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Who?...For some reason I'm thinking that the Celestial Forge will give ALL the themes of Dr Stone and the songs in english. You have to admit that Apeiron after killing Sammy he could be basically the modern scientist on stone age.
Who?...For some reason I'm thinking that the Celestial Forge will give ALL the themes of Dr Stone and the songs in english. You have to admit that Apeiron after killing Sammy he could be basically the modern scientist on stone age.
It's a manga where people are turned to stone for thousands of years, Dr Stone is a genuis student who got unpetreified and wants to bring humanity out of the stone age through the power of science.
I imagine Joe's theme music would be something like a weird eclectic composition. At its base it would probably be a fast paced heavy-metal power ballad but with a lot of brassy jazz notes, and the lyrics being chanted by a full symphonic choir in Latin.
It's a manga where people are turned to stone for thousands of years, Dr Stone is a genuis student who got unpetreified and wants to bring humanity out of the stone age through the power of science.
Okay, thinking of the Laboritorium and Heresy gave me a horrible thought.
I think LordRoustabout indicated that when Joe receives the Item Construction A+++ feat he will receive the item(s) he made while being tutored by the Fey. LordRoustabout has also agreed with many that Joe will be quite upset when he receives the Arch-Magos perk because of the memories involved.
Let's dig in the knife a bit deeper. What if one of the memories he gets of being an Arch-Magos involves the creation of the Laboritorium itself. So he knows which servo-skulls are fanatics who volunteered to become them, and which are heretics punished for thought(and other)-crimes against the God Emperor of Man. Knows just a bit about who each of them were before becoming components of the Laboritorium. Perhaps he even participated in the process of that transformation.
Of course, they are from slightly different 40k settings, so I don't know if this is actually possible...
Thread has sorta moved past this but it would be Greek, not LatinI imagine Joe's theme music would be something like a weird eclectic composition. At its base it would probably be a fast paced heavy-metal power ballad but with a lot of brassy jazz notes, and the lyrics being chanted by a full symphonic choir in Latin.
I'm just imagining each perk giving a different station for music and one is just chill music and another is just DEATH METAL.No, it shouldn't be allowed.
I mean it's PERFECT for Apeiron, but this music is just immense intimidation multiplayer, and Joe already pretty intimidating in his cape costume. If anyone(even Endbringers and Scion) will hear it and see him, they're just gonna accept their imminent death and go to deep state of catharsis, regardless if Apeiron hostile to them or not.
Tl;dr this Song is the weapon of Mass Destruction, it shoud not be given as a free perk.
Edit. Just imagine Scion hearing "~Apeiron~" in chorus and realizing that it's not him who is final boss of existance.
Apeiron: "Look, I'm not that scary, am I?"Edit. Just imagine Scion hearing "~Apeiron~" in chorus and realizing that it's not him who is final boss of existance.
Apeiron: "It's just saying 'he is boundless, he is great', it's not like I'm summoning a demon."Apeiron: "Look, I'm not that scary, am I?"
Everyone: *stares at him and at the OMINOUS GREEK CHANTING*
I think this perk gonna work like Master Builder and Class: Engineer worked. Which means - no actual memories of full life in the world of the perk, just memories of acquiring and using skills.Don't know if this has been covered yet, but when Joe finally rolls the arch-magos perk and gets the memories, is it going be memories of a standard standard arch-magos!Joe or is it going to be all acquired perks arch-magos!Joe? Because while I don't know much about 40k, I can't help but feel that if an arch-magos had all the tech abilities and knowledge that Joe has then they wouldn't really just be an arch-magos.
Much like other memory sets, they would be barebones and just a standard Archmagos!JoeDon't know if this has been covered yet, but when Joe finally rolls the arch-magos perk and gets the memories, is it going be memories of a standard standard arch-magos!Joe or is it going to be all acquired perks arch-magos!Joe? Because while I don't know much about 40k, I can't help but feel that if an arch-magos had all the tech abilities and knowledge that Joe has then they wouldn't really just be an arch-magos.
Not that impressive when you consider Item construction A allows for potions of immortality and Joe can get Item Construction A+++So I'm going through the possible perks and I came across one of them the Prismatic Laboratory from Fallen London in the Tookits Constellation. It comes with a possible free gift apparently and one of the possibilities for that gift is a literal immortality elixir???
Oh my, is that a bottle of Hesperidean Cider, the immortality syrup? The text on the label is tiny. WHOSO THIRSTETH AND DRINKETH OF THIS, SO SHALL HE NEVER DIE. Heals wounds, promotes growth, cures ailments. Dreams of paradise may come Guaranteed to halt unwanted excursions to the Grey Lands. As per agreement, for post-chain only. That's a bit disappointing.
Like... I don't know this setting, is this literal immortality? Could Joe analyze this and recreate it? Was this discussed before and I missed it???
