So, looking at benchmarks and how items and characters work in this edition, making completely generic random Norsemen and Norsewomen is actually viable, and I wanted to see what that actually looked like. So I did. Here are those:
Average Full Stats For Generic Norseman (20 years old):
Endurance 6, Armor 4 (Good Gambeson), Orthstirr 2,
Hamr 6, Hugr 5,
Prowess 3 (Initiative 1, Stamina 3, Speed 2, Capacity 5, Analysis 0, Offense 0, Defense 0, Pierce 0, Resist 0),
Combat 5, Labor 7, Travel 4, Housecraft 4, Smithing 5, Wordplay 4, Scouting 5, Social 4, Tactics 4,
Glima 3, maybe one Hugareida at 3,
1 Mastered and 7-14 Refined Tricks, mostly Combat and Labor.
Has a Good Gambeson (4 Armor), Good Shield (2 Uses, +1 Defense), and Good Bog Iron Axe or Spear and Sax (+3 Offense).
Basic Attacks 5d6+9, Basic Defenses 5d6+7, Tricks add +3
Actual Full Stats for Generic Norsewoman (20 years old):
Endurance 4, Orthstirr 1,
Hamr 4, Hugr 6,
Prowess 0 (Initiative 1, Stamina 1, Speed 1, Capacity 6, Analysis 0, Offense 0, Defense 0, Pierce 0, Resist 0),
Combat 2, Labor 5, Travel 4, Housecraft 7, Smithing 5, Wordplay 5, Scouting 4, Social 6, Tactics 3,
Glima 2, Campfire 1, Clearwater 1, one Hugareida at 2, household seidr spells
1 Mastered and 7-14 Refined Tricks, mostly non-combat stuff,
No combat items. Basic Attacks and Defenses 2d6+4 (+6 with combat hugareida), Tricks add +2
Actual Full Stats for Generic Medium Farm:
Land 3
-Food per Turn: 20
-Silver per Turn: 5.5 oz
Tools 2
-Crafting: +6 Successes (+2 successes away from home)
Infrastructure 4
-Living Space 20
-Storage Capacity 160