The tentative process could be..

1. Have enough (variety of) Life that your soul is self-sustaining.
2. Have a Seed that can survive in the environment you created.
3. Have enough spirituality (Odr) to water the crops with.
4. Have an Estate (???) to be able to stay in while all the above occurs???

Obviously we'll want to exceed all possible requirements.
 
oh no, THEY ARE IN OUR WALLS!!!! :V

wait, shiiiiiit, does this mean the trollman eat/killed our Nisse too?

If the Nisse had fought the Troll-Men we'd have heard about it...the Nisse Horra corrupted was not made vastly stronger by the process. They are scary and the fight would've been notable and anything but one-sided. It would've lost, mind you, given how the other defenders fared but not without giving an accounting of itself.

The tentative process could be..

1. Have enough (variety of) Life that your soul is self-sustaining.
2. Have a Seed that can survive in the environment you created.
3. Have enough spirituality (Odr) to water the crops with.
4. Have an Estate (???) to be able to stay in while all the above occurs???

Obviously we'll want to exceed all possible requirements.

I think the Seed is Step #4 because it's what triggers the actual advancement, but that seems plausible, yes.
 
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Maybe we can make a discount phoenix
Dollar store phoenix lmao
wait, shiiiiiit, does this mean the trollman eat/killed our Nisse too?
A nisse is gonna absolutely demolish a small group of Troll-men (15–35 Troll-men). Imagine if the nisse you fought had a proper intelligence to back up its ridiculous strength.

Against semi-sentient creatures like Troll-men, a nisse is gonna run rings around them.

Now, with the numbers that were there, the hypothetical nisse would be brought down eventually, but as Deadman says, it would be noticeable.



Troll-men are not sapient in the same way that we, dwarves, and even proper trolls are. You can't reason with them, they don't understand it. It's like dealing with a particularly malicious and extremely untrained dog.

They're extremely abundant and utterly fearless, but that's about all they have going for them. They're not especially strong, fast, or tough and they certainly aren't smart.

What they are, though, is nearly endless. It takes 5 days for a Troll-man to reach adolescence, 15 for adulthood. Their reproduction is most similar to spore-induced mitosis and involves dead animal flesh. From 1 Troll-man can come 7–10 Troll-men.

A standard raiding party is going to consist of hundreds upon hundreds of Troll-men (who are named as such because no matter how many you kill, there's always more of them, like how trolls are extremely difficult to kill)
 
Troll-men are not sapient in the same way that we, dwarves, and even proper trolls are. You can't reason with them, they don't understand it. It's like dealing with a particularly malicious and extremely untrained dog.

Ah. Interesting. We need to deal with that as soon as the Horra situation is resolved then. Definitely no retrieving our animals unless they're being controlled...but they were probably just released on us rather than controlled per se.

Definitely want to clear that up before buying more livestock and repairing things, though.

So... the thing below us isn't an enemy that we need vengeance on. It's an infestation.

Whoever sicced them on us is an enemy to avenge ourselves on (and it was someone or the debt wouldn't have vanished), but it was probably Horra and we can ask the Witch who it was and confirm that (or find out who) when we go have a talk with her.
 
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@Imperial Fister to what extent, if at all, does Halla (and her advisors/mentors) understand what Seidr fundamentally is?

Furthermore, is Halla still allowed to study it or did she close that door when she chose to live within the warrior honor culture?

Mostly I'm wondering if it might be involved in higher level cultivation secrets, such as if it's an entire extra energy type to be mixed in for odr+
 
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oh gods... they are warhammer orks? well, aside from the reality bending.
hm... we will need something to burn them out, yeah, too bad none of our current tricks can do burning or set things on fire reliably without help....
guess we will need some preparations....

On the other hand though, we can explore an underground network thats in our land. That means we can have a big basement and make a sanctum way easier!
 
