KlavoHunter
THOU SHALT WORSHIP NO GODS ABOVE ENTERPRISE!
Slipped this into Runabouts For Blind Disabled Orphans bill, and the Council rubber-stamped a tranche of 30 without even looking twice!
So, fire the poor excuses of intelligence spooks we currently have and try to find people actually good at this stuff. Got it. Not just meme'ing here, our intelligence guys have consistently been awful.This isn't stupidity. It's a lack of true experience working with aliens, with a touch of naivety. And the cost hurts absolutely.
I think the only real solution is time and funnily enough, empathy. You can't predict what you can't understand.
The trouble with this is that Earth has had contact with the Klingons for about ninety years at this point, and other Federation members have had contact with the Klingons for longer.It feels like what got the Federation wasn't stupidity, but culture shock.
No, seriously.
If you've ever experienced it, it's a strange sensation. It's the moment of realisation that even though everything on the surface made sense, actually everything underlying the decision is profoundly different and a decision or act gets made that conflicts completely with your expectations. It feels weird and wrong and breaks your brain until you can create a new framework of thinking.
From what we've been told, Starfleet knew what was going on, and the think tank very carefully weighed up all the factors and decided what the optimum responses for the Klingons would be, and prepared to counter them.
But they didn't actually grok the Klingons at all. There wasn't an actual understanding of the priorities, drives and needs of the Klingon political animal.
They went "The Klingons think just like us, just with more war. They are good at war. The best war decisions for them to take are X, y, z. Prepare"
But they do not think like us. And now on two major occasions starfleet has prepared for what a warlike starfleet would do in the Klingon position instead of what Klingons would do in the Klingon position.
This isn't stupidity. It's a lack of true experience working with aliens, with a touch of naivety. And the cost hurts absolutely.
I think the only real solution is time and funnily enough, empathy. You can't predict what you can't understand.
Actually, never mind, Qo'noS has had surreptitious contact with Earth, and a foundational effect on important parts of its culture, since at least the 1620sThe trouble with this is that Earth has had contact with the Klingons for about ninety years at this point, and other Federation members have had contact with the Klingons for longer.
Actually, never mind, Qo'noS has had surreptitious contact with Earth, and a foundational effect on important parts of its culture, since at least the 1620s
A warp 7 ship, one that is going to be used for the large tasks of build defenses and rebuilding worlds. We're going to need something smaller for quick but vital deliveries. Because the Archer carries a lot more it's going to get missions prioritized based on how much it can carry and mission with less weight will get deprioritized for it. It's also SLOOOOOOOW, so for anything that requires a quick response it is entirely insufficient.We just made a dedicated cargo ship right before we did the Excalibur.
Because there's enough difference and variation on weapons we can pick and choose. Look at the Kea and how we are now forced to add a torpedo to every cruiser, end of discussion. We're allowed to make mistakes, but we're expected to pay for them or learn from them. Which given the eternal hand wringing on war bad, weapons bad, doesn't seem likely.If militarizing every ship is needed, why do we need to vote on ship weapons? We could save entire updates and writing space by just having it be done automatically. Similarly, if Cargo Space is so needed, why do we need to vote for it? It should be done automatically instead of us making us do 'eat your vegetables' votes.
I'm aware that with the new Nacelle our Warp cruise and maximum warp will skyrocket, the issue issue is even on the Darwin where we took a relatively minor warp factor hit for the ability to make more of them easier and at less cost we have been inundated with complaints about how slow it is, how utterly unsuited it is to anything besides the sit on planet role, and how if we want a ship it need to be full expense and maximum speed or else it's not useful. Which is find asinine but people were legitimately arguing the Darwin was too slow to serve as a Hospital ship despite, you know, being our second fastest vessel. So you are going to have to fight against a deeply ingrained aversion to not spending absolutely everything and making numbers be the highest possible to make an affordable ship. Which is a herculean task.and we can compromise on Warp Factor now that the Excalibur is a vessel we have in reserve. The Excalibur is a vessel that moves like a scalded rabbit at STL and Warp, but it's also a ship that only has one production Tranche for some reason. Why? I have no clue. Maybe cost? Maybe post-war production will be prioritized towards rebuilding lost capabilities?
What we need is a Responder that can:
1. Reach across the Federation reasonably(Cruise lets us prioritize Range, and some extra antimatter might help if we can fit it)
2. respond to a variety of Crisis'(This is where the mix of Science and Engineering Capability would be lovely)
3. Both defend itself in a fight AND act as a Combat Vessel if needed(thus the balance of Weaponry commiserate to it's size and cost profile)
4. Be cheap enough that Starfleet will actually produce enough of them to protect the Federation.
None of those require us to get within spitting distance of Warp 9.
