Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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We're about to have our profits boosted x10, so while annoying that a warning wasn't issued, it's not quite that bad.
Still it Would probable bé better to invest quickly before more if thé Irish product get thé Idea to go in Romania and thus get more expensive to invest into ,even If we Can afford it paying more for thé same is not optimal
 
There was a strike for animators, if I recall correctly, in 1982. Mainly because of what the Animators Guild called "Runaway Productions", as in outsourcing production work to different areas, I.E. studios in the Eeast that would work for cheap.

Oddly enough, we've done this, only instead of paying less, we're paying more, adn we bought the studio instead of subcontracting it. I feel the GUilds may try another strike there, but then again we're ina confusing position; we cannot agree to their demands to keep animation in house because part of our animation team is in another country, at the same time we're following the rules as written to keep our animators happy and productive, while also going overboard in their payments.

If the Guild is smart they will leave Lucasfilms alone, if they're not, well...

The will submit, or they will die.

True, the Actors and Writer's Strike of OTL around this time were pretty justified in trying to protect their members from the changing times of VHS and while the Animation Strike was justified OTL as their loss fucked over American animation in effects which still carry out today, they have absolutely zero grounds to perform a strike on us when we're "outsoucring" to a member of our company where many of our American animators also perform work with Sunrise. Not to mention that our animators have a higher salary than literally any other studio and live like corporate executives with even the most basic animators being upper middle class.

The animation strike also had a weird ass rule where the Animation Guild of the time where all of Animation had to be done within the territory of Los Angeles County. So that means even if you had a studio which treated its workers very well like say Texas, New York, Georgia, etc., that is seen as violating their rules, and thus Pixar is against the Guild for being done in San Francisco....despite being staffed 100% by Americans.

So yeah, while I want to work with the actors and writers and give them fair terms, if the Animation Guild goes against us I wouldn't mind going Full Reagan and breaking them like OTL, ditto for the Directors and Producers.

First, it's a lot easier to answer critiques of my writing when they're written soon after I write these pitches and omakes, especially given that I tend to datadump my mindset and notes for when I have to spend an next hour and a half in traffic going to and from my twelve-hour work shift. If you feel that something is subpar, please just say so, even if it's something as simple as "I feel like you forgot or undermined a piece of lore, let me get back to you with notes", because for all that these in-depth looks are thorough, when they show up this late, I feel as if they aren't helping me improve as a writer. An editor sure, but not as a writer.

This is admittedly bad timing on my part and my fault not yours. To explain my reasoning for the timing, when you originally posted COD: Ghosts, I briefly skimmed over it and assumed that it was like Tijuana Takedown in being a Latin Iraq War and thus approved of it. I didn't reread it until last night when I got interested in the fine details so I have an idea of what to do after Tijuana Takedown and then read it and got into major conflict for just how out of place it felt to me to OTL's Cyberpunk.

Second, you do realize that not only is Cyberpunk a different timeline, but the events of Tijuana Takedown (needs a better name than this working title) occur in 1989, and that by 1991 the Hermes spaceplane launched, by CHOO2 is developed, an Arcology is built in New Jersey (the fact it wasn't named Gotham and built over the corpse of Newark is criminal) and the first artificial muscles are developed, with Ghosts being two years later in 1993, where the first AV enters military production? [All of this is from the officially published timeline] Like, the general public in Tijuana Takedown and Ghosts aren't meant to have the pure, cutting-edge technology that most folk have in Cyberpunk 2013, it's meant to introduce people to not only the precursor to all of that technology but also the fact that things are starting to break down, with technology just starting to rapidly outpace societal norms.

On this part you never gave out any concrete dates in the Ghosts Omake so I assumed it was taking place along the same timetable as the Second Central American War from 2003 to 2010, thus going from this total war which makes World War II look like the Spanish-American War to Cyberpunk 2013 and its state seemed too extreme. I didn't read your updated timeline on the informational and from Tijuana Takedown it still says it takes place in the 21st century on that Omake.

Four, You do realize I moved the border a lot further south for this very reason, right

In your plot summary you in a 1 for 1 with the game synopsis, had South America orbital drop on the American Southwest which in my opinion is a mistake as it utterly destroys and depopulates one of the most dynamic parts of Cyberpunk America and it pretty much kills the Free States before they become a thing when the Free States were the most powerful and richest of the American states and were essentially the new America. Not to mention that this cripples California and turns it into a third world backwater, which again ruins the fun dynamics of NorCal and SoCal and erases any reason for Richard Night to build Night City in Coronado Bay.

