My issue with the PD is that the literal interpretation of it goes against the rest of the core values of the federation and is even self defeating to a degree. Namely the live and let live part that is supposed to be what the federation is all about. People have the right to self determinate/decide their fate , but they actually need to be alive to be able to do that.

The end result is that if you interfere to save a civ you violate their ability to self determinate to a degree but if you let them die you also violate their right to self determinate because they now are unable to do so at all and you could have prevented that by choosing to do something but did nothing instead. In effect it becomes impossible to avoid violating the PD in these situations.

This makes sense to me, my opinion is that prime directive is ment to be a deterent, a reminder, and a method of accountability for captains out in deep space. It' ment to act as a safety on said cowboys gun and to remind them that their actions have consequences for everyone including them. That they will be judged on what they do, and that everyone are equally right to live and grow by their own measure.
PD is a Federation core value, not merely a rule for starship captains.

Otherwise, I agree that the PD is a lot like Do not kill. A good general rule and something to always keep in mind, but a very bad idea to take literarily and with no exceptions.

And why do people keep talking about the Federation letting races go extinct? They dont do that.

They would not interfere in a world war, but would stop a nuclear holocaust if they could.
 
PD is a Federation core value, not merely a rule for starship captains.

Otherwise, I agree that the PD is a lot like Do not kill. A good general rule and something to always keep in mind, but a very bad idea to take literarily and with no exceptions.

And why do people keep talking about the Federation letting races go extinct? They dont do that.

They would not interfere in a world war, but would stop a nuclear holocaust if they could.

In some of the dumber episodes you literally do get people advocating for that. And then there's shit like Dear Doctor. Part of the problem with discussing the PD is that what exactly it requires depends on which show and which episode you are watching. TBG has generally stuck to a reasonable interpretation but there's always going to be confusion because canon does a lousy job of consistently defining it.
 
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PD is a Federation core value, not merely a rule for starship captains.

Otherwise, I agree that the PD is a lot like Do not kill. A good general rule and something to always keep in mind, but a very bad idea to take literarily and with no exceptions.

And why do people keep talking about the Federation letting races go extinct? They dont do that.

They would not interfere in a world war, but would stop a nuclear holocaust if they could.

Not according to some episodes.
 
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In some of the dumber episodes you literally do get people advocating for that. And then there's shit like Dear Doctor. Part of the problem with discussing the PD is that what exactly it requires depends on which show and which episode you are watching. TBG has generally stuck to a reasonable interpretation but there's always going to be confusion because canon does a lousy job of consistently defining it.


This, so much this. To be honest it feels like sometimes people grab the idiot ball and forget we are supposed to be the good guys that care about others. Janeway I'm looking at you:anger:

I' mean even Spock decides to violate the PD Spock
 
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We actually haven't been making them any larger. The early intelligence estimates were simply short on what we had listed at the time (because of the state of various factors that affected their accuracy).
Those early estimates explicitly warned us that they might be underestimates, too, as I recall...

6) It seems likely that the Ittick-ka have been left alone to develop since at least their unification into a single government at the hands of the Seven Sages; the Dark Forest is therefore a lie. If that logic had prevailed upon any of their neighbors, our insectoid friends would no longer exist. I wouldn't be surprised if, on some level, elements of their society recognize this.
The Ittick-ka may well reply (under Dark Forest doctrine) that this doesn't make them safe, it makes them "not found out." In particular, they are so far outside the reach of most of the major powers that until a few years ago, said major powers were largely unaware of their existence. Since they were not detected until they became strong enough to resist being annihilated casually, the fact that they were not annihilated proves little.
 
The first interpretation is the most common. It's also wrong. Because they don't have to be our kids for us to feel like we should help them. If the people in that planet are adults who can make their own decisions, then why can't we just send diplomats to talk to them like adults? Offer hem aid packages and what not. If they were adults then their leaders could be negotiated with, nation to nation.

Because they wouldn't understand of course, they'd go crazy, hold us up like gods and what not and this would be an un-surmountable obstacle that they'd never grow out of, is what the PD holds. But if that is true, if they are really so incapable, then why are we trusting them to make their own choices again?
My understanding is that interfering in pre-warp societies tends to result in cultural annihlation.

Those societies cease to exist.
 
My understanding is that interfering in pre-warp societies tends to result in cultural annihlation.

