Starfleet Design Bureau

The aft phaser question is really a question of: Do shuttlecraft sized mothership launched combat craft exist, and can they pose a threat to full sized warships? If the answer is yes, we probably should have something to swat away gnats.
 
The aft phaser question is really a question of: Do shuttlecraft sized mothership launched combat craft exist, and can they pose a threat to full sized warships? If the answer is yes, we probably should have something to swat away gnats.
No, and no. Even in the TNG era the closest you got was Runnabouts (which are way bigger than shuttles) and Attack Fighters (which only really exist in the context of the Dominion War) and neither option are really a threat to proper warships.
 
[X] 0: Four High-Focus Phaser Placements (+25% Coverage, +3 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)

Getting Klingons on our rears is inevitable. Even if we can't do much damage with it, it is better for that spot to be annoying than it is to be safe for enemies.
 
[X] 0: Four High-Focus Phaser Placements (+25% Coverage, +3 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)

We need guns; lots of guns!

Remember, this is requested as an anti-BoP first and foremost, not some cruiser-hunter that needs to bust through heavier shields and armor.

We need to keep tagging these bastards with constant fire, not relying 100% on jousting with the klinks. When we do get lined up, we already have the torpedo double-tap.
 
[X] 0: Four High-Focus Phaser Placements (+25% Coverage, +3 Average Damage)
[X] 1: No Aft Phasers
 
[X] 0: Four High-Focus Phaser Placements (+25% Coverage, +3 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)
 
[X] 0: Four High-Focus Phaser Placements (+25% Coverage, +3 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)

We need guns; lots of guns!

Remember, this is requested as an anti-BoP first and foremost, not some cruiser-hunter that needs to bust through heavier shields and armor.

We need to keep tagging these bastards with constant fire, not relying 100% on jousting with the klinks. When we do get lined up, we already have the torpedo double-tap.
You don't need jousting. This is zero-G space combat; you can just turn the ship and glide while keeping your weapons on target. A ship as incredibly fast and maneuverable--and small--as this is the last kind of ship you need coverage for. Coverage is for when maneuverability and numbers won't cut it. That's great on larger ships. Not on small, agile, numerous ships.


In that clip, the three Jem'Hadar ships had already thoroughly defeated a Galaxy-class ship with Runabout escorts while taking no losses. The suicide run was just to maximize the cost-benefit. Frankly, it's a major oddity for canon because if three highly expendable swarm ships can so easily outclass a fucking Galaxy in a prolonged engagement (to the point where the ramming was just a greed move to get a kill rather than just a win), what is even the point of a Galaxy?

Plus, a big ship like a Galaxy is exactly the kind of ship you want maximum coverage for. I don't think anything ever threatened a Defiant-class with ramming.

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Also, a reminder: a warship that is cheaper to the point where you can have substantially more of them is better than a warship that is just a bit better. A warship that is where it is needed is way more valuable than a better warship where it is not. These ships are intended to be the Skate-class of a new era, meaning that they aren't going to be operating alone except in peace time (and any surprise attack on a lone Skate would be a one-time event), they're probably going to be operating alongside several other ships at a minimum. This is going to be heavy-hitting, highly agile dancer operating alongside the larger, tougher, and all-covering cruisers and battleships of the Federation. The coverage of the larger ships ensures that nothing is out of the line of fire; the firepower of the smaller ship ensures that anything getting focused on is going to be in a world of hurt very quickly.
 
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In that clip, the three Jem'Hadar ships had already thoroughly defeated a Galaxy-class ship with Runabout escorts while taking no losses. The suicide run was just to maximize the cost-benefit. Frankly, it's a major oddity for canon because if three highly expendable swarm ships can so easily outclass a fucking Galaxy in a prolonged engagement (to the point where the ramming was just a greed move to get a kill rather than just a win), what is even the point of a Galaxy?

Plus, a big ship like a Galaxy is exactly the kind of ship you want maximum coverage for. I don't think anything ever threatened a Defiant-class with ramming.

The point of it was mostly, actually to point a fighter size ship can pose a threat to a warship. I could have linked the Defiant and runabout vs Klingon Dreadnought in the Mirror Universe. I agree with your other conclusions.
 
