I like Fang because it adds to our combat dice, which means an even higher theoretical maximum attack spam turn.
 
Almost certainly, yes. Though I'm not sure I like that phrasing for reasons I'm having a hard time articulating properly but involving someone thinking about something and actually doing it being categorically different.

Muna seem based on subjective expiriences rather than objective reality.

It dosen't matter for Abjorn than he didn't actualy hit Halla. The fact that he even thinked to do it was for him shameful enough that combined with his trauma and daddy issues it gave him a Muna.
 
Muna seem based on subjective expiriences rather than objective reality.

It dosen't matter for Abjorn than he didn't actualy hit Halla. The fact that he even thinked to do it was for him shameful enough that combined with his trauma and daddy issues it gave him a Muna.

I agree entirely. I was actually referring to my mostly emotional objection to the phrasing 'almost hit Halla', which I don't like for reasons that, as I say, are hard for me to properly articulate right now.

Thinking about future sparring partners, Do you think Tryggr and Trausti would give us a challenge 2v1?

Probably, yeah. They might well even beat us. We're almost certainly taking a break from sparring while pregnant, but once we give birth we could consider this. Another possibility is Halla and Abjorn on one side and a larger group of people on the other.
 
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Hmm, what type of glima/fang/ignition tricks do we want to create? Or do we want to have it be like fire bomb strike stuff that we can add on to existing glima/fang tricks.
 
Hmm, what type of glima/fang/ignition tricks do we want to create? Or do we want to have it be like fire bomb strike stuff that we can add on to existing glima/fang tricks.

So, my thought is we take some existing Glima/Fang Tricks (probably only to Rough) for initiating and gaining control of a grapple, then if we need good damage within said Grapple, that's what Sparkbomb is for. Blackhand himself pointed out that its downsides basically don't exist in a grapple.

That should give us a pretty solid selection of wrestling options relatively cheaply.
 
So, my thought is we take some existing Glima/Fang Tricks (probably only to Rough) for initiating and gaining control of a grapple, then if we need good damage within said Grapple, that's what Sparkbomb is for. Blackhand himself pointed out that its downsides basically don't exist in a grapple.

That should give us a pretty solid selection of wrestling options relatively cheaply.
To be fair we could get a bit more damage if we add firebomb strikes to our to our glima attacks. Or just summon a kindlespinner in the hand we're using to grapple their head. I wonder if we can use flashfire cleave like firebomb strikes as an adder.
 
To be fair we could get a bit more damage if we add firebomb strikes to our to our glima attacks. Or just summon a kindlespinner in the hand we're using to grapple their head. I wonder if we can use flashfire cleave like firebomb strikes as an adder.

For the record, we have never actually combined Firebomb-Strike with another attack. But yes, stuff like this would probably work as well.
 
Hold up, Knee Groin Trick is a Glima Trick and Fang is a more aggresive version of Glima. I now know at least one Fang Trick I want to learn.
 
My own plan:

[X] Plan Continue The Basics
-[X] Vows of Love: Lock in Godly Luck
-[X] Hamingja: Lock in Seeing Eyes
-[X] Lock in Snake's Tongue - 2 Reward Dice courtesy of @DeadmanwalkingXI (includes replenishing die, which the sheet is showing as used, but should've replenished with the new year, I think)
-[X] Lock in Giant's Blood - 2 Reward Dice courtesy of @Shard
-[X] Lock in Friendly - 2 Reward Dice courtesy of @Silverking
-[X] Lock Out Wrathful, Low Self-Control, Dirty, Beardless, Stubborn - 5 Reward Dice courtesy of @Shard
-[X] Lock out Bloodlust - 1 Reward Die courtesy of @Toboe
id like to put two of my reward dice towards locking in Born With A Hammer In Hand
 
Cool. What are we giving up by not getting Glima 7 first? Just learning it without a tutor or actual levels of skill, or what?
Combat Dice, primarily.
During discussion of our first kid I presented a math analysis that the kid should wind up with 6 rolled Traits from the primary Traits list and only 2 from the Recessives. I think this got forgotten for Hallbjorn (who got 5 primary and 3 Recessives) and while that's fine, we really should stick with 6/2 for math reasons.
I forgor 💀

But that was, what, a month or two ago?

