And that's my big issue with spreading knowledge far and wide.

We're going to fight a lot of Odr cultivators and it's going to be all our own fault.
If the people who first learned metalworking from the dwarves took that attitude, we would not know how to forge. If the people who first learned Seidr took that attitude, we would not know Seidr. If the people who first learned Shapecrafting took that attitude, there would be no Shapecrafting or Berserks. If those who learned about Fylgjur unveiling and Aspects took that attitude, we would not have Fyljur of our own or learned about Aspects. If Odin took that attitude with Runes, we would be illiterate. If the Aesir took that attitude with humanity, we would not have the ability to think nor have forms, and would have been no more than Ash and Elm trees.

The Enemy would have won before the war had even started.
 
If the people who first learned metalworking from the dwarves took that attitude, we would not know how to forge. If the people who first learned Seidr took that attitude, we would not know Seidr. If the people who first learned Shapecrafting took that attitude, there would be no Shapecrafting or Berserks. If those who learned about Fylgjur unveiling and Aspects took that attitude, we would not have Fyljur of our own or learned about Aspects. If Odin took that attitude with Runes, we would be illiterate. If the Aesir took that attitude with humanity, we would not have the ability to think nor have forms, and would have been no more than Ash and Elm trees.

The Enemy would have won before the war had even started.
On the one hand you're right, that's part of the win condition. On the other hand consider how much more dangerous someone like Hooknail would be if Odr cultivation is widespread.

I'm all for teaching it to people we trust but there have to be some constraints on that.

If we are not careful we'll just lose our single greatest advantage for no gain.
 
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Maybe he's just relying on passive orthstirr trickle from his deeds and reputation that he had before becoming a Steelfather.

Per IF this doesn't exist. They can't gain additional Orthstirr in their own right, they need a proxy.

Then i retract my retraction of the hypothesis.
That he wanders around by himself isn't evidence that he doesn't have masked people sending him Orth.

The implication has been made that he has no minions or organization whatsoever, that he is just a wanderer.

On the one hand you're right, that's part of the win condition. On the other hand consider how much more dangerous someone like Hooknail would be if Odr cultivation is widespread.

I'm all for teaching it to people we trust but there have to be some constraints on that.

If we are not careful we'll just lose our single greatest advantage for no gain.

So. The hope, or at least my hope, is that we start out with it being a piece of institutional knowledge for our organization and use the leverage and power that provides to effect cultural change for the better. But that's only in the short term, eventually we have to share it beyond that organization or there's no point. At that point, yeah, we're gonna have to fight Odr cultivators a bit more often.

But power requires sacrifice. If we want to change things in a real and lasting way, that's a sacrifice we need to make.
 
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On the one hand you're right, on the other hand consider how much more dangerous someone like Hooknail would be if Odr cultivation is widespread.

I'm all for teaching it to people we trust but there have to be some constraints on that.
I will quote one of my favourite games: You cannot unring a bell.

What we will begin with Odr Disclosure, we cannot stop. In fact, should not even attempt to stop. Bring this streaming march of progress onto the Norse and, say it with me, embrace the consequences.

Also, if an Odr infused Hooknails-lite enemy was our benchmark for 'hey maybe let's not do this' we might as well just raise the white flag w. r. t The Enemy lol.
 
There's nothing that says we can't keep on the cutting edge, only sharing the secrets we discovered a life or two ago widely and keeping the current crop for us and ours to give us a bit of an advantage...but we need to keep advancing and keep releasing knowledge, not try to expand our advantage as much as possible, or we can't really change anything in terms of the Norse access to cultivation.
 
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So. The hope, or at least my hope, is that we start out with it being a piece of institutional knowledge for our organization and use the leverage and power that provides to effect cultural change for the better. But that's only in the short term, eventually we have to share it beyond that organization or there's no point. At that point, yeah, we're gonna have to fight Odr cultivators a bit more often.
Yeah that's probably going to necessary eventually unless we conquer Norway and good luck with that.
 
Per IF this doesn't exist. They can't gain additional Orthstirr in their own right, they need a proxy.
Right, I heard that before.

I was trying to find some resolution to the apparent paradox of a Steelfather who's able to go on functioning as a Norseman (which requires periodic orthstirr expenditure to win fights), but who apparently has no minions or proxies to provide him with orthstirr.

I see three explanations.

One, "he actually does have proxies squirreled away somewhere" is obvious and has already been mentioned by others. To me, it's surprising that he'd be able to pull that off without anyone noticing, but I freely accept that it's possible.

Another, "the guy has some kind of device that feeds him orthstirr or steals it from others somehow," might or might not work. Dunno. Just putting it out there.

The third explanation being "He can't increase his supply of orthstirr, nor can he recharge it automatically, but he still gets to slowly trickle-charge his batteries off the passive X/year orthstirr he gets from whatever deeds he performed before becoming Steel" is the best explanation I can come up with that isn't one of the first two.
 
One, "he actually does have proxies squirreled away somewhere" is obvious and has already been mentioned by others. To me, it's surprising that he'd be able to pull that off without anyone noticing, but I freely accept that it's possible.

