Lights... Camera... ACTION!!: A Hollywood Quest

IMPORTANT ANNOUNCEMENT
Hi Magoose here one of the guys helping Duke.

So we have some bad news.

The quest has been canceled as duke does not want to write it anymore.

I'm going to ask if I can take over for it, because I like this quest, and it would be a shame to kill it
TBF, Mags, you have been doing a lot of the heavylifting for the quest, so this will be in good hands. :)

To be clear to everyone, this is just me burning out on imagination of the quest, since my muse has been hitting me over the head a lot with so many different ideas that I just can't find myself too interested in this.

I'll still hang out here, though, since this still does have a sepcial place in my heart.

I'd like to thank you all for making this a wonderful experience while it lasted.

I'd also like to thank @Magoose, @Fluffy_serpent, and @Martin Noctis for doing so much to help prepare and write this quest. I couldn't have done it without you all. :D

I'll see you all around.

With so many regards, Duke William Of.
 
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Since Mike is working for us does that mean that Lucasfilms gets first preference to all the films that went to Paramount during his OTL tenure? Because if so that means we have access to Saturday Night Fever, Star Trek, Urban Cowboy, Friday the 13th, Airplane and Footloose.
He will certianly try to.

But remember this: He works for George, not the other way around, so that would mean that he has to fight George for it. And there is only so much money to go around within the Lucasfilms war chest. Esspecially when we have people working for us already who want their own films made

and people have to come to us. Which hasn't happened yet.

But it will oh it will.
Considering I only got a +5 to the Culture roll I'm really hoping that the roll is either a nat crit success or has massive bonuses so we go well above that Canon 60.
Looks at the Roll.

Oh its more then that baby.
 
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I am so excited for this turn that you cannot belive it!

The moment I get home from work it will be posted… hopefully… if I don't fall asleep
 
Just how big will this make society's towards making advances and now that the nuclear Care program has pass when will we get fusion like the one where they announce they are much more then previously thought because it was like holding the palm of the sun and could power cities for centuries
 
Had this idea where, assuming we snag the rights to Brendan Fraser's Mummy franchise, we can have part of its prolog being Professor Jones (Jr) reading student papers and reading/remembering the story come to life, having recognized Rick's name...and only after the story wraps up that he realizes that Rick's son Alex wrote it, later inviting the kid to his office for coffee, tying the two franchises together.
Hey all I did was just state the obvious so blame Orion for coming up with the Omake. Kind of sad we can't chill with Jimmy in helping habitats for humanity but you play games with the goose you gotta prepare to lose.
I mean, I don't see why that still can't happen...eventually, after a long and dusty road that leaves the both of then old men.
"My mom's a bestselling author, my uncle and aunt are Bruce and Carrie O'Brian, my grandpa's a rising movie star, and I got another Uncle who works at Atari and sends me all the latest video games."
Beyond wanting to see Carrie taking her niece to school because she wants to take her aunt to show and tell, I wonder if we can snag Bruce's brother for our in-house videogame studio (still petitioning to have it named The Playground) before the '80s Videogame Crash that Atari is partly responsible for.
 
I suggest that we rename the studio Sky Walker Studios. Or SWS for short. I wrote it like that because otherwise it'd have a rather unfortunate acronym. Or Skywalker Unlimited/ Skywalker Unlimited Studios. But the last one feels too SUS to use unironically.
 
I suggest that we rename the studio Sky Walker Studios. Or SWS for short. I wrote it like that because otherwise it'd have a rather unfortunate acronym. Or Skywalker Unlimited/ Skywalker Unlimited Studios. But the last one feels too SUS to use unironically.
It doesn't need to be written like that to be SWS. Plenty of acronyms have letters formed from the same word.
 
This sounds more like a nickname for the offices as opposed to a name for the studio. I'm still partial to Lucasarts myself.
Given that Bruce owns almost half the company, I'd rather name it after one of his original scripts that's about the power of imagination and how that connects people together.

In that way, LucasFilm Unlimited can be more than just George Lucas' passions, especially given that he tended to be hands off with that part of the company OTL.
I don't like the idea of us doing vieogames that much. Working with Nintendo now, that is something I can get behind.
I'm not saying that we run that part of the company directly, and in fact it would be better to have it done so by someone else (like Bruce's brother) so that it could run semi-indepently from Bruce's input, or that we make our own consoles, but I do think we should have it available to us as a form of interactive storytelling.

