Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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That's disappointing.

Well, with us not trying for DC and Marvel striking out on their own, I guess we are out of the comics industry?

I guess we could try and buy a publishing house to try and get a deal with up and coming authors. We do need to start building infrastructure or have Bruce learn skills to get bonuses for business deals since I would imagine we would want him to continue building up.
 
Mobile Suit Gundam

Mobile Suit Gundam
GENRE: Science Fiction/War
SUBGENRE: Adventure/Fantasy
FORMAT: Television (Anime)

Premise:

It is the year 0079 of the Universal Century. A half-century has passed since Earth began moving its burgeoning population into gigantic orbiting space colonies. A new home for mankind, where people are born and raised. And die. 9 months ago, the cluster of colonies furthest from the Earth, called Side 3, proclaimed itself the Principality of Zeon and launched a war of independence against the Earth Federation. Initial fighting lasted over one month and saw both sides lose half their respective populations. People were horrified by the indescribable atrocities that had been committed in the name of independence. Eight months had passed since the rebellion began. They were at a stalemate.

Soon the tide shall change as the Earth Federation has developed its own powerful mobile suit called the Gundam. When Zeon launches an attack on the colony holding the Gundam, a 15-year-old civilian named Amuro Ray suddenly finds himself thrown into a conflict that will take him all across Earth and space, pitting him against the enemy's ace pilot, Char Aznable.

Amuro Ray: The main protagonist of the series, Amuro is an awkward social recluse who stumbles into becoming a hero thanks to his father being the head engineer of Project V and creator of the Gundams. Thanks to his high intellegence, mastery of robotics and knowledge of the Gundam, Amuro is able to pilot it to save his friends and for a while is the only one capable of piloting the Gundam. Secretly, Amuro is a very powerful Newtype and over the course of the series, greatly grows in his mental abilities and piloting skills to become nearly unmatched save for another powerful Newtype or superweapon. At first Amuro is a very reluctant hero who is against fighting and risking his life, but the bonds he forges with White Base and witnessing the suffering of the war and experiencing personal loss pushes him to become a hero to protect those he cares about.

Commander Char Aznable: The central antagonist of the series and the iconic rival of Amuro Ray and the Gundam. Char represents Darth Vader mixed with the Red Baron as a very cool and powerful foe, being one of Zeon's greatest aces and a continual thorn for White Base as their most dangerous enemy. Char has a cool air of mystery and intrigue which draws friend and foe alike to him. While seemingly the posterboy for Zeon, Char is in secret Casval Rem Deikun, son of Zeon Zum Deikun. Char firmly believes that the Zabis were responsible for his father's death and hates the Principality, and thus he joins the war to kill the Zabis from the inside. However, Char is no hero as he is still a Zeon Natioanlist who wishes to pursue his father's dream and force everyone on Earth into space under Zeon rule, thus instead of stopping the war he wants Zeon to win, just with him at his head. Char develops a strong rivalry with Amuro that goes from professional to personal thanks to their many encounters and Lalah's death. Char is iconic for his mask, red paint color and fast speed.

Lieutenant Junior Grade Bright Noa: An Academy graduate, Bright is a proud patriot and dutiful soldier of the Federation. After most of the White Base's crew are killed by Char, Bright is thrust into command which in spite of his intelligence and battle senses goes poorly initially due to his failure to communicate and lead effectively of the crew. Throughout the show, Bright shows remarkable growth as an officer and leader, rising from an untrusted figure of authority to the highly admired and respected Captain of White Base. Bright is very competent with strong leadership skills and ingenius tactical senses that often help the Gundam and other mobile suits in large battles. Overtime, Bright develops a strong sense of moral right and gains courage to stand up for his ship against the many obstructive officers they meet.

Sayla Mass: A beautiful and mysterious young woman, Sayla is at the start of the series very aloof and reserved, making others think she is an ice queen when in actuality she is anxious and afraid of forming relationships due to her past trauma. After kindling a friendship with Amuro, Sayla begins to open up to the crew and becomes a reliable member of White Base, at first as a communications officer and then later as a pilot. Sayla is in secret Artesia Tor Deikun, daughter of Zeon Zum Deikun and younger sister of Char Aznable. Despite having lost her home, Sayla does not hold hatred for Zeon or the Zabis like Char and instead wishes to make the world better with kindness and understanding. Sayla becomes a close romantic companion of Amuro through their Newtype bond and she serves as the main POV character for Newtypes.

Mirai Yashima: The heiress of the Yashima Corporation, Mirai is a quiet and resilient young woman who until the Side 7 raid had been heavily sheltered from the war by her father. A highly skilled starship pilot, Mirai is given the job of helsman and excellently steers the White Base along its journey and through many battles, sometimes being heavily crucial to its survival thanks to her skills and latent Newtype abilities. Early on Mirai develops a strong rapport with Bright with Mirai helping Bright to loosen up and grow as a leader while at the same time serving as Bright's right hand and a mother hen to White Base.

Lieutenant Commander Martin Webber: Martin Webber is an African-American descended Doctor who along with Bright is one of the few original members of the White Base's crew. Martin is a sort of cynical and sarcastic man but one who cares deeply about his work and patients with a compassionate bedside manner. Martin is a Spacenoid who grew up in poverty and thus has no love for the Federation, but after his colony was gassed he enlisted in the Space Force as a Doctor, hating the war but wanting to save more lives from Zeon. Provides a sort of pragmatic and down to Earth viewpoint and makes up the Bones part of the Kirk-Spock-McCoy trio. Modeled off of Duane Jones.

Master Chief Petty Officer Ryu Jose: A stocky gentle giant, Ryu is the most senior non-commissioned officer of White Base and has the most battlefield experience of the crew. Despite having been in the war from the beginning and seeing many horrors, Ryu is a gentle, optimistic and friendly spirit, acting as a big brother for the White Base crew and helping to serve as mediator for early conflicts. Ryu is highly liked by the White Base crew as a good friend and he is instrumental in helping to start Amuro and Bright's character growth, with his death serving as a catalyst for the White Base's maturity and growth in war.

Kai Shiden: A rebellious teen and resident bad boy of White Base, Kai was a troublemaking youth on Side 7 and in the early episodes is largely defiant and stubborn in working together with others, often making sarcastic jokes. Overtime, Kai grows to mature and forms strong bonds with the White Base Crew. While Kai doesn't like authority, he has a strong sense of right and wrong and is the first to point out the Federation's wrongs.

Hayato Kobayashi: A shy, short and insecure teen, Hayato has a strong sense of responsibility and due to his passiveness is the first to push for cooperation and performing duty. While not as talented or strong as Amuro, Hayato tries to do his best to help White Base and is usually reliable, though often overlooked. Over the series Hayato learns to build up confidence and leadership skills.

