See, one of the other things is that Yang's bosses don't actually believe he's that loyal. Being venal men willing to sell out their own grandmothers if it increased their power, they're incapable of comprehending that Yang doesn't want political power and would much rather retire to teach history as soon as the war is over. Therefore, they'd never let him get that close to actual control over the government under any circumstances.

As for our getting him on our side, the only way I can see it happening is if he leads the remnants of the Romulan military to seek asylum with us in the event of total Klingon victory and the outright annexation of the Romulan state.
See, the thing is, that's not a feature of Yang's character, it's a feature of Free Planets Alliance politics. In a different society, even one Yang dislikes and has reason to dislike, he might get different treatment for a variety of reasons.

Yang is still Yang if his bosses aren't complete and utter morons.

Eh. I'm just hesitant to build too many. They're a dead end design at this point as I doubt we'll be able to refit them any further due to size issues. Would prefer more Rennies, as they are more multipurpose and will likely be refittable in the relatively near future.
We're already going to have a huge swarm of Rennies. The problem is, Rennies are powerful fighting cruisers- tankiest ships in the Federation, arguably, with high Combat scores. When we mobilize the fleet to defend the frontier, SOMETHING has to stay behind and handle event checks. The Constellation-A is by far the best choice we have available for this; in the future Keplers will be better but we may see a lot of Keplers pulled to the front lines for SCIENCE! support.

Even in the far future if the ships prove un-refittable, they're still much better than not having a ship there. And at a certain point that's the choice we face, because we can build about three Constellation-As for the cost of two Rennies.

Juleen watched as one of the Licori cruisers launched a spread of torpedoes at one of the two E-Class Federation battleships in the fight. They exploded with vastly more destructive power than an ordinary photon torpedo should have produced, severely damaging the ship. Before it could launch any more, the other Federation battleship swung around and disabled the same cruiser with an overcharged phaser blast. "The Licori used some of those mentat super-weapons of theirs to take out the Federation battleship?" offered Juleen.

"No! Well, yes. You're right, but that's not the important part. This is where Warmaster Halkh had a chance to win the battle. One of those two battleships had ka'Sharren on it. If he could have hit her battle bridge with that torpedo strike, he could have destroyed the Federation's command structure. Look at how the Licori cruiser holds back its fire... you can tell that's what he's aiming for."

The commodore replayed that part of the battle. Now that it had been pointed out, Juleen could see what was happening. "Too bad he guessed the wrong ship," Juleen offered.

Wenlai frowned. "It shouldn't have been necessary to guess. If you look at the distribution of the Federation fleet... how the ships move... it's obvious where they're being commanded from."
Halkh:

"Do Romulans have a proverb about hindsight being ten/ten? Because Licori do."

[And yes, I've written what amounted to Yang fanfic before, I know he fairly likely would have gotten that right. And in-story DID get that right in real life and sniped the enemy flagship. Still. Unfair. :p ]
 
Well, we've already seen that the Tal Shiar can be a threat to loyal Romulan captains if it interprets their actions in the wrong light, and that Frad is already running interference with the Tal Shiar to protect Wenlai from possible Tal Shiar hostility. This is not encouraging about the likelihood of Wenlai being fully understood- though it may or may not matter.
 
I suspect that's more about playing fast and loose with the chain of command and disrespect of some of his superiors, disloyal to the state's duly appointed representatives, rather than disloyal to the state itself. It's a fine distinction, but if he keeps delivering victories that distinction will probably protect him.
 
Except this is not what happened at all. They did give him a draft of the proposal; and the end of it all we got a chance to change it around, it it was implied we'd have had the option if we went along. Ultimately the peacekeepers were happening, and ultimately the thread voted to support it and expand it.


There is a way that senior bureaucrats shape policy. Directly dicking in the legislative process is not one of them, and it is that way for a reason. What Sulu did would have been fucked up if he was the Chief of Defense Staff or the head of the Parks service -- it's only "worse" because his defiance comes with the fact his department has guns. If he's a Minister he absolutely would have lost his job, and in fact I'm not even sure if there's precedent for that.

Again, he endorsed and expanded that policy once he actually read it. But before that he didn't wait for open questioning or anything, he just reacted and whispered stuff in Expansionist ears. Then when he got to look at it, as N'Gir planned him to, he totally agreed with it and said, "Actually, more."


Like if we were talking that Sulu made a principled stand against the Peacekeepers, that would be one thing. But once the thread was made aware of the full political implications of saying no, we folded like a house of cards. This makes Sulu either look like he was trying to put N'Gir in her place before he arrived, which is incredibly toxic and more the speed of struggling democracies, or he is actually a crazy man.

