It's funny because we gave them all that help, then they turn around and help the people that just slaughtered 200,000 innocent lives. The citizens of Celos are ingrates who would rather side with mass murderers than the people that fed, clothed and treated them. I say we do nothing and let them starve like the dogs they are. To last gaunt starving pale green child abandoned in a filthy gutter by faithless, murderous, self-centered and unknown parents they should pay for their treachery. Celos rots.
[/Romulan]

GIRONDINS, YOU FUCKERS.

"Il faut étouffer les ennemis intérieurs et extérieurs de la République, ou périr avec elle ; or, dans cette situation, la première maxime de votre politique doit être qu'on conduit le peuple par la raison, et les ennemis du peuple par la terreur."
 
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Isn't that pretty much exactly how the Captain's Logs work? I think it's just the nature of the quest. We get to choose the initial configuration that affects how events play out, but we rarely ever get to respond to anything directly. Often it's decisions that we made many turns ago that affect what's going on right now.

Which is why I said that the whole Master of Orion thing increases an already existing inbalance even more, especially by its 1 month/update setup. It results in the majority of the posts being purely passive (and thus often leading to repeating arguments appearing after every post since we never get a choice to actually do anything), especially since posts like the science ones are also not that suited for a more casual player, which in my eyes is simply not that good of a game-design. Reading about endless anti-Syndicate ops is nice but I think it passiveness results in a significant loss of "impact" on the players.

Take the last update for example, the reaction to that uprising could have immense affects on the rest of the game but is completely taken out of our hands despite looking, at least to me, like a choice that is tailor-made for a short vote (in regards to just what level of force we want to respond to this event) that actually fits into our area of responsibility (instead of grand policy questions which in-game are made by the council and not us). To me this is an ignored opportunity to engage the (casual) player and I would like to see a bit more active participation possibilities (that don't require me to study endless excel tables like the science, ship production/design ones do).
 
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It's funny because we gave them all that help, then they turn around and help the people that just slaughtered 200,000 innocent lives. The citizens of Celos are ungrateful fucks who would rather side with mass murderers than the people that fed, clothed and treated them. I say we do nothing and let them starve like the dogs they are. To last gaunt starving pale green child abandoned in a filthy gutter by faithless, murderous, self-centered and unknown parents they should pay for their treachery. Celos rots.
[/Romulan]

GIRONDINS, YOU FUCKERS.

"Il faut étouffer les ennemis intérieurs et extérieurs de la République, ou périr avec elle ; or, dans cette situation, la première maxime de votre politique doit être qu'on conduit le peuple par la raison, et les ennemis du peuple par la terreur."

From the looks of it the population had nothing to do with this and it's only the Syndicate forces that pulled it off unless I'm reading it wrong.
 
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From the looks of it the population had nothing to do with this and it's only the Syndicate forces that pulled it off unless I'm reading it wrong.

I know that. It's just the way I get angry. My rage spikes into a redzone (I prettymuch literally see red!) for just under five minutes then I'm calm again right after. I just ended up posting before that 5 mins was up.

On the other hand, you can bet that a lot of people are getting that angry for the exact same reasons.
 
Which is why I said that the whole Master of Orion thing increases an already existing inbalance even more, especially by its 1 month/update setup. It results in the majority of the posts being purely passive (and thus often leading to repeating arguments appearing after every post since we never get a choice to actually do anything), especially since posts like the science ones are also not that suited for a more casual player, which in my eyes is simply not that good of a game-design. Reading about endless anti-Syndicate ops is nice but I think it passiveness results in a significant loss of "impact" on the players.

Take the last update for example, the reaction to that uprising could have immense affects on the rest of the game but is completely taken out of our hands despite looking, at least to me, like a choice that is tailor-made for a short vote (in regards to just what level of force we want to respond to this event) that actually fits into our area of responsibility (instead of grand policy questions which in-game are made by the council and not us). To me this is an ignored opportunity to engage the (casual) player and I would like to see a bit more active participation possibilities (that don't require me to study endless excel tables like the science, ship production/design ones do).

This is actually a pretty major thing, I suspect we've got a vote incoming soon. Like, we're at Defcon 2 here. We're half a wrong move or two unsuccessful weeks from an all out war that will engulf the quadrant in flame.

The Syndicate must have manipulated the people like sheep.

I actually suspect that the populace had little choice in the matter. I suspect that the Syndicate and their allies saw a chance and took it.

If Celos is retaken soon it will be not just done by the bravery of the Aeroknights (A HELL OF A FIRST TEST!) but on the backs of a betrayed populace. I doubt anyone wants the Cardassians to arrive, not even the government that invited them; but they can either Invite one of the other tier 1 powers or die (And the Klinks and Rihannsu are right out)
 
I think the phrase 'send in the fleet' is entirely reasonable at this point. If the Cardassians do arrive in two weeks, I'd like there to be a task force pointedly staring at them when they get there and silently asking 'you really want to start this?'.
 
