Starfleet Design Bureau

Pirates want to make money. Even if we can't penetrate their armor easily, we can abrade it badly. Fights are bad for profits.
Armor's much more easily replaced than ships, however--and my own read of the situation is while there's a question whether our current guns can penetrate contemporary armored ships, there's no question at all that contemporary weapons can kill our ships.

Actual fights might be bad for individual pirate ships in the short term, but we're a small and weak enough polity that we have to worry about a gang of pirates deciding they're big enough to strong-arm us into paying protection money.
If we could make an escort for every freighter/freighter convoy, that'd fix the issue, but I don't know that we have that kind of industrial capacity.
This is exactly what a convoy system is for: concentrating freighters lets you concentrate combat power around that convoy, while counter-intuitively not increasing the risk to the freighters from being a perceived juicy target, because the raiders can only kill so many even if they do push the escorts off.
 
So, when it's called "short-range interception and patrol duty," they really mean short-range...

I'm not sure how much that'll help protect our at-present convoys tbh
 
[X] The current impulse thrusters are too bulky and space-inefficient. (Reaction Thruster -> Type 1 Thruster Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.
 
[X] The current impulse thrusters are too bulky and space-inefficient. (Reaction Thruster -> Type 1 Thruster Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.
 
[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on a small ship for short-range interception and basic patrol duty. Will require more polarisation relays.
 
[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on a small ship for short-range interception and basic patrol duty. Will require more polarisation relays.
 
It's important to note that while the Vulcans are helping humanity and acting as teachers/guides, they're not here to hold hands. They want mankind to be able to walk and run on its own, and they have their own proto-Prime Directive thing going on.

Yeah, but I feel like realistically even if hands are not held, Starfleet would be trying to copy Vulcan designs at this point in time; there must be some reason the ring nacelles work and they are at this point in time faster than what the federation can manage.
 
It's important to note that while the Vulcans are helping humanity and acting as teachers/guides, they're not here to hold hands. They want mankind to be able to walk and run on its own, and they have their own proto-Prime Directive thing going on.

Also, as a candid aside in season 4 says, they really don't know how to handle humans because the species they know best to compare them with isn't Andorians, or Tellarites, it's Vulcans.


View: https://www.youtube.com/watch?v=lZf_nDuD4mI
 
Also, as a candid aside in season 4 says, they really don't know how to handle humans because the species they know best to compare them with isn't Andorians, or Tellarites, it's Vulcans.


View: https://www.youtube.com/watch?v=lZf_nDuD4mI


Humans not conforming to the Planet of Hats rule is biting them in the ass. :V

The reasoning makes sense, but like Vulcan ships are probably one of earths most frequently seen Alien ships, it would make some sense for Human designs to emulate Vulcan ones.
 
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[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.

Originally intended to vote for the patrol instead of cargo ship, but the arguments for it have won me over.
 
Yeah, but I feel like realistically even if hands are not held, Starfleet would be trying to copy Vulcan designs at this point in time; there must be some reason the ring nacelles work and they are at this point in time faster than what the federation can manage.
There's not much use in copying faster engine designs from a far more advanced species that could tear your ships apart when used because your primitive vessels are made out of the starship equivalent of tissue paper.
 
Sad as it is Starfleet just doesn't have the tech to build an interceptor and actually intercept with it, and it's pointless to build a warp 3 ship when it will spend most of it's life at warp 2 or what have you.
 
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[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.
 
Sad as it is Starfleet just doesn't have the tech to build an interceptor and actually intercept with it.
The fact that we have the option implies that the people in universe disagree. Clearly a patrol boat and convoy escort are something that can work, and it even makes sense. Even the threat of a dangerous response to pirate raids would be enough to scare off a lot of the more cautious gangs out there, and will give us strike capabilities to take out pirate bases we uncover.
 
X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.
 
The fact that we have the option implies that the people in universe disagree. Clearly a patrol boat and convoy escort are something that can work, and it even makes sense. Even the threat of a dangerous response to pirate raids would be enough to scare off a lot of the more cautious gangs out there, and will give us strike capabilities to take out pirate bases we uncover.
We can certainly run interceptors right around Sol, but like @grimely said it doesn't seem like any sort of rapid response is possible when you start dealing with greater distances than that.

X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on providing cargo and transport space for the United Earth Starfleet. Will require more warp coils and hull plating.
Missing left bracket on the particle cannon vote.
 
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There's not much use in copying faster engine designs from a far more advanced species that could tear your ships apart when used because your primitive vessels are made out of the starship equivalent of tissue paper.

Yeah I'm just pushing for it because I like the look of vulcan ships a lot, I mean look at these ones from STO; none of these are from the ENT era though.
 
[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on a small ship for short-range interception and basic patrol duty. Will require more polarisation relays.

We already have cargo ships, which can handle cargo duties. But they cannot defend themselves against pirates. Perhaps if Starfleet shows that it is there to protect them, our freighter captains will become more a bit more amenable.

Providing defence against pirates is a far more useful application of the abilities of our first proto-starship than being a glorified freighter.
 
I do genuinely like the ring-nacelle (I think they're nacelles?) design present in so many Vulcan ships.
 
Sad as it is Starfleet just doesn't have the tech to build an interceptor and actually intercept with it.
Depends on how you're conducting the intercept. Interceptions from behind the interceptee are impossible at the moment, but point-defense interceptions, where the interceptor starts close to the interceptee's target and is maneuvering to get in between, are entirely practical.

Which is why I'm voting for phase cannons over impulse thrusters. A convoy escort doesn't need to be faster than the raider, it just has to get in between them and the convoy, and put up enough of a fight that the rest of the task force can get there in time.
 
[X] The particle cannon yields are too low to inflict meaningful damage to heavily polarised plating. (Particle Cannon -> Phase Cannon Prototype)
[X] Focus on a small ship for short-range interception and basic patrol duty. Will require more polarisation relays.
 
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