- Location
- Infraspace
Well, a large part of that is too classified to actually tell anyone about.Besides, the ship is literally too small to have exhibits of everything it's done.
Well, a large part of that is too classified to actually tell anyone about.Besides, the ship is literally too small to have exhibits of everything it's done.
Working on distant stars is a minor concern the main reason was that i wanted them to find more mining colony sites with the planned refit wave lack of BR/SR might be the limiting factor of our shipbuilding.We already have Task Force Royal working on Distant Stars. Probably a good idea not to give multiple task forces overlapping missions.
I'm not sure it's a good idea to start building task forces whose job is basically "do what the Explorer Corps does" unless we're specifically given missions of the form 'map this region of space' that we know need to be carried out. We have enough else on our plate at the moment that trying to invent missions for task forces may not be efficient.Working on distant stars is a minor concern the main reason was that i wanted them to find more mining colony sites with the planned refit wave lack of BR/SR might be the limiting factor of our shipbuilding.
I wanted to combine this mission with one or more other ones we wanted have done and distant stars was the easiest to combine with a colony hunting task force.
He gets torch as i want starfleet ships near Trill capable of combat in case there is trouble at Trill.
Seems the Trill want some of their own. Anon asked SDB for some new designs for Trill ships.He gets torch as i want starfleet ships near Trill capable of combat in case there is trouble at Trill.
Unless I misread the update, the suggestion from Chekov is to beef up the squadron at Ruby Eyes' Folly.i want starfleet ships near Trill capable of combat in case there is trouble at Trill.
I'll admit, I'm tempted to move the ship design to a point buy system. Ship hulls would have a certain number of Ship Points for you to play with, with the weapons, automation, ect. tech changing the point cost of appropriate stats. With, of course, options to buy extra points for more SR. It would have the benefit of being far easier to scale up and down the size chart, and for application to abnormal situations like runabout squadrons.
My draft rules for the very incomplete '2235 game' just abstract everything out; a ship of a given tonnage with given technology can have X points of stats, and no one stat can exceed a cap defined by the ship's weight class and (other technology). You can, in principle, design a ship with a pocket calculator if you know what the available tech gives you as input parameters.
You mean, we should check the hull plate where the construction date is engraved?
As revealed to me on Discord, a T5 Communications slide contains an Intelligence Module (think super-spy Miranda rollbar, I presume). An Oberth is small enough to be a module for a Cruiser.
See the pattern here? The T'Mir is *clearly* a super-advanced T5 2245 Intelligence Module with nacelles sent back in time by Office 0 to ensure the continuity of the Federation. It's so obvious to me now. I just hope it manages to kill Sarah Connor, I mean avert whatever disaster befalls the future Fed. Again.
You never wiped it out, you just turned it back into a crime gang instead of a deep-state shadow-government civil insurgency.
I am not sure I like the sound of "Mission To Civilize" tbh. What's next, Federation Citizen Burden?
There were some dire GM warnings on the subject that more or less stated "the Klingons will freak right out if it looks like the Romulans and Federation are becoming real allies." But yeah, it sucks not being able to do more...It bugs me that we haven't seen a lot of movement on the diplomatic front or the lend-lease or klingon border guarantee, which were our biggest votes. Maybe if aggressively isolating them diplomatically had had more votes than a conciliatory response?
T'Mir should get to keep its NCC-1507 Number and name on a replacement ship, like NCC-1701 does. Presumably a Kepler, but an Ambassador wouldn't be out of order in my mind.
Though some have suggested it gets to be a class name (eventually).
If any To Boldly Go quest ship deserves the same reverence and carries the same honour as the name Enterprise, its T'Mir. So, yes, let's mark it a forever-ship in the same way.You know? I'd agree to that, while I have mentioned how much the Hyphenated NCC of Enterprise annoys me, having others would water down the special snowflake thing and make it a rare honor, something we'd reserve for those ships that went above and beyond
I am thinking about giving Straak torch, an orberth and one or two miranda's to give him a new taskforce working on exploring the area between risa and the gorn to try and reduce the distant stars modifier of the gorn that way and get some more mining colonies to serve as a sites for outposts/starbases to protect our rimward border.
He can use Trill as a base for his explorations providing protection there if needed.
So are we going to name one of the Keplers to be launcheed in 2324 T'Mir and changing its registry number to 1507-A?
We can always ask and get told it is not allowed but if we do not ask will not know what is allowed as a TF target, as our fleet goes from the current 90 ships to 140 in 2326, and even with a lot of additional ships for sectors and the existing taskforces a few smaller 3 to 5 ship forces might work on lower priority tasks. Like hunting for mining colonies to have enough BR/SR to supply the second UP style yard or work on relations with potential members.
Perhaps. Though @Forgothrax has been tinkering with a design for a *monstrously* capable near-future fast scout heavy frigate.So are we going to name one of the Keplers to be launcheed in 2324 T'Mir and changing its registry number to 1507-A?
Should be a Kepler. That legacy shouldn't be a martial legacy.Perhaps. Though @Forgothrax has been tinkering with a design for a *monstrously* capable near-future fast scout heavy frigate.
Should be a Kepler. That legacy shouldn't be a martial legacy.
Might have to wait for Kepler-A refits then, because Dreams T'Mir would probably be just a little disappointed that her shiny new hull isn't any better at Science! than her beloved old crew.Should be a Kepler. That legacy shouldn't be a martial legacy.
[First Contact made with Righteous Allupii Empire (-3o (IKO-326) to -4p (Wolffheim), claimed through -4q): 60/100]
-[Distant Stars: 0/100]
-[Serfdom I: 15/100]
-[Serfdom II: 0/100]
-[Serfdom III: 0/100]
-[Weak Central Government I: 0/300]
-[Weak Central Government II: 0/300]
-[Unequal Feudal Society: 0/500]
If I can ever get the next few chapters of 'Kadesh Dreams' unstuck and put together, we'll meet her. I think she'd be okay.Might have to wait for Kepler-A refits then, because Dreams T'Mir would probably be just a little disappointed that her shiny new hull isn't any better at Science! than her beloved old crew.
How does T'Mir and Romulan T'Mir work in Dreams-verse? Aurora is our only basis of comparison, and I'm not entirely sure what that says one way or the other.If I can ever get the next few chapters of 'Kadesh Dreams' unstuck and put together, we'll meet her. I think she'd be okay.