Hence it's deletion.

#N'GirDidNothingWrong

E: I am really tired about people getting fundamental facts about the situation wrong, and how power flows in a representative democracy. To sum it up, N'Gir is our boss and was elected by the people of the Federation to be our boss. What we did was grossly insubordinate at best. I know people might not like the idea of being subordinate to her, but stop being rah-rah technocrat, this is a fucking cornerstone of represenative democracy. This is the last I'll say on this. Don't @ me.

Iron Wolf, stop it.

It was a badly framed vote that led us to make a bad decision. We know it. Oneiros knows it. That's why he took it back. The whole thing was a mistake. Everyone acknowledges that.

Why are you still harping on this?

Why is this still a hobby horse of yours?

Why are you reviving a long dead argument?

Let it. The fuck. Go.
 
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Omake - A Decisive Naval Action? - SWB
The commodore finally looked up and smiled. "Good eye, Juleen! No this isn't one of our battles, but it is one of the most decisive naval actions in recent memory. I believe the Federation refers to it as 'The Battle of Ixaria Approach'. This is where Commodore Nash ka'Sharren led a Federation task force to kill the Morshadd Emperor and destroy the core of the Arcadian Fleet. She virtually won the war in this single battle."

"I would have been better for us if she had lost," said Juleen, parroting the opinion he'd heard from other commanders.

Wenlai waved the opinion off, neither agreeing nor disagreeing. "Anyway I've finally been able to get a recording of the battle, courtesy of our allies among the Licori. Commodore ka'Sharren is supposed to be one of the Federation's most skilled commanders. Watching how she runs a battle, I believe I understand her much better. And look... look at this and tell me what you see."

Juleen watched as one of the Licori cruisers launched a spread of torpedoes at one of the two E-Class Federation battleships in the fight. They exploded with vastly more destructive power than an ordinary photon torpedo should have produced, severely damaging the ship. Before it could launch any more, the other Federation battleship swung around and disabled the same cruiser with an overcharged phaser blast. "The Licori used some of those mentat super-weapons of theirs to take out the Federation battleship?" offered Juleen.

"No! Well, yes. You're right, but that's not the important part. This is where Warmaster Halkh had a chance to win the battle. One of those two battleships had ka'Sharren on it. If he could have hit her battle bridge with that torpedo strike, he could have destroyed the Federation's command structure. Look at how the Licori cruiser holds back its fire... you can tell that's what he's aiming for."

The commodore replayed that part of the battle. Now that it had been pointed out, Juleen could see what was happening. "Too bad he guessed the wrong ship," Juleen offered.

Wenlai frowned. "It shouldn't have been necessary to guess. If you look at the distribution of the Federation fleet... how the ships move... it's obvious where they're being commanded from."

Interesting. Let's see, who do we have that can go up against the LOGH expies.

Ah yes, of course...

Halkh:

"Do Romulans have a proverb about hindsight being ten/ten? Because Licori do."
Of course Halkh would still be on about that. Great tactician. It would have been an excellent glory moment to have crippled the Federation's flagship.

I wonder if he is also a great strategist, though. I suspect not.


A Decisive Naval Action (?)

The screens and walls of Analysis 2, Battle Review Division's main projector suite, glittered with the gold edge of active holographic projections. In the middle, a single human woman in Admiral's red leans slightly against the railing, studying the simulated ships as they spin around her, playing out the recording of a battle that some say won a war.

"Admiral Chen," a soft voice says from the door. "Tiger Team has this room booked in twenty minutes."

"I'll be done by then, Pathe," Admiral Patricia Chen says, not bothering to look over her shoulder.

The Amarkian vice admiral steps forward to join Patricia Chen at the observation deck.

"Ixaria Approach," he says. "We went over this battle scores of times. Perhaps the finest example of the chivalric spirit since the Battle of Kadesh. You think you see something we missed?"

"I doubt that," Patricia Chen says. "I was just gathering some data for a simulation I'm putting together. What-ifs and readiness drills that might be useful for crew training, out in the field." She taps her PADD for emphasis.

"What-if your ship gets hit by a exotic matter-destabilizing torpedo?" Pathe asks with a small smile, as the strike on the Liberty plays out in front of them.

"More of a scientific curiosity than a teachable moment," Patricia replies. "I've heard too many say that if Warmaster Halkh had only hit the Enterprise instead of the Liberty, it would have swung the battle."

"Wouldn't it have?"

"Probably. The Warmaster's targeting decisions could have made a massive difference. Even if the Enterprise had survived, it would not have been able to destroy the Pride. With our flagship crippled, their forces could have rallied and forced a retreat. If one studies the battle out of tactical or academic interest, that one mistake stands out."