Those societies cease to exist.

Of course, that's one of those truths that isn't true at all; it's merely a convenient dividing line.

There's nothing to stop a new post-warp civilization's culture from being radically altered from contact with the Federation. I mean, one of the tags would could work on for the Lamarckans is "No Unified Government", in which we deliberately try to alter their culture in a major way. Contrariwise, the Tauni fought so hard against a deliberate attempt to annihilator their culture that they got the Harmony of Horizon to back off.

But in the absence of a detailed anthropological survey of every civilization to determine if their culture is "strong enough", warp travel stands as a convenient divider.
 
I'd say warp travel is less about it being a convenient divider and more the point at which preventing contamination becomes impossible. If a species has developed warp travel there isn't anyway of stopping them from interacting with other species, even destroying their ships counts as interacting just in a negative manner, so it's utterly pointless to even try. By that point you have no choice but to accept that there will be cultural contamination and just do your best to mitigate it.
 
Of course, that's one of those truths that isn't true at all; it's merely a convenient dividing line.

There's nothing to stop a new post-warp civilization's culture from being radically altered from contact with the Federation. I mean, one of the tags would could work on for the Lamarckans is "No Unified Government", in which we deliberately try to alter their culture in a major way. Contrariwise, the Tauni fought so hard against a deliberate attempt to annihilator their culture that they got the Harmony of Horizon to back off.

But in the absence of a detailed anthropological survey of every civilization to determine if their culture is "strong enough", warp travel stands as a convenient divider.
A culture with Warp Travel is in a sense a peer to the Federation, as well as other warp-capable civilizations.
 
My understanding is that interfering in pre-warp societies tends to result in cultural annihlation.

Those societies cease to exist.
Nonsense. Societies don't cease to exist. They change, sure, but change isn't a bad thing. Nothing says this people can't reclaim their traditions later, or mix their stuff with ours. Unless we went out of our way to eliminate all records of it of course but why would we, there's no point in it.
 
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Nonsense. Societies don't cease to exist. They change, sure, but change isn't a bad thing. Nothing says this people can't reclaim their traditions later, or mix their stuff with ours. Unless we went out of our way to eliminate all records of it of course but why would we, there's no point in it.

It actually takes a while for a society to get to the point where they have secure cultural records. A lot of stuff simply isn't written down because there's not the expectation that you'll need to preserve it, even after they develop the ability to store information outside their own minds. Accidental cultural annihilation is a very real and frightening possibility.
 
It actually takes a while for a society to get to the point where they have secure cultural records. A lot of stuff simply isn't written down because there's not the expectation that you'll need to preserve it, even after they develop the ability to store information outside their own minds. Accidental cultural annihilation is a very real and frightening possibility.
I happen to remember somebody somewhere in this forums having a rant on the resilience of oral storytelling traditions... The point of it was basically that they are pretty damn resistant and can last thousands of years. So I'm not too concerned. So long as nobody kills this people there should be no reason for them to lose anything unless everybody who knows it decides they don't care to pass it on, which is pretty unlikely.

In fact with Federation medical help and food supplies their elders' lifespans would become longer and therefore their cultural memories would improve even before they got writing.
 
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I happen to remember somebody somewhere in this forums having a rant on the resilience of oral storytelling traditions... The point of it was basically that they are pretty damn resistant and can last thousands of years. So I'm not too concerned. So long as nobody kills this people there should be no reason for them to lose anything unless everybody who knows it decides they don't care to pass it on, which is pretty unlikely.

In fact with Federation medical help and food supplies their elders' lifespans would become longer and therefore their cultural memories would improve even before they got writing.

At this point you seem to be ranging pretty far afield from any actual stuff in the game. To bring it back around, in the context of the game are you saying what the Shanpurr are doing with their client species is not a problem?
 
At this point you seem to be ranging pretty far afield from any actual stuff in the game. To bring it back around, in the context of the game are you saying what the Shanpurr are doing with their client species is not a problem?
So long as they aren't fucking it up by trying to force their own cultural norms on the natives (which they have been implied to be doing) then yes, that's pretty much what I'm saying.
 
And how would an uplift look like that doesn't expose the uplifted culture to the culture doing the uplift? How and who decides "that's adaption" verus "that's (cultural) eradication"?
 
