The Constie-P (which will likely be unfortunately nicknamed) is serviceable until you realize it has H2 L2.

Eh, the Constie-P has one more shield: "New Pacifist Spec Constellation refit [+2 S, +1 P,L,D, for 25br 25sr, 4 turns, new unit cost of 70/50]"

Joins the growing H2 L3 design club.

Skirmish line ships are the ones that screen while going through a minefield. They get a boost as frigates to detecting mines. However, when it comes to testing for other ships behind them, they get a detect boost based on the average Science value of the screen, and then get to make another check based on their own science. (Hence you'd have to get up early in the morning to catch the Enterprise).

Well that's useful info. That straight frigate buff and the science averaging boost helps skirmish lines along the lines of Oberth + Miranda-As. Centaur-As are still better overall but at their SR cost, I'm willing to trade like 3 Cent-A (210sr O-3 E-6 T-6) for 3 Mir-A+Oberth (195sr O-4 E-7 T-7) or something like that.
 
Right now my interest in this quest is seriously waning because we've not had a breather since ... something December. Or maybe earlier. Master of Orion chained right into GBZ then this blew up.

And the most Trekky thing going on, Stargazer, has become a frequently forgotten footnote.
I know, working on turning things around. Doing my best to get the Stargazer back on track.

After the war ends, I'm planning to have a calmer patch for a while.
 
[X][GAM] Attack simultaneously

[X][UNASSIGN] Federation Emergency Council
[X][RECON] Kappa Tau, TF6 until Kappa Tau completes
[X][ENG] Assemble 2x1000kt Repair Yards at Tellar Prime (6 Months - apprx)
[X][CON] Starfleet Recruiting Campaign - +2 O / +2 E / +2 T in 1 Qtr
[X][IND] Brute force repairs (1.5x penalty to cost, 4x speed increase) : USS Sarek
 
Ironically, as the high Science faction the Federation now has a significant advantage over everyone else in offensive action. We can sweep mines and decisively win the scouting phase, especially once we can build Keplers, and the reworking of the combat phases means that the Cardassians will be facing Excelsiors and Rennies with only their Jalduns, Kaldars, and perhaps a small bonus from the skirmish phase after we take a chunk out of it due to scouting. Enterprise alone shows how dangerous a high-stats ship is.

I do wonder if the 1050kt C3 S7 H3 L4 P5 D4 Kepler SWB said was possible might be worth considering. The additional durability and combat power might come in handy.
 
Ironically, as the high Science faction the Federation now has a significant advantage over everyone else in offensive action. We can sweep mines and decisively win the scouting phase, especially once we can build Keplers, and the reworking of the combat phases means that the Cardassians will be facing Excelsiors and Rennies with only their Jalduns, Kaldars, and perhaps a small bonus from the skirmish phase after we take a chunk out of it due to scouting. Enterprise alone shows how dangerous a high-stats ship is.

I do wonder if the 1050kt C3 S7 H3 L4 P5 D4 Kepler SWB said was possible might be worth considering. The additional durability and combat power might come in handy.

Will note that the proposed statline is
1. Theorycrafting, so not actually tested on the sheet
2. Possibly impossible as we haven't researched 1mt frigates
 
TBH, with how important frigates are in the new combat system, I've changed my mind on the pre-war Rennie spam plans anyway. We still need them, but skimping on them and producing SR-cheap Mir-As instead may not be such a bad idea.
One thing I've noticed though: cruisers tend to really shine in that they can show up in the Vanguard phase of a battle and start fighting earlier. We've had a lot of big battles since the new engine was developed where cruisers had a disproportionate impact in terms of a lot of measures- though not all of them, I guess.
 
I imagine if we got serious about the Constellation, we'd want to make sure they only really show up in the Skirmish and maybe the Vangaurd. As noted, H2 L3 is kinda squish.
 
[X][GAM] Attack when sure the weapon is destroyed

[X][UNASSIGN] Federation Emergency Council
[X][RECON] Kappa Tau, TF6 until Kappa Tau completes
[X][ENG] Assemble 2x1000kt Repair Yards at Tellar Prime (6 Months - apprx)
[X][CON] Starfleet Recruiting Campaign - +2 O / +2 E / +2 T in 1 Qtr
[X][IND] Brute force repairs (1.5x penalty to cost, 4x speed increase) : USS Sarek
 
Docana:

[Reads special illustrated version of the Constellation-P refit description, checks highest stat]

"OOH OOH I GET TO BE A SCIENCE VESSEL AND HAVE NEW SISTERS? YAAAAY!"