In my opinion the first strike of South America should take place at the Mid Atlantic or Rust Belt/Great Lakes reason. Those two regions were the absolute bottom of America in Cyberpunk 2020, and if South America targeted them instead of the Southwest, then it gives a reason why the Free States are so powerful and why what was once the political and economic heartland of America fell into ruin besides shit luck with global warming (While Canada suffers nothing). It also gives justification for the NUSA basing its power in the Appalachian states. But anyways that gets into the biggest flaw of Ghosts, why the US didn't carpet nuke South America into the stone age.

A common point in US history is that when it goes to war, America tends to retaliate and inflict far greater proportional damage for anything it took in attack. 2,400 sailors and dozens of ships were lost at Pearl Harbor, the US destroyed the Japanese Empire and nuked Hiroshima and Nagasaki. Over 3,000 lives were lost on 9/11 and the twin towers fell, the US invaded Afghanistan and Iraq and caused the death of 100,000 enemy combatants in both wars and hundreds of thousands lost in Iraq. The Gulf of Tonkin incident saw a Destroyer be hit, and we invaded Vietnam and created a war which caused the death of millions in the region. If the Federation truly bombed the entire US Southwest and caused the deaths of tens of millions as it was presented in COD Ghosts, then the US is carpet nuking all of South America and glassing any city that has over 100,000 citizens along with all military bases and in the end turning South America into the Morgenthau plan. There is absolutely no reason why the US wouldn't do this, nuclear doctrine has the ability to escalate to total nuclear war.

I would have it be more proprotional along the line of Europe's Mass Driver strikes against the NUSA in Canon. You could also justify it by having the Space Force actually be useful and cause the strike to only launch a few rods instead of dropping its entire payload. So overall, 1-6 cities are lost in the Midwest and Mid-Atlantic, America retaliates by nuking several major cities. Full scale nuclear and space war is prohibited by the Soviets or Europe placing an umbrella over South America against first strikes.

Like, I did that to avoid that entire mess in the first place, justifying it narratively by the thought process that because the Federation had shittier short-range missle systems that necessitated their acquisition of an orbital bombardment system (see more below)...that was already out of date by this time because the US had already moved on, having rapidly improved its orbital bombardment defense in the face of [again, canon to Cyberpunk] a massdriver is built onto the Canary Islands,

Five, I was purposefully leaving a lot of this blank so that I could cover this more in depth in the next and final installment to the "Call of Duty narrative arc", where it would go onto explain that a large part of it was an outgrowth of Cyberpunk's version of OTL's BRICS (Brazil, Russia, India, China, South Africa) alliance, one where it had managed to get briefly off the ground before things went to shit and the Warsaw Pact fell apart from the Cold War ending, South Africa falling, and the rise of the Federation [the first two being canonical to OTL Cyberpunk] in the years beforehand, and that following Ghosts, the US absolutely did nuke the Federation in retaliation.

In regards to the missile system, if it's so old school then there has to be a reason why the US doesn't just carpet nuke all of South America or why it would cripple the US war machine like Ghosts where in the aftermath of the Mexican War, it should be ready to steamroll South America.

I'm kind of wary of the BRICS alliance existing as I think it makes the geopolitical situation a little bloated and too complicated to have all of this major world war like events take place right at the end of the Cold War and in a few years before we transition to Cyberpunk. I really like the Soviet's and China's paths in Cyberpunk where the Soviets became a shell of themselves and lost all adherence to Marxism as they fell under the control of SovOil while transitioning into full Oligarch like Russia OTL, and the Second Chinese Civil War serves as a smart warning lesson to Communist China, shows the dangers of totalitarianism and militarism, and produces some good narrative irony where China ends up allying with NUSA and Militech and thus both nations are betrayals of their founding ideals in the Cyberpunk world.

As for South America, I think there's a more organic way to portray them than to do what COD did and just have them become a superpower because of "Muh Scarce Oil" and at the same time becoming Nazis. Just lean into full alternate history and have the Federation be essentially a Latin Soviet Union as a product of a different and more radical 60's where Brazil and Venezuela become Communist and unify with Pinochet's Chile to become the "People's Federation of the America's." It gives them about three decades to reform and industrialize to fight a peer war with America, helps to explain the hyper militarization and Capitalism of America as a reactionary effect of the spread of Marxism, gives the Federation an organic motivation to fight America to stop American Imperialism after Mexico and as revenge for Operation Condor and Latin America's right-wing dictatorships, gives a reason for the speedy conquest of Latin America due to popular support and fighting corrupt Juntas, installs some poetic karma to America for its Cold War policies and warns of the contemporary dangers of treating Latin America as a playground, and with the fall of the Federation goes the end of true Socialism and thus the Hyper Capitalism of the 21st century.