"And?" Pathe asks, suspecting that Chen has a point to make.

"And it would be utterly academic, of course," Patricia says with a snap of her fingers. "Observe."

She hits rewind back to the launch of the fateful torpedo spread and pauses the recording there.

"It's true, Halkh could have turned the battle in this moment," she tells her counterpart. "If he had been luckier, he might have guessed right. If he had judged ka'Sharren better, he might have targeted the right ship. If he had studied Federation history or talked to our diplomats before his capture, perhaps he would have recognized the Enterprise. He would have to win the rest of the battle, of course, which would require more luck, more skill. And we would sorely miss the Enterprise, and ka'Sharren too if she is wounded or dies."

She pauses for a moment, then leans forward to wave her arms at the frozen holographic ships.

"But what of it?" Patricia says. "Then what? What happens after Warmaster Halkh drives off Task Force 2 by hitting the Enterprise where it hurts? Can you see it?"

Pathe looks where Patricia is gesturing. The Licori fleet is burning. The Indefatigable has a gaping hole where its bridge used to be, the Emperor's quarters behind that already exposed to vacuum. The Venerable has no such damage to its command facilities, but two of its six nacelles have been shorne clean off, and the hull plating is starting to peel off, barely holding together. The Insight is a rapidly expanding cloud of debris. The Censor and the Beautiful are drifting wrecks. Only the Pride looks fully operational, covered phaser scorches and shields flickering.

"You see?" Chen asks with a bounce in her voice. "Is this fleet in any condition to contest Ixaria Orbit? Task Force 1 is battle-weary, but the Excelsior is no slouch, and the Ked Paddah have three battleships ready too."

She thumbs the remote, selecting an Unsaved Custom Scenario 4 from the menu, and the Licori ships, equally damaged, their frigate escort returned, are now facing the nearly-undamaged Excelsior, Lexington, Krinuk, Lightning, Calgary, Cautious, Defender, Shrewd, and Watchful. Outmassed over two-to-one, the result is clear to the two veteran admirals.

"So even if Halkh had won the battle, he had no chance of victory," Pathe concludes. "Is that what you're trying to teach our ensigns and cadets?"

"Well, as you know well, there are ways to win a battle with only minor damage," Patricia says. "Ambushes. Fixed defenses. Smaller engagements where skill and trump cards are bigger factors. It's not easy, of course. Next to impossible when you're racing to relieve a world under siege, and are forced into a deep space intercept."

"And given that ka'Sharren made that intercept..." Pathe murmurs.

"Exactly as she explained in her after-action report," Patricia says. "She knew from the moment the sensor reports came in that even fighting to a loss would still give Thuir the edge he needed to win. That's the teachable moment here."

"A costly loss it may have been, had Halkh and our armchair admirals had their way. If I may ask, though. You seem to have more than a passing interest in this battle. Any reason?"

"Ah, that's, ah..." Patricia trails off. "It reminds me of my younger days," she admits. "Because I would have been that commodore, charging off on a prayer and relying on my ship to get me out of a tough spot. I had something of a knack for risky plays."

She shuts down the battle review projector, the room's lights reactivating as they leave. Tiger Team's waiting analysts file in behind them.

"Have you given a thought to acting as Red Team lead in one of our simulations?" Pathe Lantriss asks her as they walk towards the transporter.

Patricia gives a pained look and sighs.

"I suspect my schedule will need to be twisted in knots to allow it, but if I ever have a lot of free time on hand, I would love to. You probably won't want to tell your doctrine teams beforehand, though."

"Tell us what?" a passing ensign asks the two admirals.

Patricia Chen just smiles enigmatically.

"Oh, don't worry about it."
 
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We have the slight advantage of being able to read Halkh's mind during the critical moment when he decided to try for the enemy flagship:

The Federation's Excelsiors, aptly named, cut a swath through the tangled mass of the fleet. They were fast ships, and had joined the battle last. Where Venerable and Indefatigable anchored the Licori force and let the rest of the fight swirl around them, the Starfleet admiral had taken a different tactic.

He was handling his dreadnoughts in a way that exploited their surprising speed, covered for their slow rates of turn, and made it nearly impossible to concentrate fire as the Imperial Navy would against the blocky Ked Paddah battleships. The alien commander was taking the pair of heavy ships on swooping firing runs, battering the Licori fleet savagely with each pass...

They couldn't take much more; it was time to fall back before the fleet was utterly ruined, before the Emperor himself could be killed or captured by the onslaught of the enemy. What could the warmaster of Tartresis do?

