Forge of Destiny(Xianxia Quest)

One thing.
If we want to master argent arts and use Silverblood Pills efficiently we would need to probably level them that way.

1*argent current
4*argent stream
4/5*all argent arts with Silverblood Pill
 
Something about AE is that it works differently than our other arts, and not just because it uses power.

Almost all of our arts works by beginning a death spirals on the enemy, comfortably enlarging it thanks to the leg up we had from that beginning and entering either an 'I am immortal' state thanks to the differences caused by that death spiral, or a "I can now oneshot you" thanks to FSS (FSS needs a significant dice gap between us and enemy to be effective).

AE, however, work even in a case where we can't reliably get that first hit that makes that death spiral running. Obviously, you still need your dice to be somewhat competitive, but Breath of Stygian Depths will roll against the enemies for 4 turns. While it means it is not reliable, the flip-side is that it also acts as a reroll for an attrition build, where every turn it tries again without taking in an action. It also should auto-degrade opponent armour without a hit, though @yrsillar should clarify if the armor degradation indeed is on auto.

Crawling Horror likewise is a "4 worms attack an enemy, with escalating multi attacker penalty". As long as one hit an enemy, it's fine. There is in effect 3 rerolls to get that hit going.

Black Earth Voraciousness is designed to capitalise on when the two preceding have hit the preceding turn, but even then it has an alternative AoE use that would hopefully hit enough enemies to do some damage even if the one target we wanted hasn't been caught yet... and if we do, we can get up to +8dice from AE itself on next turn from other targets we damage (and if there are many targets some of those we don't want would also have been damaged by Breath) and those dice will be very useful to get breath to work. As long as we damage one target, we are assured +4Qi, and it quickly climbs. If the targeted enemy has been caught by the preceding two technique, this makes it even better.

So, AE working on a somewhat reroll+buffing self set up means that it's much more designed for punching up than our other arts (which need us to be slightly superior in the first round to cause significant death), and that means it has its place in our build for when we need to go for a more attrition style against a stronger enemy after we have lost our opportunity to do that death spiral. It gives us a second chance... well, if the dice was competitive.

Also also, this means that FVM7 is even more important as it makes punching down have a 'higher' down :p
 
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Inserted tally
Adhoc vote count started by Grigori on Apr 30, 2018 at 5:43 PM, finished with 268 posts and 93 votes.
 
Crawling Horror likewise is a "4 worms attack an enemy, with escalating multi attacker penalty". As long as one hit an enemy, it's fine. There is in effect 3 rerolls to get that hit going
The worms currently have mid 20s dice. Someone stronger than us could have 50+. Even after pressure crack and encircling winds, the odds of any of them hitting aren't going to be great.

In the words of a wise man: there is a gulf of power which no amount of tactics can overcome.

Not sure merging the votes like that works. Some of the sub votes for "finish it" are really half way between the two main votes.
 
No merging applied. Go with Meizhen seems to be edging out
Adhoc vote count started by BungieONI on Apr 30, 2018 at 5:54 PM, finished with 271 posts and 93 votes.
 
No merging applied. Go with Meizhen seems to be edging out
Uh, look at the subvote. Count by line doesn't work here. The subvote significantly alters the meaning of the overall vote.
Adhoc vote count started by Erebeal on Apr 30, 2018 at 5:58 PM, finished with 273 posts and 93 votes.
 
Uh, look at the subvote. Count by line doesn't work here. The subvote significantly alters the meaning of the overall vote.

If you wanted to talk to Cai as the main thrust of your write-in instead of going to deal with it as the main thrust, you probably shouldn't have made it a subvote of going to deal with it, but instead made it a subvote of talking to Cai. It's clear the subvote hasn't gathered enough support to really have an impact on the results either way, since IIRC that requires a sub-majority of it on all votes in the winning category.

EDIT: I'm going to make this easy and just remove my subvote, since it seems like now there's an attempt to use it to take away my vote for the thing I actually felt more strongly about.
 
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The worms currently have mid 20s dice. Someone stronger than us could have 50+. Even after pressure crack and encircling winds, the odds of any of them hitting aren't going to be great.

