I'd like to get the research bonus in this year's research turn, though....
Hmmm, true... Would we want to place it on a more front line ship? Like the ones in the Hishmeri task force? Seems right in a narrative sense, and we wouldn't want it anywhere near the Horizon. Cardies are also an issue, but less of one.
 
Why? They're going to be on even frigate new designs from now on. The fact we expect to refit them to large craft first doesn't mean they're not going to be on everything.
Connie-Bs are explictly not refit-albe, and testing out a weapons system mainly meant for cap ships on a frigate is DUMB.
 
and testing out a weapons system mainly meant for cap ships on a frigate is DUMB.

A fascinating position but not one particularly borne out by the habits of weapons testing in reality. You fit it onto the smallest ship you've got that can actually support the system, so if something goes wrong you've bricked the smallest possible ship. This is why the Russians kept testing their SLBMs on old Golf-class boats rather than others; why actual NTTBs tend to be either noncombatants (the test ship for AEGIS or Typhon was an auxiliary/the laser weapon went to sea first on an amphib/the composite mast went to sea on an amphib) or older destroyers in the USN.
 
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I think that that type of prototyping is covered under the 'research project' angle, Night, the work directly done by the tech teams. And that the testbeds we see on active Starfleet ships are something closer to being ready for frontline service, with a few deliberate risks admittedly being taken to assist in the progress of the research. Remember that not every technology we develop that goes into our ships gets 'testbedded' on an active duty starship.

Leslie:

"Trust me, you do not even want to THINK about trying to put one of those phaser strips in a Constitution-B. The power trunking to the phaser banks runs straight from the main reactor and that's great for firepower on a bank setup, but pants-on-head lousy for the requirements these new beasts are supposed to have. We might, MIGHT be able to gin up a plan for Cheron, maybe, but we'd have to tear apart most of the centerline to do it... ugh. Makes my head hurt to think about it."
 
Realistically I'd say the test bed has to be a Rennie or an Excelsior.

Ideally, an Ambassador because they were actually designed with eye on fitting this tech, but not really practical.
 
[X][BUILD] 2322 A: 1 Ambassador, 9 Keplers, 1 Renaissance, 3 Centaur-B Refits, 2 Excelsior Refits, 1 Hospital Ship

[X][AUX] Helpful Hands Shipyards
 
I think that that type of prototyping is covered under the 'research project' angle, Night, the work directly done by the tech teams. And that the testbeds we see on active Starfleet ships are something closer to being ready for frontline service, with a few deliberate risks admittedly being taken to assist in the progress of the research. Remember that not every technology we develop that goes into our ships gets 'testbedded' on an active duty starship

I am. Not every technology IRL gets a shipboard test phase as such. Most of the ones I mentioned were either brand-new weapons types (the laser, solid-fuel SLBMs capable of underwater launch compared to liquid-fuel launch-only-on-the-surface ones), or very large systems unlike any existing one (the composite mast, AEGIS and Typhon). A lot of stuff just sneaks aboard the next class with only shore-side testing, much like ours.
 
[X][BUILD] 2322 A: 1 Ambassador, 9 Keplers, 1 Renaissance, 3 Centaur-B Refits, 2 Excelsior Refits, 1 Hospital Ship

I like Ambys, but I like being able to respond to events more.
 
@OneirosTheWriter, some corrections/questions:

1 Cargo Ship (NCC-3729) @ 40 Eridani A Fleet Yards Berth B (ETC 2322.Q4)
Er, I have this marked down as NCC-3726. Rationale:

NCC registry numbers are currently assigned on planning date (Q1 shipyard ops results), rather than commence date, unless the former isn't available (member fleet builds). Apart from the HIP build time reduction, this is sometimes why we see a ship with a higher NCC registry number commission before a lower number.

For some reason, a NCC registry number wasn't assigned in the 2320.Q1 shipyard ops results for the scheduled cargo ship build (but with the wrong commence date - should've been 2320.Q4):
One Cargo Ship to commence at 40 Eridani A Fleet Yard Berth B in 2320.Q2
It should've been assigned NCC-3726 here, so I went ahead and did so. I also remember discussing this with you on discord when I saw the proposed registry numbers on the Q3 Orion and Betazoid SF cargo ship builds, and bumped those numbers up.