You don't need jousting. This is zero-G space combat; you can just turn the ship and glide while keeping your weapons on target. A ship as incredibly fast and maneuverable--and small--as this is the last kind of ship you need coverage for. Coverage is for when maneuverability and numbers won't cut it. That's great on larger ships. Not on small, agile, numerous ships.


In that clip, the three Jem'Hadar ships had already thoroughly defeated a Galaxy-class ship with Runabout escorts while taking no losses. The suicide run was just to maximize the cost-benefit. Frankly, it's a major oddity for canon because if three highly expendable swarm ships can so easily outclass a fucking Galaxy in a prolonged engagement (to the point where the ramming was just a greed move to get a kill rather than just a win), what is even the point of a Galaxy?

Plus, a big ship like a Galaxy is exactly the kind of ship you want maximum coverage for. I don't think anything ever threatened a Defiant-class with ramming.

---

Also, a reminder: a warship that is cheaper to the point where you can have substantially more of them is better than a warship that is just a bit better. A warship that is where it is needed is way more valuable than a better warship where it is not. These ships are intended to be the Skate-class of a new era, meaning that they aren't going to be operating alone except in peace time (and any surprise attack on a lone Skate would be a one-time event), they're probably going to be operating alongside several other ships at a minimum. This is going to be heavy-hitting, highly agile dancer operating alongside the larger, tougher, and all-covering cruisers and battleships of the Federation. The coverage of the larger ships ensures that nothing is out of the line of fire; the firepower of the smaller ship ensures that anything getting focused on is going to be in a world of hurt very quickly.
The main point in the video, in my opinion, was that the Jem'Hadar ships somehow were able to completely bypass the main defenses of the Galaxy, its shields, with their "polaron beam" weapons, otherwise the situation would have been very different.
It has been a long time since I watched DS9, so I do not remember how this was solved, but later during the Dominion War the Jem'Hadar most certainly were not able to just bypass Federation ships' shields.

Edit:
This actually even explains the suicide run better. The Dominion probably suspected, that whatever trick they used was unlikely to work for long and thus decided to do as much damage as possible while it was still effective, while at the same time denying the Starfleet sensor data gathered by the Galaxy during the fight, thus enabling the trick to work this much longer.
 
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The main point in the video, in my opinion, was that the Jem'Hadar ships somehow were able to completely bypass the main defenses of the Galaxy, its shields, with their "polaron beam" weapons, otherwise the situation would have been very different.
It has been a long time since I watched DS9, so I do not remember how this was solved, but later during the Dominion War the Jem'Hadar most certainly were not able to just bypass Federation ships' shields.

I believe the next time they fought starfleet had come up with a counter off screen. Something like that I think happened one or two more times, and it was just assumed Starfleet would counter any technological trick like that shortly after seeing it. Which is I think a very starfleet advantage, they can figure out how your shit works way to damn fast.
 
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[X] 0: Four High-Coverage Phaser Placements (+50% Coverage, +2 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)

I'm simply not comfortable leaving a big blind spot on our ships when the main enemy they're going up against can carry out cloaked ambushes.
 
[X] 0: Four High-Coverage Phaser Placements (+50% Coverage, +2 Average Damage)
[X] 1: No Aft Phasers

50% coverage was good enough for the Skate, and it'll be good enough for the Soyuz. 25% is still fine, though I do think that makes this ship pretty much a humongous fighter equivalent and it'll never get to deploy outside of groups.
 
currently 25% coverage and no aft is winning , that's a decent loadout, but high maneuverability just means its the most maneuverable ship Starfleet can currently make; which doesn't mean most maneuverable ship in the whole alpha and beta quadrant. While I think this ship is more than a match for the bird of prey, other species have a chance to out-maneuver it probably.
 
[X] 0: Four High-Coverage Phaser Placements (+50% Coverage, +2 Average Damage)
[X] 1: Two Aft Phasers (+25% Coverage) (+1 Average Damage)
 
[X] 0: Four High-Coverage Phaser Placements (+50% Coverage, +2 Average Damage)
[X] 1: No Aft Phasers

I'm in the 'more coverage lets you do more clever ideas' camp.
 
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