Even one pocket can get a high cost if we are essentially upgrading it to full hammerspace, or the staple storage ring, and Halla at the point that even 50 Orth spent could make a huge difference in the coming turns. and the gains are unknown and not likely to be useful in the short term.
 
Even one pocket can get a high cost if we are essentially upgrading it to full hammerspace, or the staple storage ring, and Halla at the point that even 50 Orth spent could make a huge difference in the coming turns. and the gains are unknown and not likely to be useful in the short term.

We can also almost certainly just take the Orthstirr back out. It's described as like investing Orthstirr in a stat and we can always just undo those. But even so if we're gonna actually have combat this turn we probably don't do it...I'm just pretty sure the combat is the next turn, not this one.
 
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So, you can put orthstirr into the Pockets, but it seems to function in a similar way as when you put orthstirr into your hamr or hugr.

However, as you slip your orthstirr into a Pocket, you notice that the Pocket seems to almost *draw* your orthstirr in, as if it were able to use it for some unknown purpose.
Fair enough, first sentences support that, thought the second does worry me a little.

Did someone tried to 'ping' Blackhand' about his thoughts/memories on this?
 
We also know that apparently there's a "Plant a Seed" requirement in there too, though that's probably the last step to advance (We were told 'Daughter of Ash' was one that we had access to for instance, which suggests to me that it's a Deed or Legacy based thing going on).
I think planting an ash tree in the soul of the Daughter of Ash could do something interesting. Meanings, namesakes and references tend to have tangible consequences and implications for the Norse.
 
What was the initial problem you faced with farming?
Looking at the farming discussion from our wedding (Which is when we got lifestock, Steinarr gave us some):

1) Management dice? (We had Abjorn's dice, so probably not)
2) Housing?
3) Fodder? Food?(I think we fixed this one pronto)
4) No skill in Farming/Labor?
5) Sustainability/Not Starving in general?

Hmm.

As a guide though, we should make our Soulscape Farm as 'thriving' as possible somehow.

Having said all that, I feel it's highly unlikely we could actually break through anytime soon to the second stage properly even if we had a full copy of the requirements to break through properly and QM notes atime soon. It feels a good few in-game years away (with optimum decisions based on perfect knowledge).
 
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Looking at the farming discussion from our wedding (Which is when we got lifestock, Steinarr gave us some):

1) Management dice? (We had Abjorn's dice, so probably not)

Yeah, we were fine.


This one we actually had to work at, which is why it's my theory.

3) Fodder? Food?(I think we fixed this one pronto)

We had enough Fodder for, like, at least 8 months and the Cow alone was enough to feed us. We were fine here in the short term...in the long term we needed to grow Fodder, which is the other problem I mentioned.

4) No skill in Farming/Labor?

I believe we actually had, like, 1s in both? Or maybe only one of them...but really this goes back to Abjorn again as it it was a solved problem just due to his presence.

5) Sustainability/Not Starving in general?

Nah. Once we started farming we would've been fine at that point. Bare subsistence, mind you, but sustainably so. We wanted more money in order to make our farm highly successful rather than scraping by, but we didn't need it to survive.
 
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Are we the only one investigating Horra, or has Sten been doing Finnish Wizardry to find out stuff, for example?
 
Wait, Yggdrasil is a literal tree we can see in the sky. Wouldn't be surprised if we have to plant a world tree seed in our soul.

I mean, even if we don't have to, we should try.
 
Obviously one of the big issues is what triggers the ascension.
It is the biggest issue. Everything else we can just find by playing, but the trigger is dangerous.
Premature triggering of the ascension is a landmine.
The 4 factors necessary for Ascension we can find by exploring the topic of our soulscape, but finding the trigger for Ascension has a high danger of activating it.
What they are, though, is nearly endless. It takes 5 days for a Troll-man to reach adolescence, 15 for adulthood. Their reproduction is most similar to spore-induced mitosis and involves dead animal flesh. From 1 Troll-man can come 7–10 Troll-men.

A standard raiding party is going to consist of hundreds upon hundreds of Troll-men (who are named as such because no matter how many you kill, there's always more of them, like how trolls are extremely difficult to kill)
Oh great, our herd turned into more stuff to kill.
Well, at least that means we know where to find a real fight without going raiding.