...

There were two alien battleships. One was the flagship. He might only get one shot like this. They had to know where the 'specials' were coming from by now, and Pride would take terrible fire on the next pass. He had to pick one, or the other.

[snip mis-estimation of Nash ka'Sharren]

He sighed. He would target the trailing Excelsior.
Halkh was in fact trying to blow up the Federation flagship in hopes of allowing the remainder of the fleet, including both capital ships, to successfully retreat. Anyone stupid enough to suggest pressing on to Ixaria would have received great heaps of very memorable scorn, possibly in iambic pentameter.

And in fact the Licori fleet began a retreat due to hull damage right around the same time as the events I attribute to that final quantum torpedo salvo (the destruction of TSS Nugruch and damage to UES Liberty), followed immediately by the destruction of the Pride herself.

If Halkh's plan had worked, he'd have taken advantage of his position as Tartresis's senior field commander, and tried to get the fleet to retreat to the starbase at Calamar to jury-rig repairs. And to try and rush-build quantum torpedoes for the rest of the fleet.

He'd either have counseled the Emperor thusly, or tried to rally the fleet in the wake of the Emperor's death with comparable results.



On a side note, looking at the chronology, Indefatigable was still at two thirds hull HP when Pride was disabled. If the Emperor was already dead, I'd speculate that it was probably due to a lucky hit that had happened a fairly short time beforehand, and Halkh didn't know about it yet.
 
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We have the slight advantage of being able to read Halkh's mind during the critical moment when he decided to try for the enemy flagship:

Halkh was in fact trying to blow up the Federation flagship in hopes of allowing the remainder of the fleet, including both capital ships, to successfully retreat.

And in fact the Licori fleet began a retreat due to hull damage right around the same time as the events I attribute to that final quantum torpedo salvo (the destruction of TSS Nugruch and damage to UES Liberty), followed immediately by the destruction of the Pride herself.

If his plan had worked, he'd have either counseled the Emperor to retreat to the starbase at Calamar to jury-rig repairs (and copy the quantum torpedo blueprints to the rest of the fleet), or tried to rally the fleet in the wake of the Emperor's death- and do the same.



On a side note, looking at the chronology, Indefatigable was still at two thirds hull HP when Pride was disabled. If the Emperor was already dead, I'd speculate that it was probably due to a lucky hit that had happened a fairly short time beforehand, and Halkh didn't know about it yet.
Naturally, Chen can't read Halkh's mind. But strategically, it seems to me one of those battles where as long as fair battle was joined, even if we had lost handily, contesting Ixaria would have become impossible.

I'm basing the potential death of the emperor to the timing when the Indefatigable took the biggest shot of officer casualties. And yeah, I don't think anyone knew, because even though we had taken prisoners, we didn't confirm his death until we found the body.
 
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Naturally, Chen can't read Halkh's mind...
True.

I mainly wanted to clear it up in part because you led with "Of course Halkh would still be on about that. Great tactician. It would have been an excellent glory moment to have crippled the Federation's flagship. I wonder if he is also a great strategist, though. I suspect not." :p

Now, Halkh is based on Gurney Halleck. Halleck was the only one of the core Atreides leadership (aside from Paul) who managed to survive the total destruction of organized Atreides power on Dune. Within two years, he'd worked his way up through the hierarchy of the spice smugglers into a position of power within their organization- and when he fell into a Fremen trap set by Paul Atreides, Halleck rejoined him to help him retake the planet.

So I look at this and think... Halleck is a great fighter personally and a good general, but what's remarkable about him is that he survives a total disaster and comes out the other side in shape to be useful both to himself and to his former patron. And I tried to translate that.

...

Honestly, Halkh isn't a great tactician or strategist. I'd say good in both categories, but not inspired, at least not often enough to be in the top class of heavy hitters. He's a pretty competent strategist and tactician, but his greatest virtue as a military commander is that he doesn't let bad news, danger, or even disasters panic him. He's just as competent after things go wrong as he is before they go wrong.

Thus, he's good at improvising strategems for avoiding total defeat, and at salvaging what he can from a defeat that turns out to be total after all... which is pretty much what we see him trying to do in Wine and Song now that he's a prisoner aboard Nash's flagship.

This isn't an especially rare virtue in the top levels of military skill, but it's not 100% common, either.

