I believe it was stated to be for disaster management, clearing rubble and all that.Why would they send Wards ? Especially in an emergency. The PRT is supposed to protect the Wards, not to send them in danger.
Also they weren't planning to just send Wards, from my understanding. Either with other Protectorate members as chaperones, or as Protectorate members proper.I believe it was stated to be for disaster management, clearing rubble and all that.
Wards regularly get sent in danger.Why would they send Wards ? Especially in an emergency. The PRT is supposed to protect the Wards, not to send them in danger.
They DID send Wards, in canon during Endbringer attacks and the Echidna incident.Why would they send Wards ? Especially in an emergency. The PRT is supposed to protect the Wards, not to send them in danger.
When Cauldron figures out Garment isn't a case 53 and she is secretly apart of the Celestial Forge I imagine them having the realization that Apeiron is manufacturing capes. They already suspect the power tinker specialization and his early work is of noticeably lower quality. The idea he started out with 53 style mutations and worked his way up to Fleet and Survey would make sense. He also didn't have Path to Victory to ensure his "bootleg" Triumvirate wouldn't have horrible mutations which is why he needed to develop anti-mutation healing tech in the first place. Even Alec joked he made his team so people are considering it already even without knowing that it has already been done before.I think if the Cluster theory gets more popular, then assuming that the entire cluster has a strong "Kiss" dynamic is only logical. Now, if Apeiron group-triggered a bunch of civilian friends of his and used his power-tinkering to ensure such a dynamic is another question, one that I could imagine some people asking.
The fact that Lethe was initially assumed to be a stealth suit sent to retrieve him probably helps the idea.When Cauldron figures out Garment isn't a case 53 and she is secretly apart of the Celestial Forge I imagine them having the realization that Apeiron is manufacturing capes. They already suspect the power tinker specialization and his early work is of noticeably lower quality. The idea he started out with 53 style mutations and worked his way up to Fleet and Survey would make sense. He also didn't have Path to Victory to ensure his "bootleg" Triumvirate wouldn't have horrible mutations which is why he needed to develop anti-mutation healing tech in the first place. Even Alec joked he made his team so people are considering it already even without knowing that it has already been done before.
Path to Victory can not emulate what the end result of a vial is going to be. Those four simply got lucky. Doormaker, Clairvoyant, The Slug, Custodian weren't.He also didn't have Path to Victory to ensure his "bootleg" Triumvirate wouldn't have horrible mutations
Why would they send Wards ? Especially in an emergency. The PRT is supposed to protect the Wards, not to send them in danger.
They might have. But disaster recovery is, technically, a non-combat duty. They have enough problems that they'll prioritize assigning adults to combat duty. Both for PR and practical reasons.This threw me off as well. The idea that the Protectorate has a special team designed for disaster recovery and rubble moving makes total sense, but that the team is a Wards team is just .... wrong in many ways. They don't have a team like that of adults? Really?
This threw me off as well. The idea that the Protectorate has a special team designed for disaster recovery and rubble moving makes total sense, but that the team is a Wards team is just .... wrong in many ways. They don't have a team like that of adults? Really?
No mention of adult chaperones or other adult capes being sent to BB but I think that is a semi safe assumption.
Also an opportunity for our girl Gully to meet up with her crush Everett, the leader of said Ward team.
I think Joe couldn't help himself due to his beautifying perk and not only cure her but turn her stunning.More seriously, any predictions on Gully's potential appearance post-Apeiron makeover?
A tiny girl with a giant oversized shovel? A gorgeous babe whose appearance would rival any demigod?
Knowing how he operates the cure would include a entire new wardrobe plus gear to boot.But should he decide to fix Gully, he will be able to give an item similar to Ren for Aisha, for the purposes of keeping Gully's form human even after he heals her.
Your sentiment that the Wards are supposed to be protected is something the Youthguard advocates for, not the PRT.
If Joe gets Equivalent Exchange, does that mean he could make a Watch of Flowing Time?
Knowing how he operates the cure would include a entire new wardrobe plus gear to boot.
The girl looked back to Apeiron. "Hey, when did you start wearing jewelry?" She indicated to his chest mounted Exsphere. "Is that your anti-Simurgh deal?"
Given that there's WoG that Joe is likely to figure out what Gully is in Brockton Bay for (since Survey exists), once Coil is dealt with I can easily imagine her and Uppercrust being among the first to benefit from Joe throwing away the mercenary persona. Though for Uppercrust, there may be some complications considering his connections to the Elite and the possibility of Uppercrust being cured causing a civil war there.Knowing how he operates the cure would include a entire new wardrobe plus gear to boot.
To be fair, at that point if he gave anything to Weld, the PRT would just immediately confiscate it and go haywire again. Remember, the last time something Joe made got into their hands, Master accusations started flying around. But timeline-wise, by the time Joe gets to Gully, that's likely to no longer be a problem with all the clout that has been forming around Apeiron.
From my understanding, the Key Crest is the base where the Exsphere (the gem) is mounted upon.Are there any images in Tales of Symphonia of what Key Crests look like? I got the idea that the Exsphere/Key Crest combo just looks like jewelry with a sizeable gem, also from this quote -
To be fair, at that point if he gave anything to Weld, the PRT would just immediately confiscate it and go haywire again. Remember, the last time something Joe made got into their hands, Master accusations started flying around. But timeline-wise, by the time Joe gets to Gully, that's likely to no longer be a problem with all the clout that has been forming around Apeiron.
