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So mixed feelings on the ship build, nice for all the refits but sad we are only starting two ships even though I know why. Still 2317 should be better for new ships starting.
So mixed feelings on the ship build, nice for all the refits but sad we are only starting two ships even though I know why. Still 2317 should be better for new ships starting.
We still have the delayed Rat Race, and an Ambassador design vote to go. The latter is a prereq for a Shipyards Ops vote IMO.Just in case the Shipyard Ops vote goes up while I'm asleep, here is what I am advocating.
IIRC, when those deployment plans were made, the Constellation refits were intended to start in Utopia Planitia, which had openings beginning in Q3. We can still do that, and have Betazed prepare for 2317 builds instead.FYI, the reason not to start the Constellation refits until Q3 is to match the deployment plan we already voted for.
Geez those Ambassador prototypes are expensive. Also not guaranteed to be 240*1.5=360sr until we vote on the design, so it could be even worse.[no vote][BUILD] 2316 2 Ambassadors, Resume 1 Miranda-A, 1 Excelsior refit, 2 Miranda-A refits, 2 Constellation Refits
*sigh* I really wish we could do short-term refits of Centaurs or Oberths to reduce their SR costs, ala how the Hebrinda-A's SR costs were reduced. It's pretty telling that we're hardly building any more of them, except for a token "hey we're building some science ships!" builds.
Oh yeah, aware of it which means if 2316 goes without too many repairsYeah, I wish we could start more ships as well. But two prototype Ambassadors (which each cost 1.5x what a regular Ambassador will cost) is just a huge chunk of budget. Those two alone cost 720 special resources. (Explaining for the benefit of everyone else.)
At least we can spend berth space productively on refits and such.
IIRC, when those deployment plans were made, the Constellation refits were intended to start in Utopia Planitia, which had openings beginning in Q3. We can still do that, and have Betazed prepare for 2317 builds instead.
Geez those Ambassador prototypes are expensive. Also not guaranteed to be 240*1.5=360sr until we vote on the design, so it could be even worse.
That lone resumed Miranda-A build sticks out like a sore thumb. We can't pair it with another Miranda-A build due to lack of SR (well, technically it's possible but it's skirting deficit territory). So I'm tempted to find some way to cancel it, but on the other hand, with our huge SR problems, it's the best way to help balance the BR:SR build ratios. And combat frigates are still nice to have in preparation for Cardassian conflicts.
The only other option for SR-cheap builds are Constellation-A (or Constellation-P?) builds, but they remain inefficient in crew.
I also think that when our 2.5mt berths finish we should see if we can't expand them to 3mt.
We're not going for the Constellation-A.Regarding Centaur-A vs Constellation-A. Assuming I have right stats here for the Constellation-A we are using (it is not the one on the front page)
Constellation-A
C3 S4 H2 L3 P3 D4 - O2 E4 T2 - 70br50sr - 3 years
Centaur-A
C3 S3 H2 L3 P3 D3 - O1 E2 T2 - 80br70sr - 2 years
The Constellation is better event responder (better S and D) and significantly cheaper (10br20sr!) but takes an additional year to build and requires 3 more crew units.
In the case of war, they will be similar in direct battle. The Centaur should have a slightly higher base evasion, the Constellation would get a better sensor bonus. However, as the Constellation is cruiser, it would not get a bonus against mines and is more likely to show up in the big guns deployment sections, while the Centaur should be playing the role of early skirmisher.
We're not going for the Constellation-A.
We're going for the Constellation-P which IIRC is a pure response ship.
I am actually not liking those penciled-in Oberth builds much. We don't have much reason to run them other than "extra techs", and we may even be ordering the Kepler this year (5-7y to production). The SR cost really isn't justified because the Cardassians will start to pass is in strength if we don't keep up some dual purpose ships. We may want to see about Centaur-As or even Constellation-As. In fact, I'll have to check a build plan with Constie-As but they're only 1 less science than an Oberth.We still have the delayed Rat Race, and an Ambassador design vote to go. The latter is a prereq for a Shipyards Ops vote IMO.