But strategically, it seems to me one of those battles where as long as fair battle was joined, even if we had lost handily, contesting Ixaria would have become impossible.
Yeah, pretty much. As long as we did enough damage to knock down the Imperial fleet's shields and inflict meaningful hull damage, we won that one by default. The danger was that the imperial fleet would show up in the Ixaria system, get shield/combat buffs from the remaining House Ixara defense platforms, and be able to take advantage of how many of our ships were damaged. I never went back and actually did the rundown on that, but it could have been rough. So we were pretty fortunate Nash intercepted- and yet, as you say, given that she DID intercept, she didn't actually have to win decisively in order to ensure an allied victory at Ixaria.


...

If Halkh went up against a juggernaut like Wenlai or Renhadd at anything close to equal odds, his fleet would get beaten, probably very badly, because that's usually what happens to people who engage the Magician or the Golden Boy at all. Some buzzsaws, you just don't stick your hand into. But he wouldn't commit any obvious, easily exploitable mistakes that any bozo would be able to take advantage of. They'd win, but they'd have to actually exercise their tactical genius to earn the victory.

In other words, I'd say he's about on par with the second-tier fleet commanders of Legend of Galactic Heroes- people like Mittermeyer or Bucock. Against guys like that I think he'd have a fairly equal chance of victory, and the most probable results would be narrow, hard-won victories for one side or the other.

That's second tier; there are at least two or three tiers of tactical skill running down from there.

I'm basing the potential death of the emperor to the timing when the Indefatigable took the biggest shot of officer casualties. And yeah, I don't think anyone knew, because even though we had taken prisoners, we didn't confirm his death until we found the body.
Ahh. Interesting idea; I didn't think to look for the officer casualties.
 
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Hey everyone lets get back to the real argument, logistics rehash no. 367, that we cannot resolve until OP lays some options on us.

Personaly I'm in favour buying 3x expo to Amarkia Aux yards for ongoing shipping, using the three spare general berths and spending the pp to use 15x member berths.

Also pick up the engineering reshuffle, and next year we can get that shit sorted.

Out of interest, the idea of buying listening posts for the KBZ and a second zone has been raised, any reason we wouldn't put this in the GBZ?

Finally loving the UP option for Amarkia, it already has critical infrastructure, just need to get heavy industrial park (which we could use anyway).
 
Hey everyone lets get back to the real argument, logistics rehash no. 367, that we cannot resolve until OP lays some options on us.

Personaly I'm in favour buying 3x expo to Amarkia Aux yards for ongoing shipping, using the three spare general berths and spending the pp to use 15x member berths.

Also pick up the engineering reshuffle, and next year we can get that shit sorted.

I support getting more auxiliary berths and general berths, but the specifics depend on the availability, pp cost, berth ETCs, and any engineering construction limits, which will be revealed in the snakepit.

My interest in engineering command reorganization has been increasing, with indications that it can help alleviate construction bottlenecks and support GBZ expansion. Tier 2 or 3 on my snakepit list at this point.

Out of interest, the idea of buying listening posts for the KBZ and a second zone has been raised, any reason we wouldn't put this in the GBZ?

I thought GBZ construction options were under the jurisdiction of the GBZ commander, with Starfleet providing all the necessary political will behind-the-scenes - there's enough general support with the Apinae, Amarkia, hawks, and expansionists to "subsidize" this, along as Starfleet can provide the necessary ships and logistics. Notably, the snakepits do disallow building starbases in the GBZ.

Finally loving the UP option for Amarkia, it already has critical infrastructure, just need to get heavy industrial park (which we could use anyway).

To be clear, we aren't guaranteed a UP-style shipyard for Amarkia. Onerios only indicated that such an option is possible for some set of requirements, which include the critical ship infrastructure and heavy industrial park and a second major world, which only the Vulcan system (edit: and Sol system of course) satisfies. Those requirements may end up being stricter than required though.
 
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I'd lay the danger to Wenlai not being from above, especially if he has a high ranking patron (he can't fall until they do: unless he does something really really stupid) but from other officers of around the same rank who are /thirsty A F/ for the same upper rank slots and political appointments that they think he wants.

After all a statesman like disregard for the appearance of ambition and virtuous appearance of dutiful loyalty is a time honored way of trying to get ahead for the "apolitical" / independent of patrons. They probably assume that Wenlai is just wearing a mask of disinterested military service, doubtless others are wearing the exact same mask and are just jealous that he's making it work.

There's little danger from above as long as he performs. The trick for his colleagues then is to fuck him over so that he stops performing.
 
I think it probably makes more sense to delay the engineering command reorg until we are about to have more spare berths than we need just for the logistics hole, i. e. after a massive expansion such as a new UP coming online and/or we are already about to be out of the hole anyway. We know that we need 2 engineering ships, 2 freighters (or one super freighter) and 3 cargo ships for an engineering team, so it would be nice to be able to assign 7 berths at a time (or 5 and an already complete or at least half complete super freighter) rather than either stretching the process out or the new engineering team putting us right back into the logistics hole.
 
