Start naming our ships after politicians who lobby to get our ships built
Start naming our ships after politicians who lobby to get our ships built
It's bad enough that the next USS Intrepid is going to be a damn DDG…
You! I like you, you're funny! You can be my Captain-Governor of Andoria!!!what what about famous generals and warlords?
Charlemagne
Alexander the great
Hanibal
Scipio Africanus
Belasarius
Temüjin
Subatai.
no shortage of names there.
Any comedian after the mid 1970's wouldn't match our comedians. And the few whom were the "same" person, isn't likely to have the same material as ours. Yes, yes, Abbot & Castello would be before the split, so it would be the same. I'm explicitly talking about after our timelines changed.Nah, name them after comedians.
I want to see the Klingons tremble before the might of the UFS Robin Williams, Steve Carrel, and Abbot & Castello
edit: ngl hitting Romulans with "Who's on First" would probably end with multiple romulans dead and not a single shot fired by the Federation.
Naturally - fish don't vote after all
In some cases it translates even better than when originally introduced!Does Humor even translate that far across different time eras?
NotedShuttles, cargo, basic science. It's an everyman cruiser designed to potter around the interior helping out where help is needed.
Efficiency can go to hell when it's a time-sensitive matter. Not having to double back to Starbase 123 for brand-new cutting-edge antiviral drugs saves time, when you can synthesize them yourselves when en-route to plague-stricken Bumfuckulus IV.
I dont know why Starfleet is shipping medical supplies around when replicators exist, but thats their prerogativeSure, but developing the drug on board and then the colonies making more using their replicators would work gangbusters.
None of this would increase the likelihood of Starfleet buying more FeddiesI actually would advocate for adding diplomatic suites to the Federation. Why?
Because for quite a while here, it's going to be the biggest, most impressive, best protected, and generally shiniest ship in Starfleet. Enough guns to conduct gunboat diplomacy on Klingons (they like it better that way anyhow). Enough interior space to build a VIP suite for a whale. Enough Max Cruise to make executive couriers look like slugs. Enough shielding that you can conduct peace talks in the middle of a warzone. This ship is going to be the poster-girl battleship of Starfleet for decades.
Additionally, we're not going to get too many of these. Just a simple fact of its size and cost, we'll end up with a dozen or so most likely. Not enough to handle other tasks all over the Federation. But diplomatic duties and VIP transport don't need too many ships dedicated to them, particularly when they're speedy.
Doesn't mean we can't stuff other things in it, but I do really think this is the best spot we're going to get for a diplomatic cruiser for a good while, particularly as we aren't getting Explorer designs until the Excaliburs get retired from the sounds of their epiloge.
And you do that on the ground.For real though. Chances are high that at every stop at every colony, there's some dispute that needs resolving by an impartial third party... Not just when meeting new life forms while out exploring.
Starfleet doesnt appear to work that wayPersonally I like the idea of an admiral suit. A set of quarters for an admiral and admiral staff, with offices and facilities to allow them to do their work. Big conference room with holo projector and view screen for wicked battle meetings. It would allow an admiral to command a theater from on site without needing to take over the ship bridge.
And a Starfleet admiral is also likely the second diplomat Starfleet sends to an important contact species.
The ability to send high level officials places with staff, in comfort and safety, faster than any other ship in the fleet, sounds like a useful capability.
But there's not such a need?The fact that there's a constant need for it, everywhere, means there's a demand not being met. And that having ships properly set up for it would be valuable. There's always SOMETHING you know?
If you're going to play politics with the naming, do it properlyI still like my idea of naming this class after admirals
There's definitely lots of good admirals if we have a long production run
AhI meant historic admirals - probably should have specified that
I'd rather not start naming ships after places, it's made the us navy have some really boring names
Mountains are of course better than states (planets in this case) - they don't tend to have a voting populationAh
Too late though
Pretty sure Starfleet already names ships after places; the entire 12-ship Sagamartha-class was named after mountains
Mountains belong to states and planets that do have a voting populationMountains are of course better than states (planets in this case) - they don't tend to have a voting population
I believe proper Replicators only start existing by the TNG era. Before that, it's a variety of protein resequencers and food synthesizers, or the good ol' gallery with a short-order cook.I dont know why Starfleet is shipping medical supplies around when replicators exist, but thats their prerogative
What about when the dispute is between the colonists and a freighter captain? Or perhaps the asteroid miners are on strike? Or... [insert other scenario here]. A neutral ground with secure access and a dignified level of comfort could help calm frayed nerves and lead to a productive resolution.And you do that on the ground.
