You know, if the Cardassians had an aggressive Admiral in charge they would have tried to pincer us early this year. Send out their entire fleet like they're doing right now, and have the Sydraxians hit us at the same time from the other side. They could well have wrecked us and destroyed Collie in one bold move.

Instead they're in danger of being hit by that classic maneuver where you race in and smash one enemy force, then immediately turn around and engage the other enemy force before they can link up. Turn one fight you can't win into two fights you can win.
It sounds to be that they didn't have the intel they needed to get inside Ainsworth's pace of operations, and her high aggression combined with the barrier of distance has allowed her to play the tempo game.

In addition, I am reminded of other military sci-fi (specifically the Freespace: Blue Planet plot) where the entire combat force is only one part of a power's entire force, but damaged ships get rotated out and replaced with fresh ones. This is essentially what we're doing with our excelsiors, using our garrison and production and incredible berth depth (thank you members) as a wide reserve. This enables Ainsworth's pace of operations to continue where anyone else would have to consolidate for longer, preventing the Cardassians from catching up. I will caution though that we did hit our limit after Deva, where we warned her no more reinforcements until Q2, so our reserves are not bottomless. I will also caution that we will need two or more forward bases to enable high tempo operations against the Cardassians, as the distance factor begins to work against us where the Sydraxians were close enough for it to be negligible.
 
One thing I noticed re-reading the logs -- the officers died last. Chance, or do the Licori have a special ability that preserves their noble officers at the expense of other crew?

..........can we have it............

In any case the captain of that vessel is certainly like, the Anti-Thiur. He's also dead probably so
Gaeni Techs, Preparing Flesh-Disintegrating Energy Wave:

"This is going to void the warranty on our deflector dish, but the look on your face will be- oh wait, you won't HAVE a look on your face! MUAHAHAHAAA!"

[Gaeni captain, scoring competitive maniacal laughter contest, holds up a 9/10 card]

Glad that they never met, otherwise the casual disregard for the lives of one's crew would have caused Thuir to produce approximately three gigatons of outrage in a Thuir/Anti-Thuir reaction.
Eh, that wouldn't have been so bad. You know what happens when you produce that level of outrage from a Thuir?

Simple. Thuir does not send an away team to the surface.

"Neroth, sir." The Indorian bowed his head again, as best as he could while clinging to the scaffolding. "I will work more quietly."

"Its alright, Ensign Neroth. Just, what was that, exactly?"

The Indorian cocked his mostly bald, gray head at her. "Just an echo of the Enterprise's shade, sir. It's much clearer than I expected."

Samhaya's eyes narrowed. "Shade?" She paused for a moment, until the cultural briefing came back to her. "Your people's artifact-spirits?"

He shook his head. "Not my people's, no. The Enterprise came from Earth, once."

She bit back a culturally insensitive comment before it could pass her lips. "Ah. My...I heard someone I know hum that song, once."

"Of course. You must know her well, Captain."

"Yes. Yes, we're rather close, or at least we used to be." She still wasn't sure how this shade business was relevant, but her question was answered. "Sorry for the interruption; keep up the good work."

Ensign Neroth looked confused, but wordlessly returned to his work on the turbolift. As the doors swished shut again, Samhaya wondered where and when this green ensign could have possibly met Nash.
Aw, shucks, thanks!

Now I'm tempted to write a fifth chapter of Dreams for Sam. She could use a reassuring, sisterly voice for a change; the burdens of command have her pretty wound up. Hm. Gotta think about that one.

[By the way, as far as I'm concerned, this is 'canon' Dreams insofar as Dreams is canonical; I take some pains to have an independent rational explanation for everything that happens within Dreams for the benefit of anyone out there who doesn't think ships have souls]

Great Bird of the Galaxy, how the fuck are we up 87C in the GBZ and an Excelsior in every BZ plus our two largest home sectors?
We build lots of ships.
Hey, it's even one of our tags.

Ship happens.

Like seriously, we have as many Connie-B's as we do Mirandas planned for the GBZ (although we might lose a few of either in the upcoming showdown with the Cardassians). I know this is justasplanned.jpg but damn.

Also the Constellation-class must feel like such a piece of shit. Next-gen cruiser design and what does the Federation go all in on? A fucking relic and a slightly less decrepit escort.
I like to think of the Constellations running around being happy and carefree and peaceful doing SCIENCE and interior duties. Like Sappho. And Docana.

They're Starfleet ships; the fact that they're not very good at killing people doesn't necessarily disappoint them.

8 Constellations; Remember the Polaris!
Irrespective of whether we started with all eight Constellations we now have, this is why I attributed the Federation's short distance speed record to Polaris in With Quicksilver Stride. o7

Possibly, but as far as secondary motives go I think both rivalry and hope to get their hands on research notes, prototypes and the like rank higher.
Given the chronic Gaeni disregard for their own safety, you may well be right.