And how would an uplift look like that doesn't expose the uplifted culture to the culture doing the uplift? How and who decides "that's adaption" verus "that's (cultural) eradication"?
Well eradication isn't that hard to identify, since it means it's all gone. I've been maintaining that exposing one culture to another doesn't have to lead to destruction unless genocide or serious cultural oppression happens.

One culture might be more affected than the other, but over time native cultural revivals have occurred even in situations where the more powerful group went out of it's way to suppress the weaker one, so in a fully peaceful uplift that encourages cultural diversity, the native traditions are all but guaranteed to survive.
 
How about we just short-circuit this discussion and get straight to the points that will cause the greatest contention.

If you give them life-extension technology, they will stop having funerals and that portion of their culture will become unused and forgotten. People may also stop retiring, which will mess with some age-related things. If you're really unlucky, any religions they have are primarily coping mechanisms, or include a strong component of original sin and death as punishment or reward, and that portion of their culture dies a rapid death as, suddenly, it is revealed that death is not a flat inevitability.

Say that you could just wave a wand and double the lifespan of everyone on a planet, much the way the UFP's human citizens can happily live to 150. No contamination. No sharing of technology, no angels in colored uniforms. Just deploy some engineered virus that will fix a major biological flaw, or put up a shield between them and a major radiation source.

Which do you value more: The entire living population of the planet, or their culture?

Because that question is, ultimately, what the Prime Directive must always boil down to.
 
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How about we just short-circuit this discussion and get straight to the point that's going to cause the greatest contention.

If you give them life-extension technology, they will stop having funerals and that portion of their culture will become unused and forgotten. People may also stop retiring, which will mess with some age-related things. If you're really unlucky, any religions they have are primarily coping mechanisms, or include a strong component of original sin and death as punishment or reward, and that portion of their culture dies a rapid death as, suddenly, it is revealed that death is not a flat inevitability.

Say that you could just wave a wand and doubled the lifespan of everyone on a planet, much the way the UFP's human citizens can happily live to 150.

Which do you value more: The entire living population of the planet, or their culture?
Funerals will still happen, our tech is not that good and you know it. Death is postponed, not stopped. Religions are stubbornly resistant things, and can change and reinterpret their texts if needed, their believers will keep them alive. Maybe they'll focus on the aspects of their religion that deal with moral behaviors instead?

Also we obviously care more for the people than their culture. Because the people can create a new culture, but the culture can't create a new people. You need DNA samples for that.
 
How about we just short-circuit this discussion and get straight to the points that will cause the greatest contention.

Why? I don't need to convince you of anything. It's no dandruff off my shoulder whether you think the PD is a good idea or not. The only extent to which is matters is stuff that actually might come up for a vote in game, and every time you try to move the conversation away from that to some general statement of principles, you render it all irrelevant.
 
Why? I don't need to convince you of anything. It's no dandruff off my shoulder whether you think the PD is a good idea or not. The only extent to which is matters is stuff that actually might come up for a vote in game, and every time you try to move the conversation away from that to some general statement of principles, you render it all irrelevant.
Clearly some people want to talk about various broader points, otherwise this discussion wouldn't be happening in the first place. The PD situation already happened, the court-martial isn't going to involve us, and such will be the case for every PD situation in the future of the quest. And yet people are still talking about what just happened and whether who was in the right or the wrong and why they might have been in the right or the wrong. Demanding "relevancy" for everything is so far off-base that it isn't even tilting at windmills. Hell, if everything had to be relevant to something we wouldn't have this quest in the first place. What relevancy does it possibly have to real life? Why are you in this thread at all? It is enough that some people think that these discussions are interesting.

edit: I'd have accepted an argument that the conversation was damaging the enjoyment of the other readers. But there's no vote going on right now, I don't see anyone else discussing anything else, and like you said, there's no way this will affect any any future votes, so you can't even say that having this discussion will threaten the quality of decisionmaking. Maybe if you're deeply, personally traumatized by the sight of PD debates, or if there was significant evidence that PD debates damaged the tone of the thread by making everyone angry at each other? I'm not sure that such a position has been established for the PD, not like "weaponize the biophage" or "cauldron was wrong/right".
 
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How about we just short-circuit this discussion and get straight to the points that will cause the greatest contention.

