- Location
- Somewhere
- Pronouns
- They/Them
.......
Goddamit i got it!
Im a genius
Lets pull an Akeno and steal sun's spear tonight! Ez pz
Absolutely nothing can go wrong with this plan.
.......
Goddamit i got it!
Im a genius
Lets pull an Akeno and steal sun's spear tonight! Ez pz
That's not accurate actually. The Greater Qi Cards have 3 charges of the technique that was stored in them. We were able to use 2 summons of worms from our card because we didn't need to refresh the qi card we had.I'd like to point out we can't "alternate Cai's qi card and Hoarfrost Caress". We have 1 shot of the card. Cards go blank after use. The reason we summoned worms twice was because we had two cards fulla worms.
Plan Summoning and Leadership
-[X] Greater Qi Card (x3), Dragon's Endurance Pill (x5), Bountiful Earth's Blessing (x1)
-[X] One Card Loaded with Crawling Horror with three Additional Worms summoned, One Card Loaded with Hundred Ring Armament overcharged with 5 additional people, One Card Loaded with Appropriate Buff provided by Cai Renxiang
Discord from that night said:Yrsillar11/21/2017
if she had caught you again she'd have used dance+a buff + her flying weapon
... I am beginning to loathe Discord. It's name seems horrifically accurate.And there we have it, found the quotation
So yeah, nobody's seen her Domain Weapon yet.
Okay then I have a plan.
Let's get the assumption out first. As someone pointed out on discord (@BungieONI I believe), Sun seems to have low initiative or to let people have their attack. This means that the horror has actually a chance of buffing us before the pain train arrive.
Second thing, Sun defense come in two part. Her armor and her overgrown weed whose name is still to be determined. The spirit regen her qi and her armor give her armor and perhaps additional hitboxes.
As such I would spend one turn setting up our defense and having the horror help here. This would ensure we could survive two/three turn.
On the second turn let's use CRX art on lilling herself. This has a chance of debuffing her but most importantly it give 6 dice to our next spiritual attack. We also set the spring end aria here.
This is very important because it give us a chance of winning the next round as we would get a total +10 dice difference.
That next round we set up FVM which now stand a chance of winning against Sun.
Afterward we use Cai qi card again, which now that she is debuffed to hell stand a decent chance of landing succesfully.
Afterward we use hoarfrost caress /alternated with Cai qi card to win against lilling.
The goal here is to remove from play Sun defense to be able to dps her out. FVM remive her spirit from play and Cai card remove her armor.
I won't say that my plan is not excedingly optimistic as it rely on both FVM landing, and dharithri being distracted by the horror and Zhengui for half a dozen turn. But it has the main advantage of providing a chance to win against Sun.
It is an high risk high reward plan, that rely on Sun not having access to some consumable removing status effects or a never shown before art. Which would be a good thing for our face in the first case and meizhen fight in the second.
I don't remember you posting it in this thread, can you point me to it please?
It requires a stealth test on Ling Qi's part, which then has to be beaten by Dharitri.
The target and their allies must surpass the users stealth in order to perceive one another,
Further, flight has the issue that it makes it harder, in some way we are uncertain of for Zhengui to heal us.
We also don't actually know how much Elegy quantitatively affected the flowers(at least I don't remember any specifics)
"Your art prevented her from recovering the qi she had spent. It was enough."
Nothing in that quote indicates that the spear couldn't be her flying weapon... It just says she would use her flying weapon if she caught us, but that doesn't preclude the possibility that she was already using it.And there we have it, found the quotation
So yeah, nobody's seen her Domain Weapon yet.
Nothing in that quote indicates that the spear couldn't be her flying weapon... It just says she would use her flying weapon if she caught us, but that doesn't preclude the possibility that she was already using it.
Must be a heck of a Domain Weapon if she could use it as a Second Realm cultivator.Nothing in that quote indicates that the spear couldn't be her flying weapon... It just says she would use her flying weapon if she caught us, but that doesn't preclude the possibility that she was already using it.
What? In that quote Yrs said that she would attack us with her flying weapon if she caught us. Nowhere does it say that she hadn't already attacked us with it....
she was using her spear against us.