…Christ I've been doing this for half a year wtf

…I'm gonna be 20 in just under a month wtf



Anyways, I think I'll add in an additional random trait. That way we get some more variation in the mix. Nothing major like Shadow Shrouded, just personality stuff.
@Imperial Fister
Is now the time to add Odr to the childmaking, or is that before the number of kids is rolled?
it is, yes
@Imperial Fister generally locking out Traits seems to be 1 Reward Die. Is that still true of Bloodlust?
Advanced Bloodlust requires 2 to 'lock out'— barring fringe cases, of course. 4 to lock out the base as well
1) Could I develop Finales based on my Hugareida?
'Not really. Finales are typically developed from Martial Styles as Martial Styles provide a framework to build off of, which hugareida simply do not have.'
1) Have you found yourself able to do things with your Hugareida at your deeper level of comprehension that you just couldn't at a lower comprehension (Ignition V vs Ignition I, Standstill V vs Standstill I, etc)
2) Are you able to do the Fire-bomb Strike trick using the Sword Strike of your Sword Hugareida?
3) Can you make your Sword Hugareida do the Leaping-Cleave Strike, like, by itself and not with you attached?
1) you can sort of tell how much potential energy is being built up by any given action, allowing you to gauge the strength of things better
2) good question
3) good question v2
I do suspect his wrestling counter is Fang-based, but that's just a suspicion.
he actually has multiple wrestling contests that all do different things
as for the traits... oh wow, i have a reward dice? @Imperial Fister is that correct? I... do not remember getting any new ones, and i already spent the one for the joke on Aspect study...
You *probably* have one lying around given how I sometimes hand them out like candy at a parade. Im typically pretty good at keeping track of reward dice
 
Combat Dice, primarily.

So just the standard stuff for not having Glima 7? Check.

I forgor 💀

But that was, what, a month or two ago?

…Christ I've been doing this for half a year wtf

Yeah, time flies. And no worries, just noting for the record.

Anyways, I think I'll add in an additional random trait. That way we get some more variation in the mix. Nothing major like Shadow Shrouded, just personality stuff.

Seems reasonable.

Advanced Bloodlust requires 2 to 'lock out'— barring fringe cases, of course. 4 to lock out the base as well

Check. We only need 1 more for that, then. Locking out the Advanced version seems reasonable enough to do.

he actually has multiple wrestling contests that all do different things

Interesting. We definitely want one of those if we're picking up Fang and wrestling Tricks...
 
They probably have some use against things that don't wrestle, but our bread and butter counteratack should still be Contested movement, since the smaller dice pool makes Fight of your Life and Stoked Dice more impactful.

The small dice pool absolutely does mean that, but it also means we often can't use it without Stoked Dice or Fight Of Your Life, or at least not without taking big risks, since a 1d or 2d advantage isn't enough to rely on. Having an alternative that we can use on at least some foes with a big enough die advantage we don't need to spend resources buffing it is worth picking up as a backup. I'm not suggesting we grab more than one at Rough or try and replace Contested Movement, but the use cases are a bit different.

The only thing that would replace Contested Movement as our go-to (and even then probably only half the time) would be if we could get something that made it an opposed Hugr roll, and that's not impossible, but not gonna be available in wrestling.
 
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…I'm gonna be 20 in just under a month wtf
Holy shit you're keeping all this straight and you're, like, 19.9?

Damn, I'm impressed.

You *probably* have one lying around given how I sometimes hand them out like candy at a parade. Im typically pretty good at keeping track of reward dice
If @TheCount has a plan for using a reward die and doesn't have one, let him use mine, just tell me he's done so I don't run around thinking I have one.
 
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Why don't we want advanced bloodlust?
Probably because it makes it a lot more likely that our kid will go nuts and slaughter a bunch of people at some point, under circumstances where it causes problems?

Like, Halla can keep her bloodlust in check because it doesn't actually outrun the available opportunities a good warrior has to seek battle within her society. I'm pretty sure advanced bloodlust is the kind where even the Norse start to think you're too murder-happy, and start to take steps for the safety of the community.
 
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