Overall that leads to a more realistic setting and we can still keep the drug narratives of the Central American Wars focused on the Mexican War. Perhaps have the US fight a two front war in the 80s, one with Mexico and one in Columbia, the former to target the criminal cartels in distribution and the latter to target drug production.

As a warning though, for the future I would rather change the name of Call of Duty and just place Tijuana Takedown and Ghosts under a different umbrella term. I think it's too unfair to Activision to deny them the COD franchise and all the great games that came from them, and I most especially want the Black Ops and Modern Warfare games to be made and for Lucasfilms to make them as adaptations rather than steal all the credit like we have with films like Tarzan and Pacific Rim.

But if there is room for more dialogue, I'll move onto the seventh and the last part: this version of Ghost does not go against the setting, it's to showcase a completely different perspective in that of a patriotic, borderline jingoistic, soldier who can see the logistical supplychain breaking down before his eyes and is still choosing to move forward, partly because they do not see another way. They see the PMC soldier coming in to take "their glory", who is (for the moment) trained to much lower standards and their shortcomings made up for with better technology. They're seeing the United States and all her promises fade as they realize the war has taken too many lives and is about to explode into something akin to the Russian Revolution (that preceded the Bolshevik Revolution). It's to showcase the setting as it solidifies into a Broken Dream.

Okay I can see this working, but to be fair, none of this nuance was conveyed or written in the original Omake post, you're sharing this outside of the post.
 
On this part you never gave out any concrete dates in the Ghosts Omake so I assumed it was taking place along the same timetable as the Second Central American War from 2003 to 2010, thus going from this total war which makes World War II look like the Spanish-American War to Cyberpunk 2013 and its state seemed too extreme. I didn't read your updated timeline on the informational and from Tijuana Takedown it still says it takes place in the 21st century on that Omake.
I thought that detailing it was a sequel and then stating the Federation creating its coalition as a direct result of the conflict would have been enough of an indicator, but looking back on it I can see where the confusion might be coming from...gorram, I hate having English be my second language.
A sequel to the events of Call of Duty: Tijuana Takedown, set against the backdrop of the Central American Wars in the cyberpunk world, unfolds a harrowing tale. In response to the devastating 2nd US-Mexico War, the oil-producing nations of Latin America, including Venezuela, Chile, Argentina, and Brazil, unite to form the Federation of the Americas.
In your plot summary you in a 1 for 1 with the game synopsis, had South America orbital drop on the American Southwest which in my opinion is a mistake as it utterly destroys and depopulates one of the most dynamic parts of Cyberpunk America and it pretty much kills the Free States before they become a thing when the Free States were the most powerful and richest of the American states and were essentially the new America. Not to mention that this cripples California and turns it into a third world backwater, which again ruins the fun dynamics of NorCal and SoCal and erases any reason for Richard Night to build Night City in Coronado Bay.

In my opinion the first strike of South America should take place at the Mid Atlantic or Rust Belt/Great Lakes reason. Those two regions were the absolute bottom of America in Cyberpunk 2020, and if South America targeted them instead of the Southwest, then it gives a reason why the Free States are so powerful and why what was once the political and economic heartland of America fell into ruin besides shit luck with global warming (While Canada suffers nothing). It also gives justification for the NUSA basing its power in the Appalachian states. But anyways that gets into the biggest flaw of Ghosts, why the US didn't carpet nuke South America into the stone age.

A common point in US history is that when it goes to war, America tends to retaliate and inflict far greater proportional damage for anything it took in attack. 2,400 sailors and dozens of ships were lost at Pearl Harbor, the US destroyed the Japanese Empire and nuked Hiroshima and Nagasaki. Over 3,000 lives were lost on 9/11 and the twin towers fell, the US invaded Afghanistan and Iraq and caused the death of 100,000 enemy combatants in both wars and hundreds of thousands lost in Iraq. The Gulf of Tonkin incident saw a Destroyer be hit, and we invaded Vietnam and created a war which caused the death of millions in the region. If the Federation truly bombed the entire US Southwest and caused the deaths of tens of millions as it was presented in COD Ghosts, then the US is carpet nuking all of South America and glassing any city that has over 100,000 citizens along with all military bases and in the end turning South America into the Morgenthau plan. There is absolutely no reason why the US wouldn't do this, nuclear doctrine has the ability to escalate to total nuclear war.