And as much as I would like to work with Nintendo, partly so that we can adapt their franchises, they are notorious for their heavy-handed monopolistic practices and have killed a vast number of fan-made projects, something I would like to avoid so that in the case of us acquiring something like the Fallout and Elder Scrolls franchises, we can actually have a sizeable and healthy modding community that we can use as a recruit-able talent pool.
 
Oh yea, there are gonna someone coming to ask if they can make video games and books of star wars, what is our stance gonna be on the canon on those books?
 
I don't like the idea of us doing vieogames that much. Working with Nintendo now, that is something I can get behind.
Why wouldn't we make our own videogames? The video game market is four times bigger than the movie market. We can also keep making good games instead of making glorified skinner box machines filled with micro-transaction and overworked programmers.
 
Why wouldn't we make our own videogames? The video game market is four times bigger than the movie market. We can also keep making good games instead of making glorified skinner box machines filled with micro-transaction and overworked programmers.
Depending on its size and the overall quality, that means a release schedule of one major project every two years (assuming a minimum five year development cycle) or two smaller projects a year (assuming a minimum two year development cycle), and that's before factoring any multiplayer mode games we may end up developing.

...yeah, I can get behind that kind of scheduling, especially if we end up developing our own software engine for these games.
 
Episode pitch: Unholy Mother, Deliver Us
The Elder Scrolls: A Prisoner's Tale: [ Animated Series | Action Fantasy / Sword and Sorcery ]
Unholy Mother, Deliver Us: [ Episode Pitch (Final Arc) | Horror / Thriller ]
"~Unholy mother holding me,
Carving me from clay,

Shape for me a world where all
My kin forever stay."
- Dunmer Religious Chant

[ For the first time, the audience is introduced to the Fallen Knight's Daughter, and witness events from her perspective. ]

Taken captive by agents of the Tribunal and brought to Morrowind, the Daughter is systematically broken, remade and bound to the will of her Dunmer masters...and yet, she has faith; faith in her father, faith in Saint Alessia, faith in the Eight, that she would be saved from this perdition and let to live in peace...and with each day, that spark of hope waned and waxed anew, even as her masters sought to make her compliant.

This enraged her masters, who in an effort to ensure her subservience, subjected her to dark and unspeakable rituals. Seeking to use her as a pawn in their political machinations, had marked her with the symbol of the Daedric Prince Mephala, a powerful and malevolent deity. For years, the daughter was forced to participate in the rituals of Mephala, her will bent to the needs of her captors. She was subjected to torture and abuse, both physical and mental, in an effort to break her spirit and make her compliant.

As time went on, the daughter began to feel the corruption of Mephala seeping into her very soul. She was plagued by dark visions and nightmares, and she began to fear that she would never be free from the grasp of the Daedric Prince...and yet her prayers kept the corruption at bay. She clung to the memory of her family and their love that had sustained her throughout her life. She dreamed of the day when she would be free and could reunite with her family, even if it was to be in death...and then, like a pleasant dream made real after years of waking nightmares, her father came at last as an avenging spirit, having been able to infiltrate the Tribunal's stronghold and rescue his daughter with the aid of General Hjalti Early-Beard's agents. But the trauma of her captivity had taken its toll, and the daughter was left to grapple with the corruption, that original ritual having left a mark on her soul, and she is haunted by visions and nightmares that threaten to consume her.

As she grapples with the corruption that has taken hold of her, the daughter must also navigate the dangerous political landscape of Tamriel, where powerful factions and individuals seek to use her for their own purposes. She must learn to trust her instincts and rely on her own strength and courage to overcome the challenges that lie ahead.

With the help of her father and a few trusted allies, the daughter sets out on a perilous journey to confront Mephala and break the curse that has been placed upon her. Along the way, she must confront her own fears and doubts, as well as the dark forces that seek to destroy her.

But hers is a different tale, another Prisoner bound to the web of life and destiny in the search for everlasting freedom.


A/N: Covering the last two episodes of the series (or season, potentially), I'm hoping to use the audience's interest in the series to launch the Elder Scrolls videogame franchise.

And yes, I want to use this show as an opportunity to cover a wider, and much darker, set of topics not typically seen during this era of animation, pushing the show into the TV-MA [or 18+ categories, for those that don't use the US Rating system], even as it is meant to start an honest discussion regarding these same topics.
 
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