Starfleet Design Bureau

what what about famous generals and warlords?

Charlemagne
Alexander the great
Hanibal
Scipio Africanus
Belasarius
Temüjin
Subatai.

no shortage of names there.
 
Nah, name them after comedians.

I want to see the Klingons tremble before the might of the UFS Robin Williams, Steve Carrel, and Abbot & Castello

edit: ngl hitting Romulans with "Who's on First" would probably end with multiple romulans dead and not a single shot fired by the Federation.
 
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Nah, name them after comedians.

I want to see the Klingons tremble before the might of the UFS Robin Williams, Steve Carrel, and Abbot & Castello

edit: ngl hitting Romulans with "Who's on First" would probably end with multiple romulans dead and not a single shot fired by the Federation.
Any comedian after the mid 1970's wouldn't match our comedians. And the few whom were the "same" person, isn't likely to have the same material as ours. Yes, yes, Abbot & Castello would be before the split, so it would be the same. I'm explicitly talking about after our timelines changed.
 
Does Humor even translate that far across different time eras?
In some cases it translates even better than when originally introduced!

After second contact with the Ferengi, Earth historians released a set off of edited joke books from the 20th century. The original subjects of the jokes are unknown, but the popularity of "The Happy Ferengi Joke Copendium" is undeniable!
 
Shuttles, cargo, basic science. It's an everyman cruiser designed to potter around the interior helping out where help is needed.
Noted
Thank you
Efficiency can go to hell when it's a time-sensitive matter. Not having to double back to Starbase 123 for brand-new cutting-edge antiviral drugs saves time, when you can synthesize them yourselves when en-route to plague-stricken Bumfuckulus IV.
Sure, but developing the drug on board and then the colonies making more using their replicators would work gangbusters.
I dont know why Starfleet is shipping medical supplies around when replicators exist, but thats their prerogative
Anyway, this seems more like an argument for Labs or Advanced Medical, not Pharma

I actually would advocate for adding diplomatic suites to the Federation. Why?

Because for quite a while here, it's going to be the biggest, most impressive, best protected, and generally shiniest ship in Starfleet. Enough guns to conduct gunboat diplomacy on Klingons (they like it better that way anyhow). Enough interior space to build a VIP suite for a whale. Enough Max Cruise to make executive couriers look like slugs. Enough shielding that you can conduct peace talks in the middle of a warzone. This ship is going to be the poster-girl battleship of Starfleet for decades.

Additionally, we're not going to get too many of these. Just a simple fact of its size and cost, we'll end up with a dozen or so most likely. Not enough to handle other tasks all over the Federation. But diplomatic duties and VIP transport don't need too many ships dedicated to them, particularly when they're speedy.

Doesn't mean we can't stuff other things in it, but I do really think this is the best spot we're going to get for a diplomatic cruiser for a good while, particularly as we aren't getting Explorer designs until the Excaliburs get retired from the sounds of their epiloge.
None of this would increase the likelihood of Starfleet buying more Feddies
Nobody needs 20+ diplomacy cruisers

And frankly the pronouncements of "Starfleet wont buy this ship, so lets stuff it with stuff that Starfleet doesnt want a lot of" is at risk of turning your predictions into a self-fulfilling prophecy

For real though. Chances are high that at every stop at every colony, there's some dispute that needs resolving by an impartial third party... Not just when meeting new life forms while out exploring.
And you do that on the ground.
A Starfleet vessel does not need a diplomatic suite for talking to Federation colonists and there's functionality theyd appreciate a lot more in a visiting starship

Personally I like the idea of an admiral suit. A set of quarters for an admiral and admiral staff, with offices and facilities to allow them to do their work. Big conference room with holo projector and view screen for wicked battle meetings. It would allow an admiral to command a theater from on site without needing to take over the ship bridge.