I would have it be more proprotional along the line of Europe's Mass Driver strikes against the NUSA in Canon. You could also justify it by having the Space Force actually be useful and cause the strike to only launch a few rods instead of dropping its entire payload. So overall, 1-6 cities are lost in the Midwest and Mid-Atlantic, America retaliates by nuking several major cities. Full scale nuclear and space war is prohibited by the Soviets or Europe placing an umbrella over South America against first strikes.
I did make changes to the material, with one of the biggest being my moving of the border to include the entirety of Mexico as a US territory, which I failed to clarify was the new US southwest region.

As for changing it so that Space Command managed to do their job and diverted the orbital strikes to less populated areas, I can certainly change that, honestly makes more sense.
I'm kind of wary of the BRICS alliance existing as I think it makes the geopolitical situation a little bloated and too complicated to have all of this major world war like events take place right at the end of the Cold War and in a few years before we transition to Cyberpunk. I really like the Soviet's and China's paths in Cyberpunk where the Soviets became a shell of themselves and lost all adherence to Marxism as they fell under the control of SovOil while transitioning into full Oligarch like Russia OTL, and the Second Chinese Civil War serves as a smart warning lesson to Communist China, shows the dangers of totalitarianism and militarism, and produces some good narrative irony where China ends up allying with NUSA and Militech and thus both nations are betrayals of their founding ideals in the Cyberpunk world.

As for South America, I think there's a more organic way to portray them than to do what COD did and just have them become a superpower because of "Muh Scarce Oil" and at the same time becoming Nazis. Just lean into full alternate history and have the Federation be essentially a Latin Soviet Union as a product of a different and more radical 60's where Brazil and Venezuela become Communist and unify with Pinochet's Chile to become the "People's Federation of the America's." It gives them about three decades to reform and industrialize to fight a peer war with America, helps to explain the hyper militarization and Capitalism of America as a reactionary effect of the spread of Marxism, gives the Federation an organic motivation to fight America to stop American Imperialism after Mexico and as revenge for Operation Condor and Latin America's right-wing dictatorships, gives a reason for the speedy conquest of Latin America due to popular support and fighting corrupt Juntas, installs some poetic karma to America for its Cold War policies and warns of the contemporary dangers of treating Latin America as a playground, and with the fall of the Federation goes the end of true Socialism and thus the Hyper Capitalism of the 21st century.

Overall that leads to a more realistic setting and we can still keep the drug narratives of the Central American Wars focused on the Mexican War. Perhaps have the US fight a two front war in the 80s, one with Mexico and one in Columbia, the former to target the criminal cartels in distribution and the latter to target drug production.
Your argument is valid, and this does make more sense, so I'll go about making those changes later today (work soon).
As a warning though, for the future I would rather change the name of Call of Duty and just place Tijuana Takedown and Ghosts under a different umbrella term. I think it's too unfair to Activision to deny them the COD franchise and all the great games that came from them, and I most especially want the Black Ops and Modern Warfare games to be made and for Lucasfilms to make them as adaptations rather than steal all the credit like we have with films like Tarzan and Pacific Rim.
I mean, I'm open to changing it to a different umbrella title, but I'd rather leave that title change up to the everybody.

Also, Activision has only ever been the publisher for those titles, so I honestly thought once we had our own videogame division, we'd be the ones setting distribution up for Infinity Ward (the actual creators).
Okay I can see this working, but to be fair, none of this nuance was conveyed or written in the original Omake post, you're sharing this outside of the post.
Yeah, that was on me, I had thought I had included more notes on that in the actual text, but that must have been in a different draft.
 
Call of Duty: Ghosts (a R. Talsorian Games Cyberpunk Story): by Mike Pondsmith and Dave Alistair [ Graphic Novel / MiniSeries | War ]

Hold on, apparently Ghosts was meant to be a Graphic novel series not a movie, or at the very least a tv show. Orion Ultor would you rather Ghosts be made into Graphic novel or manga instead of a movie? No matter what the plot is, I don't know if it can fit into 2 or 3 hours on its own. Probably would be best as a TV series if anything.
 