That's Nasuverse right? I know almost nothing about that verse, but wth?!Not that impressive when you consider Item construction A allows for potions of immortality and Joe can get Item Construction A+++
That may be true, but I doubt Joe has really considered that, but if he was just straight up given one, and he realized that... how would he react to his ability to create a preventive medicine for death itself basically? Would that involve a bit of an existential crisis? Creating and destroying are one thing, and it is the goal of many to achieve immortality, but Joe seems like a relatively down to earth guy. Having that power... I don't think he'd do anything bad, but I wouldn't be surprised is he didn't trust himself with something like that and sealed any of that off with a thoroughness that outstripped his sealing of the imulsion pump.To be fair, immortality sources are dime a dozen in perks. Given his abilities, Joe can probably make one of his own at this point.
To be fair, immortality sources are dime a dozen in perks. Given his abilities, Joe can probably make one of his own at this point.
So I'm going through the possible perks and I came across one of them the Prismatic Laboratory from Fallen London in the Tookits Constellation. It comes with a possible free gift apparently and one of the possibilities for that gift is a literal immortality elixir???
Oh my, is that a bottle of Hesperidean Cider, the immortality syrup? The text on the label is tiny. WHOSO THIRSTETH AND DRINKETH OF THIS, SO SHALL HE NEVER DIE. Heals wounds, promotes growth, cures ailments. Dreams of paradise may come Guaranteed to halt unwanted excursions to the Grey Lands. As per agreement, for post-chain only. That's a bit disappointing.
Like... I don't know this setting, is this literal immortality? Could Joe analyze this and recreate it? Was this discussed before and I missed it???
He probably has enough biology knowledge to make himself biologically immortal in the same style as wolverine . Not to mention that if he keeps using the life fibers he will naturally reach the point where he would be both ageless and ridiculously durable and be essentially immortal .To be fair, immortality sources are dime a dozen in perks. Given his abilities, Joe can probably make one of his own at this point.
I could be wrong. But I don't think that it's on the list of approved jumpchains.That's Nasuverse right? I know almost nothing about that verse, but wth?!
That may be true, but I doubt Joe has really considered that, but if he was just straight up given one, and he realized that... how would he react to his ability to create a preventive medicine for death itself basically? Would that involve a bit of an existential crisis? Creating and destroying are one thing, and it is the goal of many to achieve immortality, but Joe seems like a relatively down to earth guy. Having that power... I don't think he'd do anything bad, but I wouldn't be surprised is he didn't trust himself with something like that and sealed any of that off with a thoroughness that outstripped his sealing of the imulsion pump.
That's certainly a potential response from him, though he probably wouldn't think of it anytime soon anyway as he's still technically hiding his full capabilities from the likes of the Simurgh. Only once he can be assured that he can beat out her precog will he actually move towards doing anything world-changing.That may be true, but I doubt Joe has really considered that, but if he was just straight up given one, and he realized that... how would he react to his ability to create a preventive medicine for death itself basically? Would that involve a bit of an existential crisis? Creating and destroying are one thing, and it is the goal of many to achieve immortality, but Joe seems like a relatively down to earth guy. Having that power... I don't think he'd do anything bad, but I wouldn't be surprised is he didn't trust himself with something like that and sealed any of that off with a thoroughness that outstripped his sealing of the imulsion pump.
Nah, I mean, considering his existing perks? Between all of his alchemy perks and his science perks - especially the ones involving nanosciences and biotechnology - if Joe went at creating a cure to death and old age seriously, there wouldn't be much stopping him. His options range from everlasting nanobots that repair people from the inside down to the cellular level, to wet-tinkering humans to just not deteriorate, or just using magic to make people immortal.Also, he might not get it either like with the Light of Terra.
I could be wrong. But I don't think that it's on the list of approved jumpchains.
Though a similar effect can be achieved through the mincraft perk and a healing perk.
Plus once he has all available perk that are approved he will be able to extend his like for thousands of years easy. The perk that gives spiral energy would let him live to 1000. Life fibre would make that x2 to x5 if not longer. Being a servant makes all parameters x10 peak human and other perks from Fate would allow you to extend your life by a lot. The mincraft perk equivalent exchange would allow him to not take any damage as long as he sacrifices materials if I understand it right.
Fate Servant Supplement is on the list and gives Item Construction A++++I could be wrong. But I don't think that it's on the list of approved jumpchains.
Though a similar effect can be achieved through the mincraft perk and a healing perk.
Plus once he has all available perk that are approved he will be able to extend his like for thousands of years easy. The perk that gives spiral energy would let him live to 1000. Life fibre would make that x2 to x5 if not longer. Being a servant makes all parameters x10 peak human and other perks from Fate would allow you to extend your life by a lot. The mincraft perk equivalent exchange would allow him to not take any damage as long as he sacrifices materials if I understand it right.
OMG almost like an anti-stingJust realized Hesperidean Cider's strongest ability might not be immortality but it's other effects of "Heals wounds, promotes growth, cures ailments" because it could be fiat backed.