Arkeus
Crazy cat guy
- Location
- France
If we want a backstab art, there is no reason for it to be an archery one, especially as archery is bad for short/mid-range, where backstab is best at. If you want infiltration, archery is also not really good.As we enter the Inner Sect we'll likely have a short period in which to get our bearings and prepare for serious combat again, meaning now is an excellent time to reinforce our foundations and prepare a sideboard for when we'll need it, instead of rushing to max a few things as efficiently as possible to be capable of competing. This, in my mind, is where Archery will come into play again as an effective part of our skillset.
The purpose of FSA, when we got it, was to deal more than scratch damage to our opponents. The art was designed for long-range combat at a Yellow tier, and when we reached Green this 'long-range' factor became irrelevant as the effective distances shortened. This is fine, as we no longer need it as our main burst damage art. Instead, we should be looking to shift the purpose of Archery arts within our build to complement it-specifically, to complement our Stealth focus and make it relevant in combat. As it stands, we have little capacity to do damage when hidden and expect to remain so in the near future. Our movement arts and even some of our AoE arts(ex. FVM and Ashfall) are suited for disengaging, for hiding in the mists and ash.
FSS does not support this. By its very nature, it involves making as much noise as possible in the process of freezing our enemies, swiftly giving away our position. On the other hand, we know that there are Archery arts dedicated towards striking from ambush and remaining hidden or otherwise disengaging afterwards, and that these arts are effective at the same range we specialise in. By acquiring one of them, even if it isn't used in direct peer-to=peer combat, we grant ourselves the opportunity to perform better on stealth-missions and act aggressively without sacrificing a significant portion of our skillset that has thus far been more tertiary than anything.
Archery no longer has the purpose it used to, but it still has a purpose. Don't consider the people voting for it as trying to bring back a single dead paradigm-think of them as trying to make two underutilized ones relevant, synergising them with the rest.
This is especially true considering that musical infiltration is a staple in medias everywhere, and musical backstab arts should also not be that rare (or, you know, a backstab art that uses our doots so it has that uncapped musical skill to use).