Theunderbolt
"Prepare for trouble..."
- Location
- USoA
So the Kepler-class is going to be the predecessor to the Intrepid-class then? Or is the next step going to be the Nebula-class?
My understanding is that this is a generational long-range explorer science ship that will lead to the Intrepid, yes. Notable features of all designs include very, very high endurance for a ship of its size. e: But no rec facilities, lawl.So the Kepler-class is going to be the predecessor to the Intrepid-class then? Or is the next step going to be the Nebula-class?
So the Kepler-class is going to be the predecessor to the Intrepid-class then? Or is the next step going to be the Nebula-class?
My understanding is that this is a generational long-range explorer science ship that will lead to the Intrepid, yes. Notable features of all designs include very, very high endurance for a ship of its size. e: But no rec facilities, lawl.
Nebula is four times the size of either Kepler or Intrepid. Not remotely the same tech tree.
Problem is, if it's a saucer-only deflector, then what goes on the front of the engineering? I'm thinking the engineering hull might end up vertically in line with the saucer; but then you have to make it different from the NX...I drew this up some several in-game years ago, have been meaning to update it once we got a final design.
Yeah, it's still a science ship, but at the upper end of the cruiser-scale rather than a frigate.Nebula is four times the size of either Kepler or Intrepid. Not remotely the same tech tree.
>However, in the end, all three incumbent Councillors were returned for a second term, including President Arsharra N'Gir.
[><] Ratify Gaeni
[><] De-ratify Caitians
>(I hope no one is expecting anything major for 300+ here)
Salvage Corvettes.
I think the Nimbus might fit more with the time period, actually.
Minus the ugly-ass mission pod tho
61 / 75 Explorer Esteem (+5pp from Every Explorer Built)
61 / 75 Dual-Mission (All Explorers Count as -1 Combat)
Meanwhile the Games & Theory Division will finish their Cardassian Slide this year, and in 2317 we can put them on an Offensive Doctrine.
Admiral Chen: Ships that have already attended an event, may roll to attend an event that would otherwise have no responders, but at half modifier
I've been convinced of the Kepler and the hated ferasa shipyard was dropped.
@Briefvoice unless my addition was wrong you've got something like 13 points left over. That can be filled by a colony or a 2mt berth at UP.
I just want to go over how insane this is.
- It applies to all ships. One presumes that means all non-EC ships, but still. Every 1 of our ships is now 1.5 ships.
- It applies to all sectors. If an event would have been a non-response, we get extra rolls from ships that did attend events. That means those 2-ship sectors, both those ships get a half mod roll to respond. Miss an event in a busy 3-ship sector? Three extra rolls to respond. One ship out of three flub it and end up twiddling their thumbs? Two extra rolls to respond.
- It increases effective experience gain slightly.
Granted, events that had no responders will likely be higher response DC, so we shouldn't expect 1.5x the response but rather something more like 1.2x. Keplers in particular will benefit, although I question if we'll finish a ~6-year project by the end of Chen's tenure. As will our crazy fast D5 (effective D6) cruisers. Not to mention the possibilities with Excelsiors. A half roll from an Excelsior-A is equivalent to a full roll from a Blooded Centaur-A.
but if I am reading it right, they also appear with a mauls that leaves them as half a ship, this adds the chance of screwing things royally, so it is a bit of a loaded gun.
I mean, it heavily depends on the ship in question that responds but...
but if I am reading it right, they also appear with a mauls that leaves them as half a ship, this adds the chance of screwing things royally, so it is a bit of a loaded gun.
I mean, it heavily depends on the ship in question that responds but...
No, because the half-roll is just for the response check-- once they've successfully arrived at the event they have their normal statline for passing whatever checks are needed. So an Excelsior-A responding to a science event will roll with D3+S3 to get there, and if they pass will then roll with S6 for relevant Science checks and L9 if something blows up in their face.but if I am reading it right, they also appear with a mauls that leaves them as half a ship, this adds the chance of screwing things royally, so it is a bit of a loaded gun.
I mean, it heavily depends on the ship in question that responds but...
Leslie:Course, that was a Garbage Scow... so it was meant to be ugly as sin (and yet the similarities are eerie)
The two-megaton berth would be kind of nice to have. It would remove an obstacle to us prototyping a light explorer or heavy cruiser at some future time, and maybe give us an option to refurbish an enemy heavy cruiser if we should just happen to capture one at a future date (e.g. that Sydraxian cruiser we reduced to zero crew at Lora III).While I'm usually of the "spend it if you got it" school of thought, 13 pp is right around the amount where we it has a good chance of helping us get an extra 20 pt or 25 pt option next year if we save it now.
I mean, if there's something a lot of people really think would be valuable I'd be willing to edit it in.
While I'm usually of the "spend it if you got it" school of thought, 13 pp is right around the amount where we it has a good chance of helping us get an extra 20 pt or 25 pt option next year if we save it now.
I mean, if there's something a lot of people really think would be valuable I'd be willing to edit it in.
The two-megaton berth would be kind of nice to have. It would remove an obstacle to us prototyping a light explorer or heavy cruiser at some future time, and maybe give us an option to refurbish an enemy heavy cruiser if we should just happen to capture one at a future date (e.g. that Sydraxian cruiser we reduced to zero crew at Lora III).
I can see you're doing cleanup on the shipbuild sheet to transfer away from Chen's bonus and add the HI Park @Briefvoice, we're also looking at Honiani integration and subsequent increase in incomes this quarter.
The two-megaton berth would be kind of nice to have. It would remove an obstacle to us prototyping a light explorer or heavy cruiser at some future time, and maybe give us an option to refurbish an enemy heavy cruiser if we should just happen to capture one at a future date (e.g. that Sydraxian cruiser we reduced to zero crew at Lora III).
Request Cruiser berth at Utopia Planitia, 11pp (6 turns, gain new 2m t berth) [Can take multiple times, +5pp per subsequent build]