A Starfleet vessel does not need a diplomatic suite for talking to Federation colonists and there's functionality theyd appreciate a lot more in a visiting starship
FairI believe proper Replicators only start existing by the TNG era. Before that, it's a variety of protein resequencers and food synthesizers, or the good ol' gallery with a short-order cook.
And even then, a Medical Replicator would be a higher-grade, rarer piece of equipment that Sickbay has one of, when practically every room in the rest of the Enterprise-D has a replicator that can spit out food and hand phasers...
Then they meet on the ground. Or in a spare roomWhat about when the dispute is between the colonists and a freighter captain? Or perhaps the asteroid miners are on strike? Or... [insert other scenario here]. A neutral ground with secure access and a dignified level of comfort could help calm frayed nerves and lead to a productive resolution.
That said, if there's some other important module out there we need that ends up taking this hypothetical conference room space, I suppose it can be lost. 🤷♂️
It's not that you can't get diplomatic work done without a neutral meeting ground. Self evidently you can, because they did in canon. And Starships are rare enough that it hasn't been worth it to have a ship dedicated only to diplomacy, this makes perfect sense. But given how often Starships are doing diplomatic things, and that there are genuinely specific requirements to do diplomatic things well, I'd say that they SHOULD have diplomatic suites because it self evidently will get used. It's a significant fraction of what Starships already do, so we might as well give them the proper facilities for it.Fair
I thought we already had them
Then they meet on the ground. Or in a spare room
Like they have already been doing for the last several decades, and like they would do if it was a Miranda responding, or a Kea, or a Newton or an Archer or an Excalibur or an Attenborough.
While the Federation is on its way, we have not yet achieved full Automated Gay Luxury Communism In Space. We have technologically superior hostile neighbors, and are not yet so technologically ahead that we can randomly shove in marginal capabilities just in case, especially at the expense of more frequently used, and harder to replace, requirements
You can turn a random room into a meeting place
Same doesnt work for advanced medical, or a dilithium lab, or shuttle bay
It's not just a meeting place, for the size of a full module you'd have space for a few cultural, legal and economic experts so you're making sure people's cultures are respected, you're well-briefed on their laws and you get good breakdowns of trade and commercial consequences before you sign the dotted line.I'd vote for a diplomatic suite - even if it doesn't get used it is a capability we should have in reserve.
Also, depending on the nature of what needs diplomacy there might not be an appropriate meeting place available so it would be useful to be able to bring one to wherever we need to, like if some planets bombed out, or some sort of security risk to one of the parties there.
My understanding is that we use advanced 3d printers, but not replicators. We have machines that function LIKE replicators from a user perspective, but they need non-protomatter feedstock of whatever they are printing. There are food printers, but they are being fed specialized yeast stock that has all the pieces they need to print food. There are industrial printers that make industrial components, but they require material feedstock.Fair
I thought we already had them
Then they meet on the ground. Or in a spare room
Like they have already been doing for the last several decades, and like they would do if it was a Miranda responding, or a Kea, or a Newton or an Archer or an Excalibur or an Attenborough.
While the Federation is on its way, we have not yet achieved full Automated Gay Luxury Communism In Space. We have technologically superior hostile neighbors, and are not yet so technologically ahead that we can randomly shove in marginal capabilities just in case, especially at the expense of more frequently used, and harder to replace, requirements
You can turn a random room into a meeting place
Same doesnt work for advanced medical, or a dilithium lab, or shuttle bay
We'll have to disagreeIt's not that you can't get diplomatic work done without a neutral meeting ground. Self evidently you can, because they did in canon. And Starships are rare enough that it hasn't been worth it to have a ship dedicated only to diplomacy, this makes perfect sense. But given how often Starships are doing diplomatic things, and that there are genuinely specific requirements to do diplomatic things well, I'd say that they SHOULD have diplomatic suites because it self evidently will get used. It's a significant fraction of what Starships already do, so we might as well give them the proper facilities for it.