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Well the engineering command reorg isn't all about folding engineering ship construction into shipyards ops. It's supposed to also allow us to "mark what is available for different [engineering] tasks". There's also a balancing act here, and build lead times are an issue - we need both more engineering teams and to get out of cargo transport hole at the same time, not one after the other. If we're like only 10% under our target of transport-neutrality, and we still only have around 3 engineering teams, we should already be in the process of producing another engineering team by that point.
 
Captain's Log - 2316.Q4.M3
Captain's Log, USS Valiant, Stardate 26208.5

Our voyage to Irrizizza has been suspended after we ran into what appeared to be a bow wave of chroniton particles from a nearby event. I have ordered the Valiant to alter course to the Kallazza system to attempt to determine the source.

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Captain's Log, USS Endurance, Stardate 26209.1

The Risan colony of Third Risa has added yet another spectacular and potentially lethal predator to its mix. The southern continent contains deep valleys, which contain a variety of incompletely catalogued lifeforms. One of these valleys, near the polar regions, is apparently home to small, long-eared creatures that make their homes along untapped seams of Nythenium Phosphate, using the nutrients in some form of hibernation process. The unassuming little creatures stick to their burrows unless startled, at which point they become a very high speed engine of gnawing and destruction. As is apparently standard procedure for the Risan teams, upon encountering things that would like to eat them, the Risans beamed out of the area and requested Starfleet aid.

[Gain +5pp, +25br]

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Captain's Log, USS Odyssey, Stardate 26209.7

An attempted assassination has caught my chief helm officer, plus a ranking statesman of the dissidents. I was nearly caught in the line of fire as well when a Caldonian man who had lost family to pseudoscience cults stormed a meeting and drew a phaser. I grieve for Commander kap Glorch, who died despite the best efforts of Starfleet and Caldonian doctors, whose efforts I cannot praise highly enough.

However, the duties of a Captain force me to look at the wider issue. This assassination has set the peace process reeling, and I must work quickly to rebuild the trust of the dissident groups before it all comes apart in bloody reprisal after reprisal. It won't be easy to take to the crease this time, with the memory of the good Commander on my mind. I'm as angry as anyone - this rank idiocy has cost a brace more good lives, more good blood to throw after the squandered lives of thousands cut short. Yet I have to hold together this coalition.

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Captain's Log, USS Stargazer, Stardate 26210.2

Fleet Command has called a halt, and the fleet has secured from warp speed. Apparently there is an unusual data interaction going on with the Preserver components that make up the Phased Disassembly Array. There is something out there that is responding to them. We've been asked to go investigate, and bring the Fleet if safe.

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Captain's Log, USS Endurance, Stardate 26210.4

The pandemic has reached Rethelia, and a death toll well into the tens of thousands is set to become worse. Arguably worse, there are accusations it was deliberately spread there by a Fiiral Typhoid Mary, and that this is why the plague has proven so resistant to containment. We were at Rethelia at the time, and the local Ambassador has pleaded with us to do everything in our power to prove that this is not the case. We have been aided in this task by the T'Mir's comprehensive research. With it, we proved that Fiiral DNA leaves distinct genetic markers on the plague, and that it was impossible for the Rethelian Patient Zero to have been Fiiral.

[Gain +10pp, +25 relations with Seyek]

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Captain's Log, USS Valiant, Stardate 26211.3

I'm having to read up on more Apiatan history than I even expected! We have encountered the Nebula Dance, a very early colony ship that would have colonised Kallazza back when it contained a Class L world. However, it seems the disaster that claimed the Nebula Dance and devastated the world was at least partially temporal in nature!

The colony ship is about three hundred years old, which apart from being an amazing historical development, also means I'm dealing with a very put out set of Apiatan Queens, who are having a hard time coming to terms with this Federation idea and the fact there are "defective" workers aboard my ship. I have requested aid from the nearby Irrizizza colony, and been told that Councillor Izzidiera is re-routing from her voyage home to meet us.

To my frustration, the ApiataI have aboard are walking on egg-shells. Even for those non-colony minded it seems that having a slew of "Auntie Queens" nearby and hopping mad is a bones-deep cause for alarm.

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Captain's Log, USS Odyssey, Stardate 26211.7

Complicating matters, the assassin holds a high post within the Directorate, and there is a considerable resistance to trying him for the death of the the dissident statesman, though they are willing to see him face a "summary administrative indictment", a quaint Caldonian term for a rarely used instrument for suspension of civil rights, over the death of Commander kap Glorch. It won't do, it won't do at all. Do they think I want vengeance for my friend? A Star Chamber to knock his killer down to size?

