Another thing we could do is get back the DOI as use it as a bargain chip to get Ludivine back. That could work. but I still want to do the heist, even is its a bad idea and could get us on more Trouble to be honest.

Honestly? This literal blowup is on us. We collectively forgot to vote for removing Flubber actions, even though we knew it was a risk.

I mean, you could argue that the punishment for failure was overly harsh and just putting one of our most important Hero Units in an inescapable super prison would be consequence enough, but that's neither here nor there.

We all knew the risks of Flubber, it was in the Action blurb.

Yeah I hate this, but its on us to be honest. We could have done something about this and didn't either we assumed the chance of this was so little or were distracted with other things. This totally sucks, but we HAVE to recover and get back our Duck Scientist. This isn't over, not by a long shot!
 
Wow, that's Awful. Once again critical failures prove to be unbelievably more damaging to the entire game than critical successes bolster it.
I'd like to point out that this was flubber. People absolutely could have died.

Honestly? This literal blowup is on us. We collectively forgot to vote for removing Flubber actions, even though we knew it was a risk.

I mean, you could argue that the punishment for failure was overly harsh and just putting one of our most important Hero Units in an inescapable super prison would be consequence enough, but that's neither here nor there.

We all knew the possible consequences of Flubber, it was in the Action blurb. We failed to prevent it.
The remaining penalties of the critfail (aside from the collab increase) were all things succeeding on the action would also have done.
 
If the other factions have the same thing going on, then at least it's fair, but yeah, no Critical Success ever seems to do as much for us as a Critical Failure does to screw us over, and it is kind of frustrating.
I mean... This one time it makes sense, because it's not just any old critical failure, it's a Flubber critical failure. Though in general...

Edit: Tobe'd
 
It does happen a bit, we crit hire someone, they just hired not even really extra pluses, we crit fail a science we lose it. Its not that, even the results.
 
Honestly, I'm kind of hoping in vain that this isn't canon and it's all just a joke on us. So much had to go wrong for this to happen, on a retroactive roll on a turn that was doing decently at that, that it doesn't feel real. I know this is unfortunately going to stick, but I'm just having a hard time accepting it.
 
Noooo Ludivine whhhyyyYYYY

I like her a lot :(

This turn retroactively went from "Good" to "Fucked". Hopefully our luck will turn around soon because we can't keep having to deal with crit failure debuffing a significant number of our actions and/or benching a hero for an indeterminate amount of time.
 
We sure flubbed those rolls.
The post is a subtle joke. The use of the word 'flubbed' is a reference to both the substance of Flubber which is directly relevant to current events, and the actual, disastrous, current events caused by bad dice rolls. It is directly inspired by a Simpsons joke known as 'Sneed's Feed and Seed', which is an equally clever bit of wordplay because in that episode the former store owner's name is Chu-
Ludivine von Drake has been arrested for illegal experimentation and possession of a controlled substance! She is being held in Impel Duck until her trial in a few months!
Oh hey, that was fast.

I don't think we should rejoin the Union just for Ludivine, that would be selling ourselves short, but stealing back the Declaration of Independence has just become top priority. If there's any bargaining chip the government will recognize, it's that.
 
If it's something that is replicatable in some way, you'd need to make a succession of difficult learning DCs, possibly more than an an equivalent action to gain the technology in a normal way if such a way exists. The end result would be some sort of pared-down but permanent resource or benefit related to the inator.

We're not going to give hard numbers for one unless we see significant support, since it's an involved process and actually takes a while for us to work out.
I get not giving hard numbers unless significant support is seen, but that feels kind of like a self-fulfilling prophecy, people aren't likely to be excited to support an action with a DC of "Unknown, Most likely high", and people assumed that inators weren't something we could do a write in to study.
 
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Eh. It sucks guys, no doubt, but dem's the dice. Now it's damage control mode, who's next-in-line for the Learning chair and what was the reward for breaking into Impel Duck again? Was it a One Piece expy hire?
 
Yeah I hate this, but its on us to be honest. We could have done something about this and didn't either we assumed the chance of this was so little or were distracted with other things. This totally sucks, but we HAVE to recover and get back our Duck Scientist. This isn't over, not by a long shot!
I'd like to point out that this was flubber. People absolutely could have died.
It's on us? How exactly. We were supposed to write in actions to remove flubber from the action pool? where exactly, a Doof personal? We have just recently gotten actions for firing heroes or cleaning out the rolodex, taking up extremely precious action slots. We have no such action for restricting the action pool. We should have written one in? Players should not be responsible for defusing traps presented by the DMs and then left Ignored for LITERAL YEARS. We just unlocked the council which was supposed to restrict certain actions, but nope, wanderers ignore that, even when they're the very people vetoing the actions.