Fraw Bow: Amuro's best friend, Fraw is a very feminine teenage girl who embodies a "Girl next door" vibe. Very kind and compassionate, Fraw is not afraid to stand up for her friends or against bullies and while not as impressive or talented as the White Base crew, is essential in providing support and pushing for action to be taken due to her fierce determination. At the start of the series she has a major unrequited crush on Amuro, but grows to accept his developing relationship with Sayla and still cares for him deeply as a friend.

Lieutenant Sleggar Law: A skilled mobile suit pilot who joins White Base at Jaburo, Sleggar becomes the leader of the White Base's mobile suit contingent going forward and helps Amuro to realize his full potential as a pilot. While at first coming off as carefree, insubordinate and a stand-offish bum, Sleggar is a skilled pilot and experienced veteran who is well versed in Zeon's warfare and when on the battlefield does everything he can to make sure his comrades come back alive. Sleggar is cheerful, flirtatious and brutally honest and while at first abrasive and untrustring of Bright, grows to defer his authority and becomes a valued member of the crew. Slegger is at first falls head over heels for Mirai but pushes her to be with Bright who he knew they bove have feelings for. Is heavily modeled in personality and appearence off of Sylvester Stallone.

Kikka, Katz and Letz: Three war orphans from Side 7 who join the White Base crew during the first half of the show. They serve as comedic relief through the White Base's struggles and through their hard efforts to help the ship in whatever way they could, endear themselves to the crew as family.
General Johann Abraham Revil: The Supreme Commander of the Earth Federation, Revil is a mixture of George Washington and Dwight Eisenhower, being an inspiring and strong leader who the Earth Federation look to guide them to ultimate victory. Before the war, Revil was the head of the Earth Federation's Space Forces and sponsored Project V, forseeing mobile suits as the future of warfare. After his famous "Zeon is Exhausted Speech", Revil is given total control of the military and due to his strategy, the Federation is able to put Zeon's march to a halt, but Revil is heavily unpopular by the Federation's politicians for not being part of their club and being steadfast in commitment to democracy and liberty. Revil is a strategic mastermind and has strong abilities of delegation and charisma. Throughout the show, Revil has high faith and hopes in White Base and continually supports their success, at the same time believing positively in the potential of Newtypes. Revil's death in the end signifies the beginning of the dark years for the post-war Federation and creates a power vaccum for the rise of the Titans.

Doctor Tem Ray: Amuro's father and the creator of the Gundams as the head of Project V. Tem is a workaholic obsessed with perfection and prestige, pouring everything into the creation of the Gundams and as such heavily neglecting his son Amuro. Tem is injured in the attack on Side 7 and due to oxygen depreciation grows insane. He meets an untimely demise breaking his neck while falling down the stairs in his run-down apartment in Side 6.

Paolo Cassius: The original Captain of the White Base, Paolo was meant to take command of the ship and Gundams but he was critically wounded in the raid on Side 7 and transfers command to Bright. Paolo is a mature and experienced officer who has been in the war from the beginning and holds an air of authority and respect. He acts as a mentor to Bright in the early episodes and helps provide a sense of structure to the White Base crew before dying at Luna II.

Admiral Richard Wakkein: Wakkein is the Admiral in charge of the Federation's supply base and shipyard at Luna II. A battle-hardened and grizzled veteran, Wakkein has been deeply affected by the war and tends to lash out at those who he feels are sabotaging the war effort or undermining his authority. At first Wakkein is heavily dismissive and sneering of the White Base crew, but with Paolo's push and seeing the White Base fight valiantly, Wakkein changes his mind and decides to support their venture, showing him to have a kind and compassionate heart underneath his tired bureaucrat persona.

Major Matilda Ajan: Matilda is the supply officer in charge of supporting White Base in their journey across Earth in their trip to Jaburo. Matilda is a strikingly beautiful woman who is admired by most of the male crew of White Base. She is a very intelligent and competent officer who does her best to help White Base with its logistical issues. She believes strongly in White Base, the Gundam and the crew believing them to have the capacity to end the war. She dies sacrificing herself to defend White Base from the Black Tri-Stars.

General Rick Masterson: Revil's right hand and the head of all Federation ground forces on Earth. Rick takes the role of a sort of Eisenhower/Marshall expy in that his main strength is logistics and organization of the Federation forces rather than leading from the front, being key to the Federation's economic and material strength in the One Year War's attrition phase which helps them to endure. He is an idealistic patriot who believes in the inherent goodness of the Federation though is acknowledging of its flaws, quietly working in the background to stop the rise of radicals and help make sure the Federation emerges stronger, though it is a difficult task.

Lieutenant General Felicia Doverson: Felicia is one of Revil's trusted subordinates and is an artillery officer in charge of conventional support to the Federation's mobile suits at Operation Odessa. Felicia has a strong dislike of mobile suits due to the death and devastation the Zakus have caused and fights to maintain the presence of conventional units. White Base's example and the power of the GMs cause Felicia to begrudgingly acknowledge their power and presence with her then helping to create a new doctrine which combines the Federation's resource superiority and conventional experience to defeat Zeon.

Rear Admiral Blex Forer: A Federation Space Force officer who becomes the commanding officer of Bright and White Base as the head of the 13th Mobile Aerospace Corps consisting of a mix of carriers and Battleships with Blex commanding the Pegasus, White Base's sister ship. In comparison to the many abrasive and arrogant Federation officers, Blex is a wise and gregarious man who is open to suggestions from his subordinates and prefers to accomplish objectives through teamwork and smart tactical thinking than brute force. Blex is heavily fond of White Base and like Revil supports them unconditionally due to a belief that they are key to ending the war. Believes fully in Newtypes as the future of humanity and wishes for peace to see a reformation of the Federation's governance of the Sides. Blex takes over command of the Federation forces at A Bao Qu after Revil's death and helps secure the final victory.

Captain Henry Bekkenr: Blex's right hand as Captain of the Pegasus and acting as a peer to Bright. Henry has a strong and dynamic personality, preferring for strong and powerful assaults in battle but open to criticism and greatly skilled at adapting on the fly. Henry is a heavily extroverted man who is regarded fondly by subordinates and superiors, helping to show Bright how to lead effectively.
Prime Minister and Supreme Commander Gihren Zabi: The ultimate antagonist of the show and the architect for the One Year War, Gihren Zabi is meant to be a combination of Adolf Hitler, Hideki Tojo and Napoleon Bonaparte, with an intensely strong emphasis on the latter and outright being called Hitler by his father Degwin in the show. Gihren is a very complex man who believes in the righteousness of his cause but is ultimately evil with a strong desire to conquer the Earth sphere and reshape it in his own image. Gihren is a hyper intelligent megalomaniac and narcissist who cares ultimately for himself and his ideal Zeon, willing to sacrifice anyone and everyone to achieve it. While Gihren was in many ways responsible for Zeon's strength and prosperity through revolutionary change, he was not content with ruling over Side 3 and wanted to conquer the Earth sphere so that all of humanity may follow Zeon.