We should make a speech across the planet in response detailing why and how the Cardassian cannot save their asses and some subtle threats between the line as encouragement to get the people to revolt before the Aeroknights come in guns blazing.
A choice between urban warfare or their cleaner counter revolution. Give them 24 hours to end it.
 
I think the phrase 'send in the fleet' is entirely reasonable at this point. If the Cardassians do arrive in two weeks, I'd like there to be a task force pointedly staring at them when they get there and silently asking 'you really want to start this?'.

The Cardassian don't arrive in two weeks, they may make their decision to formally accept Celos as a client state in roughly that time. I highly doubt that they will send anything more than a token fleet to the planet considering it would put their fleet in the middle of the federation, cut of from easy supply or retreat. Celos makes for a good casus belli (since with some solid PR work the Cardassians can easily show themselves as the defenders (against an overbearing imperilistic Federation no less) but for a miserable battlefield/combat location.
 
The Cardassian don't arrive in two weeks, they may make their decision to formally accept Celos as a client state in roughly that time. I highly doubt that they will send anything more than a token fleet to the planet considering it would put their fleet in the middle of the federation, cut of from easy supply or retreat. Celos makes for a good casus belli (since with some solid PR work the Cardassians can easily show themselves as the defenders (against an overbearing imperilistic Federation no less) but for a miserable battlefield/combat location.
The post states that some of their frontier group (3 Jaldun and 1 science ship) will arrive in two weeks. Presumably they are currently somewhere between the Dawiar and the street of Themis. It seems like they'd have to cross federation territory though, unless they are in d-4 and taking a detour above or below (on the z-axis)?
 
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Well, I'll say this, I was about to go to bed instead I'm full of adrenaline and words that are currently spilling out unfettered onto my keyboard.
 
I think we should start preparing the fleet and perhaps an army to take the planet.

Hell it is about time we have kicked in the Cardassians teeth as well but it is wrong way to go about it so I won't ask for it. But I suggest we add a few ships to borders.
 
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"The Syndicate has sold you out. They intend to enrich themselves under their Cardassian overlords. It's a conspiracy in the making. Wake up, sheeple!"

:V
 
The post states that some of their frontier group (3 Jaldun and 1 science ship) will arrive in two weeks. Presumably they are currently somewhere between the Dawiar and the street of Themis. It seems like they'd have to cross federation territory though, unless they are in d-4 and taking a detour above or below (on the z-axis)?

Even if they sneak around and approach from the rim, they'll have to spend a good bit of time in Caitian or Amarki space. Surely they must know that if three jalduns did that, they'd just be down three jalduns.
 
Even if they sneak around and approach from the rim, they'll have to spend a good bit of time in Caitian or Amarki space. Surely they must know that if three jalduns did that, they'd just be down three jalduns.

It's not the ships that are the issue. It's the PR shit storm that comes with it that's the problem.

Here we have the Federation oppressing these upstanding Orions trying to liberate the planet from their control. The Cardassians attempted to help but we're rebuffed/destroyed in the process.
 
It's not the ships that are the issue. It's the PR shit storm that comes with it that's the problem.

Here we have the Federation oppressing these upstanding Orions trying to liberate the planet from their control. The Cardassians attempted to help but we're rebuffed/destroyed in the process.

The loss of 12+ Combat worth of ships easily outweighs any PR victory they could spin from this, after Lirhon.
 
The loss of 12+ Combat worth of ships easily outweighs any PR victory they could spin from this, after Lirhon.

Yeah, but it will upset the diplomatic efforts being made to the Sydraxians. Losing 12+ Combat will hurt them, but they could compensate and then some with the Sydraxian fleet. It may even destroy our attempts to neutralize the Dawiar, which is worse as it gives the Cardassians a fleet base in our territory.
 
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The loss of 12+ Combat worth of ships easily outweighs any PR victory they could spin from this, after Lirhon.
Only if we're willing to go for an all-out war against the Cardassians, to the point of invading their worlds. Otherwise, the potential difficulties it poses to more diplomatic solutions are a real concern, especially given the rhetoric the average Cardassian will be fed on the subject - they might lock themselves out of a diplomatic solution (or at least make it harder) that way.
 
*Reads update*

*Raises hand*

*Lowers it*

*Gets to kitchen to bust out Vodka*

I hate being right, kurwa mać!!!

Alert all commands, deploy the fleet! :mad:

*Ekhm*

Well, this escalated quickly, although in hindsight, we probably should have seen this coming. We're in the endgame now; either everything we've worked for falls apart, or Syndicate just dies. There are no other solutions.

On that note, we should really start our own propaganda war against syndicate. The way their announcement was worded makes me think this isn't really a popular revolution; we need to start highlighting to Orion that Syndicate doesn't give a rat's ass about them. And then come down on Celos like a ton of bricks.

I also pity pacifists at this point. The war with Cardassia is more or less inevitable if they actually show up.
 
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