IIRC, when those deployment plans were made, the Constellation refits were intended to start in Utopia Planitia, which had openings beginning in Q3. We can still do that, and have Betazed prepare for 2317 builds instead.
Geez those Ambassador prototypes are expensive. Also not guaranteed to be 240*1.5=360sr until we vote on the design, so it could be even worse.
I'm also wondering if the snakepit option for Excelsior resources will be revised to instead provide Excelsior-A resources (+10sr), but that's too late for the shipyards ops vote.
That lone resumed Miranda-A build sticks out like a sore thumb. We can't pair it with another Miranda-A build due to lack of SR (well, technically it's possible but it's skirting deficit territory). So I'm tempted to find some way to cancel it, but on the other hand, with our huge SR problems, it's the best way to help balance the BR:SR build ratios. And combat frigates are still nice to have in preparation for Cardassian conflicts.
The only other option for SR-cheap builds are Constellation-A (or Constellation-P?) builds, but they remain inefficient in crew.
*sigh* I really wish we could do short-term refits of Centaurs or Oberths to reduce their SR costs, ala how the Hebrinda-A's SR costs were reduced. It's pretty telling that we're hardly building any more of them, except for a token "hey we're building some science ships!" builds.
Yay!In fact we have not finished the prototype hospital ship. ETC 2318Q1.
However, I do have some good news. The prospector ship we're building in the Auxiliary shipyards is ETC 2316.Q2, so auxiliary command can start another build this year in their own shipyard. And the two freighters they're building are ETC 2317.Q2. Some of the Auxiliary command ships are starting to sail out of dock already!
We're not going for the Constellation-A.
We're going for the Constellation-P which IIRC is a pure response ship.
I actually switched that for a reason. Oneiros indicated that he will be improving the Heavy Industrial Park so that it provides better benefits
We're not going for the Constellation-A.
We're going for the Constellation-P which IIRC is a pure response ship.
In fact we have not finished the prototype hospital ship. ETC 2318Q1.
However, I do have some good news. The prospector ship we're building in the Auxiliary shipyards is ETC 2316.Q2, so auxiliary command can start another build this year in their own shipyard. And the two freighters they're building are ETC 2317.Q2. Some of the Auxiliary command ships are starting to sail out of dock already!
Unless you think the heavy industrial park won't help with refits, I don't see why this matters?I actually switched that for a reason. Oneiros indicated that he will be improving the Heavy Industrial Park so that it provides better benefits, which makes it likely we will buy it in 2316 Snakepit. Therefore I want to prioritize doing builds in Sol system and refits elsewhere.
I think I saw a nominated design with 250sr.I don't think there's a more expensive design on offer. If I recall correctly, the competition will be cheaper versions with longer build times.
Well, I was hoping that cancelling that Miranda-A build would return to us the vast majority of the build cost, because it's so early in the build. At most, the saucer frame of the ships were laid down, and the warp core assembly just started very early production at the Venus Assembly Plant, right? Surely, we'd be able to recover much more than the scrapping costs if we canceled a starship build with just a single quarter of progress.The way I figure, we already paid the resource cost so it would be dumb not to go ahead and finish it. It's just throwing SR down the drain not to, and we can always use another Miranda-A.
Constellation-As still compete with Renaissances for crew in my mind. But with the SR crunch, I'd support building them instead of Oberths.Eh, the Constellation-A is actually pretty nice. Sure it's a bit of a crew hog, but so cheap in SR! I have some penciled in for building in 2318, if I can convince people to buy in.