Sovereign Degwin Sodo Zabi: The ruling monarch of the Principality of Zeon, Degwin has by the time of the show become little more than a figurehead and puppet for his son Gihren, having lost control of the state he created with the people first pledging allegiance to Gihren over him. Degwin is a mixture of Kaiser Wilhelm II, King Victor Emmanuel II and Emperor Hirohito in a showcase of monarchy's relationship to Fascist states. In the beginning of his life, Degwin became close friends with Zeon Zum Deikun and helped Zeon's rise to power, but wished for Side 3 to be ruled through authoritarian means. After Zeon's death, Degwin arranges for his family to rise to power as "Zeon's heirs" and exiles the Deikun children, launching a political revolution which uplifts and empowers Side 3 at the cost of its freedom and human rights. The loss of his beloved son Garma makes Degwin turn against the war and fall out of love with Zeonism, but just as he tries to change for the better he is killed by Gihren.

General Garma Zabi: The youngest Zabi Prince and the head of the North American front, Garma is a beloved icon of the Principality of Zeon and is even respected by some of the Federation for his honorable conduct and fair treatment to civilians and refugees who have suffered from the war, even those directly targeted by Zeon. Garma represents the good side of Zeon and what could have been, but despite being a good man, he still is deeply loyal to his family and state due to a sense of duty and the belief that Zeon rule is necessary to free the people from the Federation, which causes him to overlook his family's crimes out of blind love.

Marshal Dozle Zabi: The second oldest Zabi in charge of the Space Forces of Zeon. Dozle is an apolitical military man who is deeply committed to his country and family. He is beloved by his troops as a fair and charismatic leader who fights alongside them and despite his gigiantic and brutish appearance is a tactical and strategic genius who often pushes for innovative solutions. Dozle harbors an intense feeling of guilt for the warcrimes of Zeon but instead of taking blame or correcting them, he choses to ignore them as "necessary orders" or "Letting Gihren do what is best" as Dozle makes himself a willing lapdog of Gihren. Dozle is meant to be a deconstruction of the "Good Wehrmacht" myth, how good and noble men serve in evil causes and despite their personal righteousness, enable evil through their service.

Director Kycillia Zabi: The only daughter of the Zabi dynasty, Kycillia is a cold and ruthless spy who is a master of espionage and control but is often foiled by her overbearing, paranoid and arrogant nature. Kycillia is the second most evil Zabi, just above Gihren in that Kycillia is willing to commit any atrocities to further the success of Zeon and oversees a tyrannical police state over Zeon, but at the end of the day holds genuine love for her family and country.

Major Ramba Ral: A Zeon war hero and special forces officer, Ramba Ral is one of Zeon's most talented soldiers in both spec ops and mobile suit warfare, being nicknamed the Blue Giant. In spite of his abilities, Ramba is often neglected by his superiors due to his family's history of opposition against the Zabis, preventing him from earning the prestige and accolades he is due. Ramba is a jolly and gregarious man with a heavy sense of empathy and wisdom, while at the same time showing great respect for his enemies. Despite his love to the Deikuns, his greater loyalty to Zeon the nation places him against the heroes and leads to his death. Ramba Ral is based off of a mixture of Erwin Rommel, Paul von Lettow-Vorbeck and Isoroku Yamamoto.

Hamon Ral: Ramba Ral's devoted wife and confidant. In spite of being a civilian, she joins him on the front lines and is very good in organization and keeping of the morale of Ral's Roughnecks. Hamon is a strikingly beautiful and very charming woman with a keen mind. While she wishes to simply live a quiet life with Ramba, she supports him in war out of love and dies attempting to take revenge on White Base after his death.

Black Tri-Stars: Gaia, Mash and Ortega; a trio of cocky Zeon aces with southern accents known for their excellent teamwork and signature black and purple color scheme.

Lieutenant General Jeffrey M'Quve: Kycillia's right hand and commander of Zeon forces at Odessa. M'Quve is a snob who has a fascination of Earth culture and has a hobby collecting Earth antiques through theft and pillaging. M'Quve considers himself a cultured man but is merely using his intelligence to place himself as above others. Prefers to engage in subterfuge and manipulation, is a poor officer.

Chalia Bull: A middle-aged Zeon pilot and Newtype who is placed in command of the Newtype Corps. Chalia is a gruff old soldier who is loyal to Zeon and largely nonchalant about his abilities, simply wishing to use them to further the war and cause.

Lalah Sune: A kind and pure spirited girl, Lalah once suffered as a child prostitute before being rescued by Char who brought her from Earth to Zeon, for which Lalah is eternally devoted to Char. Lalah is an extremely powerful Newtype, however instead of using her powers for war, she wishes to spread love and joy, forming a strong bond with Amuro in Side Six. However, due to her relationship with Char, she is forced to fight in the war, sacrificing herself for Char and causing immense trauma for both himself and Amuro. Lalah represents innocence destroyed by war.

Doctor Antoine Flanagan: The head of Zeon's Newtype project and leading scientist of the self-named Flanagan Institute. Flanagan is an amoral scientist obsessed with perfection and the evolution of the human race. He belives in a warped version of Contolism and with Kycillia's backing, creates Newtype supersoldiers of natural and cyber Newtypes through augmentation and enhancement. Essentially Space Mengel with Red Skull.
Kamaria Ray: Amuro's estranged mother and Tem Ray's ex-wife. She reunites with Amuro on Earth but becomes disgusted and fearful of her son for being a soldier, Kamaria herself being a staunch pacifist.

Icelina Eisenbach: A young American woman and the daughter of the Mayor of New York who falls in love with Garma, the latter intended to propose and marry her after the war. When Garma dies in battle against White Base, Icelina despite being pregnant with Garma's unborn child goes on a vengeance strike against White Base and fails.

Miharu Powell: A young Irish-Japanese woman who lost her parents to the war, Miharu struggles in raising her younger siblings and to help them survive she becomes a spy for Zeon. Miharu befriends Kai initially to gain information for Zeon, but falls in love with him and begins to realize how wrong her espionage is. Miharu sacrifices herself to protect White Base and through her actions, Kai changes to become a better man.