And a Starfleet admiral is also likely the second diplomat Starfleet sends to an important contact species.
The ability to send high level officials places with staff, in comfort and safety, faster than any other ship in the fleet, sounds like a useful capability.
Starfleet doesnt appear to work that way
For good or ill they are much less hierarchical than RL navies, and flagship quarters do not appear to be a thing the way they would be irl

Furthermore, it bears pointing out that not once in the Federation's eighty year history have they found it necessary to spend starship volume on dedicated diplomacy space. Even the old chungus explorer Sagamartha didnt have space to spend space on diplomatic suites or fancy quarters for VIPs, and it was significantly larger than the Feddie sans extra nacelles

The closest weve come is Extra Crew Quarters, which applies to everyone, not just some VIPs
Thats a much easier sell
The fact that there's a constant need for it, everywhere, means there's a demand not being met. And that having ships properly set up for it would be valuable. There's always SOMETHING you know?
But there's not such a need?
In the combined century plus that Utopia Planetia has been designing ships for first United Earth, then the Federation, not once has Starfleet formally asked for a diplomatic ship, or diplomacy modules on our designs

Maybe San Fran has gotten all the diplomatic ship contracts?

Nevertheless, its not been a functionality they have requested, and given as we are currently on 20x members and still growing, Im thinking they seem to be doing fine without it
Maybe on a dedicated Explorer. Not on a heavy cruiser

My 2 cents
I still like my idea of naming this class after admirals

There's definitely lots of good admirals if we have a long production run
If you're going to play politics with the naming, do it properly
Name them after full Member Planets and every member planet will want their own namesake
That's twenty ships, easy, plus replacements for losses
 
I meant historic admirals - probably should have specified that
I'd rather not start naming ships after places, it's made the us navy have some really boring names
 
I meant historic admirals - probably should have specified that
I'd rather not start naming ships after places, it's made the us navy have some really boring names
Ah
Too late though
Pretty sure Starfleet already names ships after places; the entire 12-ship Sagamartha-class was named after mountains

Besides, dead admirals dont vote
Living citizens do
Thats the constituency to court
 
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I dont know why Starfleet is shipping medical supplies around when replicators exist, but thats their prerogative
I believe proper Replicators only start existing by the TNG era. Before that, it's a variety of protein resequencers and food synthesizers, or the good ol' gallery with a short-order cook.

And even then, a Medical Replicator would be a higher-grade, rarer piece of equipment that Sickbay has one of, when practically every room in the rest of the Enterprise-D has a replicator that can spit out food and hand phasers...
And you do that on the ground.
A Starfleet vessel does not need a diplomatic suite for talking to Federation colonists and there's functionality theyd appreciate a lot more in a visiting starship
What about when the dispute is between the colonists and a freighter captain? Or perhaps the asteroid miners are on strike? Or... [insert other scenario here]. A neutral ground with secure access and a dignified level of comfort could help calm frayed nerves and lead to a productive resolution.

That said, if there's some other important module out there we need that ends up taking this hypothetical conference room space, I suppose it can be lost. 🤷‍♂️
 
I'd vote for a diplomatic suite - even if it doesn't get used it is a capability we should have in reserve.
Also, depending on the nature of what needs diplomacy there might not be an appropriate meeting place available so it would be useful to be able to bring one to wherever we need to, like if some planets bombed out, or some sort of security risk to one of the parties there.
 
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I believe proper Replicators only start existing by the TNG era. Before that, it's a variety of protein resequencers and food synthesizers, or the good ol' gallery with a short-order cook.

And even then, a Medical Replicator would be a higher-grade, rarer piece of equipment that Sickbay has one of, when practically every room in the rest of the Enterprise-D has a replicator that can spit out food and hand phasers...
Fair
I thought we already had them

What about when the dispute is between the colonists and a freighter captain? Or perhaps the asteroid miners are on strike? Or... [insert other scenario here]. A neutral ground with secure access and a dignified level of comfort could help calm frayed nerves and lead to a productive resolution.

That said, if there's some other important module out there we need that ends up taking this hypothetical conference room space, I suppose it can be lost. 🤷‍♂️
Then they meet on the ground. Or in a spare room
Like they have already been doing for the last several decades, and like they would do if it was a Miranda responding, or a Kea, or a Newton or an Archer or an Excalibur or an Attenborough.

While the Federation is on its way, we have not yet achieved full Automated Gay Luxury Communism In Space. We have technologically superior hostile neighbors, and are not yet so technologically ahead that we can randomly shove in marginal capabilities just in case, especially at the expense of more frequently used, and harder to replace, requirements

You can turn a random room into a meeting place
Same doesnt work for advanced medical, or a dilithium lab, or shuttle bay
 
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Fair
I thought we already had them


Then they meet on the ground. Or in a spare room
Like they have already been doing for the last several decades, and like they would do if it was a Miranda responding, or a Kea, or a Newton or an Archer or an Excalibur or an Attenborough.