Hold on, apparently Ghosts was meant to be a Graphic novel series not a movie, or at the very least a tv show. Orion Ultor would you rather Ghosts be made into Graphic novel or manga instead of a movie? No matter what the plot is, I don't know if it can fit into 2 or 3 hours on its own. Probably would be best as a TV series if anything.
I mean, like the rest of the stuff I've been adding to Cyberpunk, I put in the different options as to how they'd end up being produced if R. Talsorian did, or didn't, join Lucasfilm, but yeah, it's meant to be optimally be a Mini-Series of roughly 5-8 episodes, since for narrative-heavy series I don't see the point of dragging everything out over a full season of twenty-two episodes.
 
True, the Actors and Writer's Strike of OTL around this time were pretty justified in trying to protect their members from the changing times of VHS and while the Animation Strike was justified OTL as their loss fucked over American animation in effects which still carry out today, they have absolutely zero grounds to perform a strike on us when we're "outsoucring" to a member of our company where many of our American animators also perform work with Sunrise. Not to mention that our animators have a higher salary than literally any other studio and live like corporate executives with even the most basic animators being upper middle class.
Well here is one thing I will say about certain things.

The Animation Guild is absolutely furious at us for reasons that are rather stupid, somewhat racist, and otherwise showing that the good ole boys at the union that there can be harmony.

The problem is... there can be harmony, and that makes them mad. :V
The animation strike also had a weird ass rule where the Animation Guild of the time where all of Animation had to be done within the territory of Los Angeles County. So that means even if you had a studio which treated its workers very well like say Texas, New York, Georgia, etc., that is seen as violating their rules, and thus Pixar is against the Guild for being done in San Francisco....despite being staffed 100% by Americans.
Yep. Its one of the few things about this up and coming strike that makes me think. "What the fuck were they thinking when they made this rule? Were they bowing to disney of something?"
So yeah, while I want to work with the actors and writers and give them fair terms, if the Animation Guild goes against us I wouldn't mind going Full Reagan and breaking them like OTL, ditto for the Directors and Producers.
Welll... Fun is coming.
 
Well here is one thing I will say about certain things.

The Animation Guild is absolutely furious at us for reasons that are rather stupid, somewhat racist, and otherwise showing that the good ole boys at the union that there can be harmony.

The problem is... there can be harmony, and that makes them mad. :V
...This is about John Henry and Small Giant, isn't it?
 
...This is about John Henry and Small Giant, isn't it?
Yes and no... Well mostly yes, and the anti-Japanese hatred coming in too...

I mean this is 1980s America... we've got a long way to come before we've got the stans for John Brown and the weeb culture who will make us fuckloads of money.

but they are being born... and consuming lots of our product. :V
 
Ahhh, good ol' American anti-japanese xenophobia in the animation industry, I was wondering when it was going to rear it's ugly head.
 
calling the vote.
Adhoc vote count started by Magoose on Oct 24, 2023 at 12:09 PM, finished with 198 posts and 14 votes.

  • [X] Plan Lucasfilms Synthwave
    -[X] Moonlight Diner
    --[X] Directed by Bruce O'Brian
    --[X] Produced by Bruce O'Brian
    --[X] Budget: $10 Million
    -[X] Solomon Kane and the Shadows of Africa
    --[X] Directed by: Martin Scorcese
    --[X] Produced by: Don Simpson and Jerry Bruckheimer
    --[X] Budget: $40 Million.
    -[X] Undercover
    --[X] Directed by: Brian de Palma
    --[X] Budget: $20 Million
    --[X] Produced by: Michael Eisner
    -[X] The Taxman Cometh
    --[X] Directed by: Paul Schrader
    -[X] Devil's Hour: Dead Man's Gold
    --[X] Directed by: Francis Ford Coppola
    --[X] Produced by: Francis Ford Coppola
    --[X] Budget: $30 Million
    -[X] Dark Forest
    --[X] Directed by: Wes Craven
    --[X] Budget: $15 Million
    -[X] Basil of Baker Street
    --[X] Directed by: John Musker and Ron Clements
    -[X] Pacific Rim
    --[X] Directed by Noboru Ishiguro
    -[X] Sunrise
    --[X] Astro Boy: Pluto
    --[X] $5 Million
    -[X] Malpaso Productions
    --[X] Work on your own picture Clint (Firefox)
    --[X] Budget: $25 Million
 
Ahhh, good ol' American anti-japanese xenophobia in the animation industry, I was wondering when it was going to rear it's ugly head.
Well the war is only 20~ish year old so the feelings still there but these things could be forgiven, but combined with the almost hysteric prevalent thought that Japan was going to own everything and de-thrown the US as biggest economy, that made people anti-Japan. Now in 2023 we can see that the rise of Japan was always going to be short lived but to the people of the 80's it was a scary thought.
 