Cameron Bloom: A nerdy and awkward high-ranking lawyer for Side Six/Republic of Riah. Cameron is Mirai's fiance due to an arrainged marriage between their families, but Mirai never loved him due to his cowardly nature and aloof elitism. Cameron redeems himself by helping White Base to escape Side Six by escorting them under Zeon attack. Seeing Mirai's love for Bright, he calls off the engagement and pushes Bright to confess his feelings for Mirai.
  • The Earth Federation was born on January 1st, 2000 as a reformation of the United Nations in the aftermath of World War III. When the Cold War ended peacefully with a victorious West, Soviet hardliners launched a coup and together with China launched a war for the survival of Communism against the tide of democracy. The war took place for eight years from 1991 to 1999, ending in a nuclear exchange with the apocalypse being averted by the United States having a SDI expy which nullified the Communist nukes while they in return were nuked.
  • While the Federation was meant to be a simply more powerful United Nations with strong abilities in development and enforcement of international law, in the 21st century the trauma of World War III and disastrous climate change caused a global popular push in the West and East Asia for global unification. Thus, the Earth Federation was created on January 1st, 2050 and the Universal Century calendar was adopted, making the show take place in the year 2129.
  • The Earth Federation at its founding was a liberal democracy that existed as a force for good. The Laplace Incident lead to the death of the dream Earth Federation thanks to a cabal of Earth's elite in the political, military and corporate sphere. This cabal headed by the Marcenas dynasty feared the potential for Earth to be eclipsed by the colonies and thus transformed the Federation into an oligarchic federal democracy created in favor of the establishment, in turn making the Federation a "Rich Man's Club".
  • The Earth Federation undergoes 20 years of the "Unification Wars" were nations who weren't part of the Federation at founding were forcibly annexed in addition with the Federation confronting numerous nationalist and religious extremist terrorist groups. The Unification Wars shall be the last conflict until the One Year War.
  • The Space colonies were intentionally a noble plan to ease overpopulation and the strain of Earth's resources. Side 1 started out as a Settler colony and thus became the core of Federation space and the most loyal due to their high prosperity and concentration of political, scientific, industrial and economic power.
  • Over time the Federation begins to expel "Undesirables" in ethnic groups and nations who refuse to submit to the Federation's authority and embrace Universal Century culture. Billions are forced from their homes due to a mixture of political persecution and corporate design. Side 3 gets the overwhelming majority of the forcibly deported colonists, thus leading them to have a large population of Russians, Africans, Arabs, Chinese and South Asians; though with a multitude of other cultures.
  • In spite of its cursed establishment, the Federation at its original design and soul can be said to be a force for good. The Federation is still in practice a democracy with open elections that are just slightly unfair. It does grant large degrees of federalism. Is extremely socially progressive with most cultural and social issues of modern day having been erased. It strongly upholds many basic human rights. It is a strong welfare state which ensures that most citizens have a basic income, housing and education, and the Earth Federation was genuinely dedicated to healing the Earth and exploring new worlds to ease the resource burden. Perhaps most importantly, there are no wars and crime throughout the Earth sphere is low. By the middle of the Universal Century, a new generation of politicians and activists rose up to fight the corruption and inequality of the Federation, though success was mixed and limited, and to the Spacenoids nonexistent due to lack of dramatic change.
  • Main Spacenoid greivances against the Earth Federation are:
    • The majority of wealth being concentrated on Earth with a large number of Spacenoids just surviving on welfare while the majority are lower or working class making products for Earth.
    • Resentment at the Federation by citizens who were forcibly migrated into cramped colonies and removed from their ancestral homes.
    • The existence of a mercantile and corporatist trade system which promotes unequal competition in favor of corporations such as Anaheim.
    • Lack of advancement for opportunity or travel, including a ban on travel to Earth without a "Visa Tax"
    • The denial of suffrage for Spacenoids
  • Zeon Zum Deikun rose to power through giving hope to the Spacenoids of Side 3 through the spread of his Contolism message that Space is the future and they can achieve Newtype potential, which helps to push Spacenoids in embracing their homes. Through wise leadership, Zeon begins to prosper and compete with Earth.
  • Zeon dies of a heart attack due to high stress as implied in Origin. While this means the Zabis weren't responsible, Gihren was planning to kill both his father and Zeon in the future and took advantage of the situation to launch a coup which transformed Zeon into an authoritarian state.
  • The Principality of Zeon is a Fascist state with a police state and corporatist economy. The Zabis obtain the loyalty of many of the people of Zeon through their success in creating an economic miracle which greatly increases the wealth of Zeon (THough it is built on heavy state intervention and a bubble which is hidden) and the implementation of a Napoleonic style social revolution. However, the Zabis do silence any and all political opposition through intense persecution and purges while Gihren openly pushes for militarization and conflict with the Federation instead of taking a peaceful route.
  • The 0070's see a continuing escalation of tensions between the Federation and Zeon. At first there is chance for reconciliation, but increasing radicalism from both sides, mostly Gihren in Hitlerian style diplomacy and confrontation, pushes feelings towards greater hostily on both sides with calls for understanding being silenced. Zeon is continually the greater aggressor, but Zeonites and sympathetic Spacenoids merely see Zeon as getting justice for their wrongdoings.
  • In terms of the independence debate, shortly before the war, Zeon as a concession was granted "Domestic Sovereignty" with the Earth Federation. This granted them complete and total control over domestic affairs and complete freedom from quotas, but in return they were punished with punitive sanctions and trade laws that limited their ability to trade and see a free movement of people to the other colonies. It was hoped that through this measure Zeon could be content and war would be averted with a future where a more permanent and agreeable compromise could be made. Gihren instead has his cake and eats it by proclaiming victory while also pointing to the tyranny of gravity as a casus belli to whip the people for war and radicalize them to hate all things Earth and justify anything for victory.
  • Side 6 is grnated Domestic Sovereignty but with more lenient terms due to their lack of radicalism, thus making them opt for neutrality.
  • Ironically, right before the eve of war a new election took place which placed the reformers in power who then promised to address the greivances of the Spacenoids and create a new Earth Federation with true universal democray and equality, but by then it was too late as Zeon was bent on war.
  • At the start of the war Gihren still kills a third of humanity through gassing and nuking hundreds of colonies. However, he does not kill every Federation colony he can and a limited series of invasions are conducted to colonies which are sympathetic to Zeon, thus Gihren creates a series of satellite states in a literal "Co-Prosperity Sphere" mirroring Imperial Japan's war of conquest. This explains why Zeon citizens still support the Zabis and condone the genocide as they argue that they saved the "Good Spacenoids" while killing the "Traitors weighed down by gravity" and why so many Spacenoids easily root for Zeon despite sometimes being victims of them. In reality Zeon's Co-Prosperity sphere is just as abusive, if not worse than the Federation. A similar strategy is applied to Earth conquests.
  • Newtypes are not created through simply being born or living in space. Any human can become a Newtype with Newtypes being born through chance like Jedi. The explosion of Newtypes is simply due to greater potential in the Universal Century with Newtype growth being in correlation with the potential and growth of human civilization. In a time of dynamic change such as the One Year War, many Newtypes are made.
  • Mobile Suits while being weapons of the future, are not god-like machines that are invincible against anything that's not a mobile suit. Mobile suits can be dealt with conventionally, but the greatest issue which requires their usage is Minovsky particles.
  • 9 episodes are added to fulfill the usual 52 episode Gundam series. These episodes are
    • A three episode arc dedicated to the unforseen side of the war outside of the hero's journey and spread throughout the show. The first covers the expriences of many different civilians on Earth throughout the war whose threads connect thorugh meeting Amuro. The second is a showcase of the Federation and Zeon's politics and war leadership before Odessa. The third covers the homefront and side soldiers of Zeon after the tide turns in Odessa. It shows why each side fights and how the war is affecting the common man.
    • A two parter after Odessa which at first is presented from the point of view of Zeon forces who are collapsing and disorganized after the fiasco of Odessa with many Zeon soldiers showing their true colors as villains. The POV then switches to White Base supporting the Army's offensive operations on Earth.
    • A two parter covering White Base leading a return to space of the Earth Federation after Odessa, and thus the Federation going on the offensive in space for the first time in the war. Meant to show the turning tide with the power of the GMs and the White Base having an easy time.
    • An episode before Solomon which serves as a lore exposition episode through which Sayla explains the Universal Century and Newtypes to Amuro. Also serves as the hard intro for Newtype exploration.
    • An episode between Cosmic Glow and A Bao Qu where the White Base prepare themselves for the final battle and many bonds grow and are explored in what could be their last battle.
  • Jaburo and Odessa are switched in placement with the White Base arriving first at Jaburo and then making their way to Odessa to help the campaign.
  • At Jaburo the White Base loses its signature mobile suits and gets replaced with new ones to prepare for the next phase of the war (Sell more toys). These include three Guncannon-Mass Production Types, three GMs, one GM Sniper Custom piloted by Sleggar, and the RX-78-3 Gundam which is painted in the 2's colors, identical in appearence but with better performance and the Gundam MKIII having customization abilities.
  • Roles of some of the main characters get switched after Jaburo. Sayla becomes a GM pilot, Hayato is placed in charge of the White Base's weaponry, Kai is made pilot of the G-Fighter and often placed in scout roles, and Fraw is turned into a nurse and trains as a doctor under Webber.
  • Kikka, Katz and Letz leave the show halfway through due to being being adopted by a married couple of soldiers who they bonded with at Jaburo.
  • Locations on Earth are more geographically and culturally accurate.
  • Romance plots are more prominently shown throughout the series.
    • A love triangle between Amuro, Fraw Bow and Sayla is a key aspect of the social dynamics with Fraw being in love with Amuro who sees her as a friend and is more drawn to Sayla who at first is ignorant of Amuro's feelings. In spite of the dynamics, the three grow into close friends with Amuro and Sayla forming a strong bond thanks to them being Newtypes with Sayla beginning to mentor Amuro in exploring his Newtype powers starting in the middle of the show. After Sayla reveals her identity to the crew, Amuro confesses his love and they become a couple, having a date before A Bao Qu.
    • Bright and Mirai are visibly shown to have unspoken attraction and admiration for each other, but Bright does not share his feelings due to fears of losing Mirai and having lost so many of his friends in the war. This temporarily pushes Mirai to Sleggar who she is infatuated with due to his looks and roguish personality, but Sleggar after a period of pursuit realizes that Mirai is better with Bright and pushes the two together, with the two sharing a kiss before A Bao Qu.
 