This is apparent in the 2320 EOY:
Cargo Ship, NCC-3725 (Vulcan)
Cargo Ship, NCC-3726 <== this is the ship we're talking about
Cargo Ship, NCC-3727 (Betazoid)
Cargo Ship, NCC-3728 (Orion)
Cargo Ship, NCC-3729 (Orion)

2 Refit [USS Sirocco, USS Chinook] Centaur-B (NCC-2130, NCC-2131) @ Utopia Planitia Berth Y, 6 (ETC 2322.Q2)
Gah! You switched the NCC registries and berth assignments of these around?

They were established as Chinook NCC-2130 @ UP 2mt-Y and Sirocco NCC-2131 in the 2321.Q1 shipyard ops results:
Refit to Centaur-B of USS Chinook, Centaur-A (Starfleet Build Order NCC-2130) to commence at Utopia Planitia Fleet Yards Berth Y in 2321.Q2
Refit to Centaur-B of USS Sirocco, Centaur-A (Starfleet Build Order NCC-2131) to commence at Utopia Planitia Fleet Yards Berth 6 in 2321.Q2
Which one is which?!


1 Comfort (NCC-3504) @ Lasieth Craft Yards Berth 2 (ETC 2322.Q2)
You're missing another Comfort build (NCC-3506) in Lasieth berth 1mt-1 that commenced in 2321.Q1 and commissions in 2324.Q1. It's missing in the 2321.Q1 shipyard ops, but I confirmed with you on discord that the build did commence on Q1 that year.


1 Super-Freighter (NCC-3621) @ Ferasa Aux Berth A
As Briefvoice noted, you're missing a Super-Freighter build (NCC-3624) in UP berth 2mt-Z that commenced in 2321.Q2 and commissions in 2325.Q2. From the 2321.Q1 shipyard ops results:
One Starfleet Super-Freighter (Starfleet Build Order NCC-3624) to commence at Utopia Planitia Fleet Yards Berth Z in 2321.Q2
 
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Obviously, we need to put phaser array strip on a starbase! Or research base. For complete spherical coverage.

Hm... Spirals... Abstract art in phaser array strips...
 
I wonder if arrays should reduce their actual raw C advantage in favour of doing things like degrading enemy evasion...
@OneirosTheWriter, some corrections/questions:


Er, I have this marked down as NCC-3726. Rationale:

NCC registry numbers are currently assigned on planning date (Q1 shipyard ops results), rather than commence date, unless the former isn't available (member fleet builds). Apart from the HIP build time reduction, this is sometimes why we see a ship with a higher NCC registry number commission before a lower number.

For some reason, a NCC registry number wasn't assigned in the 2320.Q1 shipyard ops results for the scheduled cargo ship build (but with the wrong commence date - should've been 2320.Q4):

It should've been assigned NCC-3726 here, so I went ahead and did so. I also remember discussing this with you on discord when I saw the proposed registry numbers on the Q3 Orion and Betazoid SF cargo ship builds, and bumped those numbers up.

This is apparent in the 2321 EOY:



Gah! You switched the NCC registries and berth assignments of these around?

They were established as Chinook NCC-2130 @ UP 2mt-Y and Sirocco NCC-2131 in the 2321.Q1 shipyard ops results:

Which one is which?!



You're missing another Comfort build (NCC-3506) in Lasieth berth 1mt-1 that commenced in 2321.Q1 and commissions in 2324.Q1. It's missing in the 2321.Q1 shipyard ops, but I confirmed with you on discord that the build did commence on Q1 that year.



As Briefvoice noted, you're missing a Super-Freighter build (NCC-3624) in UP berth 2mt-Z that commenced in 2321.Q2 and commissions in 2325.Q2. From the 2321.Q1 shipyard ops results:
I'll check these when I get home.
 
I am in favor of putting Phaser Arrays on an Excelsior since they are reasonably big enough to hold them. As for Putting the arrays on an Ambassador. I don't think it is feasible unless you want to put either the Enterprise or the Ambassador back in dock just to install them which is something I think is a really bad idea. So yes using an Excelsior is the best choice we have.

Oh and have a Tally too.
Adhoc vote count started by Thors_Alumni on Feb 11, 2018 at 3:04 AM, finished with 186 posts and 39 votes.
 