Yeah...maybe we should let them know that Operation Paperclipping a bunch of superintelligent omnicidal maniacs will not win them any points with the Federation.
Mentats wouldn't be so bad if we could just keep an eye on them. The problem is when they're inserted into a social-cultural matrix (like the Arcadian Empire) which is so dependent on them that it doesn't properly monitor them.

Hm.

I actually had an idea for what would be a GREAT symbiosis if we could convince both sides to play along: Vulcans and Licori mentats. No seriously, think about it. What's the greatest weakness of Vulcan science? In all probability, lack of creativity- they're very effective at logically plodding from A to B, but they don't necessarily innovate if they have a solution to a problem that they're prepared to accept as-is. What's the greatest weakness of Licori science? Lack of continuity and transference of ideas and knowledge from one mentat to another, because they're incentivized to hoard techniques AND they don't live long enough to waste a lot of time taking notes and publishing.

Vulcans are great thinkers, but lack the inspirational spark that drives some other species... but they can read and store people's memories, and they live for hundreds of years. Mentats have a spark of genius that burns so bright it endangers those around them, they generate amazing memories, but only live for ten years.

They complement each others weaknesses very well, when you think about it. The Vulcans have as many viable ideas for technological and scientific development as they can use- if not more. The mentats no longer have to worry so much about their knowledge dying with them and their projects getting stalled forever in a half-completed state, because someone else can literally lift the information from their brains and carry it forward.
 
IF we could decisively beat the Cardassian fleet - could we 'keep' the Sydraxian colony?
 
It sounds to be that they didn't have the intel they needed to get inside Ainsworth's pace of operations, and her high aggression combined with the barrier of distance has allowed her to play the tempo game.

In addition, I am reminded of other military sci-fi (specifically the Freespace: Blue Planet plot) where the entire combat force is only one part of a power's entire force, but damaged ships get rotated out and replaced with fresh ones. This is essentially what we're doing with our excelsiors, using our garrison and production and incredible berth depth (thank you members) as a wide reserve. This enables Ainsworth's pace of operations to continue where anyone else would have to consolidate for longer, preventing the Cardassians from catching up. I will caution though that we did hit our limit after Deva, where we warned her no more reinforcements until Q2, so our reserves are not bottomless. I will also caution that we will need two or more forward bases to enable high tempo operations against the Cardassians, as the distance factor begins to work against us where the Sydraxians were close enough for it to be negligible.
I definitely support a Starbase at Collie for repairs, especially once we get the Forward Defense tech that allows repairs of Capital Ships up to a certain percentage.
 
IF we could decisively beat the Cardassian fleet - could we 'keep' the Sydraxian colony?

Probably though even if we win we could easily "lose" enough ships to make holding that territory a risky proposition.- Plus there is the issue of practically having to pacify a hostile population which in my opinion doesn't really mesh well with the existing image of Starfleet (nor are we terrible well equipped for it).
 
[By the way, as far as I'm concerned, this is 'canon' Dreams insofar as Dreams is canonical; I take some pains to have an independent rational explanation for everything that happens within Dreams for the benefit of anyone out there who doesn't think ships have souls]

I know. Ensign Neroth could have heard the song from someone who heard it from Nash. Or, Nash could have actually heard it from somewhere else and forgot about it until it resurfaced in her dream (this has actually happened to me, with songs).

The main reason I wrote this is because I established in some of my own omakes that the Indorians believe in spirits that inhabit artifacts, and it just now occurred to me how well that fits with your "Dreams" series. Even if the ship spirits aren't real, I could very easily see some Indorian crew members adopting your anthropomorphized Enterprise as a local goddess.
 
Probably though even if we win we could easily "lose" enough ships to make holding that territory a risky proposition.- Plus there is the issue of practically having to pacify a hostile population which in my opinion doesn't really mesh well with the existing image of Starfleet (nor are we terrible well equipped for it).
So, we allow (currently) civilian Sydraxian freighters to support the colony?
 
I know. Ensign Neroth could have heard the song from someone who heard it from Nash. Or, Nash could have actually heard it from somewhere else and forgot about it until it resurfaced in her dream (this has actually happened to me, with songs).

The main reason I wrote this is because I established in some of my own omakes that the Indorians believe in spirits that inhabit artifacts, and it just now occurred to me how well that fits with your "Dreams" series. Even if the ship spirits aren't real, I could very easily see some Indorian crew members adopting your anthropomorphized Enterprise as a local goddess.
Ships having souls wouldn't even be in the top twenty weirdest things to exist in Star Trek.
 
[X][REPAIR] "We can tow Kumari to 40 Eridani A and wait for Voshev to complete."

This way Kumari can come out as an Excelsior-A
 
Well, we can be pretty sure the Sydraxians don't have a Blücher so it should be fine.
Well, going by the omakes I'm working on, they did, but we probably just blew her up at Lora III. I'm planning to leave that indeterminate, though.

Certainly she doesn't have much chance of showing up again at the head of a Hierarchy fleet any time this year.