OVA Pitch:
The Legend of Chun Hyang
+15 to SP, and it can begin production next action plan.
Mike and Mary (and Brandon too) play Maths.
instead of doing the ususal rewards, I am actually going to say this.

1/10 of a percent of Lucasfilms is now owned by Mary O'Brian. He did make a contract with Mary after all. :V
Forgotten Reams, Born:
Begun, the DND rewards.

[]The GM Carrie (Carrie will play GM every time... and it will do wonders)
[]I have an idea (Carrie and Mike begin inventing the Star Wars DND)
[]Satanic Panic? Never Heard of it? (The Satanic Panic is exposed for the fraud it is.)
Movie Pitch: Project Chimera
+15 to SP... because I cannot think of a reward, and it needs something.
 
1980 Begins Turn 73 (January 1980)
1980 Begins:

In other News: The Guilds of the American Film industry, again, have called for a general strike, to see concessions on several issues including home video, merchandising for the likenesses, along with-

One moment, we just got word that the Animation guild has also called for a strike against all American-based productions that have sent their animation overseas. One member has even said that 'The Japanese infiltration and stealing of American animator's work and jobs have entirely depressed wages for our industry and created a huge upset in it. And the driving force behind that is the Frat boys at Lucasfilm and Dreamworks-"

This was not what you wanted to wake up to on New Year's. You missed the Christmas party to wake up to this!

It caused much of the leadership to Lucasfilms the Directors, and the writer's room, along with a video call to Japan… this was incredibly serious.

"Those assholes what to shut down Sunrise?" George asked as he looked at the letter of demands from the Animators guild. "They are a completely separate branch of an American-owned company! Half the animators from Dreamworks split their time in Japan to work with Sunrise!? And we pay them well above union standards! They also want us to shut down Pixar! Pixar is based in America."

The Animators guild sent one single demand. Because everything else you already did, and they couldn't do anything about that. "All non-American and LA-based animation companies must immediately be relocated… to LA or the surrounding 5 countries. And all films must conform to a body of review from the union to see if it's morally appropriate to release."

Mike was trying his best to remain calm… but he was struggling with it. Makoto Asanuma was, however, not happy at all, and very vocal about it. "<OUR PRIDE HAS BEEN DEEPLY OFFENDED BY THESE IGNORANT HOOLIGANS WHO THINK THEY CAN DICTATE TERMS FROM HALFWAY AROUND THE WORLD! WE ARE NOT GOING TO JUST SHUT OURSELVES DOWN FROM THOSE YANKEES!>" The man did not even try to speak English he was so furious.

"Yankees in the room Makoto." You said. "And I hate this just as much as you do."

Francis however, looked very stone-faced as he stared daggers into Mike's soul. "The Producers and Directors guild also sent their demands."

Jerry and Don both seemed uncomfortable. They enjoyed the union protection, but even those demands being forced upon you, were literally cruel and unusual. It was as if they both had a bone to pick with not only Lucasfilms but everyone who worked in it because they did not strike with them during the last strike, and made billions of dollars off of it. But considering that you were only part of the actors guild, and nothing else, those politics didn't matter to you.

Hell George quit the guild after Graffiti so he could make Star Wars, and to found Lucasfilms. However, most of the other directors were still part of it.

"They want all members of the producers guild, and directors guild to stop working on any project until these demands are met."

You looked at them. "Producers getting a minimum of 15% of the gross and 50% of the merchandising profits? Directors get 15% of the gross and 10% of all merchendising…" You and everyone else looked at them, those were just the most egregious asks. There was also a minimum salary of 1 million dollars for directors and producers. What they want is insane?"

There was a huff from Jerry. "While I personally would like a pay raise, that would be asking too much. We have no leverage, not like the actors do with VHS, not with Sony deciding to do everything they can to make movies. They will just pick up the slack."

And then Martin spoke. "It's like they are trying to ruin the art of cinema. And it's fucking terrible."

"So we take a vote," George said. "We join the strike for these demands… or we keep working. All in favor of striking?"

Not a single hand rose.

Mike smiled. "To hell with them. They are not in any position to make demands on us."

"Well then. It's going to make some of the crews unhappy." George said.

"We can work on it," Mike said. "Blanket raises across the board keep them happy."

"You know that's going to just… really give the strikers no ammunition with the other studios right?" Don said.

