- Location
- Goose Land
I'm reminded that this may be related to the removal of gloves.
This one is fine because it was a slow roll build up to it, right?
I'm reminded that this may be related to the removal of gloves.
This one is fine because it was a slow roll build up to it, right?
Sorry for tagging, but huh, that's interesting. Question: can the loot be given to the landholder after the defense provided said landholder fought in the first place? If not, could the loot be given to the communal stores or whatever? In theory anyway?The judges have convened on the matter of dibs in an incursion to our lands. After a quick look at both sides, it was decided that something better was to be put forth.
As such:
"If an incursion from outside the settlement is fought on a landholder's land, then the landholder gets first pick of the spoils, provided that they fight in the defense against that incursion. This holds no matter how the incursion came, whether by sky, by sea, by tunneling, by passing over the borders of the land, or by some other means."
"Those who unreasonably damage the property of another through their efforts to fight off invaders will be responsible for providing compensation for the damage caused."
So it be.
-[X] Passive: Time for planting. After any traditional crops are planted try his hand at growing some of the local edible stuff.
Tradition is that the loot from fighting monsters or other enemies is divided up among the warriors who actually fought that specific opponent. The question of who gets "dibs" on the best parts of the loot is generally resolved by informal methods, sometimes escalating to violence, as we saw with Kare blowing Grid's arms off just now.Sorry for tagging, but huh, that's interesting. Question: can the loot be given to the landholder after the defense provided said landholder fought in the first place? If not, could the loot be given to the communal stores or whatever? In theory anyway?
Can someone run me down on how all of the poisons react to a poison Kunna? They can't be cured, but can they still be sensed?
So just as a due diligence thing, if we can't sense it, how do we know it's still poisoning us and we haven't adapted? What are the symptoms?They're adaptive. Poison Kunna worked normally on them to start with, but it no longer either cures or senses the poison properly.
So just as a due diligence thing, if we can't sense it, how do we know it's still poisoning us and we haven't adapted? What are the symptoms?
Oh, that's quite reasonable. I was just wondering if people had been starting to feel any symptoms of the poisoning, and for that matter what the symptoms are and how we know what we think we know about the poison. Just in general.We have no actual idea. That said, we know it did exist and that Golden Grass works to counter poisons in general, including this one even as Poison Kunna fails. That makes gambling on 'Oh we're becoming immune' really dicey, so we're going the Golden Grass route for now. If you want to gamble with not doing that, nobody will stop you, but we're in 'better safe than sorry' mode in regards to our children's health.
Oh, that's quite reasonable. I was just wondering if people had been starting to feel any symptoms of the poisoning, and for that matter what the symptoms are and how we know what we think we know about the poison. Just in general.
Up to you, reallyis a norsewoman expected to stick to her homestead, or go to the village for safety in numbers?
Send scouts to ascertain such matters
Coming from the East is an army of Skeletons. They click and they clack as they march, their weapons clubs of bone.
There are too many to count. At the very least, two-hundred.
Organize yourselves well, for you have 12 Hours before the Event begins.
Send scouts! Major actions have been refreshed for the length of this incursion.Are they doing anything to the terrain around them? Or just marching towards us?