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guess we have to wait for Marvel do go down like canon and then buy them up before anyone else does.

That Nat 1000. I wonder what he did?
 
..... The Beatles? We could have gone to the Beatles and told them off?!

Damnit that would have been epic and hilarious for the history books.

"And then, this big bloody American, rippling with muscle comes up to me and he says 'Son, I do believe we have some things to discuss about what you did to my film set.' and I damn near pissed myself I did! But it went well enough afterwards but damn if we weren't damn bloody careful about where we had our gigs from then on!"
 
Charlton is right there, like I've said since the beginning, ripe for the taking. More than able to fulfill what we want.
You know what, you're right. DC went away, Marvel doesn't want us. Let's show the big two why they missed out on the greatest opportunity of their life!

So, looking back on the Charlton Publications based on heroes, the only ones that seem to be worth a damn are: The Phantom...and that's it. And that one stops being published this year!

Fucking hell! Captain Atom, Peacemaker, The Question, Blue Beetle...all these characters have just been languishing and haven't had a single publication in over a decade!

Yeah, we're going to have Carte Blanche to do whatever we want here...Hmmm.

Well...I still have some characters from my previous participation in the Comic Book Quest. I'm sure Charlton wouldn't mind if we introduced some new characters they could work with for new comics, right?
 
You know what, you're right. DC went away, Marvel doesn't want us. Let's show the big two why they missed out on the greatest opportunity of their life!

So, looking back on the Charlton Publications based on heroes, the only ones that seem to be worth a damn are: The Phantom...and that's it. And that one stops being published this year!

Fucking hell! Captain Atom, Peacemaker, The Question, Blue Beetle...all these characters have just been languishing and haven't had a single publication in over a decade!

Yeah, we're going to have Carte Blanche to do whatever we want here...Hmmm.

Well...I still have some characters from my previous participation in the Comic Book Quest. I'm sure Charlton wouldn't mind if we introduced some new characters they could work with for new comics, right?
Just some clarification. The info you'll find online about their characters is going to be a little bit deceptive because it doesn't include their earlier characters or even straight up all the characters they have available to them. It's mostly just the Charlton Comics Action Hero Line that shows up, which is the one that the Watchmen characters are based on and their last real attempt to actually do anything.

So, looking back on the Charlton Publications based on heroes, the only ones that seem to be worth a damn are: The Phantom...and that's it. And that one stops being published this year!
Partially why I chose them. They are in dire straits right now, but that's mostly as a result of management straight up just not giving a fuck. Easy fix and cheap purchase. I can put up some videos on the topic if you'd like for a quick summary of things. We also have plenty of IP that we can utilize through Charlton that will help elevate their sales, easy.
 
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But is it worth cutting ties with Marvel to purchase Charlton? And what would the benefit be of getting Charlton?

The point of buying Marvel was that we get IPs of popular characters, excellent comics writers who are working out the Star Wars Comics, and the infrastructure to make comics. Charlton, at this time, lost most of its talented writers and its infrastructure is severely aging. And the IPs are nice, but not the top when it comes to the younger generation.

I would imagine that Marvel wouldn't be happy if we entered the comics market when they have a deal with us for Star Wars and we have a pretty good relationship with Stan Lee.