I think planting an ash tree in the soul of the Daughter of Ash could do something interesting. Meanings, namesakes and references tend to have tangible consequences and implications for the Norse.
One of the things I'd like to do is plant an ash and an elm.
As part of the setup for the altar, positioned so that while using the altar, the elm, the ash, and Halla form a triangle with the altar in the middle.

Having both ancestors of humanity and keeping the symbolic three by including Halla as a human, keeping a symbolic connection to both, as Cultivation uses parts of both (Ashs warrior, Elms Seidr).
 
Uh, so the current theory is that we need a house, to plant a Seed (honestly forgot what this was in relation to), and what else?
 
I do get the feeling that fully completing Realm 1 requires a comprehensive understanding of all major branches of the Norse System. Farming, Homemaking, Spirituality, and Stories.

Interestingly, it looks like this also might correspond to the four major attributes that aren't Luck. Hamr = Farming, Homemaking = Hugr, Spirtuality = Fylgja, and Stories being the ??? that are attached to Twists and possibly Seidr?
 
I mean if the fourth component is a stat we literally haven't unlocked yet we should stringently avoid experimenting with our soulscape.

We can't even get the Realm 1 benefits properly without issues at the moment (see: Frenzy).

e:

I wonder if the Enemy is jealous of the nature of True Norse Cultivation, which seems to be 'make an earth in your soul', they're all Earth aligned themselves.

In the "how dare you make a home away from home and discard me" sense of jealous. Like an.. extremely clingy mother. Or maybe "how dare you try and create something outside of me." Or even "how dare you copy me."

ee: Isn't it really weird as to how the Norse, which has the motto 'All men die', 'Memory is forever' and 'Power demands sacrifice', has as part of true cultivation.. making a farm?? Where does 'All Men Die' fit into this?
 
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I mean if the fourth component is a stat we literally haven't unlocked yet we should stringently avoid experimenting with our soulscape.

We can't even get the Realm 1 benefits properly without issues at the moment (see: Frenzy).
But if the fourth component is something we need to find in the soulscape, or if some soulscape trick is part of the expected route to unlock the secret stat, we have to experiment with our soulscape.
 
But if the fourth component is something we need to find in the soulscape, or if some soulscape trick is part of the expected route to unlock the secret stat, we have to experiment with our soulscape.

If there is a fourth stat there's a decent chance that seidr unlocks it. We should wait until we start learning that before we start fiddling around in the soulscape for it.
 
Ace Attorney Halla (Shard)
How I hope with completely unrealistic expectations imagine the trial might go:

Ace Attorney Halla

Jeering from a certain Knappr Horrason from the crowd.

"There is no case to be made against my father! She simply calls this for a feud that should have ended long ago!"

Halla flashed a bloodthirsty grin in return.

"Oh, when I am done, Knappr Horrason, you will, at best, find the very idea of being called 'Horrason' a deep and terrible insult. His crimes make Loki look positively Drengskapr."

Knappr shouted in outrage, only for the Dorri Rattlespear to bring the crowd to silence with his Jarlspeech.

"State the crimes, Halla Longstride."

She had practiced for this. A sense of calm surged over her as she recited her litany of crimes against the murderer of her uncles. Blackhand whispered behind her as she spoke, staring right at Horra Hasvisson. Carefully tuned facial muscles spoke uncertainty and fear even as her voice commanded confidence. The first trick. Something impossible without Odr - Not at her mastery.

"Dark sorcery. Raising Draugr. Graverobbing. Breaching of the Ancestral Pact. Aiding bandits from beyond Asvir in their raids on households here. Kidnapping of a Nisse and twisting it into a monster to attack Steinby. Setting of a Scorn-Pole upon the lands of my father Steinarr Hallson. Infringing upon the authority of Headsman Dorri Rattlespear."

Horra bought it. The odds of a random woman having actually seen all his secrets was minute, let alone the idea that she could actually hold such a facade up in court against Jarlspeech. He strode up in confidence. After all, he had his own tricks to play. Smirking, he replied.

"You lie."

Bang. He spoke severely, with Jarlspeech still.

"Have you evidence of the accused' crimes, Halla Longstride?"

Halla could not avoid a smile. After all, Jarlspeech was absolute, here at least. The command could not be denied, especially not by one so young. A fact all knew. So what she spoke, had to be the truth.

"Plenty, Headsman. To begin.. when I, kin and kith dismantled the scorn-pole set upon the lands of my father Steinarr Hallson, we found the inscriptions to refer to the horse Stronghoof, a horse that Hasvir Horrason had brought to a competition set up by Runar. It was guarded by a troll, who had the land on which the scorn-pole was set up sold to him. That troll when trapped, made a reprisal into Horrby. It said that Horra tricked him. Before Horra slew it with a dagger of sunlight, of course."

