Cause of Death, Hebert, Annette Rose
Re : Annette's death - Bear in mind that Annette's death in Scaling Up is slightly different than canon. Yes, she died in a car accident. Yes, her phone was in her hand and on, but the last call/text in the phone's memory had been 20 minutes prior. The driver of the other vehicle was drunk, and driving on a suspended license. He basically ran a stoplight, and hit her square on the driver's side. It took emergency crews 30 minutes to cut her out of the car. She had died pretty much instantly, cevical fracture C3-C4-C5 and severed spinal cord.
 
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I've seen it, and have been trying to track down exactly where. Even bought the Mythic Adventures book last night to try finding the rules, which is both disappointing and a good purchase since the mythic rules aren't what I thought. They do give me ideas for a campaign I want to run though.

I know that DMG in 3.5 specifically say you can't progress a prestige class beyond it's heroic limits unless you've maxed out the Heroic progression for the prestige before hitting level 20, due to the prestige not being a big enough part of your character. Also, you can't progress a prestige class with less then 10 levels beyond it's heroic limits at all. This is found on page 206 of the 3.5 Dungeon Master's Guide. So if you are a level 12 sorcorer/level 8 dragon disciple, you could get the last 2 levels of Dragon Disciple after hitting level 20, but could never progress to level 11 dragon disciple.

I might have been projecting that onto regular classes too, then again I don't have the Epic Handbook. My only info on epic progression is from the DMG and checking the SRD, which doesn't mention thinks like the limits on progressing a prestige class in epic levels.

I haven't looked at the Pathfinder rules for epic progression very hard, because in general I don't like running or playing in an Epic level campaign.
 
Re : Annette's death - Bear in mind that Annette's death in Scaling Up is slightly different than canon. Yes, she died in a car accident. Yes, her phone was in her hand and on, but the last call/text in the phone's memory had been 20 minutes prior. The driver of the other vehicle was drunk, and driving on a suspended license. He basically ran a stoplight, and hit her square on the driver's side. It took emergency crews 30 minutes to cut her out of the car. She had died pretty much instantly, cevical fracture C3-C4-C5 and severed spinal cortd.
So in other words, Taylor canz haz cell phone?

Because it sounds like in this setting, literally nothing about Annette's death could be attributed to being on the phone.
 
Irrational fears are still irrational, and fears. She died with a phone in hand. That alone could be enough to trigger an irrational fear/hate of cell phones.
Exactly this. Danny's interlude has the following:
"I think I blame Taylor for Annette's death," was the quiet answer.

"Danny, that's fucked up," retorted Alan, "and you know it."

"Taylor was late in giving her a call," mumbled Danny. "She was going to give her a call right before the accident happened."

"Danny, we both know that whatever call was going to be made had never been dialed. The driver that hit her was drunk, driving without a license." Alan's response was a little on the harsh side. "Even if she hadn't been distracted by the phone, she still would have been hit by the moron."
Danny still attributed Annette's death to the cell phone (and Taylor), even though he knew she hadn't been on the phone at the time of the accident. So, from then up until the Sunday after the locker, she didn't have a cell phone. Now, she has two - her Wards smartphone, and a not-the-top of the line personal smartphone.
 
Monks and sorcerers got major overhauls in the jump from 3.0 to 3.5, but it may be that I missed the Timeless Body ability. I do know that monk and paladin classes were restricted in multiclassing; switch away from monk or paladin, and you can NEVER gain additional levels in those classes, ever again. Something I believe was done away with in 3.5, and was solidly done away with in 3.0's Oriental Adventures setting.

If you prefer to think of this oriental level thirty character as starting as a wizard and then picking up monk levels when already an old man, then that works just fine......

(I never claimed to be a GOOD DM, and I was aiming for an old, retired adventurer near the end of a VERY long life. To be fair, aside from one time when he was using a minor artifact to restore his vitality and take on half a dozen old Red Dragons as a distraction so the party could recover another such artifact from the volcano that served as a traditional breeding ground, he never used his Monk abilities in game, and that was mostly off screen. This was the same campaign as the Kobald Trebuchet used to deliver a Thank-You to the party, so it got silly at times...)
 
I've seen it, and have been trying to track down exactly where. Even bought the Mythic Adventures book last night to try finding the rules, which is both disappointing and a good purchase since the mythic rules aren't what I thought. They do give me ideas for a campaign I want to run though.

I know that DMG in 3.5 specifically say you can't progress a prestige class beyond it's heroic limits unless you've maxed out the Heroic progression for the prestige before hitting level 20, due to the prestige not being a big enough part of your character. Also, you can't progress a prestige class with less then 10 levels beyond it's heroic limits at all. This is found on page 206 of the 3.5 Dungeon Master's Guide. So if you are a level 12 sorcorer/level 8 dragon disciple, you could get the last 2 levels of Dragon Disciple after hitting level 20, but could never progress to level 11 dragon disciple.

I might have been projecting that onto regular classes too, then again I don't have the Epic Handbook. My only info on epic progression is from the DMG and checking the SRD, which doesn't mention thinks like the limits on progressing a prestige class in epic levels.

I haven't looked at the Pathfinder rules for epic progression very hard, because in general I don't like running or playing in an Epic level campaign.

what you are looking for is the Epic Handbook for 3.5ed specifically you iniitially gain the free feat EPIC Character and it provides for all advancement past level 20
 
...... I haven't been paying very close attention, but from first edition at least until third, Divine Spells only went up to 7th level. (While this could be taken to mean arcane magic was more powerful, the usual interpretation was that clerics hit the top tier spells faster, in exchange for a small reduction in their versatility. After all, there are few single target spells that reliably did as much damage to a target with lots of HP then Harm (Touch attack, no save, reduce to 1d4 hp) in a mage's arsenal.)

