"Visited a derelict space station. Last entry in records indicates a 'thalaron weapons test'. What's a thalaron?"
 
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She'll find some other horrible thing for us to fight, I'm sure.



Old meme is fucking old! Don't bring it up again.
Actually, aside from memes, they'd be a way to introduce a species that emphatically isn't a human with makeup on, which Star Trek is always low on in the "not evil" column. The Spiders from A Deepness In the Sky or the Tines from A Fire Upon the Deep would also be neat additions to the galaxy.
 
I wanna befriend them! :V :V
They're a prewarp civilization; we have to leave them alone. :(

2) Interestingly, we have councilors for two worlds that are listed as minor worlds - so they might actually be major worlds?
Sardry IV (Andor) - logistics posts only lists this as a Starfleet industry hub, G&W status post shows "Industrial Assets [Transporter Fabrication]"
Lalande (Human) - logistics posts only lists this as a Starfleet industry hub and UESPA logistics source, G&W status post shows "Resource Assets, Industrial Assets [Deflector Emitters]"
My working hypothesis is that these planets are "county seats" for interstellar jurisdictions stretching across numerous colony worlds. We can't give each individual small colony a Council seat, or the Council would grow unmanageable in size... But we do need some Council seats that can be faithfully expected to represent colonial interests. I suspect that very early in Federation history, a compromise was reached ensuring some proportion of Council seats would be assigned to interstellar jurisdictions that include multiple worlds, with the jurisdiction of those seats being 'gerrymandered' to ensure that the councilors in question would have a mostly-colonist constituency.

The alternative would tend to be rather unsustainable in the long term and promote a "colony vs. homeworld" dynamic likely to lead to colonial uprisings. And sure, the homeworld systems have most of the population and industry... but it's the colonists who are mining most of the dilithium and other special resources, so even a 'general strike' by colonial interests across much of Federation space could have major repercussions. We don't want that, and neither would the people who founded the Federation in the 22nd century.

We had a Mirror Universe incident, Nash made sure they won't be bothering us again.
I dunno. My reading of it is that while she (and T'Lorel and Eaton) caused a fair amount of chaos aboard the three Terran Empire flagships of the day, they didn't actually change much. They basically had the same experience Kirk did, only they didn't leave behind anything as significant as a Mirror Spock equipped with the Tantalus Device to try and reform the Empire. So if he didn't turn them 'nice,' Nash didn't either.
 
So there's been some interest in more Constie-As. Here's a build plan that retains 3 Constie-A, 5 Rennie, 1 Excelsior-A builds, and same refits as before.

I also took advantage of the fact we're penciling in all the free berth space for auxiliary builds. I ensured two 3mt berths are free so that 2 superfreighters can be built in them, and swapped SF and UP 2319 Rennie build timings so that I can fit in a cargo ship build in SF 1mt-1.

 
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@OneirosTheWriter - I have to ask, do you have a Patreon or something? I'd like to buy you a case of booze, or at least a can of coffee or something, for all this work you've done.

On another note, it occurs to me that the best solution for our AUX yards might be like, say, a "Request construction of 4 400kt berths at Utopia Planitia, 12 turns" snakepit option for between 20 and 35 PP. Rationale for the PP cost and the construction option being that if one team can build a 3mt berth in 3 years, that same team should be able to build a handful of pint-sized yards we can use for cargo boats in roughly the same time period.
 
I dunno. My reading of it is that while she (and T'Lorel and Eaton) caused a fair amount of chaos aboard the three Terran Empire flagships of the day, they didn't actually change much. They basically had the same experience Kirk did, only they didn't leave behind anything as significant as a Mirror Spock equipped with the Tantalus Device to try and reform the Empire. So if he didn't turn them 'nice,' Nash didn't either.

Completely forgot about that one. Also, my intention wasn't that Nash befriended them but instead traumatized them. Somehow.

The Terror of Cardassia:

Sometimes you roll a natural 20 and get a flagship captain who just happens to be the embodiment of every single one of your enemy's fears and anxieties.


 
Completely forgot about that one. Also, my intention wasn't that Nash befriended them but instead traumatized them. Somehow.
@chriswriter90 ... You're forgetting something. They had their own Mirror Nash. Who, it is strongly implied, is at least as crazy as ours and significantly less inhibited (e.g. keeping Mirror Leaniss around as "captain's woman")

I'm not sure what happened to Mirror Nash in all this, but I would hesitate to assume she vanished from the Mirror Universe's picture in 2305.
 
@chriswriter90 ... You're forgetting something. They had their own Mirror Nash. Who, it is strongly implied, is at least as crazy as ours and significantly less inhibited (e.g. keeping Mirror Leaniss around as "captain's woman")

I'm not sure what happened to Mirror Nash in all this, but I would hesitate to assume she vanished from the Mirror Universe's picture in 2305.
When did the Terran Empire canonically collapse, again?

Also kind of shocked to realize they never did any Mirrorverse episodes in Next Generation. Don't think they did in Voyager either, although there it's at least understandable why not.
 
It is said that canon Voyager wasn't so good. Now, what would Mirror Voyager be like?
 
When did the Terran Empire canonically collapse, again?
They were sort of deliberately vague about it. It's implied that after Spock's reforms, the vengeful Klingon-Cardassian Alliance took down the Terran Empire, but I'm skeptical that things came apart that fast, if only because Mirror Spock strikes me as too smart to knowingly change the Empire in ways that accelerate its collapse from the predicted 240 years to no more than a few decades.

I figure it probably happened at some point after Mirror Spock either retired and fled into hiding (an accepted beta-canon version) or was assassinated by someone else who couldn't hold things together. How long that took? Dunno.

It is said that canon Voyager wasn't so good. Now, what would Mirror Voyager be like?
It would be the show every "HARD MEN MAKING HARD DECISIONS" creepo on the Internet fanatically loves, while the rest of us uncomfortably eye it and acknowledge the great writing and production values while finding the plots deeply, deeply disturbing.
 
@OneirosTheWriter - I have to ask, do you have a Patreon or something? I'd like to buy you a case of booze, or at least a can of coffee or something, for all this work you've done.

On another note, it occurs to me that the best solution for our AUX yards might be like, say, a "Request construction of 4 400kt berths at Utopia Planitia, 12 turns" snakepit option for between 20 and 35 PP. Rationale for the PP cost and the construction option being that if one team can build a 3mt berth in 3 years, that same team should be able to build a handful of pint-sized yards we can use for cargo boats in roughly the same time period.

Problem is that 400kt berths are only good for cargo ships and Oberths, and Oberths are about to become obsolete. If we want to build hospital ships or prospectors or even freighters, those 400kt berths are useless. I'd rather just add a couple 1mt berths which are almost as cheap and many times more versatile.
 
"Sensors indicate nearby anomaly. Taking a look... is that a wormhole? That's a big ship! ...That's a lot of missiles! Evasive maneuvers!"
 
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