I want to end this cycle of violence. He must answer in a fair court of law not for the Commander, but for this internecine strife. I counsel the dissidents not to take up the arms again. I counsel the Directorate not to presume that peace will fail. It holds for now, but I need a statement. A symbol. And I think I know what I need to do.

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Captain's Log, USS Stargazer, Stardate 26212.2

There is a Preserver outpost in deep space, one which would probably never have been found had it not begun to interact with the systems embedded in the Pride of Kadesh. It is an amazing development, I feel. We have much to learn here. I am bringing Fleet Command closer.

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Captain's Log, USS Kearsage, Stardate 26212.7

One of the stations of a minor colony world near Leas Akaam apparently became infected with an abruptly cross-adapted variant of an Apiatan cold. As is often the case, what makes an intended host a little sick makes an unintended host very sick indeed. It would have been survivable if not for the stroke of ill-fortune that saw a Vulcan develop hallucinations and destroy the life support systems, dooming the half-dozen technicians aboard.

[Gain +5rp]

-

Aboard the USS Valiant

"So, as it actually turns out," says Councillor Izzidiera to a most unimpressed Queen Akkazitka as the Captain watches on anxiously. "I am your distant descendent, from a line of those you left behind on Irrizizza when you started your journey."

Queen Akkazitka looks the younger Queen up and down, face scrunching balefully. "Balderdash, there's no descendent of mine could-" She stops as a new noise starts up. An enormously loud buzzing sound begins to to fill the lounge, such that the attendant workers Apiata begin clustering around their Queens. The old Queen pauses and then nods. "Never mind, I can see it."

[Gain +10pp]

-

At the Caldonian Corrections & Reparations Directorate Building

Caldonian newscasts are going a mile a minute as Starfleet Captain Langa Mbeki embraces his friend's assassin, the tall Caldonian man on his knees in grief. His words are transmitted throughout the Caldonian colonies. "With every life lost we are all of us lessened. With every round of vengeance and reprisal we tear down not only the lives of those dearest to us, but the bedrock of civilisation upon which we all stand."

[Gain +25 with Caldonia, gain +25pp]

-

Aboard the Pride of Kadesh, Karen Sarjan's Uplink Chamber

"Are you sure about this, Karen?" asks Maryam Ajam. "I'm no stranger to risk taking-" with a quick rap of metal replacement limb for emphasis "-but I can't advise this."

"My mind is backed up by the memory banks of the whole Pride of Kadesh, it will be fine Captain," comes a voice over speakers, rather than from the slender form among the wires in the centre of the chamber. "But I appreciate your concern."

"Alright," replies Maryam slowly. She taps at her communicator. "Ajam to Derelict, begin the connection."

A high-pitched whine of massive monotronic mainframes going into overdrive begins to make itself known. Soon the lights begin to flicker, and after several long seconds, the lights extinguish, plunging the room in darkness punctuated only by the indicator lights on Karen's light support suite. "Ajam to Stargazer, we've had a problem..."

"We see that, Ajam, power is out across the entire Pride. Ah, hold on, the management systems appear to be rebooting, power is coming back up, life support is coming back online. You should be getting it there shortly."

"Thanks, Stargazer, the lights just came on," replies Maryam. "Ajam out." She stops and walks to stand in front of Karen Sarjan's vacant gaze. "Well I hope you're satisfied."

Long seconds wait in the gloom, until finally, just as Maryam started to really worry that their Fleet Commander had become brain damaged, the speakers wake again.

"Very. The Preservers have uploaded a gift. I have their database."

"Their technology?!"

"Their history, their culture. More than crude tricks, my memories now contain who the Preservers were... But I'm not sure how to get it out..."

[Gain +10rp, portents for future events]

-
 
Lots of interesting things today.

Complicating matters, the assassin holds a high post within the Directorate, and there is a considerable resistance to trying him for the death of the the dissident statesman, though they are willing to see him face a "summary administrative indictment", a quaint Caldonian term for a rarely used instrument for suspension of civil rights, over the death of Commander kap Glorch. It won't do, it won't do at all. Do they think I want vengeance for my friend? A Star Chamber to knock his killer down to size?