While the Federation is on its way, we have not yet achieved full Automated Gay Luxury Communism In Space. We have technologically superior hostile neighbors, and are not yet so technologically ahead that we can randomly shove in marginal capabilities just in case, especially at the expense of more frequently used, and harder to replace, requirements

You can turn a random room into a meeting place
Same doesnt work for advanced medical, or a dilithium lab, or shuttle bay
It's not that you can't get diplomatic work done without a neutral meeting ground. Self evidently you can, because they did in canon. And Starships are rare enough that it hasn't been worth it to have a ship dedicated only to diplomacy, this makes perfect sense. But given how often Starships are doing diplomatic things, and that there are genuinely specific requirements to do diplomatic things well, I'd say that they SHOULD have diplomatic suites because it self evidently will get used. It's a significant fraction of what Starships already do, so we might as well give them the proper facilities for it.
 
I'd vote for a diplomatic suite - even if it doesn't get used it is a capability we should have in reserve.
Also, depending on the nature of what needs diplomacy there might not be an appropriate meeting place available so it would be useful to be able to bring one to wherever we need to, like if some planets bombed out, or some sort of security risk to one of the parties there.
It's not just a meeting place, for the size of a full module you'd have space for a few cultural, legal and economic experts so you're making sure people's cultures are respected, you're well-briefed on their laws and you get good breakdowns of trade and commercial consequences before you sign the dotted line.
 
Fair
I thought we already had them


Then they meet on the ground. Or in a spare room
Like they have already been doing for the last several decades, and like they would do if it was a Miranda responding, or a Kea, or a Newton or an Archer or an Excalibur or an Attenborough.

While the Federation is on its way, we have not yet achieved full Automated Gay Luxury Communism In Space. We have technologically superior hostile neighbors, and are not yet so technologically ahead that we can randomly shove in marginal capabilities just in case, especially at the expense of more frequently used, and harder to replace, requirements

You can turn a random room into a meeting place
Same doesnt work for advanced medical, or a dilithium lab, or shuttle bay
My understanding is that we use advanced 3d printers, but not replicators. We have machines that function LIKE replicators from a user perspective, but they need non-protomatter feedstock of whatever they are printing. There are food printers, but they are being fed specialized yeast stock that has all the pieces they need to print food. There are industrial printers that make industrial components, but they require material feedstock.
 
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A full diplomatic suite seems pretty unnecessary, and I doubt it'll see nearly enough use to justify a full module. We'd probably be better off with fancy crew accommodations, and if they need somewhere nice they can use the captain's presumably luxurious quarters.
 
It's not that you can't get diplomatic work done without a neutral meeting ground. Self evidently you can, because they did in canon. And Starships are rare enough that it hasn't been worth it to have a ship dedicated only to diplomacy, this makes perfect sense. But given how often Starships are doing diplomatic things, and that there are genuinely specific requirements to do diplomatic things well, I'd say that they SHOULD have diplomatic suites because it self evidently will get used. It's a significant fraction of what Starships already do, so we might as well give them the proper facilities for it.
We'll have to disagree
On an explorer thats been specifically designed to dedicate space for diplomacy? Yes. On a dedicated diplomacy cruiser certainly. For a tactical cruiser that has to make space for peacetime roles no; other things to do to support Starfleet

I also suspect you are mistaking a Spiders Georg type situation for the norm

Average Starfleet cruiser has three diplomatic encounters a year is actually just statistical error.
The average Starfleet cruiser has 0 diplomatic encounters a year. USS Enterprise, which has 10,000 such encounters a year, is a statistical outlier and should not have been counted



There's a pointed lesson when neither the men and women on the sharp end nor the people who oversee them have never made a request for dedicated diplomatic suites
Not once in more than fifty years
 
I think we should name the ship after large immobile objects like glaciers which would be even funnier because our ship is actually pretty fast compared to the slow moving nature of glaciers.
 
I mean, back when we took on the Archer contract one of the other bids was for a specialised diplomatic cruiser. It's clear there is appetite for Starfleet to provide something better than the officer's mess hall for diplomatic functions, and a ship doing so needn't be some tiny space-yacht.
 
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