Are you suggesting she was attacking us unarmed despite the narrative clearly stating she was stabbing us with her murder-blood spear?
Or it just wasn't her flying weapon at that time?Must be a heck of a Domain Weapon if she could use it as a Second Realm cultivator.
The context of that quote was from the Crimson Princess interrupt. Yrs explained that Sun was holding back, as we also saw in the update, she only used her spear and a the tech "Red Thorn Heartseeker" first, when that did not work she used her spear and the techs "Scarlet Devil Armament+Flower Goddess' Dance" and at that point LQ ran off. Here is where that quote comes from, she was going to use both the Flower Goddess dance and her domain weapon if she caught LQ again. Thankfully she did not.What? In that quote Yrs said that she would attack us with her flying weapon if she caught us. Nowhere does it say that she hadn't already attacked us with it.
Anyway, I'm not really saying that the spear is definitely her flying weapon. What I'm saying is that the quote doesn't actually prove anything.
So rather than getting a Domain Weapon on top of her spear thats generated the same way as her other equipment
And once again you give me a new reason to curse your defeat of the Sharp Note
Because of the possibility of negating a defensive buff like Zhenguis Molten Shell or whatever enabled Dhartiri to not die from being melted by Cuis venom on top of that perfect damage.Why is 6 dice worth 1 action? The Cai card is a strong tech but it costs an action which is literally the worst possible cost in a race.
Mmm, I disagree. I would say that, due to our build, all our offensive options are very much up in the air as to whether or not we accomplish much before going down. The most reliable thing we can do to look good is play to our strengths and try to last as long as possible.That's also why I don't much like tank plans, because they concede actions and can't exceed incoming damage after turn 1 anyway (and not even turn 1 if we don't go first). Yes, best turn 1 defense is TRU+TRD/HRA+GCD+Twilight Beauty+Ashfall+Horror DWV but I would like to see the argument as to how you win from that position. It's a setup for a long fight, but a long fight means too much incoming damage for us to handle.
We can transition to a long sustain-fight once we generate an advantage of some sort (Dhartiri down, Diap sticks and stays stuck, we discover her perception or dispel resist sucks), but it would be a mistake to immediately go for a long plan because we start in a losing position.
We already know that Liling is kitted out to handle superior offenses to our own (Renxiang) so assuming we can overperform outside of our area of expertise isnt the best avenue for victory against a superior opponent.Mmm, I disagree. I would say that, due to our build, all our offensive options are very much up in the air as to whether or not we accomplish much before going down. The most reliable thing we can do to look good is play to our strengths and try to last as long as possible.
In an attempt to calibrate true levels of certainty as compared to expressed levels of certainty...No, I think it's probably a thorned whip. More, I think it's one that changes Physical attacks into Spiritual ones.
I said probably for a reason-I found it more likely than not, not that I've read Yrsillar's notes.In an attempt to calibrate true levels of certainty as compared to expressed levels of certainty...
Reasoning mostly. If it were a ranged weapon, she would have thrown it. She chased us for a long time, and a ranged Domain weapon that can be outrun is pretty worthless.Do you have any real basis for this other than "It sounds cool, and sort of in-character"?
Honestly, the best argument for going with the Cai dispel tech first is that it lets us more smoothly build up a Pressure Crack boost to assist the HC the next turn as well, which will give us the biggest hit in one turn, thus allowing us to pivot more smoothly back towards addressing Liling or whatever response comes up after we make that move.I absolutely think we should alternate HC with Cai dispel, but I think there are reasonable arguments each way as to which we should use first. I think with Zhengui healbotting it's quite possible Dhally girl will not have any good defensive techs up when we first strike, which would be a good argument to HC, provoke the semiperfect defense response, and then use the Cai dispel to remove that tech and let the HC echo damage through unblocked. From there obviously we alternate HC/Cai again until we are dead to Sun or Dhal is down.
She has sideboard techs keep in mind. Odds are good she didn't miss Head and Leg Day for Ling Qi.So, taking the thought that it's a melee weapon, what would she need? First, a way to pin down enemies. Remember, we outran her, even using escape talismans, when we still hadn't broken through. She clearly isn't speed focused. So she needs a way to keep people in close and keep them there.