Another, "the guy has some kind of device that feeds him orthstirr or steals it from others somehow," might or might not work. Dunno. Just putting it out there.

The third explanation being "He can't increase his supply of orthstirr, nor can he recharge it automatically, but he still gets to slowly trickle-charge his batteries off the passive X/year orthstirr he gets from whatever deeds he performed before becoming Steel" is the best explanation I can come up with that isn't one of the first two.
I mean, its all possible technically, but it seems to make much more sense that he can regain orthstirr, just not increase his pool. he still regains expended orth
 
If we only spread it to our family we just gotta make sure we have a massive family. If we have 9 kids, and those kids have 9 kids each, and those kids have 9 kids each, in just like 6-7 generations nearly everyone in Norway will be related to us! And then we can spread all the knowledge freely to only family! 😉
 
We need something that has a conceptual oomph relevant against Stasis/Stagnation/Stagnant. That should be enough to start work on it.

Either that or start working on the mind whammy parts of Seidr.
Yeah, I guess we should decide what kind of analogy we want to go with, and focus on turning that into a powerful enough technique. If Blackhand's version of the Primordial Flame was Ilmarinen's Fire, then for Halla, perhaps it's the Rising Son? The light in the void, the engine of creation, life, and hope, banishing darkness? It would fit with her kennings.

Mind-whammy Seidr and spiritual combat in general is definitely worth trying. I am a bit less confident about that then when I first proposed the idea ages ago back when we were fighting Steinarr, though. Back then I was not aware that all Steelfathers are Odr cultivators. The defences in their souls are likely more formidable than ours right now, so it would take quite a lot to break through. By no means impossible with enough work though.

In terms of other sideways solutions, one idea I came up with was experimenting with seeing if we can leave an object trapped within the Stopped Time when we use Time Stands Still. It would probably require us to have unlocked the core Style first to gain enough control, and maybe use a Rewrite, but if it's possible at all... That's one way of sidestepping the issue of invulnerability all together. Also kind of an ironic way to deal with someone whose power is about using stagnation to extend their life - we will give them eternal life, trapped in one endless not-instant, until the end of Time itself.

I mean, I wouldn't say many people. Im not even sure who can do it, beside Blackhand and other Steelfathers. not saying we can't or shouldn't find a way, but its not exactly a common ability.

in a way, Blackhand already greatly changed steel's stasis. killing the steelfathers he did explicitly shifted balance of power in the norselands

That's a fair point, not "many", although certainly Blackhand, Irornjaw, and the top-tier heavy hitters of other cultures seem to be able to do it. They're probably not using the same methods, and some may be methods may be more complete at refuting Steel than others.

I'm not convinced that we really are on the same page with that.
Those strides could just as well be towards establishing just another cult. To keep it among friends to grow stronger as just another main character with flashy battles.

Well, I'm definitely on Team Spread Progress, and I know that other players including Shard, Deadman, and Alectai are as well, as well as yourself. So it's never good to count the votes before they've landed, but personally I feel pretty good about our chances.

Not many.
And its probably higher cultivation levels using extreme levels of dakka or having a part of the weapon.

Essentially, yeah - what I'm talking about is looking for leads on figuring on what dakka to use and how we start a very slow process of research to get there. To be clear, I don't disagree with anything else you're saying.
 
On the one hand you're right, that's part of the win condition. On the other hand consider how much more dangerous someone like Hooknail would be if Odr cultivation is widespread.

I'm all for teaching it to people we trust but there have to be some constraints on that.

If we are not careful we'll just lose our single greatest advantage for no gain.
Liberating this knowledge is (at least to me) what this quest is about. It wou ldn't ldn't be without gain, it would be the gain.

Our heir (and kids in general) will have to outgrow the threats again, like Halla did, sure.
But the heir gets everything we learn, not just what we liberated. And we have so many training items, planned training, better traits...
They will!
And if our heir manages to gain Jarlsoul before having kids, then their kids will grow up with the things Jarlkids have we didn't have.

Yeah that's probably going to necessary eventually unless we conquer Norway and good luck with that.
In theory there is an alternative:
(Muna: Piercing the Veil. You pierced the veil covering Iceland, which means that you must have some kind of Seersight, right? Grants limited access to a type of Seersight)
We canonically have 'pierced the veil covering Iceland'. We could take everyone we trust and colonize island.
Share our knowledge there where its us vs the wild.
 
Yeah, I guess we should decide what kind of analogy we want to go with, and focus on turning that into a powerful enough technique. If Blackhand's version of the Primordial Flame was Ilmarinen's Fire, then for Halla, perhaps it's the Rising Son? The light in the void, the engine of creation, life, and hope, banishing darkness? It would fit with her kennings.

Mind-whammy Seidr and spiritual combat in general is definitely worth trying. I am a bit less confident about that then when I first proposed the idea ages ago back when we were fighting Steinarr, though. Back then I was not aware that all Steelfathers are Odr cultivators. The defences in their souls are likely more formidable than ours right now, so it would take quite a lot to break through. By no means impossible with enough work though.

