The Sandman
So Zetta Slowpoke
- Location
- Wherever I am, which isn't where I'm not
So when we investigate the latest Prime Directive violation, are we going to need to find a pair of humpbacks first? It is a Whale probe, after all.
But if so, forget this "Task Force for everything" business. Painful choices will have to be made about what Task Fores we decline to reinforce or don't create. It might be OSA "Corps are Lying to Us" or Gorn, pick one.
Thoughts?
GottaI'm with HearthBorn, is it really necessary to have 5 Diplopushes?
I'm with HearthBorn, is it really necessary to have 5 Diplopushes?
Maybe we could save some pp by letting the ISC handle the Felis? They've got, uh, a ridiculous shitload of TF headed that direction, 108P total.
Well, we're coming up on a fairly critical point here. Rimwards needs a bunch of different pushes if we're to solidify our ties there and oppose the Horizon-we still need to officially affiliate the Licori and possibly the Felis. We all want to get the Dreamers affiliated asap because they're so neat and we don't want the Horizon to get them. And every turn we don't push the Breen is another turn towards them exploding unexpectedly outwards in a burst of random violence. There's also the Shanpurr, where the Cardassians have been trying to make inroads...
Not so. The problem is that engaging them in any capacity affects them enormously. Like, total social and cultural revolution. What right do we have to force that onto them? And how do you engage a disunified race anyway? Who makes their choices and by what right? PD treats them as adults by not taking their choices away from them on the basis of us knowing better.But the PD doesn't treat them like adults. In fact, it assumes they are incapable of making their own decisions and that we should hide from them and spy them instead of engaging them like adults.
Giving them the right to choose? Imagine some advanced alliens doing that to us right now. Or worse, couple centuries or millenia ago.That's what I dislike about the Prime Directive the most. Is it that the prewarp civs aren't the Federation's kids and we have the respect their right to make their own decision and not make them for them? Or are they too immature to make their own decision and therefore we make it for them by refusing them the right to chose?
She did think it through. She just quessed badly how they would react. Considering that they are an entirely different race and culture, that was always a significant possibility.So, from what I can tell, Captain Lalen didn't *cause* the big storm, but she tried to warn people to leave the area, which had the opposite result and instead attracted people into the area which caused more deaths. If anything, that would be my majory criticism for his actions, that she didn't think it through when he arranged for those "signs" and ended up causing more deaths by them.
Which is why, again, we would interfere with an extinction event.Let's put it as 'what if someone is about to get run over and they are looking the wrong way?' Means exactly the same thing, sounds less patronizing. The answer is still clear and it's not 'hide in a bush and record everything for science'.
Technology is irrelevant, except as a useful benchmark of a societies development. Also, once a society has warp, avoiding contact is no longer viable.If you want a real bombshell, what if it had been, say, an ancient Vulcan colony that had regressed technologically into the Bronze Age or something? How would we behave towards them? Would we let a bunch of them die rather than interfere in their (re)development?
We would need really good relations with them.Is, technically speaking, anything stopping the Shanpurr from allying with both the ISC and the Federation?
Maybe we could save some pp by letting the ISC handle the Felis? They've got, uh, a ridiculous shitload of TF headed that direction, 108P total.
Much as it galls me, we probably need the research team more than the new slipway or telescope right now.If we buy a tech team for 60pp, that's 24pp left.
...so much for a new shipyard or the Argus telescope.
Well, we're coming up on a fairly critical point here. Rimwards needs a bunch of different pushes if we're to solidify our ties there and oppose the Horizon-we still need to officially affiliate the Licori and possibly the Felis. We all want to get the Dreamers affiliated asap because they're so neat and we don't want the Horizon to get them. And every turn we don't push the Breen is another turn towards them exploding unexpectedly outwards in a burst of random violence. There's also the Shanpurr, where the Cardassians have been trying to make inroads...
Problem with letting them go is it puts ISC and Harmony right next to each other, which could mean a massive war that we might end up getting sucked up into, since a lot of the stellar presences there are unaffiliated or weakly affiliated. Especially true if Harmony's MO i to cause chaos and take advantage of it.
Seems the Ittick-ka mostly got lost in the noise of one very busy Intel report. Some parts have been brought up, but others have gotten less attention. So, let's decode this a bit more.As he walks to the shuttle that will take him to his doom
He stops to receive one final gift from the Sages.
From Sage Yeredu, who finished the plans for heaven and earth
a final check, through tears of grief
From Sage It'klt-ket, endowed with comprehensive intelligence
a map of the path to the creatures' heart
From Sage Vardegga, who kept The People safe
holy arrows to strike deep into the maw of the Scourer
From Sage Alaeru, who heard the cries of the people
a potion that to give the Champion speed and sight
From Sage Vek'ket'kt'rk, who raised himself out of a mine
the final outer suit, faceplate pond-mirrored
From Sage Bzat'ka, who conjured a place in the stars
the holy chariot in which to do battle
From Sage Eridu, who conjured a place in the stars
two kisses on each cheek, and a whispered promise
The Champion Ascended, his struggle another song
But he never returned to his People
And the Sages, who had seen the People beset
By first the pale-faces and their hairy killers
And the Lizard-men in their golden uniforms
And the Woodsmen and their world-ships
And the appetite of the planet-scourer
Turned their gaze on the petty-kings
The perfumed petty-kings, taking gold
The fat petty-kings, who failed the People
Weighed so down by coin they could not use
the power given to them in the People's name
The seven sages ascended the steps to the hall of the petty-kings
And threw them down the steps, and tore down that place
Of indecision and corruption.
In its place they raised seven great palaces, from which
they could watch over The People, and steer them to safety.
They founded a ka [Emperium], but no longer for the kings
but for Ittick* [The People], as the Champion desired
You cannot remember this, as it happened long ago.
But the Sages, immortal through intelligence, remember.
And they will not allow The People to be failed again.
As only united will we survive the Dark Forest
5) At least the Gorn and the Obaroids (not-Obar? Nobar??) seem to have dealt with the petty-kings in a forthright manner, likely either through trade or straight-up aid/relief money. It's telling that the modern Ittick-ka attribute the waste of that money solely on their ancestors, rather than attributing some malfeasance (either vague or specific) to their benefactors.
2) The Ittick-ka were a starfaring race for quite some time prior to this encounter, although the specifics are murky. While they don't seem to have been conquered through force of arms, they were very keenly aware of them.
From Sage Yeredu, who finished the plans for heaven and earth
a final check, through tears of grief
From Sage Vek'ket'kt'rk, who raised himself out of a mine
the final outer suit, faceplate pond-mirrored
And the Sages, who had seen the People beset
By first the pale-faces and their hairy killers
And the Lizard-men in their golden uniforms
And the Woodsmen and their world-ships
And the appetite of the planet-scourer
Turned their gaze on the petty-kings
The perfumed petty-kings, taking gold
The fat petty-kings, who failed the People
Weighed so down by coin they could not use
the power given to them in the People's name
Um the Obar are literally on the other side of known space from the Ittick-Ka. We don't know where exactly Ittick-Ka territory is since it's off the map but we know they've conquered the Daw and they are at the center of -10 while the Obar are up at the 6/7 line. That gives a corewards-spinwards distance of ~165LY. Even at modern day Starfleet cruising speeds (Warp 8) that almost four months of travel. Given that the Obar are pretty much a single planet species; well I don't see them traveling that far either regularly enough or in large enough numbers to be notable enough to be listed alongside the Gorn, Hur'q, and World Killer.Maybe we should start asking the Obar some hard questions about what they've been up to??