Well,

I personally think Seidr is 'External Orthsirr Weaving'. Weaving your Orthsirr externally. Runecraft is Seidr (Odin sacrificed himself from Runecraft, through which he learned Seidr). Recall is Seidr, the most basic form imaginable. Healing and Shapecrafting are Seidr (You use your Orthsirr to weave someone else's body into a new form). Hugareida tricks are also technically Seidr. Possibly.
 
Troll-men are not sapient in the same way that we, dwarves, and even proper trolls are. You can't reason with them, they don't understand it. It's like dealing with a particularly malicious and extremely untrained dog.

They're extremely abundant and utterly fearless, but that's about all they have going for them. They're not especially strong, fast, or tough and they certainly aren't smart.

What they are, though, is nearly endless. It takes 5 days for a Troll-man to reach adolescence, 15 for adulthood. Their reproduction is most similar to spore-induced mitosis and involves dead animal flesh. From 1 Troll-man can come 7–10 Troll-men.

A standard raiding party is going to consist of hundreds upon hundreds of Troll-men (who are named as such because no matter how many you kill, there's always more of them, like how trolls are extremely difficult to kill)

So they are basicaly particularly aggressive gorillas that breed with the speed of rats.

Do you think we can domesticate them somehow? They could be a good source of cheap labor, and unlike Thralls there wouldn't be too many moral condrums.
 
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Should we keep off putting orthstirr into our pockets until after the court case is done? If this thing eats up our orthstirr like nailbinding did, then we will be in a very dangerous situation, as this is the turn where everything is going to go off as we are going to court.
Also, @Imperial Fister, is the term nalbinding or nailbinding?
 
Furthermore, is Halla still allowed to study it or did she close that door when she chose to live within the warrior honor culture?

I mean, Blackhand had seidr and Halla's a woman which should make it less of an issue for her than it was for him as long as she avoids, like, cursing people from places of safety and similar nid-bearing activities. Which I don't think we intend to do.

Should we keep off putting orthstirr into our pockets until after the court case is done? If this thing eats up our orthstirr like nailbinding did, then we will be in a very dangerous situation, as this is the turn where everything is going to go off as we are going to court.

We're trying it with one pocket. Even if it eats some Orthstirr, it's doubtful it'll be a large amount and we can probably just uninvest it if we need to, and combat is probably next turn rather than this turn. I'm not completely confident it's 100% safe, but it shouldn't be a repeat of the nalbinding thing.
 
I mean, Blackhand had seidr and Halla's a woman which should make it less of an issue for her than it was for him as long as she avoids, like, cursing people from places of safety and similar nid-bearing activities. Which I don't think we intend to do.



We're trying it with one pocket. Even if it eats some Orthstirr, it's doubtful it'll be a large amount and we can probably just uninvest it if we need to, and combat is probably next turn rather than this turn. I'm not completely confident it's 100% safe, but it shouldn't be a repeat of the nalbinding thing.
So is the term nalbinding or nailbinding or needlebinding?
Also, we should probably put more dice into undoing the pockets, maybe take some away from the skill training. We are not close to getting another level in those skills by this turn, so more available orthstirr seems to be the best short-term benefit for the Horra fight.
 
So is the term nalbinding or nailbinding or needlebinding?

Technically the term is Nålebinding at least according to wikipedia. So kinda all of those? Needlebinding is the translation, the others various ways to spell a non-English term.

Also, we should probably put more dice into undoing the pockets, maybe take some away from the skill training. We are not close to getting another level in those skills by this turn, so more available orthstirr seems to be the best short-term benefit for the Horra fight.

It is, but again we're probably not fighting this turn, I don't think. We're bringing charges against him in court...I highly doubt we're going directly from the court case to a battle with no intervening time. In some ways it'd be nice if we did, but I'm skeptical.

And, for the record, we are actually gaining both Chop and Weaponsmithing as skills this turn, though the rest are a few turns out, it's true.

@Imperial Fister in a lot of ways this is a meta-question...are we likely to have to (or even get to) fight Horra on this coming turn if we get him outlawed, or will it likely be at least another turn afterwards and an action invested? That's sort of a question of how much we can do on one turn, which is why it seems like a meta-question.
 