=>( : D )

[puts on enormous oversized lab coat and starts making sneak sneak motions while carrying a big spyglass]
 
A few general comments on the updates:

1. I was a little disappointed that we only got +2 War Support on Member Worlds for achieving a major objective like taking Ixaria. That seems like a huge deal to me, and gives the Federation a lot of leverage in the overall war goals.

2. I like the twist of the Arcadian Emperor dying with the relief fleet. Nobody saw it coming, but it's the sort of thing that reasonably could happen, and it throws everything up into the air.

Our crews are moving around the clock, and we now have ships moving forward towards the front. The Courageous, Kumari, Pathfinder, Sojourner, and the Huascar. At the very moment that the Arcadian Empire loses two explorers and two cruisers, we return to the fray a quartet of explorers and a cruiser. Two Mirandas are also returning to the front, released from Kardan Amash Yards at Welleck IV. The Rigellians do good work, and I'm certain we'll have no problems there.

3. Note that the Huascar and the Mirandas should actually be headed to the Gabriel Border Zone, unless the exigencies of the Arcadian war are over-ruling player votes. We were very concerned about the Cardassians pulling something in the GBZ while the Federation is distracted and wanted to make sure that fleet is suitably reinforced. The dangers of fighting two wars simultaneously!

4. Hoping the Courageous can make it in time for the assault on Gammon, but it no longer seems like a sure thing. Disappointed to hear that the Mega-Tortoise will certainly not do so.
 
The real question is what the Emperor was fucking doing there in the first place.

If emperors thought in terms of the welfare of their dynasty rather than the welfare of their persons, we would have far fewer emperors. The personality types that can seize a throne and the ones that can secure it for the ages do not overlap very often.

I mean, the longest-running dynasties in human experience, those of the Egyptians and Chinese, were lucky. They had flood rivers to keep their people fed without requiring too much effort on their part, thus letting them skate on one of the most important parts of Not Getting Lynched.
 
I suspect we're going to find out there was some internal House pressure for the Emperor to show up personally. Really show that when the chips are down, the Emperor has your back. Quite possible he was hoping to tour the burning remains of the Excelsior and attain credibility before Gammon got face-kicked and subsequently lost all their glory and, stuff.
Not Getting Lynched.
Given the source material for the Arcadian Empire, weren't they Lynched from the start?

David Lynch'd that is
 
So, about this storyline.

Part of the problem seems to have been bad luck. Oneiros having a rough patch with work that lowered his rate of updates was a very unfortunate combination with this highly detailed and slow paced war management game. There's no helping that, IRL is IRL.

Another issue, as others have noted, is there being too many votes with too little payoff. There's nothing I can really add to this discussion that hasn't been said. The war assets system needs to be simplified, reduced to a monthly or quarterly rate of repetition, or both.

Finally...well, let me be frank. I don't buy this war. The reason I've been speculating about mentat conspiracies and the like is because without something like that, the Licori actions just aren't believable for me. I don't understand why the Houses wouldn't agree to a joint policing system against rogue mentats. I don't understand why Tartresis, Bene, and the Imperial house wouldn't band together and force Kortennon and Ixaria to tone it down for fear of provoking a war the empire can't hope to win. We never got to hear any reasonable arguments from the Licori. And diplomacy attempt after diplomacy event left that unchanged, and we had little chance to effect or even understand the situation. It feels like the Licori did what they did because the QM wanted a war to happen, rather than any Watsonian reason.

Obviously, it could be that Oneiros does have a perfectly sound reason for their behavior. Maybe there really is a shadow government of mentat death cultists or mind-controlling aliens or something. But if he doesn't, then this will have been easily the weakest story in TBG so far.

What tech would you need to get to at least P2? Right now I think Kepler is our next design to go through research so we have a few years before the replacement frigate comes up.

Yeah, we'll probably start researching the Kepler as soon as work on the Ambassador prototype begins.
 