"Why should we care, we treat everyone right here, because we like it." You said.
------------------------------------------
12 Actions.

Lucasfilms Unlimited Actions:

[]Tell the Strikers to Fuck off: You look at the representatives and tell them percisely how you feel. DC: ???

[]Marathon Madness: You look at Steve and smile. "You outdid yourself with this one." DC: 10

[]Casting Moonlight Dinner: Well you have a nice Dinner to fill. DC: 0 (Begin Casting Miniturn)

[]Investing in the Future: You want to Spend some of that money you made into the company and make the whole thing better DC: ??? (Linetail what you want to invest in, and how much money you want to invest in it)

[]Look for Investors: Not that you need the money now, but maybe you can get people on board with this idea you have. DC: ???

[]Distributing Deals: Since you have a Distribution Company, or rather, are one… You can meet the major movie theater companies and strike a Deal with them. Even when you had really nothing to offer them. DC: ???

[]Importing Foreign Films: So… you may have a way to get some films showing in American Theaters. Maybe you can go to other foreign film industries and… well, ask to distribute their films. Sure many of those foreign film companies never expected an American company to distribute their films in the US… but maybe you can get money without producing them. (Linetail where you try to get films from, and if there are any specific films, line tail them below) DC: ???

[]The Ideas of Industry: This action is meant for a write-in to act as a sort of Idea machine for the company. You must detail what you want to do below this action. This action can be taken multiple times.

Personal Actions:


[]And Then We Have a Great Time: Carrie is almost due, and she wants to talk to you about something. DC: 0

[]Mary Is now an owner of Lucasfilms: Mike why does it say that Mary owns a near percent of Lucasfilms? DC:0

[]Dungeons and Dragons: Carrie, is everything alright? We're waiting for you to roll. DC: 20

[]Your Rival: Arnold Schwarzenegger. You have no idea who this guy is… also, why does he want to rival you. Also, what the fuck is he doing, going around saying you are the only reason that things got so weird? Whatever that means. DC: 30

[]Game Shows: You want to go on a Game show, you are sure that Lucille might get you in on one of them. DC: 40

[]A Well-Known Fan: So some really famous person is a fan of yours. Maybe you'll learn who they actually are. DC???

[] Learn to play an instrument: You want to learn how to play something DC: 80 (You have no idea what the hell you are doing.)

[]Investments: You want to invest your hard-earned cash into something that you feel will be a good return on investment. And as well as diversify your assets DC: 0 (Linetail what you wish to invest in below this action, and the amount of money you want to invest in)

[]The O'Riely Foundation Lobbying: You want California to help the men who have given nearly everything and more to this country. DC: ??? (Linetail how much money you want to throw at it, and what you want from the State)

[]A Charitable Heart: You want to invest your newfound wealth. Maybe even save some lives while you are at it. (Linetail what you wish to invest in below this action, and the amount of money you want to donate in)
[]Networking: Well time to start finding out who might actually be interested in meeting you. (Write-in what you want to try and network with)

[]Pray: It had been a long time since you went to Mass. You wish for the Lord to give you strength. DC: ???

[]Action Directing: It seems the town has been talking about how much of a beast you are at just being a stunt person. In fact, they knew you were a student of Bruce Lee. And they think you know how to stage and block a fight? Maybe you can DC? ???

[] Do auditions(Movies and TV Shows): You are going to go to some of the casting calls that are in the place where you can find work in. DC: 20(Possibility of only getting a commercial or TV show job, or extra work in a low-budget film)

[]Modeling (High Fashion): So you got a call from a photographer in LA, some no name. But that no name works for Gucci. And he wants you on their next lineup of products. And he needs you to model for him. Which is great… one problem, you have no idea what the hell you are doing. DC: 60

[]Modeling (Advertisements): Thankfully another Call Came in, one from an ad firm. They need you to have some pictures taken so that they are used for saner things. Like selling cars, or ice cream. DC: 40

[]Workout: A Healthy Mind and a Healthy Body are Key to having a good life, and you have been slacking as of late. Time to hit the workout and discipline, and perhaps, see things differently. DC: 30 Reward: You work out and feel better.

[] Ask Clint if you can act in a movie of his: You know you want to see if you can act opposite him, for a good time. DC: 40 (Clint wants to work with you.)

[] Gophering, and other signs of stuff: You want to try and learn how work behind the camera works, and what better way than being a gopher. DC: 50 (You have no idea what the hell they were doing, and you have no idea either)

[] Take a walk: Dad always said that the best ways to get inspiration are by walking, talking, and being open-minded. So you'll try that. DC: 10 (You are just going for a walk, what could be really said?)