So, at what point did Divine Spells go up to ninth level like Arcane Spells?
 
...... I haven't been paying very close attention, but from first edition at least until third, Divine Spells only went up to 7th level. (While this could be taken to mean arcane magic was more powerful, the usual interpretation was that clerics hit the top tier spells faster, in exchange for a small reduction in their versatility. After all, there are few single target spells that reliably did as much damage to a target with lots of HP then Harm (Touch attack, no save, reduce to 1d4 hp) in a mage's arsenal.)

So, at what point did Divine Spells go up to ninth level like Arcane Spells?
Clerics had 9th level spells starting with 3rd edition.
 
I am well aware that a YA Gold Dragon's Wis is 19. The spirit bound to Taylor had nothing, a tabula rasa (blank slate). Taylor's got the physical abilties of a Dragon, plus her own mental abilities and basically had the appropriate spell casting abilities uploaded. As things settle - and they're beginning to - things will change. The mental side (Int/Wis/Cha) will begin to creep upward towards the what the YA Gold Dragon's stats are. (from 15/16/16 to 18/19/18).
Those are base dragon stats, though, like a human with flat 10s/11s originally. I suppose that could be appropriate for a tabula rasa dragon.

Of course, you're the DM, and rule 0 exists.
 
Or more exactly, they're average stats for if you don't want to stat every dragon up separately. It's likely that not every dragon of a given type has identical stats. The monster manual however gives the average example. Of course, there's nothing listed for rolling up your own from scratch.

EDIT: Pathfinder gives the following to be added to your base attributes for young adult gold dragons.

Str +19
con +11
Int +8
Wis +9
Cha +8

Now, based on her actions in canon, I wouldn't say Taylor's wisdom is particularly high to start with. As such, Wisdom of 16 could well be after the racial adjustment for being a young adult gold dragon.
 
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Or more exactly, they're average stats for if you don't want to stat every dragon up separately. It's likely that not every dragon of a given type has identical stats. The monster manual however gives the average example. Of course, there's nothing listed for rolling up your own from scratch.

The examples in the monster manual for 3.5 are built assuming the 'commoner spread' for stats: 10, 10, 10, 11, 11, 11. Dragon Racial Stat bonuses therefore are as follows:

Str +18
Con +10
Int +8
Wis +8
Cha +8

These can be modified with the Elite Array (15, 14, 13, 12, 10, 8) to produce individualized dragons, and of course, a dragon gets +1 to a single stat of its choice per 4 hit dice, regardless of if those hit dice come from racial Hit Dice, or class levels.
 
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Which would again suggest that 16 is her Wis score after racial adjustments. Considering all her boneheaded and poorly thought out decisions in canon, a wisdom score of 7 or 8 would be in line.
 
I do know that monk and paladin classes were restricted in multiclassing; switch away from monk or paladin, and you can NEVER gain additional levels in those classes, ever again. Something I believe was done away with in 3.5.
Nope. Restriction's still there. You can take feats that allow it and there are certain prestige classes that allow it as well, but otherwise if you multiclass away from Monk or Paladin, you can never gain another level in them.
 
Building the better Dragon, Part I
@FaerieKnight79 @Vyrexuviel Thank you very much for the information. Hmm, looks like I gotta look up Pathfinder, too, now. :)

So...
Code:
    Base + Adj = Total
Str 12   + 19  = 31  +10
Dex 11         = 11    0
Con 12   + 11  = 23  + 6
Int 13   +  8  = 21  + 5
Wis  7   +  9  = 16  + 3
Cha 10   +  8  = 18  + 4

Size H
Hp   250 (20d12 + 120)
AC   27 (-2 Size, +19 Natural)(Touch 8, Flat footed 27)

Now, on to how to handle levels as a dragon...
 
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a dragon gets +1 to a single stat of its choice per 4 hit dice, regardless of if those hit dice come from racial Hit Dice, or class levels.
I think those are supposed to be subsumed by or pre-included in the age category bonuses, but I'm not sure.
Also, racial stat bonuses would be even per Vyrexuviel; the odd numbers are the results of being assigned the "11" rolls off the commoner array.
 
Re : Taylor bringing her mother back - Tailor needs to up her Wis score before that happens. She's got a 16 right now, she needs a 19. And I'm not quite sure if I'm quite ready for that in story, yet. I suspect that Annette wants to come back. Her death strikes me as the kind of thing that would leave a lingering spirit behind, bound to the mortal plane by her love of Danny and Taylor.
Actually, wouldn't it be 17? Pretty sure it's just 10 + spell level, and *resurrection* is spell level 7.
Yea 19 is True Resurrection, which is much farther away... and also overkill.
Don't forget that there is a Maximum time requirement after which you have to go to "True Resurrection",
and that there is also a requirement on the spirit/person, that they are Willing to be resurrected.

After that you have to get the Reincarnate spells Which doesn't guarantee the returnee's Species....
 
Don't forget that there is a Maximum time requirement after which you have to go to "True Resurrection",
and that there is also a requirement on the spirit/person, that they are Willing to be resurrected.
Strangely Resurrection and True Resurrection have the same time restriction - 10 years/caster level. Which, again, is quite a long time and was clearly added purely as a restriction against trying to revive long-dead arch mages or something.

Willing is true... but do you really think Taylor's mother, who died tragically and young, would say no?
 
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