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Oh.

Did Halla feel like her 'available' Virthing/Saemd/Frami 'increased' whenever she got 'more' Orthsirr? In the sense of 'more available for her to weave'.
 
Probably would have been a goddamn stupid thing to do (especially with the nalbindings), but a funny way to have handled this would have been for Halla to stick around for a good ol' fashion blatantly obvious Nordic Ambush where she goes immediate full-tilt max-speed murder on Horra while yelling about his Seidr, trying to ensure he dies quickly enough and dishonorably enough that the other two don't feel a need to continue the battle.
 
Probably would have been a goddamn stupid thing to do (especially with the nalbindings), but a funny way to have handled this would have been for Halla to stick around for a good ol' fashion blatantly obvious Nordic Ambush where she goes immediate full-tilt max-speed murder on Horra while yelling about his Seidr, trying to ensure he dies quickly enough and dishonorably enough that the other two don't feel a need to continue the battle.

Wolfwind is clearly bound to obey him in one way or another and Hasvir is in on it. We would've died pretty much instantly. And if, by some miracle, we won, we would've triggered a blood feud with the whole valley because he hasn't actually been outlawed yet. So...yes, very stupid. I can't actually think of a more self destructive thing for Halla to do under the circumstances.
 
If Horra is outlawed what will happen to his farm, kith and kin? will they become Outlaws too? Or will they be free to keep going with their lives?

Does outlawing count as death in matters of inheritance? would his lands and proprieties go to his heirs?
 
If Horra is outlawed what will happen to his farm, kith and kin? will they become Outlaws too? Or will they be free to keep going with their lives?

Does outlawing count as death in matters of inheritance? would his lands and proprieties go to his heirs?

Doing a bit of online searching I found a thesis on Outlawry Crimes in Medieval Iceland. We're not in Iceland (and, indeed, in a completely different universe with magic) so specific procedures probably differ significantly, but according to that, any dependents who didn't get outlawed and obeyed the law studiously kept the property (well, any that the court didn't confiscate to pay weregild and similar things). Of course, that assumes they keep to the law (including not aiding the outlaw in any way whatsoever), which I'm highly skeptical of in some cases regarding Horra's family.

Also according to that, it sounds like women could testify (or have male relatives testify on their behalf), they just couldn't bring a case. That actually makes more sense to me...what if a woman is attacked while alone? There'd be no legal recourse for her if neither she nor a male relative can testify as to what happened, which seems wrong given the rest of the culture.

If true, that would make Halla's life a lot easier at the trial since we 100% have people who can bring a case. But, again, different country, different world, different rules so who knows.
 
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Hmm.

Is there some kind of thematically appropriate improvement to our farm that we can do that would really mess up our farm if we didn't appropriately prepare for it?
 
Is there some kind of thematically appropriate improvement to our farm that we can do that would really mess up our farm if we didn't appropriately prepare for it?

We've been warned of overbuilding...making too many buildings and other things that need maintenance and winding up either letting them fall into disrepair or not having the time and effort to till fields and take care of livestock. That's the only thing I can think of.
 
Just read the plan, would it not be better to delay shoving Orth into the pockets, after our last time messing with it caused us to lose 2/3 of it? or at the very least write in that Halla specifically use a limited among? would suck if we get the same hit to our reserve just before storming Horra's place.
 
Just read the plan, would it not be better to delay shoving Orth into the pockets, after our last time messing with it caused us to lose 2/3 of it? or at the very least write in that Halla specifically use a limited among? would suck if we get the same hit to our reserve just before storming Horra's place.

We're doing it with one pocket. I highly doubt we can wind up in nearly the same position.

But there's actually a question pending for Imperial Fister about what turn we can expect to actually be storming Horra's place. If it's actually this coming turn and not the one after, a couple of things in the plan probably change including that.
 
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