In terms of other sideways solutions, one idea I came up with was experimenting with seeing if we can leave an object trapped within the Stopped Time when we use Time Stands Still. It would probably require us to have unlocked the core Style first to gain enough control, and maybe use a Rewrite, but if it's possible at all... That's one way of sidestepping the issue of invulnerability all together. Also kind of an ironic way to deal with someone whose power is about using stagnation to extend their life - we will give them eternal life, trapped in one endless not-instant, until the end of Time itself.
I really like both. Sunfire and Sunlight might very well be Halla's actual theme, fitting all her kennings and abilities, as well as her build. there is also a certain conceptual connection between steel, and Standstill. might be possible to use a really good control of standstill to break steel's stasis?

I really like Halla's sun motif anyway. now all that remains is to find a way to embody the sun so fully on a conceptual level we literally break steel by being the rising dawn. trip to Egypt anyone?

That's a fair point, not "many", although certainly Blackhand, Irornjaw, and the top-tier heavy hitters of other cultures seem to be able to do it. They're probably not using the same methods, and some may be methods may be more complete at refuting Steel than others.
I agree mostly, though I think Ironjaw is actually like a steelfather? I remember something about him being like a steelfather without paying the price of steel
 
Ironjaw is a Steelfather, yeah.

It might be a decent thing to do to let him know that Steinarr has passed away, actually, given that they were close for a while. Not sure how we'd get a message to him. Spirit-messenger perhaps?
~99% Change has a Fylgjur. Call for Congress should work.

Problem: We have not physically met Ironjaw. We don't even know, in-character, what he looks like.

We could try stopping at Bornholm though. Ironjaw lives there.
 
Was Orthstirr Sieve added to the sheet recently? I don't remember it being there before.
 
Anyways, I am all for the spread of knowledge over time as befits the story, but I don't think I wanna push it hard during Halla's life.

Halla, to me, feels like a family woman. She is concerned with her family first and foremost. She wants to keep them safer than anyone else, prepare them for what is to come, and build up what she has for them to benefit from. A lot of her decisions in this quest have been based on, if not selfishness, then 'family first' mentality.

This obviously includes our brothers and sisters, as well as our Household and huskarls, not just our own kids. The people we are Friends with we are like, deeply friends with, i think Halfdan is our least close Friend and he's promised to fight to the death for our family. But overall the importance of family is kinda Halla's thing.

It makes sense to spread it to those people who her whole life has been based around proving herself to, then protecting, then growing, then teaching.


Her Heir though? I'd be down for an Asgeirr quest where he's traveling the world raiding with new people every week and forming friendships with people in those raids, finding ways to teach them the True Way as he makes a friend here, a friend there, and slowly spreads it.

Or Sigmundr joining the Varangian Guard and teaching his brothers in arms, so when they all go home they spread it to their families and it spreads from there, a spark.

Or Hallbjorn traveling far and wide in Norway as a Skald spreading his mother's knowledge to every corner he can, without restraint beyond survival of Disclosure.



I think it's fine for each character to have their own goal in life with Odr, and I don't think Halla has to be the one to spread it wide, nor do I think it would be the most fitting character to spread it wide. Let her cultivate her family and friends as her primacy, and leave the spread to those family members.
 
The reason we are not spreading Odr knowledge as Halla is because it would summon enough monsters to kill us at least 9 times over.
 
Just to remind everyone how dangerous disclosure is

When you Disclose, you will face a myriad of foes.

The first will be Foemen. You can safely assume that you will be massively outnumbered with 3–9 Foemen for every rank of Infusion you have.
The second will be Spirited Foemen, which are Foemen that are enhanced by spirits of the Dark Forest via posession. You will encounter these at a rate of 1–3 per Infusion Rank.
The third will be draugar drawn from the region. Improperly buried dead and currently active draugar will be drawn to fight you. The number of these depends entirely on the local region.
The fourth will be trolls, if available. Trolls will only appear if the Disclosure is done at night. Numbers depend on local environment.
The fifth will be giants drawn from the region. Giants are stronger then trolls, posses shapeshifting abilities, are very smart, and, worst of all, are immune to sunlight.
The sixth will be a Pursuer.
If the local spirits are hostile, then locally sourced monsters may be added to the mix as well.

(In story, this is an instance of Odin appearing and giving you required intel)
 
The reason we are not spreading Odr knowledge as Halla is because it would summon enough monsters to kill us at least 9 times over.

I mean, to be honest I don't think this is going to change? Unless we make our goal for our second character be 'don't infuse or use Odr at all ourselves, just Disclose it to others'. Disclosure is always gonna be dangerous and it doesn't seem like Odr power scales as fast as the monsters.
 
I mean, to be honest I don't think this is going to change? Unless we make our goal for our second character be 'don't infuse or use Odr at all ourselves, just Disclose it to others'. Disclosure is always gonna be dangerous and it doesn't seem like Odr power scales as fast as the monsters.
The trick is that we can transfer all our knowledge into our heir of choice, have them Disclose before they do any cultivation and therefore bypass most of the danger
 
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