We didn't try for DC and the rolls didn't go our way for Marvel. Absent an Omake that gets us another shot at a deal or us just getting another shot, I say we move on to another industry since we have an okay relationship with Marvel.

Perhaps Publishing to get the rights to newer author's books, real estate, or computers. Or the Muppets- which would work well with making Sci Fi and Fantasy Movies. Jim Henson and George would also probably mesh pretty well personality wise.
 
But is it worth cutting ties with Marvel to purchase Charlton? And what would the benefit be of getting Charlton?

The point of buying Marvel was that we get IPs of popular characters, excellent comics writers who are working out the Star Wars Comics, and the infrastructure to make comics. Charlton, at this time, lost most of its talented writers and its infrastructure is severely aging. And the IPs are nice, but not the top when it comes to the younger generation.
It's not about getting IP, it's about publishing comics of our IP. The thread has pretty conclusively decided that we want to have a comic arm and with DC owned and Marvel staying independent, Charlton, which is the only company at the time that came close at all to rivalling them within this sphere, is ripe for the taking. As I've also stated before, the info that you'll get online is pretty deceptive in regards to the Charlton IP. I have more available to me then what you'll normally find, which is usually just the Action Heroes Line launched in the 1960's, but even I don't have all the actual info. (by the way, I'm not talking about only the superhero stuff. They have more than that which we can take advantage of) Charlton already has a reputation of being a place where young talent goes to cut their teeth, and with our money and reforms to operations and business practices we/the Editor-in-Chief we choose makes, we should be more than capable of attracting talent. Especially because we have some of the hottest IP available to us right now from our Lucasfilm properties. Keep in mind as well, that the Charlton heroes were the inspiration for Watchmen. Charlton was purchased as a gift to welcome Dick Giordano to DC and Alan Moore was charged with creating a story for the characters of the Action Heroes Line. What he created was Watchmen. They loved it but thought it might work better with different characters because of the ultimate fates of everything and weren't going to be able to use the characters again and thus, Alan Moore created the characters of Watchmen as clones of those characters. Charlton's characters are more than capable of being creatively elevated, it just takes investment. Investing time, money, and talent, things we have in spades.

I would imagine that Marvel wouldn't be happy if we entered the comics market when they have a deal with us for Star Wars and we have a pretty good relationship with Stan Lee.
There is no reason for that to be the case. We are still publishing Star Wars comics through them, and that deal likely won't end until we decide to end it. We haven't purchased Charlton yet, and it will likely take some actions to get things in line. Our relationship with Marvel will be fine. More likely is that they'd be disappointed that they lost Star Wars as a money maker, but don't care that much, because from an outside perspective, it would just be us publishing our existing IP through Charlton before we make any moves to position Charlton as a genuine competitor. Not to mention that contrary to what people think, the Comic Companies work with each other all the fucking time and the DNA of the industry is fucking incestuous. Our deal with Marvel is a licensing deal, nothing more. They'd look silly in the industry if they made a big stink about losing the license because that's extremely normal.

Perhaps Publishing to get the rights to newer author's books, real estate, or computers. Or the Muppets- which would work well with making Sci Fi and Fantasy Movies. Jim Henson and George would also probably mesh pretty well personality wise.
Charlton already has their own publishing arm, another reason why I recommend them. They are one of the only comic companies that produced, printed, and distributed all by themselves.

Honestly, I'm against buying the Muppets. Mostly because I really want to see Henson succeed on his own and build up the Jim Henson Company to be a big player in entertainment. Also, because Jim Henson's aesthetic is so distinct, I feel like it kind of takes away from our own works and clashes with the styles that we're going to be establishing ourselves. It's just too dissonant IMO. But maybe that's just me being an autistic weirdo.
 
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You looked at George, and the crazy smile on his face. "What the hell is that?"

"The Future Bruce. The Future."

Short Omake: The Future is Now..Thanks to Science!

"The Future is Now! Thanks to Science!" George presses a button on a sewmingly innocent computer screen.

"Behold! Pixar Model 3D Animation Computer Hardware and Software!" He smiled widely. "Remember the one I showed you many months ago? That was the prototype..until I stumbled upon someone named Steve Jobs -- who was seeking a close collaboration along with his friend Wozniak -- approached us on the matter of computers..we decided to try it out by this machine!"

"Did Mike appro-"

"For some odd reason, he did agree to the request after taking a look at my eye." Lucas looks confused on that, but continues anyway.

"Together, with our best engineers in ILM, myself, and Wozniak's collaboration, improved upon the prototype in leaps and bounds..we may gone overboard and developed something that may exist decades of time later." He chuckled.

"W-What?!" You startle yourself in shock.

"That's what Mike said when he saw this masterpiece!" He says excitedly. "It comes in with advanced Green Screen Editing Software that decreases the amounts of Green..or Blue..and its fuzzy graphics into something clearer and smoother go the eye!"

"Besides that..you're here to see our much advanced 3D Animation sofwtware-"

And, as they say it in Hollywood when it comes down to George Lucas, in History.



Honestly, I'm against buying the Muppets

No Muppet Yoda?
 
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It's not about getting IP, it's about publishing comics of our IP.
I disagree that this was the motivation for wanting to buy a comics company. While certainly a bonus, a lot of the discussion and omakes have centered around Lucasfilm making movies with certain comics characters as well as working with legendary comics creators. Marvel is becoming resurgent, DC will have a successful Superman Movie. In Charlton, the talent already has left (note that most of their popular titles are cancelled and they ceased publishing at this time). The only thing that is worth while in the company is the IP (which is largely not publishing right now and is not overly popular) and the aging infrastructure.

Charlton already has their own publishing arm, another reason why I recommend them. They are one of the only comic companies that produced, printed, and distributed all by themselves.
Their publishing arm is already starting a downward spiral and their actual pritning presses are becoming obsolete. By the 80's (not to far from here) they are so obsolete that it is one of the reasons the company failed.

There is no reason for that to be the case.
Of course Marvel would become upset- we would be going from a potential long-term customer and creative partner to a competitor.

Honestly, I'm against buying the Muppets. Mostly because I really want to see Henson succeed on his own and build up the Jim Henson Company to be a big player in entertainment. Also, because Jim Henson's aesthetic is so distinct, I feel like it kind of takes away from our own works and clashes with the styles that we're going to be establishing ourselves. It's just too dissonant IMO.

Jim Henson was successful, but hated the corporate/business stuff. It was one of the reasons he was going to sell to Disney before his death (which was exacerbated by overwork). Buying the company to have Lucasfilm do the financing/marketing/distribution/corporate stuff while letting Jim focus on creative would be the best of both worlds for both parties. As for aesthetics, Henson's company is capable of many impressive works of art that mesh well in various genres. Such as Dinosaurs or Farscape.
 