In the words of a wise man: there is a gulf of power which no amount of tactics can overcome.
Yes, and AE3 is a late yellow tech, so they are meant to touch strong late yellows or weak early greens as punching up. And while we can expect the monsters to be ridiculous, we have seen weaker appraisal greens with 35 dice pools post-rework, so weaker early greens could have 30 dice pools. At that point, they can hit them with PC (likewise a 30 dice pool currently, just those damn 4 autos).

AE4 + AC5 is unlikely to give them a 50 dice pool, I agree, but it is likely to give them enough of a boost that they could hit a strong early green whose spiritual defence was good enough to get out of our death spiral.
If you wanted to talk to Cai as the main thrust of your write-in instead of going to deal with it as the main thrust, you probably shouldn't have made it a subvote of going to deal with it, but instead made it a subvote of talking to Cai. It's clear the subvote hasn't gathered enough support to really have an impact on the results either way, since IIRC that requires a sub-majority of it on all votes in the winning category.
and yet, the subvote make it clear it doesn't belong with the main vote without that subvote.
 
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Uh, look at the subvote. Count by line doesn't work here. The subvote significantly alters the meaning of the overall vote.
Hm. As far as I know, and how I would read it are:
First level, do you want to end this now, talk to Cai first, or let it be. This is all that is considered at this level.
Second level, is there something special to say to Cai, do you want Meizhen along, and any other subvotes. These second level votes do not cross first level vote boundaries. So it's Invite Meizhen vs your write in and any other options on the go punch YR now.

Least that's how I read it based on other quest policy I've seen before.

E: Also doesn't matter because Talking to CRX has pulled ahead, so I'm just going to drop it.
 
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Warning: Absolutely Hilarious
absolutely hilarious Thank you to everyone who put a 'Funny' rating on these two posts. Really.

@Aoinfinity, @Mr.rodent, @Aze, @wankongyew, @archangis, @instantia, @BungieONI, @Hont91, I cannot imagine that you all considered @TotallyNotEvil's posts to be that genuinely funny. There didn't seem to be any joking involved - in fact, he seemed quite earnest. Between that and the fact that he was of an opinion which the rest of the thread did not share, I am disinclined to believe that this was anything other than malicious on your parts. I'm not issuing points this time, as it appears to only have been single ratings each and none of you have prior offences of this sort; all of you are getting this as an official warning. Don't do it again - you should all know better.

as for the rest of you This is an official reminder that we do not tolerate abuses of the rating system. So don't do it.
 
If you wanted to talk to Cai as the main thrust of your write-in instead of going to deal with it as the main thrust, you probably shouldn't have made it a subvote of going to deal with it, but instead made it a subvote of talking to Cai. It's clear the subvote hasn't gathered enough support to really have an impact on the results either way, since IIRC that requires a sub-majority of it on all votes in the winning category.

EDIT: I'm going to make this easy and just remove my subvote, since it seems like now there's an attempt to use it to take away my vote for the thing I actually felt more strongly about.
Yes, the vote could easily go with either or neither of the two main votes, depending on how yrsillar was actually planning on playing them. Which was why I was really hoping he'd clarify what the votes actually entailed.

Gah. Both of the main votes potentially suck.
[X] Take the matter of Yan Renshu to Cai Renxiang.
 
Didn't Cai Renxiang not think he would be a problem last time Qi asked what to do about him?
Ling Qi was asking more about "Will he attack my family" rather then if he was a general threat.

Attacking LQ in the sect as a part of a feud is one thing and ok as it builds character according to the sect, attacking the rest of the Lings would be a direct insult to the Sects protection though. YR would probably not survive that.
 
[X] It's time to finish this, one way or the other, infiltrate Yan Renshu's base and break the back of his operation for good.
-[X] Invite Meizhen along
 
The worms currently have mid 20s dice. Someone stronger than us could have 50+. Even after pressure crack and encircling winds, the odds of any of them hitting aren't going to be great.
God remember back in the days of yore during the domain weapon arguments when people were claiming the monsters would have dice in the 30s? Every time they get talked about they seem to gain at least half a dozen dice.
 
God remember back in the days of yore during the domain weapon arguments when people were claiming the monsters would have dice in the 30s? Every time they get talked about they seem to gain at least half a dozen dice.
Yeah too bad we're too good at this numbers optimization thing. We're going to be pushing mid to high 40s dice after all said and done (with gear). We already are for defense.
 
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