I know. Ensign Neroth could have heard the song from someone who heard it from Nash. Or, Nash could have actually heard it from somewhere else and forgot about it until it resurfaced in her dream (this has actually happened to me, with songs).

The main reason I wrote this is because I established in some of my own omakes that the Indorians believe in spirits that inhabit artifacts, and it just now occurred to me how well that fits with your "Dreams" series. Even if the ship spirits aren't real, I could very easily see some Indorian crew members adopting your anthropomorphized Enterprise as a local goddess.
The rational explanation for Enterprise's 'tune' is that Eddie Leslie's sister composed it for something else, her brother kept humming it around the ship, and it went viral among the crew of the Enterprise-nil. People set words to it if, and as, they please. There was enough crew overlap between the original Enterprise and the Enterprise-A to ensure that it stuck, and presumably some of Harriman's people were Enterprise-A veterans.

So that's what happened- if you don't think ships have souls. ;)
 
Ships having souls wouldn't even be in the top twenty weirdest things to exist in Star Trek.
Psychic impressions are a thing in ST. I can buy it.

That kind of overtly* supernatural stuff has always existed in Trek, but the writers have shied away from making it a major or consistently important part of the setting. The closest they ever came was their handling of the pagh-wraiths in the final seasons of Deep Space Nine, which didn't go over too well. It's a question of how far we're willing to bend the genre.


*Telepathy is a consistent, arguably supernatural, setting element, but its rarely treated as one. The characters behave as if psionics are a natural - if poorly understood - force, and we've seen technological devices that can suppress or replicate them.
 
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I think the X-A/B designations can get confusing.

Take the Excelsior, for example.
If we upgrade the USS Excelsior to an Excelsior-A, then it would still be the USS Excelsior. But if we ever lost or retired the ship, but wanted to keep the tradition of the name Excelsior, then we could make a new ship and call it the Excelsior-A. This USS Excelsior-A could be an Excelsior-A class starship, or it could be an Ambassador Class, or even a Galaxy class.
 
I think the X-A/B designations can get confusing.

Take the Excelsior, for example.
If we upgrade the USS Excelsior to an Excelsior-A, then it would still be the USS Excelsior. But if we ever lost or retired the ship, but wanted to keep the tradition of the name Excelsior, then we could make a new ship and call it the Excelsior-A. This USS Excelsior-A could be an Excelsior-A class starship, or it could be an Ambassador Class, or even a Galaxy class.
AFAIK in canon literally only the ship to ever add a suffix code like that is the Enterprise. It's not even a question of the writers not remembering they'd used the name before. When the first Defiant-class Defiant was lost and they renamed the Defiant-class Sao Paulo to Defiant to be Sisko's new ride they didn't call it the Defiant-A.
 
I think the X-A/B designations can get confusing.

Take the Excelsior, for example.
If we upgrade the USS Excelsior to an Excelsior-A, then it would still be the USS Excelsior. But if we ever lost or retired the ship, but wanted to keep the tradition of the name Excelsior, then we could make a new ship and call it the Excelsior-A. This USS Excelsior-A could be an Excelsior-A class starship, or it could be an Ambassador Class, or even a Galaxy class.
It actually doesn't work like that.

If the next USS Excelsior had the same registry number than yes it would be USS Excelsior-A however only the Enterprise is said to retain it's service number through ships.
 
I think the X-A/B designations can get confusing.

Take the Excelsior, for example.
If we upgrade the USS Excelsior to an Excelsior-A, then it would still be the USS Excelsior. But if we ever lost or retired the ship, but wanted to keep the tradition of the name Excelsior, then we could make a new ship and call it the Excelsior-A. This USS Excelsior-A could be an Excelsior-A class starship, or it could be an Ambassador Class, or even a Galaxy class.

I'm not sure we even do that for ships besides Enterprise. We never called the EC Miracht Miracht-A, and none of the names we recycled for the Connie-Bees got the extra letter either. It might be a flagship only appelation.

Edit: Double Lecarre'd
 
I think the X-A/B designations can get confusing.

Take the Excelsior, for example.
If we upgrade the USS Excelsior to an Excelsior-A, then it would still be the USS Excelsior. But if we ever lost or retired the ship, but wanted to keep the tradition of the name Excelsior, then we could make a new ship and call it the Excelsior-A. This USS Excelsior-A could be an Excelsior-A class starship, or it could be an Ambassador Class, or even a Galaxy class.


That is true.

There are several ways we could go to rectify it;

The letter for refits could be replaced by a mark number, roman numeral, or something similar. Eg. Excelsior Mk.2, Excelsior II, Excelsior Type 2

We could replace it with a year number, Eg. Excelsior (2315)

The refit become a sub class named after the first ship refit to that standard, or the first new build. Eg. Courageous class


However since this is unlikely to be a huge deal since we only recycle Registries and add letters to names for really important ships, we can probably leave it as is.
We will likely only have one or two ships other than Enterprise with an extra letter.
 
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