But remember - by Weld's time, Apeiron was still mostly a big question mark. Weld was literally the first positive interaction Apeiron had with the PRT, and everyone doubted his words. Ever since then, with Weld's help (and probably will be the result of this current meeting by Alexandria), Apeiron has moved away from "uncertain threat" into "someone we cannot make an enemy of."That also apply to Gully and to any Protectorate/Ward member Joe would help.
And risk getting Apeiron mad for "interfering with his contract"? Yep, definitely not something they're going to test.(And if the equipement is souldbound, they will immobilize said hero/ward in a lab somewhere)
There was a WOG that basically said that it would only cause an illusion of change in the day/night cycle, since the item itself doesn't do any actual time acceleration, just aesthetic changes.Quick question. If Joe gets Equivalent Exchange, does that mean he could make a Watch of Flowing Time? Then using his other perks make a sorta DBZ time chamber using the power of said watch?
Well for one, Joe's healing isn't equivalent to creation, just a rebuild at best. Still aesthetic perks, but not quite as strong. Also, I think Joe's sense of aesthetics affects things pretty strongly IMO; When crafting a body for Survey, the base appearance was at least roughly based on his idea of "ideal femininity" with the hourglass figure that iirc she was described as having.I think Joe couldn't help himself due to his beautifying perk and not only cure her but turn her stunning.
IDK about Gear, I could totally imagine a "Woops sorry your costume doesn't fit anymore" moment, followed by Joe taking a single loose thread, waving it about a few times and giving her 25 bulletproof costumes.Knowing how he operates the cure would include a entire new wardrobe plus gear to boot.
AFAIK the Exphere is just the gem itself. The plate-like accessories around them are the Key Crests. They're pretty tiny, and esp with minutarization powers it could come off as just a brooch, hence the "when did you start wearing jewelry" line.Are there any images in Tales of Symphonia of what Key Crests look like? I got the idea that the Exsphere/Key Crest combo just looks like jewelry with a sizeable gem, also from this quote -
But I can't seem to find any images of a Key Crest, just lots of images of Exspheres.
Are they just magic that gets applied to the Exsphere to modulate it, or are they actual accessory devices?
A Key Crest is normally what the Exsphere is mounted on. If you look at picture of Lloyd the actual exsphere is the orb and the keycrest is the thing the exsphere is placed on. When placed directly on flesh, Exspheres kind of sink into it.Are there any images in Tales of Symphonia of what Key Crests look like? I got the idea that the Exsphere/Key Crest combo just looks like jewelry with a sizeable gem, also from this quote -
But I can't seem to find any images of a Key Crest, just lots of images of Exspheres.
Are they just magic that gets applied to the Exsphere to modulate it, or are they actual accessory devices?
A lot of questions were asked about this item.If Joe gets Equivalent Exchange, does that mean he could make a Watch of Flowing Time? Then using his other perks make a sorta DBZ time chamber using the power of said watch?
46.1 Interlude Weld - AO3 said:The watch of flowing time would be an AoE slowing effect on mobs and a boost for any of Joe's fixed machinery. Given how much handcrafting he does, this means the only meaningful bonus is for the Alchemy Machine. It is possible that Matrix could see production boosts from the watch as well, but that would be about the limit of utility for Joe. Like with everything he makes, it would be improved and amplified by his relevant quality perks.
48 Uptime - AO3 said:The Watch of Flowing Time changes the apparent time of day. I did not time travel. Mobs did not reverse their movement, wounds didn't undo themselves, building projects didn't roll back. All that changed was the light level. I'm not granting a minor item from a mod, one that's not even mentioned in the relevant perk beyond the line 'equipment with immense power' the power to undermine the timeline of the entire universe. All the watch will accomplish in that aspect is exactly what it does in the game, change the light level over a given area. If used to change the time of day, it will change the apparent position of the sun and moon in an area roughly the size of a city. That's it. An illusionary change in apparent daylight, matched up with heat and weather patterns, but not actually affecting the movement of the planet. It takes an 800 point perk to get reliable time travel. You aren't going to see Joe reversing time with a trinket sub-item from Equivalent Exchange. If you want a time traveling pocket watch, this isn't where you're going to find it.
48 Uptime - AO3 said:The slowing effect of the Watch of Flowing Time function exactly like in the game. Movement is slowed, but I'll have to check to see if attack speed is as well. In that case it's a general time reduction field, otherwise it's a tarpit effect.
48 Uptime - AO3 said:I was aware of the functions of the Watch of Flowing Time. The main point is that things that affect blocks in Minecraft won't have the same impact when translated to another setting. Joe has none of the perks that allow him to carry Minecraft physics with him, and as such the impact of the watch is limited. It will affect Joe's machines, enemies he fights, and certain aspects of his Workshop, but it's not a truly global effect, even when placed on a pedestal. Heretical Adaptation will result in improvements in the watch as it's used, but that mechanics isn't one that will be sped up by the effects of the watch.
Now you've made me imagine that the Chubster was the result of that guy from the slowest murderer meme Triggering.Kinda a tangent but chubster's whole deal is kind terrifying. He CAN'T beat you fast. Instead he's more like the terminator or Michael Myers, the implacable man. It doesn't matter that he's not moving quickly. He WILL catch you eventually, and as soon as you fall into his grasp there's nothing you can do. You've already lost, and no matter how you struggle in the time it takes him to finish taking you down there's nothing you can do. If he decided to kill you, it would probably take a few minutes, but you'd be trapped, unable to do anything as your life is snuffed out before your eyes. Slowly. Inevitably.
Or he's the fat guy. Pick one.