There is also another factor here about Warp Factor.
Once we do next gen nacelles, our Warp Factors will go up anyway.
Yes, but that would likely require years of refits and put such a vessel behind the curve, if Starfleet even bothers at all and doesn't make someone build a new one from scratch given how hyper focused we made a ship for a niche that's about to fall out of favor harder than horses did in favor for automobiles.Honestly if you just took a Darwin hull, gave it a cargo bay, a general science lab, and a machine shop, it would make a fantastic light cruiser to just spam out in numbers to replace the Cygnus.
No. We literally have in the retrospective that surviving Swords that lived long enough to reach the refit were given new nacelles in their upgrade package. Also frankly, it'd be the peak of foolishness to make ships with a warp 8 engine not able to take the new nacelles that were literally designed for said engine.A Nacelle upgrade that's incompatible with the Excalibur is a solid reason not to build more of them. But also, like, it's noncombat capabilities are kind of lacking compared to it's high price. Especially since one of it's major noncombat capabilities is 'long range' and the Federation has a distinct lack of a need for a long range ship and has a sharp need for short range ships in the near future.
The Hull design while odd isn't a deal breaker. We've seen Starfleet make odder or even downright silly designs work, and this ship is still the second fastest ship we have, or likely will have until the new nacelle drops and blows warp wide open.While the Darwin has a respectable weapons load, I feel that the hull design and the deflector choices we made would have hamstrung it as our general purpose cruiser of the future. If we're gonna design the new Warp 8 utility cruiser, let's do it from the ground up.
On the subject of Starfleet leadership, the Pre-war commander already resigned. We're onto new leadership. How good they are id debatable, since they oversaw the loss of Pharos 4.
Perhaps we'll get another new Commander after Andoria, but that remains to be seen. I kind of hope we don't end up with a revolving door style of leadership.
Another thing: we're not just going up against the Klingon Empire. We're going up against a Klingon Empire with Romulan support. The Romulans played an important role in the design of the D7, the only ship capable of tangling with a Callie on somewhat even terms. I'd bet they're also feeding intel to the Klingons, though how much and how well it's being utilized is up for debate.
If you had been paying attention at all the two designs people proposed were either a Modern-day Shark patrol frigate, or what amounts to a either a less expensive Connie and/or a Curiosity and Cygnus smashed into an amalgam Decent at everything cruiser with modern tech. While the former is clos-ish the latter is not and you being sour grapes on us having to plan out what amounts to reconstructive surgery on the fleet while under threat by multiple hostile polities is dangerously close to being bait.nah, on the next ship we should vote to only fill it with cargo bays and nothing else, and completely cheap out on everything except weapons where we take the biggest armament- that seems abstractly to be what people want to do for the next ship.
While this is true, the Klingons aren't someone we've just met. We've had dealing with them for a while now, and we should have at least some ideas of how they worked. Instead, Intelligence has missed the mark so badly on multiple occasions that at this point, any real life organization would be looking at a sharply slashed budget if not dissolution.It feels like what got the Federation wasn't stupidity, but culture shock.
No, seriously.
If you've ever experienced it, it's a strange sensation. It's the moment of realisation that even though everything on the surface made sense, actually everything underlying the decision is profoundly different and a decision or act gets made that conflicts completely with your expectations. It feels weird and wrong and breaks your brain until you can create a new framework of thinking.
From what we've been told, Starfleet knew what was going on, and the think tank very carefully weighed up all the factors and decided what the optimum responses for the Klingons would be, and prepared to counter them.
But they didn't actually grok the Klingons at all. There wasn't an actual understanding of the priorities, drives and needs of the Klingon political animal.
They went "The Klingons think just like us, just with more war. They are good at war. The best war decisions for them to take are X, y, z. Prepare"
But they do not think like us. And now on two major occasions starfleet has prepared for what a warlike starfleet would do in the Klingon position instead of what Klingons would do in the Klingon position.
This isn't stupidity. It's a lack of true experience working with aliens, with a touch of naivety. And the cost hurts absolutely.
I think the only real solution is time and funnily enough, empathy. You can't predict what you can't understand.
Thanks, that's really nice to know.Here.
The temporal agent thing is probably my fault, I think I was the first to suggest that possibility in thread.
While this is true, the Klingons aren't someone we've just met. We've had dealing with them for a while now, and we should have at least some ideas of how they worked. Instead, Intelligence has missed the mark so badly on multiple occasions that at this point, any real life organization would be looking at a sharply slashed budget if not dissolution.
