It's relevant to the wording since on one die, rolling 3+ and rolling a success are indeed the same thing, but as you add more dice they become more and more different so the distinction can be relevant if more dice get added (like, the probabilities of rolling 1+ successes and rolling a single 3+ are not the same on even two dice). So since Reward Dice and Traits that get 4 dice are both being relevant, I thought it was worth making the distinction.

So if you add more dice, the number needed to get a success changes? Or are you talking in terms of probabilities?
 
Should we unveil our children's Fylgja ASAP? Fylgja bonuses are really good.

We're likely gonna learn how to do it ourselves, and probably before it's relevant to the kids so I don't think we should pay the seeress money for it, no. I think it should also be up to the kids themselves...it does actually risk your life to do it. We should at least wait until they can make something resembling an informed decision.

So if you add more dice, the number needed to get a success changes? Or are you talking in terms of probabilities?

Probabilities. The number needed on each die stays the same, but 1-2s subtracting successes mean the probabilities of 'roll one 3+' and 'net total of 1+ successes' are different on even two dice, and get more different the more dice are added.
 
Btw, what are peoples thoughts on dealing with Horra when we are done with the raid?
Gather our Friends and fighting Family, then visit his farm and reduce the number of living enemies we have?
Would mean that we fulfill the Seeress request to end Horra -> giving us access to Seidr training (more valuable things to do during the baby break) and makes sure that Horra can't try to attack our offspring.
 
Btw, what are peoples thoughts on dealing with Horra when we are done with the raid?
Gather our Friends and fighting Family, then visit his farm and reduce the number of living enemies we have?
Would mean that we fulfill the Seeress request to end Horra -> giving us access to Seidr training (more valuable things to do during the baby break) and makes sure that Horra can't try to attack our offspring.

I think we need to scout Horra's farm out first to find out what kind of forces he has. Like, we definitely don't want to be outnumbered for this kind of thing, and ideally want to figure out his routine so he's alone or with few allies.

We also need to ask Aki and maybe the Seeress about whether telling Steinarr at the last moment (so he can't do something stupid) is viable. Like, we know he'll go do something stupid on his own if we just tell him, but if we're like 'Dad, come with us.' and then only tell him what's up once we're there, is that still a problem due to some fated stuff or Horra having a contingency specifically for him? Or is it only if he has time to act on his own that informing him is an issue.

We also don't want to do this pregnant. So I think we're scouting things out and setting things up for a bit, though attacking as early as next Summer seems viable if things work out properly. Next Winter at the latest barring new information.
 
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Steinarr did say that shaming strikes get you the right to the person's Orthsirr.

So when we kill Horra burning down his farm, house, etc, would earn us a right to however much Orthsirr he has.

Though we should also start planning for like, weregild and stuff.
 
Bell-Guardian's Fall (DeadmanwalkingXI)
Bold bent-amber (1) seeking
Bell-guardian's (2) sight drawn
Shield-storm (3) shatters silence
Sky-fire (4) strikes at seeker
Battle-moon (5) breaks beacon (6)
Brooch-bearer (7) unbloodied
Great leap granted Longstride (8)
Gungnir's lip (9) graces gold-tree (10)


Whew, one Skaldic poem attempt it is. That's not easy (I definitely see what KreenWarrior meant about 'stunt poetry' on the first one posted) and I definitely didn't actually follow all the rules (I tried, I swear I did, but, uh...), but I'm actually not feeling too bad about it. I'm thinking 'Bell Guardian's Fall' as a name.

Obviously, this is just a description of Halla's fight with Father Gerrit, but I don't think I butchered it too badly.

(1) Best kenning for 'gold' I could get...probably a reference to arm-rings
(2) A kenning for priest. Seemed very appropriate here
(3) A kenning for battle
(4) A kenning for lightning. Not exactly what he was throwing but the closest I could figure
(5) A kenning for shield. Conjured in our case but that's difficult to fit in the poem's format
(6) Using a heiti (a new word I just learned) for fire/light, the lightning/fire/light stuff the priest was using in this case
(7) Kenning for woman
(8) Just referring to Halla by her Kenning here
(9) A kenning for spear blade, closest I could get to an atgeir
(10) 'Gold Tree' is a kenning for man...I tried to find a second good one for Priest, but this is all I could manage
 
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Steinarr did say that shaming strikes get you the right to the person's Orthsirr.

So when we kill Horra burning down his farm, house, etc, would earn us a right to however much Orthsirr he has.

That's not shaming? Burning down someone's house sucks but doesn't shame them. And, like, nothing gets us his orthstirr after he's dead, it's just gone.

We have to kill him in a humiliating way to get his orthstirr...which is possible, but honestly he's not a high orthstirr dude, so I wouldn't focus on it too much.

Though we should also start planning for like, weregild and stuff.

Nah. Wergild is only useful to avoid a blood feud...we have a blood feud going here and I'm pretty sure no money will stop it.
 
[X] Plan The Best For Our Children
[X] The Smaller

[X] Steinarr squints at his daughter's shenanigans
[X] The Greaser, the Cyborg, and the Slave
[X] The Samurai
 
Question for the legacy/death mechanic.

After this first generation, can we take over the expanded family(meaning the other two of the triplets or their kids) or are we stuck with "main line" succession?
 
"That's a good question and one that's easy to answer." He seems rather relieved to have a different topic of conversation and approaches this one with gusto. "Shaming strikes, they're called. Killing a man is one thing, but that act in itself doesn't bring you any orthstirr. However, if you manage to bring nid to a man before his end, you earn the right to some of his orthstirr." He tsks and purses his lips. "'Course, that's gonna piss his family off far more than simply killing him would've, so they'll almost certainly demand blood rather than silver."

You nod, putting that to memory. "And how does one 'bring nid' to someone?"