Oh yeah, this is a thing: whether to refit to Sarek in 2316 before her next FYM.LOCF Berth A (2.5mt) – Commence refit of Sarek in 2316.Q1. (ETC 2317.Q1)
Well, you bumped the production, but it was always originally intended to be completed eventually, and it was bumped in favour of repairs, so I'd actually suggest that the outsourced components (that is, the warp core, deflector dish, emitters, nacelles, duotronic computer core, etc) would have been built by this stage, awaiting assembly at the correct stages. So that investment has been made already. So you'd get the majority of your BR back, but not much of the SR.Well, I was hoping that cancelling that Miranda-A build would return to us the vast majority of the build cost, because it's so early in the build. At most, the saucer frame of the ships were laid down, and the warp core assembly just started very early production at the Venus Assembly Plant, right? Surely, we'd be able to recover much more than the scrapping costs if we canceled a starship build with just a single quarter of progress.
@OneirosTheWriter, is it possible to cancel a build, and if so, how much in resources would we recoup when canceling a Miranda-A with just a single quarter of build progress?
I really think that we should prioritize requesting increased funding rather than 1 off infusions at this stage.So this is just a thought exercise in maximizing production, but if we request an Excelsior's resources (likely cost 45 to 50 pp) in 2317.Q2 Snakepit and we are willing to fill most of our berths:
Based on precedent, you're looking at ~5 years to return a budget update in SR vs an infusion. By that time the ships will be long complete. At this point, we're expecting a Cardassian shipbuilding splurge followed by a war. 2317 is about the last year we will be able to build ships for the earlier projected dates. If there was any time to order an infusion or two, it's now.I really think that we should prioritize requesting increased funding rather than 1 off infusions at this stage.
At the moment, I'd prefer leaving some berths empty, especially the Apiata ones. The new repair yards in the GBZ do help, but we're still going to be swamped if any major battles happen in the GBZ.So this is just a thought exercise in maximizing production, but if we request an Excelsior's resources (likely cost 45 to 50 pp) in 2317.Q2 Snakepit and we are willing to fill most of our berths:
The net ships we would gain vs what I've seen planned are:
+2 Rennaisance
+2 Constellation-A
+2 Miranda-A
-2 Oberth (or -2 Constellation-A)
For the cost of ~50pp and reducing our crew surplus if we stop buying academy expansions completely. Might be something to consider. Note that we are starting Excelsiors that year so the request makes plenty of sense.
e: It also would likely be Chen's last big hurrah from her crazy bonus before she either moves up or gets moved sideways.
Hm okay, resumed Miranda-A is a definite go then. The option of pairing that build still stands, but would require foregoing one of the refits to be safe.Well, you bumped the production, but it was always originally intended to be completed eventually, and it was bumped in favour of repairs, so I'd actually suggest that the outsourced components (that is, the warp core, deflector dish, emitters, nacelles, duotronic computer core, etc) would have been built by this stage, awaiting assembly at the correct stages. So that investment has been made already. So you'd get the majority of your BR back, but not much of the SR.
Normally after 1 month you'd be able to recoup most costs, but this is a special case due to it being a simple suspension at the time, rather than a cancellation.
This also reminds me: despite not having the option in the 2315 snakepit, we should've still had an option to reorganize Starfleet Operations from a Vice Admiral into an Admiral position. We may have created new Vice Admiral billets under the original Vice Admiral position, but Uhura is still a Vice Admiral.Oh, I should note one way to keep our aging Vice Admirals around would be to make an Admiral position for them and move them up (possibly in another department if they've been in one place for a while like Chen has). That would likely extend time to retirement by half a decade at least.
I'm actually leery of budget requests, now that we have an inkling on how member world budgets and economies work.I really think that we should prioritize requesting increased funding rather than 1 off infusions at this stage.
At the moment, I'd prefer leaving some berths empty, especially the Apiata ones. The new repair yards in the GBZ do help, but we're still going to be swamped if any major battles happen in the GBZ.
If we're worried about defense, I'd also prefer to spend ~50pp on more starbases or outposts (or other infrastructure) instead of an infusion of 230br 150(160?)sr.