky mess.

See, it's a generation ship. A prewarp generation ship, built (presumably unintentionally) from sensor-masking materials. It's too late to back away, so we've already violated the Prime Directive.

Yuudachi is not ready for this. We're implementing standard first contact protocols as best as we can, but we simply don't have adequate diplomatic staff for something of this magnitude.

-

Captain's Log, Stardate 23766, USS Challorn - Captain Hazag Daz-Hara
(Constellation-A, Andor)

We have made contact with the Latakze II, the generation ship that the Yuudachi encountered. We're doing our best to avoid alarming the Sathuri - the name the crew of the Latakze II gave for themselves. Contact has been entirely by subspace radio, despite the wishes of my diplomatic officer to beam over himself.

From what we've learned, these Sathuri have a strongly honor-based and deeply spiritual culture. Their homeworld, Modurai (Halford V), is still politically divided; Latakze II represented the second-largest international project on Modurai, after the original Latakze that settled New Modurai (Shrannei IV, 2.4 light-years from Modurai). Negotiations have been hampered by the fact that we are talking not with a unified diplomatic team, but with a committee of over fifteen different teams of diplomats, half of whom have been taken out of stasis. They've also been hampered by the fact that the Latakze II's destination is the Ranford system, which is already populated by a long-established Andorian colony.

Still, progress is being made.

[First Contact: Sathuri, spinwards edge of -4,B, 55/100.]
[Limited Stellar Presence I]: 0/100
[Limited Stellar Presence II]: 0/100
[Limited Stellar Ability I]: 0/100
[Limited Stellar Ability II]: 0/100
[Disunified Homeworld]: 0/300
[No Warp Tech]: 0/300
 
Last edited:
Say have Apiata finish planning their new frigate in cooperation with other states?
Would be cool if Starfleet adopts it if its better than their own.
 
I've had an expanded log/ omake about them slowly under way for a loooong time now

> : |
Makes sense, they are slower than light.

Say have Apiata finish planning their new frigate in cooperation with other states?
Would be cool if Starfleet adopts it if its better than their own.
Heh, I needed that. Good laugh. A ship with the Cats involved being... good? Ha. Late, yes.

Seriously though, the JAFFA seems to have been stuck in Ship Development Hell for years.
 
Last edited:
Makes sense, they are slower than light

Part of it is also that they're like four to six polities at the moment.

The home system's Liberal Capitalist inner worlds, the "Democratic" authoritarian birthworld that still has pretensions of being the legitimate government of all the other Sathurai, the Spacer Anarchist outer worlds, a couple of recently settled systems that are pretty much independent but still pay lip service to be under the control of the homeworld as long as the follow on colonists and manufactured supplies are still in deep space, and the first well developed system with a couple of M-class worlds that's Alpha Centauri close to the home system and told the homeworld to fuck off twice now, the second time in the form of crushing a reconquest expedition.

...And the slowboat currently deaccelerating towards a federation colony after beaming a massive "HOLY FUCK ALIENS" signal back along their course, which prompted Starfleet to ask the Council if we should make First Contact because in a couple decades it would start being a problem we couldn't ignore (Setting aside the problem of colonists in cold storage who expected to set foot on a virgin, uninhabited, world in a couple months.)

EDIT: For anyone that wants to point out that a slowboat "reconquest" is dumb as fuck, that's what everyone else thought as well, but fascists tend to be bad at war because they can't honestly judge their opposition.
 
Last edited:
So the colony ship is a priority, but the original polity won't receive the message for years, and so can be (safely?) dropped down the priority list.

So I think we voted to not do a task force, but we will to have to do something about the colony ship. We cannot let them continue to their target as it is an already occupied world, but turning them around is not very practical.

Maybe one of events this quarter for that sector could be consumed by one of our captains doing something?
 
Last edited:
Months? That would have been good information to have. A deceleration burn when they count as in "interstellar" space implies much longer. Even the portion just inside a solar system would be quite slow. Since we know this is a sleeper ship we can discount some of the faster fractions of light.

e: Actually, looking at some papers on the subject, it's entirely possible for deceleration to be performed very quickly with the right propulsion method. So you can strike a lot of this post.
 
Last edited:
Back
Top