I.F. Ister
Fortifying The Thread
- Pronouns
- He/They
This makes sense to me.
This makes sense to me.
Finding a way to generate sufficient Frenzy seems important. It might not be as flashy as +4 damage or whatever, but +12 to all combat rolls and 12 regenerating Endurance seems very strong too.
3s and 9s are the Special Numbers generally.
So Attribute 4/Infusion 3, Attribute 7/Infusion 6, and Attribute 10/Infusion 9.
Frenzy at higher levels gets increasingly valuable, yeah. even at her current level, Halla is literally immune to non-honed non-augmented attacks. She literally cannot be hurt by them because her smallest possible roll is 7.
Frenzy 6 or more? She's now virtually immune to basic Honed Attacks as well. I remind you that attackspam is apparently the Norse Meta, which means Frenzy 6 breaks it over their knee. I can see such a figure being effectively an Advancing Boss Wall of Doom against anything less than an Elder Ironbrother.
I consider Infusions over 4 to effectively be part of the next realm. Our Odr Condensation is too slow at present to make an investment higher than that a reasonable prospect.
@Imperial Fister part of the reason we were trying nalbinding was to cultivate odr better, right? Because the odr was unraveling our woven aspects and putting a cap on how much we could take in? Was that whole thing just a trap/misunderstanding/wild goose chase, or have we just not followed through by trying to work in frami with our nalbound saemd and virthing yet?
Of course, it might be possible that Shapecrafters create Berserks using some other method that doesn't cost a Shapeshift Slot somehow. But nothing is for free in NorseQuest land, if it looks like it's free, chances are you're paying a price somewhere else.
'Every time it edits reality, it pays a price that it usually isn't willing to pay. It can only alter the past and not to any great extent, only the passing of knowledge from one person to another.'Hey Blackhand, are there any limits on the Enemy's ability to edit reality we can use against it?
¿Por qué no los dos?Senior Berserks are probably right up there with Elder Ironbrothers
Not just talking.Or maybe shapecrafting, if a shapecrafter helps you build something inside you for frenzy maybe they can appear in your soulscape, and if that's possible then we could talk to other people in their soulscapes, which doesn't involve you saying things.
Purely narratively (happens automatically when narratively appropriate):
This is really interesting, this is far more effective in storing frenzy then pockets (1 fast to 3 frenzy rather 3 pockets to 1 frenzy) but that only makes me more curious as to the real benefit of the pockets.
It could be that we have an intermediate version, that we have to do something with them for them to reach their potential.Yeah, Fast Creation is 3 times as efficient storing physical things, but 9 times as efficient at storing Frenzy meaning using Pockets for that is super not intended...so what are they intended for?
Maybe putting Orthstirr in makes it... Elastic? Bigger?However, as you slip your orthstirr into a Pocket, you notice that the Pocket seems to almost *draw* your orthstirr in, as if it were able to use it for some unknown purpose.
You pull away from the Pocket before it gets a chance. While it doesn't feel particularly dangerous, you'd rather play it safer than just jumping in like a maniac.
Tldr:(I believe he was a dwarf that was turned into a dragon due to his greed? Might be wrong there.)
'Every time it edits reality, it pays a price that it usually isn't willing to pay. It can only alter the past and not to any great extent, only the passing of knowledge from one person to another.'
¿Por qué no los dos?
Hmm, so stuff like "sending 9 Steelfathers after Hallr" is actually "edit reality so in the past someone told the Jomsvikingr where Hallr was and also maybe that he said unkind things about their mothers."'Every time it edits reality, it pays a price that it usually isn't willing to pay. It can only alter the past and not to any great extent, only the passing of knowledge from one person to another.'
Hmm, so stuff like "sending 9 Steelfathers after Hallr" is actually "edit reality so in the past someone told the Jomsvikingr where Hallr was and also maybe that he said unkind things about their mothers."
'The Jomsvikingar are extremely prissy about anyone not immediately delegating authority to them upon their entry to the scene. I, being me, am not one to willingly bow my head to anyone or anything barring my own reflection. I also might have unknowingly slept with his ex-wife... who he hadn't seen in over nine years.'Hey, Blackhand? Besides getting into a fight with Heavyheart, would the Jomsvikings have any other reason to send all their Steelfathers after you? That seems like a lot of resources dedicated to the death of one man...'
'The Jomsvikingar are extremely prissy about anyone not immediately delegating authority to them upon their entry to the scene. I, being me, am not one to willingly bow my head to anyone or anything barring my own reflection. I also might have unknowingly slept with his ex-wife... who he hadn't seen in over nine years.
...I got into a lot of trouble that I could have very easily avoided had I just kept it in my pants. Don't be like me, Halla, be like Steinarr.'
At least Blackhand has affairs, not rapevictims, and some level of selfawareness.Summary of greek mythology said:
Per the QM a while back, the relevant Trait, Charred Soul, was applied around ten years before his death.True, and it's not like dying was the end of it.
...Did Hallr imprinted himself on his family line near/at the moment of his death or was this a standing contingency?