Honestly my issue is less that we're getting hit hard, it's that we're seemingly doing significantly worse than canon starfleet despite building some seemingly pretty darn good ships.Honestly, all this wailing about the Klingon meanies not being effortlessly defeated the first time they made contact with Starfleet is making me want to roll my eyes.
Being invaded by a militarist imperialist power with a significant headstart on you when it comes to expansion and tech development kinda sucks. Who knew?
I've seen no indication that anything "unfair" is happening in this quest. This isn't an empire-building quest, so what's even the problem? If anything, it's really interesting to see how our designs are doing, and watching the Excaliburs repeatedly kick Klingon ass just like we designed them to is pretty awesome.
Honestly my issue is less that we're getting hit hard, it's that we're seemingly doing significantly worse than canon starfleet despite building some seemingly pretty darn good ships.
So yeah, we do not have Excals 'In Reserve' like the canon Federation had the dozens of Connies sitting around.
for a niche that's about to fall out of favor harder than horses did in favor for automobiles.
I'm not exactly a Trek expert but from what people on this quest have been saying Canon Starfleet never lost a core world. That honestly seems worse to me than a starbaseLast I checked, the Four Years War and/or Federation/Klingon Wars as depicted in media all involved the Federation being spanked rosy-red. In the Discovery version (the only "canon" depiction) the Klingons were so dominant that Starbase One was sacked.
I'm not exactly a Trek expert but from what people on this quest have been saying Canon Starfleet never lost a core world. That honestly seems worse to me than a starbase
We've made the Excalibur, but one ship class alone does not a battlefleet make. Our other designs post-Selachii, a 50-year old frigate, are all some kind of not tactically focused, including the Warp 8 Engine design which is explicitly the reason this war is happening now in the first place. Some pretty darn good ships don't blow up Klingon cruisers by virtue of their solid engineering alone, unfortunately.Honestly my issue is less that we're getting hit hard, it's that we're seemingly doing significantly worse than canon starfleet despite building some seemingly pretty darn good ships.
Starbase One was in Sol. The Klingons were taking over a starbase literally less than an hour's Warp from Earth. That's significantly worse than them merely contesting Andoria, a planet which IIRC is much closer to the Klingon border.I'm not exactly a Trek expert but from what people on this quest have been saying Canon Starfleet never lost a core world. That honestly seems worse to me than a starbase
I mean, not really. While yard A is making standard Darwins, yard B can make Mod-Darwins with the alternate internal layout. You don't have to make a bunch of standard Darwins then wait to refit them, just build a variant right now.Yes, but that would likely require years of refits and put such a vessel behind the curve, if Starfleet even bothers at all and doesn't make someone build a new one from scratch given how hyper focused we made a ship for a niche that's about to fall out of favor harder than horses did in favor for automobiles.
You'll still need years to refit/change the design. To make sure everything works, and that's assuming Starfleet wishes to even bother to do so in the first place.I mean, not really. While yard A is making standard Darwins, yard B can make Mod-Darwins with the alternate internal layout. You don't have to make a bunch of standard Darwins then wait to refit them, just build a variant right now.
Starbase One was in Sol. The Klingons were taking over a starbase literally less than an hour's Warp from Earth. That's significantly worse than them merely contesting Andoria, a planet which IIRC is much closer to the Klingon border.
So, fire the poor excuses of intelligence spooks we currently have and try to find people actually good at this stuff. Got it. Not just meme'ing here, our intelligence guys have consistently been awful.
The trouble with this is that Earth has had contact with the Klingons for about ninety years at this point, and other Federation members have had contact with the Klingons for longer.
A long range low observability signals intelligence and observation "explorer" could be interesting if we know SF already has completed a Warp 8 patrol craft/utility cruiser. Less interesting but likely more useful would be monitoring satellites for the same purpose.
That's definitely a ship class that's proven worthy of Honor.the Klingons had learned their painful lesson that closing with the heavy cruisers head-on was a quick way to Sto'vo'kor.
I find it funny that STOs explanation of this is still uh.. coherent more than what DIS does to the timeline.
If that was the case, how did the Federation even survive? If Starbase One was sacked, Earth was wide open and the Federation's power broken.Last I checked, the Four Years War and/or Federation/Klingon Wars as depicted in media all involved the Federation being spanked rosy-red. In the Discovery version (the only "canon" depiction) the Klingons were so dominant that Starbase One was sacked. In Sol's Kuiper Belt.