If you give them life-extension technology, they will stop having funerals and that portion of their culture will become unused and forgotten. People may also stop retiring, which will mess with some age-related things. If you're really unlucky, any religions they have are primarily coping mechanisms, or include a strong component of original sin and death as punishment or reward, and that portion of their culture dies a rapid death as, suddenly, it is revealed that death is not a flat inevitability.

Say that you could just wave a wand and double the lifespan of everyone on a planet, much the way the UFP's human citizens can happily live to 150. No contamination. No sharing of technology, no angels in colored uniforms. Just deploy some engineered virus that will fix a major biological flaw, or put up a shield between them and a major radiation source.

Which do you value more: The entire living population of the planet, or their culture?

Because that question is, ultimately, what the Prime Directive must always boil down to.
PD says dont. Double the lifespan is a massive change on nearly every level, and we have no right to force it on them. It is also very much not always a positive change.

Edit: I am happy to discuss philosophy and morality here.
 
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Which do you value more: The entire living population of the planet, or their culture?

Because that question is, ultimately, what the Prime Directive must always boil down to.
I disagree.

I think that the answer to that question is self evident: The population must always come before it's culture because a culture cannot exist without a population.

Instead I think the real question these arguments ultimately boil down to is "At what point do the lives saved outweigh the cultural damage caused by saving them?"

There must be a point, since anyone not condoning genocide for cultural ideas has already conceded that the entire population is worth more then it's culture, but where that point is can vary significantly.

Here in To Boldly Go it seems the Federation has elected to resolve the problem of this murkiness by telling it's captains they are allowed to interfere but that they must justify their actions before a court martial. This approch obviously means that they've effectively elected to ignore systemic problems, like widespread systematic slavery, since that is outside the remit of what a single starship captain could reasonably resolve but it does cover most disaster or single point of failure situations.
 
I'm pretty sure that the Federation actually values diversity more than individual lives.
Wait, wait, hear me out.
I wouldn't put the key Federation values down as 'Life, Liberty and the Pursuit of Hapiness.' I wouldn't even put them down as 'Peace, Order and Good Government.' They like all of those things, but not the most.
Diversity, Honesty, and Communication are, I think, the keys to the Federation kingdom.
"Infinite Diversity in Infinite Combinations."
"The first duty of every Starfleet officer is the truth. "
"Open hailing frequencies."

And it goes back to the foundation of the Federation as a military alliance between equals.
No one section was big enough to impose their own ideals, certainly not while there was a war on. So, tolerance becomes a virtue by necessity.
Honesty, because everyone was doing this on the fly and, well, lying is whole lot of work and there was a war on. Again, a virtue by necessity.
Communication, because even if you aren't lying, that doesn't mean that you told everyone else everything at once and when it becomes important because some factor has changed? You better be able to change in turn with it.
The Federation will tolerate almost anything (it will not tolerate intolerance internally - and thus non-biological castes are an issue), the Federation is almost always willing to talk and to anyone because they will tolerate so much, the Federation is mostly trustworthy because it has too many different parts and the power is too diffuse to run much of a real conspiracy.

You need lives to maintain that diversity the Federation values, but a seed population for a culture can narrow to be quite small before it becomes an issue.
 
PD says dont. Double the lifespan is a massive change on nearly every level, and we have no right to force it on them. It is also very much not always a positive change.

Edit: I am happy to discuss philosophy and morality here.
The interesting thing is that your answer moves the debate out of the realms of morality and ethics. The argument is now one of engineering, asking whether this is an effective way to increase quality-of-life or satisfy values.
Here in To Boldly Go it seems the Federation has elected to resolve the problem of this murkiness by telling it's captains they are allowed to interfere but that they must justify their actions before a court martial. This approch obviously means that they've effectively elected to ignore systemic problems, like widespread systematic slavery, since that is outside the remit of what a single starship captain could reasonably resolve but it does cover most disaster or single point of failure situations.
A single captain can ruin everything. Far more easily than they can fix anything, in fact; I'm fairly sure that at least one post in this thread argued that the captain of the Whale has in fact ruined everything. So there's probably an element of deterrence to this decision; the Federation refusing to throw its weight around walls off many of the most effective courses of action, biasing intervention toward worse outcomes and reducing the expected value of those actions. Of course, the question is whether this is the right way to do this. Replacing the double-yellow no-passing lines with road spikes would certainly discourage passing, but are there better alternatives?
 
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