[] Register in a theater: There are quite a few theater troops that are looking for some seasonal help for some play's that the regulars could not get to. Perhaps you can work there for a while. DC: 40 (Everyone wants to be famous here in Hollywood.)

[] Go to a bar or something to make jokes: You wanted to try some comedy, perhaps you can try. even with your shit timing. DC: 40 (Your Lack of comedy chops is going to be something that will bite you.)

[] Practice writing: You want to write something, maybe even a script. At least to learn the craft. DC: 20 (You try your hand at screenwriting, and maybe get something that is worth a damn.)

[] Research stuff, see if anything piques your interest: You may have graduated High School as a kid, but you never stopped trying to learn. DC: 15 (Write-in what you want to learn about below)
 
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"Those assholes what to shut down Sunrise?" George asked as he looked at the letter of demands from the Animators guild. "They are a completely separate branch of an American-owned company! Half the animators from Dreamworks split their time in Japan to work with Sunrise!? And we pay them well above union standards! They also want us to shut down Pixar! Pixar is based in America."

The Animators guild sent one single demand. Because everything else you already did, and they couldn't do anything about that. "All non-American and LA-based animation companies must immediately be relocated… to LA or the surrounding 5 countries. And all films must conform to a body of review from the union to see if it's morally appropriate to release."

Mike was trying his best to remain calm… but he was struggling with it. Makoto Asanuma was, however, not happy at all, and very vocal about it. "<OUR PRIDE HAS BEEN DEEPLY OFFENDED BY THESE IGNORANT HOOLIGANS WHO THINK THEY CAN DICTATE TERMS FROM HALFWAY AROUND THE WORLD! WE ARE NOT GOING TO JUST SHUT OURSELVES DOWN FROM THOSE YANKEES!>" The man did not even try to speak English he was so furious.

"Yankees in the room Makoto." You said. "And I hate this just as much as you do."

Francis however, looked very stone-faced as he stared daggers into Mike's soul. "The Producers and Directors guild also sent their demands."

Jerry and Don both seemed uncomfortable. They enjoyed the union protection, but even those demands being forced upon you, were literally cruel and unusual. It was as if they both had a bone to pick with not only Lucasfilms but everyone who worked in it because they did not strike with them during the last strike, and made billions of dollars off of it. But considering that you were only part of the actors guild, and nothing else, those politics didn't matter to you.

Hell George quit the guild after Graffiti so he could make Star Wars, and to found Lucasfilms. However, most of the other directors were still part of it.

"They want all members of the producers guild, and directors guild to stop working on any project until these demands are met."

You looked at them. "Producers getting a minimum of 15% of the gross and 50% of the merchandising profits? Directors get 15% of the gross and 10% of all merchendising…" You and everyone else looked at them, those were just the most egregious asks. There was also a minimum salary of 1 million dollars for directors and producers. What they want is insane?"
This is the reason why some don't like unions. When in the wrong hands, they become nothing more than tyrannical bullies ala the Pinkertons that used to beat them down in the 19th century.

Not to mention how unreasonable these demands are. 50% of Merchandising profits?! Bloody hell, I get why you'd like a wage raise, but let's hold our horses for a minute.

To hell with these demands!! Forward and into the abyss!!!
 
This is the reason why some don't like unions. When in the wrong hands, they become nothing more than tyrannical bullies ala the Pinkertons that used to beat them down in the 19th century.

To hell with these demands!! Forward and into the abyss!!!
I actually looked up some demands from the unions around this time and exaggerated them all to ludicrous numbers given the success of the union strikes in the 70s, the insane rise in profits within the industry thanks to Star Wars, and the growing number of films being released thanks to sony.

except the mercendising one, that one I made up.
 
Alright guys, listen to me here. The best way to stick it to the Guilds (and increase our subsidiaries for the future)...we buy Daiei Films and make Japanese movies using Japanese directors, thus also weakening Toho by creating an alternative that will drain them from the actors and directors that would otherwise go to them.

Aside from that, and the obvious choices, we could also try to get the rights to some intellectual properties. Perhaps see if Marvel of Chralton are more amenable to a purchase now. I also want us to buy more of the rights to Stephen King's books; The Dead Zone and Salem's Lot are part of it of course.

By the way @Magoose, can we begin selection for our TV Shows and Channel now, or do we need to wait a bit longer?
 
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