I have a few ideas that we may work as options for the following turns, most of them are military realised, basically because I believe the CNS will eventually have to fight against Sidious, if he want to take over the galaxy as he did in the Revenge of the Sith, he needs to destroy the CNS first,
We already have established a militia program to protect the CNS, and we have established a training regime and a chain of command, but we should establish a standardized equipment, for all the militia, if we do not do it, the quality of their equipment, weapons, and armor would vary too much, making them less effective
We should get more vehicles for the CNS. Don't get me wrong, Decimators are great but we need more variety of vehicles. For this we can
-Get the designs of the Republic vehicles (that with our contacts inside the army shouldn´t be too difficult) and reverse engineering them
-Hire an independent weapon producer to design them and use those
We should try to make these worlds join the CNS, Honoghr (Noghri), Kashyyyk (Wookies) and Iridonia (Zabraks) all of them enter in the Proud Warrior Race type, and to have them will come very handy if/when the bullets start firing
Try to recruit Quinlan Vos, or at least contact with Tholme about him and offer a safe extraction for him. He is strong (In legends he defeted Sora Bulk, the co-creator of the Vaapad variant of the form VII), he is already thinking in abandon the Jedi Order (to raise his child), trained as an spy by what could be considered the best Sentinel of the Jedi Order, and has Psychometry one of the best powers that an spy can ask for.
We should Keep training the Makashi, either by using Holocrons, or by searching for a trainer (I´m thinking on you Corellian Jedi)
What do you think about them? Are they workable
@Dr. Snark ?