Finally...well, let me be frank. I don't buy this war. The reason I've been speculating about mentat conspiracies and the like is because without something like that, the Licori actions just aren't believable for me. I don't understand why the Houses wouldn't agree to a joint policing system against rogue mentats. I don't understand why Tartresis, Bene, and the Imperial house wouldn't band together and force Kortennon and Ixaria to tone it down for fear of provoking a war the empire can't hope to win. We never got to hear any reasonable arguments from the Licori. And diplomacy attempt after diplomacy event left that unchanged, and we had little chance to effect or even understand the situation. It feels like the Licori did what they did because the QM wanted a war to happen, rather than any Watsonian reason.

I understand why you and some others feel this way, but when I look at real world history (or even real world present day*) there are plenty of examples of people behaving just as irrationally.

Perhaps it could have been explained a little better. Something about, "But this is our culture. It's unthinkable that we would try to control the research of another House's metats. If we start violating that agreement, the entire legitimacy of our government comes crashing down." Etc. Etc. It wouldn't have been more reasonable from our perspective, but it would at least have gotten across that restricting mentats is a political/cultural taboo the Arcadians felt helpless to violate, no matter how great the danger.

*You would think that "not cooking the planet" would be something everyone would be willing to sacrifice for, but.....
 
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Skirmish line ships are the ones that screen while going through a minefield. They get a boost as frigates to detecting mines. However, when it comes to testing for other ships behind them, they get a detect boost based on the average Science value of the screen, and then get to make another check based on their own science. (Hence you'd have to get up early in the morning to catch the Enterprise).

Just to check I'm understanding this right.

The Screen go scouting - they roll their Science vs the mines and die/avoid depending on that roll. Frigates in this role have a bonus.
The other ships come sailing through - they roll twice, once against the average of the Screen, if that fails, then once for their own Science against the mines. Frigates bonus to role still applies to the average, I assume?

So, did the Screen find/make a clear path, if they didn't can the ship see the mine in time.

So that is where the Oberth helped most, it raised the Screen average Science so fewer follow-up ships had to make their own save rolls.
 
[X][GAM] Attack simultaneously

[X][UNASSIGN] Federation Emergency Council
[X][RECON] Kappa Tau, TF6 until Kappa Tau completes
[X][ENG] Assemble 2x1000kt Repair Yards at Tellar Prime (6 Months - apprx)
[X][CON] Starfleet Recruiting Campaign - +2 O / +2 E / +2 T in 1 Qtr
[X][IND] Brute force repairs (1.5x penalty to cost, 4x speed increase) : USS Sarek

Also, Haven't heard anything from the GBZ in a while. How we doing over there?
 
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[X][GAM] Attack simultaneously

Also, Haven't heard anything from the GBZ in a while. How we doing over there?

Oneiros said he wants to tone down the crises for a bit.

If that includes the Gabriel situation, I suspect the in-universe reason will be that the Cardassians have a crisis of their own to deal with further spinward. We're not the only ones who stumble into weird and dangerous shit, after all.
 
Oneiros said he wants to tone down the crises for a bit.

If that includes the Gabriel situation, I suspect the in-universe reason will be that the Cardassians have a crisis of their own to deal with further spinward. We're not the only ones who stumble into weird and dangerous shit, after all.
Weren't the Cardassians just gearing up? It would make sense to wait.
 
Weren't the Cardassians just gearing up? It would make sense to wait.

The Cardies have just built/are still building enough ship yards to roughly double their production capability. They still need a few years to move ship production through those.

What I want to know about those, is where they are getting the resources from, as resource scarcity has been a defining factor about the Cardies prior to this.
Did they get a really good strike in the GBZ?
Are their new affiliates that wealthy?
Are they assuming they will get some good mines out of GBZ?
Do they just like having a massive amount of spare capacity for repairs/so that it is impossible to cripple them without overrunning their entire territory?
 
The Cardies have just built/are still building enough ship yards to roughly double their production capability. They still need a few years to move ship production through those.

What I want to know about those, is where they are getting the resources from, as resource scarcity has been a defining factor about the Cardies prior to this.
Did they get a really good strike in the GBZ?
Are their new affiliates that wealthy?
Are they assuming they will get some good mines out of GBZ?
Do they just like having a massive amount of spare capacity for repairs/so that it is impossible to cripple them without overrunning their entire territory?

It could also be that they're not sure how many resources the Gabriel Expanse will yield, but want to be able to exploit any amount ASAP.

In the meantime, they might profit from any excess shipyards by renting berths to their client races.
 
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