I want to end this cycle of violence. He must answer in a fair court of law not for the Commander, but for this internecine strife. I counsel the dissidents not to take up the arms again. I counsel the Directorate not to presume that peace will fail. It holds for now, but I need a statement. A symbol. And I think I know what I need to do.
Caldonian newscasts are going a mile a minute as Starfleet Captain Langa Mbeki embraces his friend's assassin, the tall Caldonian man on his knees in grief. His words are transmitted throughout the Caldonian colonies. "With every life lost we are all of us lessened. With every round of vengeance and reprisal we tear down not only the lives of those dearest to us, but the bedrock of civilisation upon which we all stand."
Not everyone has this strength of character, the willingness to forgive and let go of grudges...
 
I suspect it might get all O'Neilly up in her head. Thank the elements she's hooked up to a computer. Hopefully her brain is big enough due to that.
 
2316.Q4 Captains Log
135 PP
35 rp
40 sr
90 br

+50 Caldonia
+25 Tauni
+25 Seyek


Lamarck 50/100

Bull +1 crew rating
Zephyr +1 crew rating
Thrishar +1 crew rating
respect of all sides of Sydraxian in-fighting
Conflict with Romulans and Klingons avoided, use of Federation space for attacks deterred
meet the Harmony of Horizon, major power starting relations frosty
both Klingons and Romulans reassured about Federation intentions and neutrality
portents for future events

New Relations:
Affiliates-
Caldonians 500/500+50 =500/500 - Ratification blocked due to ongoing Moratorium (may need additional work before membership, political opposition to current government-Starfleet has managed contact and gathered opposition though and is moving to attempt diplomacy with the Caldonian government-should be event for Odyssey next quarter)
Orions 500/500 (may need additional work before membership, after effects of Orion Syndicate)
Seyek 500/500+25=500/500 (separatist issues between two species seem to have been resolved, membership to Federation was a positive factor as it provides representation by planet allowing second species to have their own councilor upon joining)
Risa 499/500 (no issues sighted, expect them to be pacifist more so than Vulcans)
Qloathi 490/500 (may need additional work before membership, corrupt group of Senators-some of corruption has been exposed)
Kadeshi 328/500 (long distance journey, no benefits for being 300+ and no chance of membership at this time)
Honiani 351/500 (may need additional work before membership-war conspiracy-Yan-Ros attempting to expose, waiting event conclusion of exposure)
Yan-Ros 312/500+29=341/500 (subject of diplo push) (only issue that has arisen is Yan-Ros criminal elements, two strains, one focused on smuggling dangerous wild life to other planets, second criminal and cartel members)
Ked Paddah 276/500 (lingering issues from Licori war, concern over Gaeni and Licori science, Gaeni and Federation beginning steps to resolve concern of Gaeni science with a research exchange)
Tauni 168/500+18+25=211/500 (subject of diplo push) (primitive ships compared to current Federation standard, asking for aid in tech catchup, tech is scattershot thanks to previous alien overlords that were thrown off their planet, overlord location is unknown but assumed to be corewards, we have encountered their former overlords the Horizon and they are not nice)
Laio 139/500 (primitive ships T -2 tier (so earlier than the Constitution, believe that is Ranger-era for us), may need time to adjust to more advanced tech, not enough info to determine if other issues)


Other Possible Members
Yrillians 355/100 - Affiliate Membership Internally + Externally Obstructed, but lines of dialogue opened (strong ties to the Sydraxians)
Gretarians 110/100 - Affiliate status blocked externally and internally, but the idea is being floated (currently pays 'protection' money in form of resource to Sydraxians to keep Yrillian pirates at bay, Yrillian pirates are working with Sydraxians in this)
Ashidi 93/100 (somewhere rim wards of the Seyek have had some contact with Ashella pact members)
Obar 65/100 (introduced to us by the Honiani, are somewhere corewards)
Hishmeri 64/100 (nomad fleet of raiders, diplo pushes only function at half value, one group has raided a pre warp civ)
Lamarck 50/100 (brand new to warp, we found them on their first warp test)
Sotaw 35/100 (located in the Neutral Zone, avoided becoming victims of the biophage)
Licori 25/100+10=35/100 - Affiliate Status impossible [Recently at war]
Ittick-ka 25/100 (have had no contact- aggressive species that requires tribute from others and may try to take tribute by force, less advanced than us and refused diplo contact-we tried a diplo push and it failed, located rimwards of the Federation)

Ashella Pact
Bajorians 109/100 - Affiliate Status impossible [Cardassian Patronage]
Dawiar 101/100 - Affiliate Status impossible [Cardassian Client]
Dylaarians 60/100
Lecarrens -30/100
Sydraxians [In flux]/100 (currently in hidden contact with multiple elements of their society, have received a +25 relations boost in 2316.Q1, graduate and vanguard factions have taken the lead, reds have fallen)
Konen - x/100
Goshawnar - x/100
 
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