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In Australia FREW has published Lee Falks The Phantom comic book each fortnight since 1948 which represents 75 years of uninterrupted publication this year which i believe is the longest in the world. While I will not comment on quality of the stories fan loyalty and the ability to transfer that financially to the next generation is most definitely there.
 
Oké mister Lucas what kind of insane thing have you done now?

Also how canon is our co-op with nasa/Cia?
 
I disagree that this was the motivation for wanting to buy a comics company. While certainly a bonus, a lot of the discussion and omakes have centered around Lucasfilm making movies with certain comics characters as well as working with legendary comics creators. Marvel is becoming resurgent, DC will have a successful Superman Movie. In Charlton, the talent already has left (note that most of their popular titles are cancelled and they ceased publishing at this time). The only thing that is worth while in the company is the IP (which is largely not publishing right now and is not overly popular) and the aging infrastructure.

Their publishing arm is already starting a downward spiral and their actual pritning presses are becoming obsolete. By the 80's (not to far from here) they are so obsolete that it is one of the reasons the company failed.
Not what I'm talking about. You're still operating with the "Purchase Marvel" mindset. What I'm presenting you is the benefits of and motivation for purchasing Charlton, not Marvel. Yes, I'm aware they are slowing production, I acknowledged this as a benefit in one of my earlier Charlton posts as something that makes the purchase cheaper. The problem is that you're fixating too much. Despite Charlton currently slowing down, preparing to die, they still carry a reputation as a place for young talent to begin making a name for themselves before they move on to Marvel or DC. We swoop in, and with our personal reputation along with the reputation of Lucasfilm, along with the IP we have available to entice new writers, we'll have no issue at all bringing in new talent. Particularly if we improve the pay, which is one of the things that kept new talent around despite the flagging company before management decided to cut down on page rates in order to pocket more cash. The talent is gone for now, but it won't be difficult to bring it back. Yeah, the IP is not currently publishing or currently overly popular, but again, you're fixating and failing to see anything else. The "not currently publishing" is irrelevant considering that we can just start that up, it's a non issue. The point about popularity falls flat when, again, these characters helped create one of the most revered and influential comics EVER in the Watchmen. Not to mention, characters like Captain Atom, Question, Blue Beetle, and Peacemaker have all managed to become popular under DC with the right talent. Blue Beetle was also able to maintain high popularity and a cult following for YEARS even when no Blue Beetle comics were being published, with fans even starting their own fan comics line(I forget what it was called, but people like GRRM and a bunch of future Marvel and DC people were involved, with one of them becoming a future Editor-in-Chief of DC IIRC). It's not especially difficult, you're just saying that you don't want to put in that work and instead want to coast on Marvel IP that the thread itself has said they don't want to do anything with until the MCU so it's a big expensive nothing burger. And again, Charlton has way more IP available to them that you're missing and can admittingly be difficult to find online because basically only the Action Hero Line shows up, but I do have that info on hand for the other IP that we can use. It's true that the infrastructure is aging, but it does have it in the first place, which can't be said about Marvel and DC or almost any other comic company. They have the infrastructure and the existing connections, all we need to do is give them a cash infusion to help bring things back up-to-date and we'll be golden. Keep in mind, you and 13 others were not only willing, but eager to spend up to 150 million dollars on something you guys weren't even going to actually make use of. Doing everything necessary to get Charlton up to speed will almost certainly not cost anywhere near that outrageous amount. Charlton with it's issues will be a cheap purchase and we'll be able to put the money we saved by buying them back into them to bring everything back up to standard. At the end of it all, we almost certainly wouldn't spend even half of your lowball offer on Marvel of 100 million. With our IP like Star Wars and Conan, future IP like Gundam and Indiana Jones, and more, we can easily begin to recoup costs spent on Charlton, in doing so, we can more easily bring even better talent into Charlton than we get initially(which will almost certainly be determined by a roll just like with Dreamworks) and we can begin positioning Charlton to turn the Big 2 into the Big 3. Again, upgrading the infrastructure and the printing presses wouldn't cost anywhere near as much as purchasing Marvel for 100 million-150 million, which can easily be spent on reinvesting into Charlton or literally anything else, like the numerous other investments or IP purchases we wanted to make. Not to mention, someone mentioned waiting for them to begin going bankrupt like OTL, but there is no guarantee that will happen or be anywhere near as bad if it did, considering their greater success. To summarize the ridiculousness of this position, it involves not buying any other company because Marvel didn't accept and simply throwing our hands up in the air and giving up, we then have to wait for Marvel to maybe start having financial troubles or go bankrupt like they did OTL that almost certainly won't be as bad as OTL and just hoping some other company doesn't buy them in the meantime, then we have to sit on the IP for years before doing anything with it because we're supposed to wait to do the MCU and Magoose set a hard cap on when we can do shared cinematic universes like that. I'm sorry, but this is incredibly dumb and is the position of "I couldn't win the game, so I just flipped the board."

Of course Marvel would become upset- we would be going from a potential long-term customer and creative partner to a competitor.
Irrelevant. We're still licensing through them and we don't have to stop. We can easily continue to do so for years before we decide to begin publishing Star Wars comics through Charlton. We can also do it right away. We can literally do it whenever the fuck we want, so this point is moot. Also, we almost certainly wouldn't be seen as a competitor if we wait to republish the superhero characters, considering that the comics we would be producing wouldn't be overlapping. After all, Marvel and DC certainly don't see something like Archie Comics or IDW as a competitor in a real sense, because they aren't in the same market despite both being comic companies. They don't even really see companies like Image or Valiant as competitors despite being in the same space because they aren't anywhere near as big.

Jim Henson was successful, but hated the corporate/business stuff. It was one of the reasons he was going to sell to Disney before his death (which was exacerbated by overwork). Buying the company to have Lucasfilm do the financing/marketing/distribution/corporate stuff while letting Jim focus on creative would be the best of both worlds for both parties. As for aesthetics, Henson's company is capable of many impressive works of art that mesh well in various genres. Such as Dinosaurs or Farscape.
I mean sure, but it doesn't really change my position on it, which I already stated is less on anything concrete and more because it's just how I feel about Henson and his work. It's not a strictly rational position, but it's just how I feel about it.
 
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Jim Henson was successful, but hated the corporate/business stuff. It was one of the reasons he was going to sell to Disney before his death (which was exacerbated by overwork). Buying the company to have Lucasfilm do the financing/marketing/distribution/corporate stuff while letting Jim focus on creative would be the best of both worlds for both parties. As for aesthetics, Henson's company is capable of many impressive works of art that mesh well in various genres. Such as Dinosaurs or Farscape.
Well, this has convinced me even more to buy Jim Henson's Company... It is a Win Win for both of us...


