Uh, Oneiros? This may have been a miscount, consider 25 people voted Discovery, 15 voted Endurance... but there were only 32 voters.

@SynchronizedWritersBlock says that Endurance won 15 to 8.
At least one of the plans had a name vote inside, but a lot people made their own name votes outside of the build plan. It'll be a pita to parse out, and I don't think Discovery v. Endurance is really controversial enough to be worth the effort.
 
Apparently, some votes nested a name in the build plan, but than people voted both for a plan, AND a name, accidently spoofing a second name vote. If you want details, ask @SynchronizedWritersBlock since he counted them... twice.

At least one of the plans had a name vote inside, but a lot people made their own name votes outside of the build plan. It'll be a pita to parse out, and I don't think Discovery v. Endurance is really controversial enough to be worth the effort.
Perhaps, but the effort has already been committed, so may as well use the correct verdict!

EDIT: correct name edited in! I'm helping! yay!
 
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Endurance would be a more fitting name for a standard Excelsior than Discovery, which would better suit a 5YM Excelsior.
 
Hey, just for the record, when @tryrar says that a design is unacceptable, they may actually mean that reliability dips below 98%. I'm pretty sure they could get a Renaissance above 95%... but don't quote me on that.

I think that's a pretty high standard, so if you agree, please speak up now, or forever hold your peace.

Especially if you WANT to see the occasional ship foul-up. Otherwise, what's the point?
I think it depends on where problems might occur. If the hull and the warp core are 100% reliable I'd be okay with substantially higher problems overall. On the other hand, if the only problems are in those two places, then I'd like reliability to be above 99.5%.
 
One Excelsior-class ships commenced, at Lor'Vela Orbital Construction Facility
Two Centaur-A class ships to commence in Q4 at San Francisco Fleet Yards
Two Centaur-A class ships to commence in Q4 at 40 Eridani A Shipyards

Is this the first time we've technically gone into debt? We're intending to spend PP in the next quarter to get Excelsior's worth of resources to get out of debt. But I wonder what would happen if we actually did NOT do that, and ended the year in debt.
 
Is this the first time we've technically gone into debt? We're intending to spend PP in the next quarter to get Excelsior's worth of resources to get out of debt. But I wonder what would happen if we actually did NOT do that, and ended the year in debt.

Technically no, because the Centaur-A's don't start until Q4. So while the resources are deducted now for convenience, they won't be starting construction for another nine months. So right now all we need is the resources for an Excelsior, which we have.
 
I think it depends on where problems might occur. If the hull and the warp core are 100% reliable I'd be okay with substantially higher problems overall. On the other hand, if the only problems are in those two places, then I'd like reliability to be above 99.5%.
Hull and warp are designed at 100% reliability pretty consistently. Notably, this is because those are the only things that would, possibly COULD, scuttle the ship in a failure. So, any failures in the ship would happen in the other systems, and will likely only stall it for a Quarter, if it even slows the ship down at all.
 
Is this the first time we've technically gone into debt? We're intending to spend PP in the next quarter to get Excelsior's worth of resources to get out of debt. But I wonder what would happen if we actually did NOT do that, and ended the year in debt.
You can go into debt on a given turn, but I advise in the strongest terms not to be there again for the rest of your tenure or your PC will be cleaning out their desk.

But you still have a couple quarters to get the funds before starting the build and I'll ask if you'd prefer to hold up construction when the crunch time comes.
 
As long as the Hull and Warp Core are the most reliable parts of the ship, I'm fine with even 95% Reliability.
 
The Federation council might cut us a break on "going into debt" if some completely unforeseen disaster blew up and destroyed resources we were counting on, and we had literally no choice but to "go into debt" to deal with the issue without accepting further disaster for the Federation.

But it'd be a black mark on our record and no mistake.
 
But you still have a couple quarters to get the funds before starting the build and I'll ask if you'd prefer to hold up construction when the crunch time comes.
So we could delay some of the production by some amount of terms in order to get the resources as well? Does that have any negative consequences (other than time)?
Edit: Not that it's a good idea, just curious about how debt mechanics work.
 
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So we could delay some of the production by some amount of terms in order to get the resources as well? Does that have any negative consequences (other than time)?

I think you may be overthinking this. We're not actually spending resources we don't have. We simply told our shipyards, "Hey, I'm going to go get some more resources so be ready to spend them at the end of the year." That's not being "in debt". That's planning.
 
Apparently, some votes nested a name in the build plan, but than people voted both for a plan, AND a name, accidently spoofing a second name vote. If you want details, ask @SynchronizedWritersBlock since he counted them... twice.


Perhaps, but the effort has already been committed, so may as well use the correct verdict!

EDIT: correct name edited in! I'm helping! yay!

Has it been? Did whoever did the recount manually count every vote? Or cross reference every name vote and plan vote which may or may not have a name vote embedded inside. Differentiate between every person who vote [build] Build Plan v Build Plan?

That's the only way I can think of to be sure.
 
@OneirosTheWriter in future turns can we build ships that will be put in mothballs right away? More of if we are running low on crew we can still build ships but they would need to be activated later once the crew has been trained
 
I think you may be overthinking this. We're not actually spending resources we don't have. We simply told our shipyards, "Hey, I'm going to go get some more resources so be ready to spend them at the end of the year." That's not being "in debt". That's planning.
Note that Japan-style "Just in time" logistics are a blinding headache to manage, and very vulnerable to even the slightest shakeups in the supply chain.

It tends to puts the blame (and warehousing) of supply and demand on the raw goods/components suppliers, lest they get fined to death on missed contractual obligations.

Edit: Our quest's supplies are more or less stable, right?
...
...
@OneirosTheWriter : right?
please say yes
 
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@OneirosTheWriter in future turns can we build ships that will be put in mothballs right away? More of if we are running low on crew we can still build ships but they would need to be activated later once the crew has been trained
No, going to trim that extra bookwork out.
Note that Japan-style "Just in time" logistics are a blinding headache to manage, and very vulnerable to even the slightest shakeups in the supply chain.

It tends to puts the blame (and warehousing) of supply and demand on the raw goods/components suppliers, lest they get fined to death on missed contractual obligations.

Edit: Our quest's supplies are more or less stable, right?
...
...
@OneirosTheWriter : right?
please say yes
Ye
 
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