Steinarr flinches, a wince on his face. "Careful who you ask that to. But, to answer your question in vague terms, you damage his pride or his property, sometimes both."
Horra's farm is his property..
 
Horra's farm is his property..

Fair. We'd still have to do it before he died, though. Also, that would mean we couldn't take it, which seems less than ideal...we probably gain more orthstirr from that if we can do it.

If by (6) you mean using beacon for fire/light afaik that is a Heiti, not a Kenning.

True. Text changed appropriately. In my defense, I found it on a list of kennings...but you're right that it being on said list was inaccurate.
 
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[X] The Gunslinger (A sneak peak at a future Wild West Cultivation Quest)
[X] The Greaser, the Cyborg, and the Slave (A sneak peak at a future Post-Post-Apocalypse Cultivation Quest)
[X] The Samurai
 
Foolish fools I told you I am keyword Lucky and I did want twins/triplets for our first batch, Should have voted my manor plan so my luck would go toward there being 1 knight and not babymaking
 
Halla must have read the Songs of Solomon :V
Rad! Do you have a name?

Reward dice and +1 orthstirr!
After this first generation, can we take over the expanded family(meaning the other two of the triplets or their kids) or are we stuck with "main line" succession?
You pick from your children. Options not picked are roads not travelled. After next character dies, you pick from that character's children
 
[X] Plan Diversify our Portfolio
-[X] Boy #1
--[X] Lock In Giant's Strength with Vows of Love
--[X] Lock In Godly Luck with Hamingja
-[X] Boy #2
--[X] Lock In Seeing Eyes with Vows of Love
--[X] Lock In Godly Luck with Hamingja
-[X] Girl #1
--[X] Lock In Snake's Tongue with Vows of Love
--[X] Lock In Godly Luck with Hamingja
[X] The Smaller
[X] Abjorn battling on the ice
[X] Eric travelling to Jurgdby
[X] Blackhand's Perspective

Reasoning one for each thing, they can help each other out. 2 godly luck locked in hamingja turns 1 hamingja from us to 2 for our children no reason to not do this, plus we just got a bunch of hamingja from overflow on getting bloody basics which we didnt expect to get since een gettig bloody basics was lucky AF.
 
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Rad! Do you have a name?

Thanks. I was thinking 'Bell-Guardian's Fall'.

Reward dice and +1 orthstirr!

Nice. I'll immediately put the Reward Die toward Giant's Blood on our upcoming daughter. That should make for 6 Reward dice (2 on each kid locking in the stat trait that Hamingja doesn't) and the goals of Best For Our Children accomplished.

Reasoning one for each thing, they can help each other out. 2 godly luck locked in hamingja turns 1 hamingja from us to 2 for our children no reason to not do this, plus we just got a bunch of hamingja from overflow on getting bloody basics which we didnt expect to get since een gettig bloody basics was lucky AF.

We just hit enough Reward dice that, at the moment and assuming Best For Our Children wins, all three kids have Giant's Blood, Godly Luck, and Serpent's Tongue. We could theoretically swap one of those out for Seeing Eyes as you suggest, but while fylgja are cool, I'm honestly not convinced that +1 Fylgja is worth giving up +1 Hamr or +1 Hugr.
 
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We just hit enough Reward dice that, at the moment and assuming Best For Our Children wins, all three kids have Giant's Blood, Godly Luck, and Serpent's Tongue. We could theoretically swap one of those out for Seeing Eyes as you suggest, but while fylgja are cool, I'm honestly not convinced that +1 Fylgja is worth giving up +1 Hamr or +1 Hugr.
Its not just +1 fylgja or +1 hmar, it treats ranking up as tier lower, but the trait says +? to Fylgja which makes me think that people born with one naturally might just have a better tier of fylgja we cant access otherwise
 
Its not just +1 fylgja or +1 hmar, it treats ranking up as tier lower, but the trait says +? to Fylgja which makes me think that people born with one naturally might just have a better tier of fylgja we cant access otherwise

It actually says +1 in the childmaking section. It only said +? originally in the chargen post because we didn't know how fylgja worked. We do now and get the full text. It's identical to the other +1 stat traits.

And I'm aware of the cost break, but it's the same for all of Hamr, Hugr, and Fylgja...and I think it's better on Hamr or Hugr. I'd still peg Seeing Eyes as the fourth best Trait on the list (Godly Luck is best, then Giant's Blood and Snake's Tongue, then Seeing Eyes), but it's not as good as the other stat enhancers, IMO, just because you roll Fylgja a lot less than you roll Hamr or Hugr. Not never by any means, but less.
 
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It actually says +1 in the childmaking section. It only said +? originally in the chargen post because we didn't know how fylgja worked. We do now and get the full text. It's identical to the other +1 stat traits.
Ah okay, then maybe we should consider the leader recessive trait over it eventually, if we do become a jarl we will want that for our heir. We could also just marry a leader later down the line, only bring it up cause Abjorn has follower flaw and they probably cancel each other out which if luck goes badly will make getting it later hard.
 
Ah okay, then maybe we should consider the leader recessive trait over it eventually, if we do become a jarl we will want that for our heir. We could also just marry a leader later down the line, only bring it up cause Abjorn has follower flaw and they probably cancel each other out which if luck goes badly will make getting it later hard.

We may well want to add that to a later kid, but there are budgetary concerns here. Playing a leader might be cool, but Halla doesn't have the trait and she's still on her way to becoming a Jarl...I think the stat-ups are more important.
 
[X] Plan The Best For Our Children
[X] The Smaller
[X] Abjorn battling on the ice
[X] Eric travelling to Jurgdby
[X] Blackhand's Perspective

Aight my new vote, im sure whatever reward dice are being spent will be good
 
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