PEOPLE COULD HAVE DIED????
Reward: +3 funds, -5 living Huntsclan
OH FUCKING NO! DEAD PEOPLE! HOW TRAGIC!
I'm sorry if that seems aggressive, but I'm kind of incensed by the people claiming it was "our fault" for not "defusing" the Flubber bomb.
 
We were supposed to write in actions to remove flubber from the action pool? where exactly, a Doof personal?
Yeah, pretty much. This exact issue was previously discussed, and that's what QMs said we should do about it. I get it that you're frustrated, but...


Players should not be responsible for defusing traps presented by the DMs and then left Ignored for LITERAL YEARS.
Uuuhm, yes we should? Traps don't just go away on their own, you know. And this one was very visible the whole time. It's not like we didn't know this could happen when we chose to put Von Drake on the Council.

The context in which that personal action to clear away Flubber was brought up was exactly what just happened.
 
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Another thing we could do is get back the DOI as use it as a bargain chip to get Ludivine back. That could work. but I still want to do the heist, even is its a bad idea and could get us on more Trouble to be honest.
I think this is too public for backroom deals with the government to work. At best we could buy a prison through a shell company and get assigned as her jailer but even that would look extremely sketchy to the public. The government needs to maintain at least the illusion of legitimacy.
 
...wtf

Why did this roll even happen?

Things were *fine* just now and then people decided "Let´s ruin everything by having Ludivine do Flubber stuff outta the blue"

Someone care to explain?
 
Someone care to explain?

Low probability trait even as a councilor that may lead to her attempting random science actions on her own, with no heroes. Primary update forgot about this, until the QMs were reminded. Ensuing rolls lead to one of the very worst possible outcomes.

*shrugs*

Super-annoying, but it is not the end of the world. Worst case scenario, we prepare Dennis to go to Impel Duck to Luffy up the place.
 
...wtf

Why did this roll even happen?

Things were *fine* just now and then people decided "Let´s ruin everything by having Ludivine do Flubber stuff outta the blue"

Someone care to explain?
*Sigh* Can the attitude. Ludivine has a trait QMs forgot to roll for in the main turn. They remembered, they rolled for it, Ludivine picked Flubber to do as a bonus action, and she critfailed it. That's all, nobody decided anything.
 
Absent Minded: Ludivine is a very dedicated worker. Unfortunately, she sometimes changes dedication mid-sentence. Whenever Ludivine is assigned to a National Action, roll 1d6. On a 6, she does not complete the chosen action, and instead completes another random action in the same category within 10 DC of whatever she was supposed to be doing. If there are no actions within 10 DC, she completes whatever action is nearest to her original action in DC.
I assumed this would stop proccing when Ludvine was made councilor since councilors aren't assigned to national actions.
 
I assumed this would stop proccing when Ludvine was made councilor since councilors aren't assigned to national actions.

[ ] Ludivine
Absent-Minded Professor
Ludivine will suggest science projects with little rhyme or reason, and may refuse projects for seemingly pointless or petty reasons. However, roll 1d6 each turn. On a 6, she will automatically attempt one of your 5 lowest DC Learning actions, using only her own normal hero bonus, in addition to other National Actions.


This is the description of Ludivine as a potential councilor.

Bunch of the low probability options include Flubber, so if this is a trap car it is a trap we made for ourselves.
 
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*Sigh* Can the attitude. Ludivine has a trait QMs forgot to roll for in the main turn. They remembered, they rolled for it, Ludivine picked Flubber to do as a bonus action, and she critfailed it. That's all, nobody decided anything.

Just quietly sweeping it under the rug because "it´s a new thing, everyone forgets things sometimes, let´s just remember *next* turn, ok?" wasn´t possible despite being the humanly-understandable thing?
 
I understand that other characters have their agency, but it's annoying that something catches fire every single turn and we have to drop everything and urgently fix things.

From a quest design perspective, events like these force the playerbase to become very conservative and risk-averse because no matter what they do, things can go to shit anyway and they don't feel they can afford to risk anything on purpose.
 
Just quietly sweeping it under the rug because "it´s a new thing, everyone forgets things sometimes, let´s just remember *next* turn, ok?" wasn´t possible despite being the humanly-understandable thing?
You're on edge, I'm on edge, we're all on edge right now. Let's just, avoid pointing fingers at people, because that would lead to nowhere good and fast.
 
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