FYI to thread, these shipbuild plan screenshots are slightly outdated - the actual shipbuild planning spreadsheet now has updated resources and income. Most importantly, we have +25 SR. BR and crew income are also a bit higher, but they're less relevant as bottlenecks for the next few years.

Not that any of the plans were going to dip dangerously into SR anyway. Technically, it makes a new Centaur-B build possible, but berth availability is an issue around 2324.

Rather conveniently, that extra 25sr effectively pays for a phaser prototype testbed refit.

So let's look at stats for these ships. We have no record of a "Choreographer Class"... my assumption is that would be the old class of Fleet Tender, the predecessor to the Sanctuary Class.
It is, confirmed by QM.

SWB just hasn't updated the intel tracking spreadsheet yet.

So yes, that's 5 ships with P6 (or higher) plus one fleet tender that likely has a P of 10+.

I... I don't know if we can win this. We can't afford to put a bunch of Excelsiors on this, and it seems like that is what it would take.
Fortunately it looks like Oneiros is tweaking mechanics so that group contribution is weighted more than individual ships. At least, that's the impression I got when he said there would be "a new test mechanism for handling ships operating in a team that should help Starfleet task forces a bit more".

and we can only assign one EC ship to this or the Dawiar. (And the Dawiar are probably still more urgent.)
Not only that, we can diplo push the coreward polities under competition with the Horizonites. We can't with the Dawiar. I say continue to have EC support for the TF Handshake.

I didn't think the Rru'adorr was blooded. Did I miss that?
According to the database sheet, it is.
It shouldn't be. Looking at the version history of the TBG Ship DB, I think on Feb 5, AKuz accidentally made it both Rru'adorr and Pleezirra blooded, when only the latter became blooded from a Captain's Log that day.

That said... Rru'adorr did participate in that CL with the event reward of 15pp. @AKuz, did you mean to make Rru'adorr blooded in the 2321.Q4.M3 captain's log?
 
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Another though: Every other faction probably knows that the Ambassadors were do to finish at about this time, the Federation/Starfleet seems pretty open about that sort of thing to me. On the other hand, if there's one thing that Starfleet goes full infosec on, it temporal/trans-dimensional stuff. So, to everyone else, we just launched 2 very powerful and large ships, and they've completely disappeared. They're probably going to freak out about what a ship like that can do in black ops against them.
We also sounded a Federation wide alarm.
//
@Phaser Array testbed - what was the rationale to not put them on one (or both) of the Excelsiors currently going to refit?
 
[X][BUILD] 2322 A: 1 Ambassador, 9 Keplers, 1 Renaissance, 3 Centaur-B Refits, 2 Excelsior Refits, 1 Hospital Ship

For reasons stated by others, prioritize Keplers this year over Ambies.

As for keeping that Rennie, I like keeping a trickle of Rennie builds going on, since it's not like there still aren't combat operations going - just look at the Hishmeri situation. With crew no longer being as much of a bottleneck, Rennies are our most cost-efficient combatants. They're still decent enough event responders for their SR cost, and can double as task force leads if needed.

[X][AUX] Betazed Unity Shipyards

The BUS make a nice acronym ;)

I wonder if arrays should reduce their actual raw C advantage in favour of doing things like degrading enemy evasion...
Well, that would require lots of redesigning... which isn't the worst thing given how far away the phaser array refits are.

For this specific idea, S already counters evasion, so although not quite redundant, if feels like there should then be an evasion counterpart to phaser arrays then.

Taking a step back, what are you hoping to accomplish? That phaser arrays should be more dedicated to increasing combat capability instead of making room for other components? Two comments on that:

1) Due to part stacking inefficiency, phaser arrays technically do make increasing combat more efficient than increasing other stats by the room they make available.

2) I don't see why phaser arrays must result in higher combat capability. As an analogy, consider the historical advent of battleships. Before, ships of the line were all about broadsides, and even with the advent of armored pre-dreadnoughts, still had banks of smaller batteries. The standardization towards "all big gun" ships not only increased firepower, but the reduction of secondary armaments meant that ship could be made more armored and/or faster. (I'm not a history buff, so this analogy might not be 100% correct.)

Anyway, maybe this discussion belongs in the SDB thread?
 
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