Hasvir scoffed. Really? That's what she had? He was worried for nothing.

"Please, the words of a troll are worth less than nothing. Killing it was a service."

Halla's lips twitched upward.

"Afterwards, Headsman.. I saw and heard Hasvir Horrason demand a thrall of Horra's household deliver supplies to 'their friends to the East and North'. To the North of Horrby was a bandit camp. To the East of Horrby was another bandit camp, which I later destroyed alongside kin and kith."

Horra twitched. Well, it's not like she had any evidence, anyway.

"You have no proof."

Halla's face grew into a full smile. She unveiled the ballistae she stole.

"I took this as evidence from one of Horra's deliveries. Badly engineered, of course... An insult to the dwarven craftsmanship it was copied from."

Horra stared at Halla. But if that alone was all, it was not enough. He could go with one less. Especially with what he had at hand. He spoke dismissively.

"The actions of my son are not my own."

Her grin somehow grew even wider, splitting her face in half.

"Of course. But most of all, I found exactly where Horra Hasvisson has been storing his ill-gotten graverobbing and performing his dark sorceries. If the Headsman would permit it, I would bring the court to show them exactly where and what horrors lie within. Some things.. must be seen with one's own eyes to be believed, after all."

Horra took a deep breath. No. There was no way. His alarms did not ring. The tree was unmarked, untouched. All she could know, all the Seeress could tell her was that his sanctum existed. He had hid his trails well. It was shrouded from Seergaze. This was a bluff. A ploy to play him to pronounce himself guilty.

"Search my lands. You will find nothing."

Halla looked back at Dorri Rattlespear with eyes of steel. He returned her stare and spoke again.

"Folkmarr. Audrikr. Logi. Lead my Hird to where Halla says Horra's sanctum is."

Folkmarr stood, uncertain. But he obeyed his father's commands.

So they made their way to the knotted Tree. Folkmarr frowned.

"There is nothing here, Halla."

Halla simply took out a key, then touched it to the knot. Tree turned to ladder, as it had many times before. She climbed down, and Folkmarr found himself following.

"How did you-"

"Horra had a key to open the tree. I simply forged a copy."

One survey of one horrific sanctum later, the Hird exited the tree, all of them quite nauseated.

"Just.. what.."

"Perhaps we can forget that incident once this is done."

"Yes. Lets."

Folkmarr looked quite sick, though it wasn't clear if it was from the sights he had seen, or the knowledge that he was a distant relation of Horra that truly turned his stomach so.

The outcome of the Trial of Horra Hasvisson and Hasvir Horrason, at least, was shut and close.

@Imperial Fister

(Odds of this actually happening: Lmao lol no)
 
I mean if the fourth component is a stat we literally haven't unlocked yet we should stringently avoid experimenting with our soulscape.

We can't even get the Realm 1 benefits properly without issues at the moment (see: Frenzy).

e:

I wonder if the Enemy is jealous of the nature of True Norse Cultivation, which seems to be 'make an earth in your soul', they're all Earth aligned themselves.

In the "how dare you make a home away from home and discard me" sense of jealous. Like an.. extremely clingy mother. Or maybe "how dare you try and create something outside of me." Or even "how dare you copy me."

ee: Isn't it really weird as to how the Norse, which has the motto 'All men die', 'Memory is forever' and 'Power demands sacrifice', has as part of true cultivation.. making a farm?? Where does 'All Men Die' fit into this?
Random thought that came to me, a farm is something that you pass down to your heir when you die. And Halla's cultivation was successfully started by the inheritance from Blackhand. That feels like it might be a bit that ties things together.
 
Solrun Seeress (Shard)
Solrun Seeress

Seeress sees owl ragged,
Secret message within.

Heart thumping with loathing,
Hearth's bane [1] she suffers through.

Morning sees much weaving,
Mother's fury unleashed.

Asvir shall Vidar [2] see,
Ashes from Stone's[3] hatred.

[1] Winter
[2] Intended meaning: Vengeance (Vidar as the Aesir god of vengeance). Alternate meaning: Vidar Bignose. Both are reasonable
[3] Refers to the entire Hallr family really.

---

Solrun has been waiting for this for so, so very long.
 
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