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Well we still need to have a build with vertical and tri-nacelles for experimental purposes. And the "canon" Federation class was a triple.
As long as we avoid putting it on the top of the ship, because I always thought that looked dumb. I'm fine with it.Well we still need to have a build with vertical and tri-nacelles for experimental purposes. And the "canon" Federation class was a triple.
Just give it a Galaxy-X style mounting, I guess.As long as we avoid putting it on the top of the ship, because I always thought that looked dumb. I'm fine with it.
I was never a fan of that style again it always looked stupid to me.
A patrol boat is a relatively small naval vessel generally designed for coastal defence, border security, or law enforcement.[X] Project Miranda (Midweight Generalist)
Honestly I think we lack a design to act as patrol vessel for our space that isn't centuries outdated. Part of the reason The Klingons only got so deep into our space because we don't have enough hulls to secure it. Imagine what the Romanians with they more advance clocking would do?
There are lots of options one could ponder, but I think one could go in to two main branches of thinking, cheap or a bit expensive.Reckon we should do a quad-nacelle build? Something halfway between a proto-Galaxy with a very wide systems spread and spearheading experimental technologies, with a dash of Intrepid-class with crazy speed for responding to incidents super-fast? That way the ship would be viable for a v4 nacelle refit later on, too. It could sit on contested borders, provide support and curbstomp anyone stupid enough to intrude.
Sure, but do we need anything larger than an Excalibur right now? Large ships can either hyper specialize in one non-tactical field like an Archer that doesn't suck at fighting, or they can be great generalists like a Sagarmatha. Presumably we're not trying to build a fighting Archer here, but then large generalists are great as explorers, and I cannot be bothered to be excited about an explorer that has capped cruise speeds with our old nacelles.We were also told the future would be in bigger ships. And that presumably means bigger then any current existing class based on the brief. We also in fact at current lack any large ship of the current technology grade, which is an enormous capability hole to have in a fleet considering just how big a tech jump we made in hull, engine and warp ability between the two generations.
Do you know what's safer than being wrapped up in guns and armor and being thrown directly into fleet actions with the intent eating enemy fireCounterpoint: none of our enemies are going to respect the sanctity of the Red Cross anyway, so we might as well have our most critical mobile medical systems wrapped in the nastiest brick of armour and guns that can be managed.
The Miranda is a generalist ship that does a bit of everything while also being armed sufficiently (hopefully) it would be made to patrol some sectors but its going to be busy with work doing everything else, from science to engineering, which means it has to be generalized, even armed we are likely not going to throw extra guns onto the hull beyond the basics, so it doesn't remove a module to do so.
I imagine they're getting it from that the old mass ranges were dictated by impulse engines that only had 56% of the strength of the new generation of impulse engines. So for same engine numbers you can boost a far large spacecraft. Basically if engine numbers/cost remain some what similar we can now have a far larger ship, so why not build a ship to match this new ability.Also where are people getting like, 300-400kt from? The brief mentions the Kea which is only 250kt, and it seems unlikely that we'd be allowed to nearly double the ship size right after a war that killed half our fleet.
To be fair that is because our warp engine is basically way ahead of time and grossly overpowered. Which is good I guess, as it makes up and then substantially exceeds our choice in nacelle design where we opted to not have a charge time or a risk of potentially uncontrollable feedbacks.Building what are effectively capital ships with gimped cruise just to have them when we don't even anticipate another war for decades just seems like an overreaction to the war we just ended. We need to rebuild our everything, and while this ship wouldn't be bad for that I'm pretty sure an engineering cruiser would be better.
I think we need something bigger, yeah. It allows for a more overall capable platform that can be used in a variety of roles. And I don't think it needs to be a generalist like an explorer, instead I think we could instead reduce the cost profile so one can afford to make them more and perhaps try to make the Miranda non-competitive with it. Basically a large ship that also covers the Miranda role at reasonably price.Sure, but do we need anything larger than an Excalibur right now? Large ships can either hyper specialize in one non-tactical field like an Archer that doesn't suck at fighting, or they can be great generalists like a Sagarmatha. Presumably we're not trying to build a fighting Archer here, but then large generalists are great as explorers, and I cannot be bothered to be excited about an explorer that has capped cruise speeds with our old nacelles.
Emitter Type | Size | Shield Power/100kt | Cost/100kt | Shield/Cost |
Type-1 Covariant | Standard | 20 | 11.4 | 1.8 |
Type-1 Covariant | Heavy | 25 | 16.7 | 1.5 |
For the Excaliburs we were told that heavy would be refit into newer heavy, so heavy now is also better for future proofing.I think we should go with the standard shields because if we spend big on the heavy shields and those then become outdated when we take the Klingon tech apart anyway then it'd be sad.
Maybe we can give this ship a hospital and/or diplomacy specialization?and having an explicit mandate that you may elect to exclude scientific facilities beyond the basics means you can have some fun with the mission profile.
[X] Heavy Shields
Might as well if we're going to turn this thing into a beast of a ship
Heavier than anything we've made before is heavier than the Sagarmatha, at 290kt, so we're talking at least a 16 cost differential between the options here for an additional 15 shield. I wouldn't be overly surprised if we're looking at a 22 or so cost differential between the options, which is a lot of cost, frankly.likely to be equal if not exceeding in mass any design you've built to date
Yeah, but 15 extra shield might let us double the shields on the Sagarmatha, and let's be honest here this thing is going to be comically expensive anyways.Heavier than anything we've made before is heavier than the Sagarmatha, at 290kt, so we're talking at least a 16 cost differential between the options here for an additional 15 shield. I wouldn't be overly surprised if we're looking at a 22 or so cost differential between the options, which is a lot of cost, frankly.
This ship is going to be out dated soon when we build our big explorer. New phasers, new nacelles, new shields... This thing is a tactical stopgap replacement for our line of battle we need to give a long lasting non-combat role to so it pays off in the long run.I think we should go with the standard shields because if we spend big on the heavy shields and those then become outdated when we take the Klingon tech apart anyway then it'd be sad.