TBH, I don't want to purchase Charlton because I don't want to start interfering with DC strategies of buying smaller companies... Many of its greatest works in the 80s and 90s came from reinventing forgotten characters or from editorials they bought...

I would rather wait for the chance of buying them if Columbia fails (even if we don't get any) that risking masterpieces like Watchmen or The Sandman never being made (or being radically different) ...
 
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TBH, I don't want to purchase Charlton because I don't want to start interfering with DC strategies of buying smaller companies... Many of its greatest works in the 80s and 90s came from reinventing forgotten characters or from editorials they bought...

I would rather wait for the chance of buying them if Columbia fails (even if we don't get any) that risking masterpieces like Watchmen or The Sandman never being made (or being radically different) ...
So your big plan is to wait when our biggest rival and current largest studio in Hollywood colapses and then bid for DC against the other companies after we made them stronger by letting them buy all the small comic publishers? Buddy I don't like to be mean but this plan is not smart.

And WE CAN MAKE THESE STORIES OURSELF, no need to handicap ourself. And if you really want to you can write Omake to make it even better than OTL.
 
So your big plan is to wait when our biggest rival and current largest studio in Hollywood colapses and then bid for DC against the other companies after we made them stronger by letting them buy all the small comic publishers? Buddy I don't like to be mean but this plan is not smart.
My plan was to buy DC when we had the chance, that didn't happen and we have lost our chance of buying Marvel...

So yeah it is not smart, but as someone whose English PHD was based on those comics I would rather have them made as they were originally rather than having them not existing or being radically different.

Call me a hopeless romantic if you want...
And WE CAN MAKE THESE STORIES OURSELF, no need to handicap ourself. And if you really want to you can write Omake to make it even better than OTL.
That is not as simple...

For Example Watchmen wouldn't have existed if DC hadn't hired several British Comic Writers, and if Alan Moore work on Swamp Thing had not impressed the DC executives enough to give him a limited series, or if DC decided that they wanted to use Charlton Characters in other stories and forced the team to go for OCs...

And Sandman comes from a reinvention of an obscure superhero of the 50s, the original Sandman, without that OTL Sandman can't be made, which bye bye to Hellblazer and the whole Vertigo line...

So no, it is not as easy as "just do it ourselves"...
 
TBH, I don't want to purchase Charlton because I don't want to start interfering with DC strategies of buying smaller companies... Many of its greatest works in the 80s and 90s came from reinventing forgotten characters or from editorials they bought...

I would rather wait for the chance of buying them if Columbia fails (even if we don't get any) that risking masterpieces like Watchmen or The Sandman never being made (or being radically different) ...
They still have plenty of other companies to purchase and characters to innovate, including actual DC Characters that they haven't used in a long time or characters from the other companies, like Quality or Fawcett. We can always make those stories ourselves, either through pitches, makes, or simply through commissioning the likes of Alan Moore to create Watchmen for us(though I'm not sure if he'd actually accept. He probably doesn't like us very much given his communism), so I don't see this as especially concerning. And frankly, I don't see those stories as desirable enough to hobble ourselves here, particularly when we have an opportunity to help innovate the comic industry just like we did with films through Lucasfilm, and will do with animation through Dreamworks. Giving this competition to Marvel and DC is something I see as ultimately more desirable and I'm willing to potentially lose out on things like Watchmen in exchange, although I don't expect it to actually fully disappear like that.
 
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My plan was to buy DC when we had the chance, that didn't happen and we have lost our chance of buying Marvel...

So yeah it is not smart, but as someone whose English PHD was based on those comics I would rather have them made as they were originally rather than having them not existing or being radically different.

Call me a hopeless romantic if you want...
While I definitely don't agree with the path you want, I can't exactly fault you for being "romantic" about it. But I will say...

That is not as simple...

For Example Watchmen wouldn't have existed if DC hadn't hired several British Comic Writers, and if Alan Moore work on Swamp Thing had not impressed the DC executives enough to give him a limited series, or if DC decided that they wanted to use Charlton Characters in other stories and forced the team to go for OCs...

And Sandman comes from a reinvention of an obscure superhero of the 50s, the original Sandman, without that OTL Sandman can't be made, which bye bye to Hellblazer and the whole Vertigo line...

So no, it is not as easy as "just do it ourselves"...
...that this is pretty dumb. I'm well aware of how Watchmen came into existence, as I've laid out numerous times in other posts(although I kept accidently calling Dick Giordano Editor-in-Chief by mistake), but we can easily circumvent this through our purchase of Charlton. By purchasing Charlton, we are more than capable of simply hiring Alan Moore to create what would become Watchmen, one of us could create a comic pitch for it, just like Duke William has done with Spiderman Noir, or one of us could create an Omake for it. In fact, I would invite you to do so(creating a pitch or Omake) since you're clearly passionate about it and apparently did your PhD on it, you would likely be the most knowledgeable on the subject and can bring something unique that none of the rest of us could.
 
...that this is pretty dumb. I'm well aware of how Watchmen came into existence, as I've laid out numerous times in other posts(although I kept accidently calling Dick Giordano Editor-in-Chief by mistake), but we can easily circumvent this through our purchase of Charlton. By purchasing Charlton, we are more than capable of simply hiring Alan Moore to create what would become Watchmen, one of us could create a comic pitch for it, just like Duke William has done with Spiderman Noir, or one of us could create an Omake for it. In fact, I would invite you to do so(creating a pitch or Omake) since you're clearly passionate about it and apparently did your PhD on it, you would likely be the most knowledgeable on the subject and can bring something unique that none of the rest of us could.
I am a terrible writer that tries to stay away from omakes for a reason...
 
Well, if 90% of the best graphic novels of the 20th Century are not "desirable enough" for you you.. You may want to reconsider your preferences.
Well that seems rather rude and uncalled for. I've never read the Sandman comics or most of the Vertigo line, frankly. I also was just never super into Watchmen. I liked it well enough, but I'm not as passionate about it as you clearly are. I also just don't really like Alan Moore and I feel pretty much the same way about him as I do Wes Craven, in which I personally feel that they're overhyped, but I don't begrudge anyone for loving their work. I get it, I just don't feel the same way. I'm essentially just weighing pro's and cons. I don't believe we would need to miss out on Watchmen, but if we did, I feel that the price is worth it. You obviously don't and that's fine, but you don't need to be hostile about it. At the end of the day, it's still just a game and we're all just trying to have fun in our own ways.
 
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If you are much passioned to do Sandman..

Why not Buy the Rights to Vertigo/Sandman?

When Riodan comes around, you can form a collaborated alt world of PJO to form a PJO/Sandman Crossover Story..through a reicarnated human becoming Apollo.
 
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