There's people there that would
be blinking big purple spots out of their eyes for a while. Above, I posted the effects of hitting someone with a heavy weapons-grade laser. Did you notice that the radius for flash-blindness was 500 meters while the radius for permanent damage was only 50? Did you notice that I was describing a laser with as much energy in it as
a ton of TNT? Flash-bangs can fuck up your hearing if you're unlucky, and they're happy to start fires, but they're actually
very safe for vision.
If she can move fast enough to aim-dodge, she's fast enough that we can't chase her. If she can't move fast enough to lose us, she can't move fast enough to dodge.
I think that you're massively overestimating the average meguca. Sayaka against Kyouko, turning on her invisibility - Kyouko was able to get a general sense of what was about to happen, but when she tried to go on the offensive, she had to wait for Sayaka to approach and then attack the general area that she thought Sayaka was in. We're going to be three or five hundred meters away, conducting violent evasive maneuvers, making no sound, with multiple active grief decoys that look exactly like us and emit the same signature on grief senses. Mami
might be able to make that shot. Anyone else might as well not even
try. You think that Kazumi or Kirika could make that shot? Or any of the meguca we fought in our other engagements?
I disagree completely with your idea that we're not that agile in combat. You remember how Sabrina used to carry around a pile of spheres? Maneuvering them around buildings and such fast enough to keep up with moving vehicles, the mobile oppression fortress, combat-speed roof-hopping, and wing-powered flight? MOF can do all of those things too. Limited slightly more, since it's carrying squishy passengers, but since any change of change of course we'd do with the MOF would
necessarily be replicated if we were following the trajectory by wall-hopping or roof-hopping, it's likely that the MOF would actually have
better agility while remaining inside the same acceleration bounds.
Our grief
doesn't have a magical signature. It has a
grief signature. The attacks we're using are
nonmagical, so the
only signature is from the grief that we're using to produce the physics. And grief only produces localizeable signatures when it's active or hax,
neither of which is used for Prima Luce or similarly pure-physics attacks. On top of that, why would we only be producing
one grief signature for her to conveniently shoot at? Just turn some of the fog active and she'll have
nothing to shoot at with her magical or grief senses except an opaque sphere 100m in radius.